Trust Me With Your Ears: Volume Four

A regular feature in which I ask you to listen to a sound file with no idea what it’s going to be. A very, very short one this time, and hopefully mysterious. I’ll reveal its identity and why it’s interesting in the comments tomorrow, but beat me to it if you can.

[audio:Trust04.mp3]

44 Replies to “Trust Me With Your Ears: Volume Four”

  1. Ha! I actually know what this one is! Phn’glui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn bitches!

  2. Now it’s a race to see who can identify it in a unique way without totally giving the game away and, as may potentially have happened, if it gets exposed enough that a keen mind could yank it out, minimising the damage. For instance, if I was to say “Yeah, the Bloop!” there’s still room for the possibility I’m just copying… whatever his name is.

    …50° 100°!

  3. It sounds to me like something from Half Life 2 (or an ep), but I’m probably imagining things.

  4. Clearly, Valve is finally relocating to their secret underwater base.

    Concurrently with this move, they will be experimenting with a new distribution system that relies heavily on threatening broadcasts to the UN security council.

  5. That is the Bloop, Awcko. Or something very close to it.

    Which would imply a second recording of a Bloop sound. Which would be pretty scary/awesome.

  6. It sounds like an underwater bubble.

    And then the first poster mentions Cthulhu… Insanity points, anyone? I’m actually quite intrigued.

  7. @Redhawk: Even though I’m pretty sure that this is the bloop, there are a few more recordings from that year in a similar area of all sorts of inexplicable noises, though I don’t recall any of them sounding this… bloopy.

  8. Man, I have no idea what is The Bloop. To me it sounded like the start of the game Another World (“Out of This World” for some).

  9. Yup, that’s the Bloop if ever the re was a Bloop!
    Totally unidentified, totally unknown origin. Bloop-tastic!

  10. The Bloop! Sped up, of course, as the bloop at normal speed doesn’t sound like much. I remember reading about it back in the day, and it is a mighty int’resting puzzle.

    Course, the fact that nobody knows what the bloop really is makes your promise to “reveal its identity” all the more intriguing!

    Naturally, If I am wrong, and it is just a rejected noise for the Boomer, then pretty much everything I’ve said becomes void.

  11. Oddly, listening to a sample I know to be the Bloop straight after hearing this… I find that this is actually slower than what I’d heard before.

    I can only assume that it’s from a different source on the web or that the file has changed speed somewhere along the line between original download and now.

  12. @Radomaj: OMG! I fucking love that game! I play that game every three months, to remind me what games are supposed to be like! I spent ten hours searching for sprites!

    I’ve never played the crappy sequel.

    I think Tom recorded some nasty biological function. Oh, someone already said that.

  13. Definately the Bloop. Just read about it and listened to a .wav of it sped up x16. Sounds exactly like this only higher pitched and it happens faster.

  14. @Denton: are there .wav files of those floating around as well? I know the NOAA page that has the Bloop sound also has the Slow Down sound, which is similarly unexplained and actually quite a bit more eerie, but I’ve never heard of any others.

  15. Iain is correct that it’s The Bloop sped up, and Denton is correct that it’s The Bloop .wav slowed down. And Redhawk is right that it’s clearly Cthulhu. The usual recording is played back at 16x speed, this is only 2x speed. Why 2x? Because 1x is below the range of human hearing.

    The Bloop is an unidentified noise picked up twelve years ago by several sets of military hydrophones in the Pacific. Unlike other unidentified sonic events, it matches the frequency signature of the type of sounds made by living creatures. The problem is that the largest known animal on Earth is too small to have produced it.

    cthulhu-3

  16. Hot dog, having 2 monitors is fun. I really feel like a weirdo secret agent with google earth on one screen and code on the other.

  17. Ah, the Bloop.

    Looks like it couldn’t be big C though, unless he has a summer home.

    Maybe it’s his clone from Rex Libris.

  18. Pins on a map don’t communicate that the estimated ‘location’ of The Bloop is a huge approximation, based on fuzzy bearings for a low-frequency sound on decades-old sonar arrays. Hush now, hush now O High Priest.

    I don’t remember it, but Wiki says Cloverfield actually ties the monster to The Bloop.

  19. Can I ask what relevence the bloop has to anything apart from being an awesome conspiracy?
    How come it’s washed up here O.o
    I like conspiracies, but not the stupid ones like 9/11. Infact, I have a big book o’ conspiracies.

  20. Not really related to this, but an interesting article on NewScientist about how video games might affect how we respond to stimulus. The link is in the website thing (click my name).

  21. @Bret: R’lyeh is actually near that point on the map according to its wikipedia article.

    Knew it the moment I heard it. Cthulu snores a lot.

  22. @Lack_26
    No, I think that article is about how nasty tastes might affect how we respond to stimulus.

    I don’t recall ever playing a videogame that tasted of anything, unless it was S.T.A.L.K.E.R. and licking the collectors edition tin-box counts.

  23. Yeah, the addition of tastes seems to render the experiment wildly unscientific with respect to the effects of ordinary gaming. Why didn’t they just make the bad-jersey guys punch you in the game, reducing your speed?

  24. Ah.

    Well, here’s hoping Mexican wrestlers, natural enemies of supernatural evil, can save us all.

    If not, well, anyone speak the tounges of the unholy deep and or old ones, that man was not meant to speak of?

  25. All it shows is that, where preconditioned, the symbolic stimulus can be either gamey or real. So I dunno, if you love/hate something already, you’ll probably lovehate it in a game too?

    As you said, more interesting would be an experiment to see if you could use a game to do the conditioning.

  26. I JUST GOT IT!

    This made no sense… why would Tom give us to the Bloop? Why NOW?

    I just watched Lost. Hurley said it, about 50mins in. “The Island disappeared, we all saw it. It’s gone… Bloop!”

    Someone, Please tell me I am right…

  27. Well, maybe.

    On the other hand, Tom may be preparing us for the return of the dreaded old ones, whose waking will lead mankind into madness and death.

    I think I prefer you being right.

  28. You know, You should change the name of “Trust me with your ears” to “lend me your ears.”
    It sounds more intellectual.
    Friends, Romans, Countrymen! Lend me your ears!

    I hate shakespeare, but Julius Caesar could be the only thing he’s ever written which I like. And Hamlet.

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