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TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I designed a game called Gunpoint about rewiring things and punching people, I'm on a weekly gaming podcast called The Crate & Crowbar, I wrote these two short stories in the Machine of Death collections, and I used to write articles like these for PC Gamer. I'm now prototyping two new games, Heat Signature and one about grappling hooks.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Fault

What’s Your Fault?

Hoplite banner

The Randomised Tactical Elegance Of Hoplite

Gone Point

Here I Am Being Interviewed By Steve Gaynor For Tone Control

Heat Signature Thumbnail

Heat Signature: A Game About Sneaking Aboard Randomly Generated Spaceships

GRappling Hook Thumbnail

The Grappling Hook Game, Dev Log 6: The Accomplice

Alien Swarm Heroics

A Story Of Heroism In Alien Swarm

FTL Story

One Desperate Battle In FTL

Spelunky Banner

To Hell And Back In Spelunky

Game vs story graph

Games Vs Story 2

Gunpoint Breakdown

Gunpoint Development Breakdown

Max Payne 3

Five Things I Learned About Game Criticism In Nine Years At PC Gamer

This is how you die

My Short Story For The Second Machine Of Death Collection

Clouds

Not Being An Asshole In An Argument

Skyrim Diary - Frostmere

Playing Skyrim With Nothing But Illusion

Mainstream Games

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A-Rock-and-a-Hard-Place-Trio-Jan

A Short Script For An Animated 60s Heist Movie

Dark Messiah

The Magical Logic Of Dark Messiah’s Boot

Arguing

Arguing On The Internet

Stealth Games

Why Are Stealth Games Cool?

Violence

E3′s Violence Overload, Versus Gaming’s Usual Violence Overload

Suspicious Manifesto

The Suspicious Developments manifesto

GDC

GDC Talk: How To Explain Your Game To An Asshole

Crosslink

Listening To Your Sound Effects For Gunpoint

Happiness

Understanding Your Brain

What Makes Games Good

What Makes Games Good

Seat Quest

A Story Of Plane Seats And Class

Beneath Suspicion

Avoiding Suspicion At The US Embassy

Open Worlds

An Idea For A Better Open World Game

Level Up

A Different Way To Level Up

BioShock Ending

How I Would Have Ended BioShock

Meet the Spy

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2

Team Fortress 2 Unlockable Weapon Ideas

Football Manager

Don’t Make Me Play Football Manager

EVE Assassins

EVE’s Assassins And The Kill That Shocked A Galaxy

GalCiv 2

My Galactic Civilizations 2 War Diary

Gnome

I Played Through Episode Two Holding A Goddamn Gnome

Machine of Death

My Short Story For The Machine Of Death Collection

AOL

A Woman’s Life In Search Queries

Second Life

First Night, Second Life

SWAT 4

SWAT 4: The Movie Script

GalCiv 2

My Galactic Civilizations 2 War Diary

Galactic Civilizations 2 is a strategy game about colonising space. The cool thing about it is the AI: the alien races you meet have very different personalities, and it’s fun to bargain with them and play them off against each other.

Long ago, I tried playing the biggest possible match of it, with the most possible alien races, and wrote up how it went in bite-sized entries. Here it is!

More ,

Space Glee! Galactic Civilizations III Announced! | Rock, Paper, Shotgun: […] how unlikely it is that Tom Francis will write a book-length diary about it, as he so marvellously did for GalCiv2, what with him off being a highly talented indie developer now. At least we get the game, at long […]

Space Glee! Galactic Civilizations III Announced! | PlanetSide 2 Live Streams and Blog: […] how unlikely it is that Tom Francis will write a book-length diary about it, as he so marvellously did for GalCiv2, what with him off being a highly talented indie developer now. At least we get the game, at long […]

Alex: Mr. Francis:

As a long time fan of your writing, and your GalCiv 2 piece in particularly, I would like to humbly add my name to the long list of people who want you to do a new one. While it would be wonderful to see a new one for GalCiv 2 particularly, I understand that you are quite a busy man now. Perhaps I can suggest that you do one for the upcoming GalCiv 3? It won't be out for a while, so you can plan out the time you would need to do it long in advance. Also, given the popularity of the first piece, StarDock may be willing to compensate you for your time on a new one to promote the new game. It's worth a shot, right?

Thank you so much for your work thusfar,
Alex

Erik: I'm with Alex. Your two GalCiv2 write ups were amazing, and are the sole reason I ever played the game. I'd love to see another diary, either in GalCiv 2 or in GalCiv 3 when it comes out. Or, better yet, in both games.

Obviously you're a busy man, but if you are struck with nostalgia and want to play the game, know that there are definitely people who would love to read a new diary.

Also, I've heard Gunpoint is awesome and plan on getting it when I can.

bob drummond: can u do a blog as the pilgrims in endless space. I thourouly enjoyed ur galCiv diaries in CVG magazine.

Question about Gunpoint? Try the Gunpoint FAQ! Question about Heat Signature? There's one for that too! Question about Game Maker, Unity, tools? They're covered in both!

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