Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.
Jepp: 1) Please keep critiquing games by building new ones :)...
Chris Kilgariff: Hey, This game needs to be a mobile phone...
Andrew: Just linked the book club to you, boosting your...
I’m going to put it up here in a day or two, once I’ve tinkered with it a bit. It’s a little over six-thousand words, divided into five short chapters, and covering a lot more time and events than my 50,000 word novel was ever going to. I’m not trying anything of book-length again until I’ve done a few more of these – it’s gratifying and intoxicating to fly through something like this without sweating it. I’m not keen to go back to a vast mess of ideas without enough narrative string to tie them together, no matter how I re-squish them.
Jonty: Easy on the italics, Paragraph Style Man. You're getting all Tycho there.
Otherwise I find your post informative and satisfactory 7/10.
Tom Francis: Hey, I was over-using italics before that guy was- well, before his first child was born, at any rate.
Graham: I am totally pissed that I missed pizza/liquor night. While you were all chowing down, I was on a train to London for the second time that day.
Tom Francis: You had to go back for your passport? Suxxor. Still, two of the last three of my press-trips were ruined by travel troubles beyond my control, and the other one was to Woking to start reviewing a game that I then didn't end up reviewing, so I'm pretty much out of sympathy.