Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.
Here is the news:
It’s a peaceful game about swinging gracefully around randomly generated levels. It’s played entirely with the mouse, it’s easy to play, you can have fun with it in five minutes, and it has relaxing digital music by the excellent Form & Shape.
The only objective is to collect points, and the only thing that increases your points is swinging swiftly, smoothly and elegantly without hitting anything. As you pick up momentum, you start to glow, the bars you’re collecting rise up, the music kicks in, and your trajectory burns a bright red line in the air, drawing huge, beautiful mathematical curves of your arcing flight.
You can see some nice shots of it below and some nicer ones here.
More Floating Point
coolwithpie: This is amazing
I was excited for this back when it was the GHG
Glad to see this.
LTK: So that's the second game you've released that ends in 'point'. Are you going to keep up this trend?
Looking forward to playing it in 3 hours!
Shaun Cheah: Continuing along LTK's line of thinking, I'm looking forward to the upcoming releases of your new game about ropes, Grapplepoint, and that game wot has them spaceships, Cosmic Flashpoint 1: Heat Signature.
Lyh Flare: I made a fantrailer for this! https://www.youtube.com/watch?v=TKVB7TorSE4&feature=youtu.be
G6In3D: I was pleasantly surprised by Floating Point. It's a pretty good game!
Don't post them here, I'm a useless idiot! E-mail tech support with as much detail about your system and the problem as possible, and they can actually do something.
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