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TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Heat Signature’s Launch, And First Player Legend

A Leftfield Solution To An XCOM Disaster

Rewarding Creative Play Styles In Hitman

Postcards From Far Cry Primal

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

Teaching Heat Signature’s Ship Generator To Think In Sectors

What Works And Why: Multiple Routes In Deus Ex

Natural Numbers In Game Design

Naming Drugs Honestly In Big Pharma

Writing vs Programming

Let Me Show You How To Make A Game

New Heat Signature Video: Galaxies, Suction And Wrench-Throwing

What Works And Why: Nonlinear Storytelling In Her Story

My Idea For An ‘Unconventional Weapon’ Game

From Gunpoint To Heat Signature: A Narrative Journey

The Cost Of Simplifying Conversations In Videogames

What Works And Why: Invisible Inc

Our Super Game Jam Episode Is Out

What Works And Why: Sauron’s Army

Showing Heat Signature At Fantastic Arcade And EGX

What I’m Working On And What I’ve Done

The Formula For An Episode Of Murder, She Wrote

Heat Signature Needs An Artist And A Composer

Improving Heat Signature’s Randomly Generated Ships, Inside And Out

Gunpoint Patch: New Engine, Steam Workshop, And More

Distance: A Visual Short Story For The Space Cowboy Game Jam

Raising An Army Of Flying Dogs In The Magic Circle

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Drawing With Gravity In Floating Point

What’s Your Fault?

The Randomised Tactical Elegance Of Hoplite

Here I Am Being Interviewed By Steve Gaynor For Tone Control

Heat Signature: A Game About Sneaking Aboard Randomly Generated Spaceships

The Grappling Hook Game, Dev Log 6: The Accomplice

A Story Of Heroism In Alien Swarm

One Desperate Battle In FTL

To Hell And Back In Spelunky

Games Vs Story 2

Gunpoint Development Breakdown

Five Things I Learned About Game Criticism In Nine Years At PC Gamer

My Short Story For The Second Machine Of Death Collection

Not Being An Asshole In An Argument

Playing Skyrim With Nothing But Illusion

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A Short Script For An Animated 60s Heist Movie

The Magical Logic Of Dark Messiah’s Boot

Arguing On The Internet

Shopstorm, A Spelunky Story

Why Are Stealth Games Cool?

E3’s Violence Overload, Versus Gaming’s Usual Violence Overload

The Suspicious Developments manifesto

GDC Talk: How To Explain Your Game To An Asshole

Listening To Your Sound Effects For Gunpoint

Understanding Your Brain

What Makes Games Good

A Story Of Plane Seats And Class

Deckard: Blade Runner, Moron

Avoiding Suspicion At The US Embassy

An Idea For A Better Open World Game

A Different Way To Level Up

How I Would Have Ended BioShock

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2 Unlockable Weapon Ideas

Don’t Make Me Play Football Manager

EVE’s Assassins And The Kill That Shocked A Galaxy

My Galactic Civilizations 2 War Diary

I Played Through Episode Two Holding A Goddamn Gnome

My Short Story For The Machine Of Death Collection

Blood Money And Sex

A Woman’s Life In Search Queries

First Night, Second Life

SWAT 4: The Movie Script

Video Tutorial: Make A Game With No Experience

I’m doing a series of video tutorials to show you how to make your first game, using the free version of Game Maker: Studio. I’m doing about 1-2 hours a week, aimed at absolute beginners with no experience with writing code. I’m not a good programmer myself, so we keep things as simple, quick and easy as possible, cutting all sorts of corners that would make real programmers who work in teams cringe. But, that’s basically how I made Gunpoint, and that worked well enough, so here goes!

At time of posting the first week of episodes is up – three parts, totalling about an hour and a half. I’m also giving people leeway to experiment with what they’ve learnt, and if they like, they can send in what they’ve created and I can see which bits might fit into the project.

david: good

Goosepipe: Rock on Tommy!

Sam: Keep it up. Just wrapped up Pt. 7 this weekend. Looking forward to stuff like map/level generation or even some AI scripting. Thanks for making these.

Jabberwok: These are great. Even having done the regular tutorials, I'm finding them really useful. The code seems almost easier to follow than the drag and drop interface.

iconSam/blog › Game Developer Update 1 – Day 1: […] than learning about how to program it. A big inspiration was Tom Francis’ video series on How to Make A Game With No Experience. And Tom Francis is pretty inspirational to closet game makers in general, glad that he got the […]

Making games with Tom Francis & GameMaker | Simon K Jones: […] AND THEN TOM FRANCIS HAPPENED. […]

ChristopherL: Hey, just wanted to say thanks for doing this. Since I was little, I've been thinking about games I'd love to see, but I never thought I could actually make a game. I still don't know if I can, but these tutorials have been rather inspiring. I feel like it's possible, even if it isn't probable. These tutorials have been awesome, educational, and fun. Thanks for doing them. You're a fabulous person.

Alex: Just wanted to say thanks for making these videos. They are a great way to learn and I really appreciate the time you are putting into making them.

Daniel sasala: I am a new programmer using Game Maker Studio and I have been learning from your tutorials. I was wondering what the fastest way to learn how to use game maker and how you learned how to use it. Also is there any disadvantages to using Game Maker vs. using a different program like Unity? If you read this please respond to me by email at daniel.sasala17@sjjtitans.org . Thank you for your time!!

I Made a Game | The Rodeo: […] made it after showing my son Game Maker, and introducing him to a really simple series on how to make a game with no experience by a guy called Tom Francis. Matthias has made a game too, which he’s handing in as a school […]

David Bläck: I started following your videos yesterday (and I started using GM without any experience programming just last week), and they're really awesome. A great tool for learning cool things, and specially learning to think and write code.

Thanks!

The Heat Signature FAQ – a post on the Heat Signature site: […] Game Maker, mine! I did a video series talking you through making a game with no coding experience, with the free […]