Hello! I'm Tom. I designed a game called Gunpoint about rewiring things and punching people, I'm on a weekly gaming podcast called The Crate & Crowbar, I wrote these two short stories in the Machine of Death collections, and I used to write articles like these for PC Gamer. I'm now prototyping two new games, Heat Signature and one about grappling hooks.
Here is the news:
It’s a peaceful game about swinging gracefully around randomly generated levels. It’s played entirely with the mouse, it’s easy to play, you can have fun with it in five minutes, and it has relaxing digital music by the excellent Form & Shape.
The only objective is to collect points, and the only thing that increases your points is swinging swiftly, smoothly and elegantly without hitting anything. As you pick up momentum, you start to glow, the bars you’re collecting rise up, the music kicks in, and your trajectory burns a bright red line in the air, drawing huge, beautiful mathematical curves of your arcing flight.
You can see some nice shots of it below and some nicer ones here.
More Floating Point
coolwithpie: This is amazing
I was excited for this back when it was the GHG
Glad to see this.
LTK: So that's the second game you've released that ends in 'point'. Are you going to keep up this trend?
Looking forward to playing it in 3 hours!
Shaun Cheah: Continuing along LTK's line of thinking, I'm looking forward to the upcoming releases of your new game about ropes, Grapplepoint, and that game wot has them spaceships, Cosmic Flashpoint 1: Heat Signature.
Lyh Flare: I made a fantrailer for this! https://www.youtube.com/watch?v=TKVB7TorSE4&feature=youtu.be
G6In3D: I was pleasantly surprised by Floating Point. It's a pretty good game!
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