All posts

Games

Game development

Stories

Happiness

Personal

Music

TV

Film

TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Heat Signature’s Launch, And First Player Legend

A Leftfield Solution To An XCOM Disaster

Rewarding Creative Play Styles In Hitman

Postcards From Far Cry Primal

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

Teaching Heat Signature’s Ship Generator To Think In Sectors

What Works And Why: Multiple Routes In Deus Ex

Natural Numbers In Game Design

Naming Drugs Honestly In Big Pharma

Writing vs Programming

Let Me Show You How To Make A Game

New Heat Signature Video: Galaxies, Suction And Wrench-Throwing

What Works And Why: Nonlinear Storytelling In Her Story

My Idea For An ‘Unconventional Weapon’ Game

From Gunpoint To Heat Signature: A Narrative Journey

The Cost Of Simplifying Conversations In Videogames

What Works And Why: Invisible Inc

Our Super Game Jam Episode Is Out

What Works And Why: Sauron’s Army

Showing Heat Signature At Fantastic Arcade And EGX

What I’m Working On And What I’ve Done

The Formula For An Episode Of Murder, She Wrote

Heat Signature Needs An Artist And A Composer

Improving Heat Signature’s Randomly Generated Ships, Inside And Out

Gunpoint Patch: New Engine, Steam Workshop, And More

Distance: A Visual Short Story For The Space Cowboy Game Jam

Raising An Army Of Flying Dogs In The Magic Circle

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Drawing With Gravity In Floating Point

What’s Your Fault?

The Randomised Tactical Elegance Of Hoplite

Here I Am Being Interviewed By Steve Gaynor For Tone Control

Heat Signature: A Game About Sneaking Aboard Randomly Generated Spaceships

The Grappling Hook Game, Dev Log 6: The Accomplice

A Story Of Heroism In Alien Swarm

One Desperate Battle In FTL

To Hell And Back In Spelunky

Games Vs Story 2

Gunpoint Development Breakdown

Five Things I Learned About Game Criticism In Nine Years At PC Gamer

My Short Story For The Second Machine Of Death Collection

Not Being An Asshole In An Argument

Playing Skyrim With Nothing But Illusion

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A Short Script For An Animated 60s Heist Movie

The Magical Logic Of Dark Messiah’s Boot

Arguing On The Internet

Shopstorm, A Spelunky Story

Why Are Stealth Games Cool?

E3’s Violence Overload, Versus Gaming’s Usual Violence Overload

The Suspicious Developments manifesto

GDC Talk: How To Explain Your Game To An Asshole

Listening To Your Sound Effects For Gunpoint

Understanding Your Brain

What Makes Games Good

A Story Of Plane Seats And Class

Deckard: Blade Runner, Moron

Avoiding Suspicion At The US Embassy

An Idea For A Better Open World Game

A Different Way To Level Up

How I Would Have Ended BioShock

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2 Unlockable Weapon Ideas

Don’t Make Me Play Football Manager

EVE’s Assassins And The Kill That Shocked A Galaxy

My Galactic Civilizations 2 War Diary

I Played Through Episode Two Holding A Goddamn Gnome

My Short Story For The Machine Of Death Collection

Blood Money And Sex

A Woman’s Life In Search Queries

First Night, Second Life

SWAT 4: The Movie Script

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Floating Point is out on Steam now, for Windows, Mac and Linux, and it’s free!

It’s a peaceful game about swinging gracefully around randomly generated levels. It’s played entirely with the mouse, it’s easy to play, you can have fun with it in five minutes, and it has relaxing digital music by the excellent Form & Shape.

Here’s a trailer, and some info on why it’s free.

Why is it free?

When I announced this yesterday, it was met with enthusiastic response:

When Gunpoint came out, and did well, I thanked those who bought it for putting me in a position where I didn’t have to actively chase money with everything I do. In return, I promised to “make new things for you!”

I started Floating Point for the Ludum Dare game jam two months ago, but when it started to feel like it could be something more, I let myself pursue it. I just added what it seemed to need at each stage, and worked on it for as long as I felt it needed work. It was a fantastic experience, I’m really proud of the final thing, and I could never have done that if I was struggling to feed myself.

Floating Point probably could make money – if I was a publicly traded company, it would probably have to. But because I’m just a person, I’d rather just give it away as a thank-you. And because you’ve let me become completely independent, I can.

Thanks again.

More

NotBrianBlessed: Love it. When you play floating point well, you feel like a god of momentum :)

Ifte: You, sir, are amazing.

watchurbaq: Stop being so awesome :D

do you have any e-mail to contact you besides twitter and the comments here? :)

watchurbaq: nvm i found the mail :P

smurfy: You may not realise it, but you have now committed to a full Crytek naming regime. All of your games must now be called something-point.

Shaun: Is there any possibility of a non-steam release?

P: You are awesome. I don't think I'd have the willpower to not charge for a game like this. Hats off to you!

Cy: wow i mean i knew you were a legend but this is just wow. im telling all my mates about this :)

Noam: I like this and I like you! keep on strong man!

Cheeetar: An absolutely lovely game. Really enjoying this- sound design is especially cool. First time I went underwater I was stunned.

TooNu: Thank you Tom :D this is really awesome news.

HERE IS MY STORY. I'm finishing up this term at uni, my PC Is riddled with some sort of bullshit so I can't use STEAM because it bluescreens my PC when anything downloads (like automatic patching). I need to wipe my HD but I need to finish my course first....my last exam which is today! So I get to reinstall windows 7 and everything else this weekend and then i can play Floating Point. Can not wait.

James Patton: "But because I’m just a person, I’d rather just give it away as a thank-you. And because you’ve let me become completely independent, I can."

Tom, that is just lovely! You rock :D Will try this out later today when I get a moment.

Starayo: Man, I am loving this. It's wonderful. It's challenging to get used to, but it all flows so beautifully once you get going... I would have happily paid for this! :D

I just have one piece of feedback. Sometimes, for whatever reason, I'm not aiming where I think I am - just off from a block, or something, right on the edge or corner, and there's another block way off behind, and so I hit that instead. A rather simple effect, like highlighting the block that will be targeted (in such a way that it doesn't detract from the overall aesthetic - lightening it subtly, or somesuch) would drastically improve accuracy, I feel.

Urthman: I think this actually makes me even happier I bought Gunpoint than Gunpoint did.

And I agree with Smurfy. This means you have to change the name of your space game to Heatpoint Signature.

Guy Montag: Oof, this game is some fun times. Is it possible there will be anymore customisable options in the future? Being able to control momentum loss on hit and changing things like the line growing when idly swinging would be amazing. Thanks for the free fun!

JFSOCC: Thank you, I wonder what the world would be like if more people shared your mentality.

Whiskey: Thanks Tom! Keep doing what you love, it's excellent you can do your own thing with real creative and financial freedom. C&C is fantastic too.

Thanks, W.

\O/

Floating Point Passes 70,000 Players – a post on Tom Francis’ blog: […] I designed a game called Gunpoint, about rewiring things and punching people, and a free one called Floating Point, about swinging around on a rope. I'm on a weekly gaming podcast called […]

8 New Native Linux Games 2014 – aiasmus: […] Floating Point – Download It’s a peaceful game about swinging gracefully around randomly generated levels. It’s played […]

Visitor: You are the Grigori Perelman of the indie world

Floating Point ist ein kostenlose Plattform-Spiel auf Steam: […] Spiele müssen nicht immer wild und hektisch ablaufen. Sie können auch ohne Stakkato-Stimulation der eigenen Reflexe Spaß machen, ohne dabei “Civilization” heißen zu müssen. Beispiel gefällig? Bitteschön, hier ist Floating Point. […]

Heat Signature Needs An Artist And A Composer – a post on Tom Francis’ blog: […] I designed a game called Gunpoint, about rewiring things and punching people, and a free one called Floating Point, about swinging around on a rope. I'm on a weekly gaming podcast called […]