John recently did some new sprites for us to construct nebulae out of, and I couldn’t help tinkering with the way we randomly generate your galaxy to make use of them. The ‘galaxy’ is what I call the entire game world, and a single clump of gas clouds within that is a ‘region’. I started with generating a single region from these sprites, combining two colours, then tried generating a bunch of those to make a galaxy. The latter part turns out to look awful if you use more than a couple of colours, so for now they each have a definite theme.
The green blob in some of these is your ship’s heat signature: it’s visible at any zoom so that you know where you are on the map. At some point I decided to let you turn this off for screenshots. The faint white dot is the cursor.