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TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Tom’s Timer 5

The Bone Queen And The Frost Bishop: Playtesting Scavenger Chess In Plasticine

Gridcannon: A Single Player Game With Regular Playing Cards

Dad And The Egg Controller

A Leftfield Solution To An XCOM Disaster

Rewarding Creative Play Styles In Hitman

Postcards From Far Cry Primal

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

What Works And Why: Multiple Routes In Deus Ex

Naming Drugs Honestly In Big Pharma

Writing vs Programming

Let Me Show You How To Make A Game

What Works And Why: Nonlinear Storytelling In Her Story

What Works And Why: Invisible Inc

Our Super Game Jam Episode Is Out

What Works And Why: Sauron’s Army

Showing Heat Signature At Fantastic Arcade And EGX

What I’m Working On And What I’ve Done

The Formula For An Episode Of Murder, She Wrote

Improving Heat Signature’s Randomly Generated Ships, Inside And Out

Raising An Army Of Flying Dogs In The Magic Circle

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Drawing With Gravity In Floating Point

What’s Your Fault?

The Randomised Tactical Elegance Of Hoplite

Here I Am Being Interviewed By Steve Gaynor For Tone Control

A Story Of Heroism In Alien Swarm

One Desperate Battle In FTL

To Hell And Back In Spelunky

Gunpoint Development Breakdown

My Short Story For The Second Machine Of Death Collection

Not Being An Asshole In An Argument

Playing Skyrim With Nothing But Illusion

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A Short Script For An Animated 60s Heist Movie

Arguing On The Internet

Shopstorm, A Spelunky Story

Why Are Stealth Games Cool?

The Suspicious Developments manifesto

GDC Talk: How To Explain Your Game To An Asshole

Listening To Your Sound Effects For Gunpoint

Understanding Your Brain

What Makes Games Good

A Story Of Plane Seats And Class

Deckard: Blade Runner, Moron

Avoiding Suspicion At The US Embassy

An Idea For A Better Open World Game

A Different Way To Level Up

A Different Idea For Ending BioShock

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2 Unlockable Weapon Ideas

Don’t Make Me Play Football Manager

EVE’s Assassins And The Kill That Shocked A Galaxy

My Galactic Civilizations 2 War Diary

I Played Through Episode Two Holding A Goddamn Gnome

My Short Story For The Machine Of Death Collection

Blood Money And Sex

A Woman’s Life In Search Queries

First Night, Second Life

SWAT 4: The Movie Script

Game Of Thrones, The Shadow Line, The Killing, Running Wilde

Chris’s blog is reminding me I haven’t talked about what’s on in ages. Here’s what I’m watching and why.

Game of Thrones

Most of PC Gamer have devoured George R R Martin’s fantasy novels whole or in part – not me. My reading habits are based on identifying the shortest possible thing worth reading, reading half of it, then forgetting it exists. So I was extra glad to have the apparently awesome series turned into shiny pictures and shouty sounds for me.

It’s awesome. I was loving it even from the very slow first episode, before any characters establish themselves as particularly likeable. Now that it’s kicked off, the characters are actually more exciting than the action. It’s a series in which I can’t remember anyone’s name, but can describe who I’m talking about at work the next day in just a few words. Although in one case those words are “The guy who always sounds like he’s narrating a videogame intro” (the ex-slave trader).

Everyone had told me the books were brutal, which put me off, but I see the appeal now. It has just enough heart to make you genuinely care, and just enough guts to exploit it.

The Shadow Line

Intricate new BBC drama about the assassination of a drug lord and the two parties investigating it: the police and his former henchmen. I don’t know why I wasn’t expecting this to be good, but I wasn’t and it is. The deceased’s nephew plays unhinged with sociopathic ease, and Chiwetel Ejiofor (bad guy from Serenity) manages to make even an amnesia plotline darkly intriguing.

Tracking two parties pursuing the same leads, it doesn’t shy away from the repetition that naturally entails. Instead it uses it as a character profiling technique: three very different men all interrogate the same two associates of a missing man, and which one they each choose to call when they hear from him tells us everything we need to know about what they fear or care about most.

The Killing

A crime series that revolves entirely around one murder, based on a Danish series of the same name. I’m watching it partly out of curiosity about how well one investigation stretches over 13 hours of television, partly because it has the amazing Michelle Forbes in it, and partly because it rains a lot. Apparently that never stops feeling atmospheric.

I’ll tell you what doesn’t stretch well over 13 hours of television: a character subplot whereby the main detective is juuuust about to leave for California at all times, she’s just hanging around to chase this one last lead, then she’s going, definitely this time. That starts in episode one, which is not coincidentally the same moment it starts to feel false and ridiculous.

Running Wilde

Comedy by the creator of Arrested Development, starring Will Arnett (Gob) and occasionally Peter Serafinowicz. I’d heard little about it, and nothing positive except that The Onion didn’t think it was as unfunny as people were saying it was. Turns out it’s great. It has a lot of the same subtle wordplay and neat farces as Arrested Development – including a ridiculous number of sly references to that series – but actually makes me laugh more. It sticks more closely to its two main characters, which is good because one of them is Will Arnett.

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