Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.
I read this recipe, and thought: what if all six seed types were salt?
That is what! It is good. The hugest loaf I’ve baked. I’ve always scoffed at the second proving before, but I tried it this time and it does seem to make a difference.
Room for improvement: next time I’ll do it in a tin, to get more height, and use the ultra-crust method from the no-prove recipe to get a better crunch. I also think I wussed out with the timing – glazing makes the crust go darker, so I thought it was almost burnt.
The_B: I may have been playing too much Spelunky lately, but it reminds me of the pots. So the next logical step is to bake either a snake, spider or gem into the loaf, and throw it at arrow traps. Deeeeelicious.
Finn: My god. That looks delicious.
*Gets up, turns on the oven
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