Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.
Benjamin: Awesome game, i just finished and i think that the...
TeaDrinker: I would say that having heat signatures should be...
Mithaldu: Haven’t listened to the ‘cast yet, but...
When you look at them, you immediately want to see it. I wanted to see it so much I wrote it. Continued
I liked it a lot. It’s pretty much a comedy, albeit a heavy-hearted one. As a drama, it’d be slightly too simple: we never truly understand the exact nature of Albert’s speech impediment or its causes, since both physical and psychological remedies both help somewhat, so there’s no real narrative to that element. The plot is simply that it becomes increasingly important he be ready to take the throne, and his speech continues to be a problem until it isn’t. Continued
Written by the West Wing’s Aaron Sorkin, directed by Fight Club’s David Fincher, starring Zombieland’s Jesse Eisenberg, produced by Kevin Spacey for some reason, and perhaps the first and only film to co-star Justin Timberlake as the founder of Napster.
The fact that it’s about the founding of Facebook, which I’m aware is controversial but have no actual knowledge of, is ideal. “I will feel like I’m being informed about something I’m interested in,” I thought, “and be unable to refute any liberties the film takes with the truth, allowing me to enjoy it entirely.” Continued
When I discovered Inception had a merely very good percentage of positive reviews on Rotten Tomatoes, I became fascinated by the bad ones. I expected a lot of writers who were simply confused, and largely that’s the case, but some of them seem to be trying for some kind of award for clumsy criticism. Continued
Update: found a new source for the stills that broke and added some clarification from the comments to the intro.
I rewatched Blade Runner recently, because it came up a lot when I asked for visual inspiration for my game. Almost everything about it is still brilliant, except the main character. I’m not sure how I’ve never noticed this before, but Deckard is an idiot.
He’s given all the information he needs on a plate, nothing bad happens unexpectedly, and every lead falls into his lap. He has photo ID of everyone he has to kill, he’s told about their physical strength, he has a gun, they’re all unarmed, and he’s legally allowed to shoot them dead in public. Yet in every case, he lets them get into a hand-to-hand fight with him that he can’t win, and the only way the film can even keep him alive is for his targets to suddenly stop fighting or get killed by someone else.
Do you ever find yourself with a backlog of worthy, critically lauded films you’re almost certain you’d like but almost certain not to watch? Yes, I do, and I even worm my way out of the guilt for neglecting them. Because in my mental filing cabinet, they’re all under “Will watch”. It’s just that the films I’m actually going to watch aren’t in that file, they’re in the “Ooh, lasers!” one. Continued
Intricate corporate espionage con romance.
This might not even be the eleventh best film of the year, but it’s fresh in my mind so it’s going here. It’s a denser, more convincing version of the Mr And Mrs Smith premise: spies in love, associated trust issues. The corporate espionage theme somehow makes it cooler than the usual CIA/NSA/MEH, and the intentionally confusing time structure is fun to unravel. It also marks itself out as a superior con flick with its ending, avoiding both the ‘smug’ and ‘makes no fucking sense’ traps most of the rest of the genre falls into. Continued
Is a sci-fi multiplayer shooter out this week, extremely like Battlefield 2142. Battlefield 2142 was awesome, and so is this. You literally dive into the battlefield from orbit, with no parachute, then pound each other with raucous guns and squabble over objectives. Continued