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TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Tom’s Timer 5

The Bone Queen And The Frost Bishop: Playtesting Scavenger Chess In Plasticine

Gridcannon: A Single Player Game With Regular Playing Cards

Dad And The Egg Controller

A Leftfield Solution To An XCOM Disaster

Rewarding Creative Play Styles In Hitman

Postcards From Far Cry Primal

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

What Works And Why: Multiple Routes In Deus Ex

Naming Drugs Honestly In Big Pharma

Writing vs Programming

Let Me Show You How To Make A Game

What Works And Why: Nonlinear Storytelling In Her Story

What Works And Why: Invisible Inc

Our Super Game Jam Episode Is Out

What Works And Why: Sauron’s Army

Showing Heat Signature At Fantastic Arcade And EGX

What I’m Working On And What I’ve Done

The Formula For An Episode Of Murder, She Wrote

Improving Heat Signature’s Randomly Generated Ships, Inside And Out

Raising An Army Of Flying Dogs In The Magic Circle

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Drawing With Gravity In Floating Point

What’s Your Fault?

The Randomised Tactical Elegance Of Hoplite

Here I Am Being Interviewed By Steve Gaynor For Tone Control

A Story Of Heroism In Alien Swarm

One Desperate Battle In FTL

To Hell And Back In Spelunky

Gunpoint Development Breakdown

My Short Story For The Second Machine Of Death Collection

Not Being An Asshole In An Argument

Playing Skyrim With Nothing But Illusion

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A Short Script For An Animated 60s Heist Movie

Arguing On The Internet

Shopstorm, A Spelunky Story

Why Are Stealth Games Cool?

The Suspicious Developments manifesto

GDC Talk: How To Explain Your Game To An Asshole

Listening To Your Sound Effects For Gunpoint

Understanding Your Brain

What Makes Games Good

A Story Of Plane Seats And Class

Deckard: Blade Runner, Moron

Avoiding Suspicion At The US Embassy

An Idea For A Better Open World Game

A Different Way To Level Up

A Different Idea For Ending BioShock

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2 Unlockable Weapon Ideas

Don’t Make Me Play Football Manager

EVE’s Assassins And The Kill That Shocked A Galaxy

My Galactic Civilizations 2 War Diary

I Played Through Episode Two Holding A Goddamn Gnome

My Short Story For The Machine Of Death Collection

Blood Money And Sex

A Woman’s Life In Search Queries

First Night, Second Life

SWAT 4: The Movie Script

Lost Season 2

Holy- what the hell was that? Urgent meeting regarding Lost, season 2, in the TV section! Bring cigars and brandy. Spoilers galore there, none here.

This Month In Awesome

1st: New PC Gamer Out

My contribution to this one was the Long Play on Darwinia, in which I essentially beg people to buy it. The weird thing is, it seems to be working. I still play Darwinia regularly and it remains my favourite strategy game of all time, and it genuinely hurt to find out hardly anyone bought it. I’m happy to discover that plenty of them just needed a bit of friendly cajoling from someone with strong feelings on the matter. It also feels surreal and wonderful to have an effect – it’s not good to get used to the idea of having your words in print, and realising that people actually read them and pay attention jars you out of that nicely.

I’ve had a chance to play the new Darwinia demo they’re working on – a level not seen in the game – and it’s incredible stuff. Doesn’t just blow the last demo out of the water, it’s actually one of my favourite levels ever. I’ll link it as soon as it’s finished and up properly.

3rd: Tim’s Birthday

This one’s in the past now, and it was great. I discovered Chicken Tikka Taka Tak, sang Dandy Warhols in some kind of demonic kareoke console game (I believe the game scathingly classified me as a ‘hopeful’. Jon Hicks, however, said only my “Woo ooh ooh”s needed work – my baritone lounge crooning was fine. Damn straight) , dehatted a Nintendog and swung another around the room on the end of a rope. It seems there may have been other people present too.

The Present

8th: The OC

Yeah, everyone is straight out of an advert for one thing or another, but Seth is wittier than some of the best Whedon characters, and the constant sunshine is oddly addictive. It’s melodrama, it’s trash, but it’s frequently very funny and prominently features astoundingly good music. I am genuinely looking forward to its return.

9th: Discs Finished

Sweet, sweet release. The monthly deadline gives this job a kind of rhythm that builds to a kind of wild panic right up until the envelope containing the masters leaves my hands. Then I suddenly lose thirty kilograms and go and have a Carrot Cake Milkshake. I’m actually going to miss that when I stop being a Disc Editor. The pains of being wholly responsible for a big, important thing do pay off when it’s finally over.

12th: City Of Villains Beta

Some months back now, I accumulated so much experience debt from repeatedly dying on my way through a high-level area between me and my mission that I realised it would be quicker to start a new character than continue with this one. Experience debt is a huge, hideous, gaping wound in the otherwise unbroken awesomeness of City Of Heroes, and I felt pretty okay about giving it up until someone told me they’ve halved it now. Issue Five just went live, and now I’m longing to get back in and see what else has changed. Unfortunately my account has expired, so I’m not sure if I should re-register so soon before getting to play what is in effect the sequel.

Anyway, the point is, I’m pretty excited about City Of Villains now. I’m not expecting it to be massively different to CoH, I’m just expecting it to work.

Sometime: Fahrenheit

I can’t imagine I’m going to like this as much as its reviewers have so far, but there’s no doubting its perfectly pitched atmosphere and tactile control tricks. I intend to enjoy it as pulp – a sort of scienceless CSI.

21st: Lost

Will we find out a damn thing about anything? Craig says he heard we will, but it seems almost too much to ask. My main hope from the new series is that The Others will regain the sinisterness they had when all we knew of them was the super-human, super-unsettling Ethan. The last glimpse we had of them was too ordinary – we need to find out something namelessly horrifying about them to make them scary again.

I’m also hoping for more on the response to Boone’s call for help just before he tumbled off that cliff. If you haven’t listened to it carefully yet, do so now. It is interesting stuff.

23rd: Winter Assault

Dawn Of War was great. This will have new stuff. It will be great. END PREVIEW.

23rd: Fable

People keep telling me I’ll find this interesting, so I will play it. The voice-acting seriously risks ruining it for me, though – I found it unbearable in Black And White, and from what I’ve heard it’s the same mockingly insincere stuff here. In other respects, too, it looks a bit like a child’s drawing of an RPG rather than one made by RPG lovers. I don’t mind some streamlining, but it looks like it’s lost all the character of an RPG, leaving everything generic and placeholderish. I haven’t played it for even a second, so this is just scepticism.

Various Times: Other Birthdays

Mark, Ross and Beast all have birthdays (apparently on the same day) this month, as do at least two friends from outside of work and my gran. Literally fifty percent of everyone I know was born in September.

28th: My Birthday

I might like to go up in a balloon. Seems like a birthdayish thing to do. I also like the idea of silent flight. Engine noises ruin travel for me.

30th: Kieron‘s Birthday

I am quietly hoping to just do whatever other people are doing for this, instead of doing something sociable with lovely Gamer people for my birthday (short of working with them, if I go to work). You’re kind of responsible for people’s enjoyment if they’re out because of you, and that’s the kind of pressure for which mere Disc Editing cannot prepare you. I’d feel better if I wasn’t the main event, more of a niche side-show.

30th: Serenity

The spectacular finalé to what is sure to be the best September ever. If you haven’t seen Firefly, see this. If you have, you’re already going to see this. If you’ve already seen it through ‘connections’, I hate your face.

State Of Things

I’d just like to say, this comments thing has been awesome. Thanks to everyone who’s added words to this page – they’ve been consistently clever and well-spelt. I knew you were all awesome, of course – I looked at my stats very carefully before deciding to have comments on the main page. According to the percentage of you using Firefox, James readers are approximately 1800% cooler than the general populace.

To celebrate I have worked out how to make Firefox realise I have an RSS feed, so that little orange broadcast icon should appear down the bottom. You can add it at as a Live Bookmark, or cram this link into a feed reader. You can even feed that feed to your personal Google page.

I am excited. We are about to get hit by a tsunami of amazingness, and I don’t see it stopping before the end of the year. Next month sees the return of Lost and The OC – the two most addictive programmes ever – and finishes off with the release of Serenity, the film of the third-best series ever, and a pretty much guaranteed entry into my elitist top films list. October is FEAR month, and given that I’ve now played the bizarrely early demo through about thirty-six times, I see myself getting lost in that pretty hard. Somewhere in that interim Hitman: Blood Money and Call Of Duty 2 are both due, but take that with a pinch of salt until you hear it from someone who knows anything. Contracts left a bitter taste in my mouth, so excitement over Blood Money is running low, and Call Of Duty 2’s promise is basically that it’ll put you through living hell, but both are bound to be an experience. I feel like I am owed Dreamfall fairly soon, but I don’t know where that’s coming from.

Let’s hope all that happens before mid-November, because in all probability subsequent events will be rendered irrelevant. I will not be playing other games for a few months. For the purposes of that claim, ‘reality’ counts as a game. I am waiting, of course, longing for sweet, sweet Oblivion. Which has Wonder Woman in it.

Oblivion

Futurama

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It’s incredibly rare, even among these great programmes, for the main character to be my favourite, but Fry definitely is. He doesn’t fit easily into any established stereotype – he’s an idiot but not to the extent of Homer, he’s a loser but not everything goes wrong, he’s hopeless with women but dated Amy, and he’s inept at everything except computer games. To me, he’s a modern-day hero: vain and stupid whilst nerdy and unpopular.

He’s a pizza-delivery boy who falls into a cryo chamber on the turn of the millenium and is defrosted a thousand years later. He befriends a heartless alcoholic bending robot called Bender (it takes a few episodes to get used to the fact that one of the characters is called Bender) and a renegade career-implant officer, the one-eyed Leela. They find work as the illegally underpaid delivery company owned by Fry’s descendant, the senile mad scientist Professor Farnsworth. Also in the company are Zoidberg, an incompetent lobster-alien doctor; Amy, a rich and clueless intern the Professor keeps on because she has the same blood type as him; and Hermes, a Jamaican bureaucrat.

The other main component of Futurama’s appeal is that it’s set in the future – the world is richly imagined and exciting, which takes it to a completely different level to The Simpsons. Cleverly, the satire of The Simpsons isn’t lost in the transition to the year 3000 either – roughly half of everything in the future is a comment on something in the present – and the humour itself is somewhere further in the senseless and crazy directions than The Simpsons. In one shot of a storage cupboard, two folders on a shelf are labelled ‘P’ and ‘NP’ – implying that by 3000AD a mathematical conundrum over the computability of a certain class of algorithms has been resolved. Matt Groening is kind of a nerd himself, but here he’s teamed with David X Cohen, and the team nerdiness level is at such dangerous heights that one DVD commentary mentions they regularly play D&D in their lunchbreaks.

Lastly, the sideline characters that crop up in just a few episodes are among the greatest ever devised: most notably Clamps, Flexo, Morbo, the Robot Devil, the generic fat mechanic guy, Santa Claus, Horrible Gelatinous Blob, the Harlem Globetrotters, That Guy and Elzar. I think quotes do more good conveying the appeal of Futurama, and luckily I have thousands of them.

Series Notes: the first three series are interchangeably great, then the fourth starts with a run of mind-blowingly good episodes, the premiere being probably my favourite ever, and so epic and exciting that it leaves me feeling like I’ve seen Futurama: The Film. It doesn’t stay that good, though, and then series five has two, maybe even three episodes that are basically worthless. The others are as great as the old stuff, but those few anomalies don’t even have a single joke in them that makes me feel bad about writing them off like this.

Quotes:

Soldier: This is the worst part: the calm before the battle.
Fry: And then the battle isn’t so bad?
Soldier: Oh, right. I forgot about the battle.

(a crustacean confiscates Bender’s cigar)
Bender: Wait, I need that to smoke!

(Bender is caught having stolen the priceless atomic tiara)
Bender: Wait, I can explain! It’s very valuable!

Bender: (to a turtle) Maybe you’d feel better if I had a drink.

Bender: (to a turtle) At least we’ll die on our backs, helpless.

Al Gore: And next up we have Professor-
Professor Farnsworth: I demand the floor!
Al Gore: Well, yes, it’s your turn to speak.
Professor Farnsworth: Well nuts to me! I’m taking the stage.

Fry: Hey, you have no right to criticize the 20th century! We gave the world the light bulb, the steam boat and the cotton gin.
Leela: Those things are all from the 19th century.
Fry: Yeah, well, they probably just copied us.

Fry: It’s just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came, and the grasshopper died, and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?

Leela: We’re going to deliver this crate like professionals.
Fry: Aw. Can’t we just dump it in the sewer and say we delivered it?
Bender: Too much work! I say we burn it, then say we dumped it in the sewer!

Leela: That’s Zapp Brannigan’s ship!
Fry: The Zapp Brannigan?
Fry: (confused) Who’s the Zapp Brannigan?

Leela: Stop it, Bender, we don’t need to beg.
Fry: So what do you suggest? A daring daylight robbery of Fort Knox on elephant-back? That’s the dumbest thing I ever heard.

Leela: Where’s Fry?
Bender: I didn’t kill him. Professor?
Professor Farnsworth: No, I’ve been busy.

(Fry has Bender dig up his brother’s grave to take back a lucky clover he stole)
Bender: Paydirt! I got the clover, and his wedding ring. Sorry ladies, I’m taken! Hey Fry, you want me to smack the corpse up a little?

Bender: (carrying pillows) These aren’t very heavy, but you don’t hear me not complaining.

Bender: (locking Leela in the laundry room as part of a mutiny) Don’t worry Leela, soon we’ll be able to look back on all this and laugh. Ahahahahahaa!

Bender: (the ship is going down with Leela, Bender and Fry still aboard) Leela, save me! And yourself I guess! And my banjo! … And Fry!

Zapp Brannigan: (explaining his military plan) If we can hit that bullseye the rest of the dominos will fall like a house of cards. Checkmate!

(Fry is styling his hair in the exhaust of the ship’s engines)
Leela: Fry, do you have any idea how long it takes to reconfigure those engines?
Fry: When you look this good, you don’t need to know anything.

(Leela is proposing staying at her artificially reduced age rather than returning to her normal one)
Professor Farnsworth: (horrified) But you’ll have no way to return to your normal age except growing up, as God intended!

(Leela and Bender confront the Professor)
Leela: We’ve got to talk to you about Fry.
Bender: Yeah! We want some money! Wait, what’s this about Fry?

(Fry is staying with Bender)
Fry: Where’s the bathroom?
Bender: Bathwhat?
Fry: Bathroom.
Bender: Whatroom?
Fry: Bathroom!
Bender: Whatwhat?

Bender: Of all the friends I’ve had, you’re the first.

(Fry is preparing to revive his fossilised dog)
Bender: A dog, eh? Interesting… no wait, what’s that other one? Tedious…

(Bender and the others are ascending the side of a hotel, Bender looking in on the guests)
Bender: Get a room, you two!
Man: We’re in a room.
Bender: Then lose some weight!

Clips: native.avi (12MB) rock.mpg (3MB)

The West Wing

westwing

Despite being utterly unlike anything else I like in theme or type (it’s a White House drama (you might think that’s obvious from the title, but if so you’re probably American – I’ve still never heard of the West Wing outside of this series)), it’s absolutely brilliant. One thing about it goes some way to explaining the anomaly, though – it’s a fantasy. I imagine people who keep up with politics could have a nasty experience trying to swallow its picture of a government in which a near-perfect tension between pure democracy and educated liberalism decides policy, and the people in power are all heartbreakingly good-willed and astonishingly talented. To call it arrogant for that is like accusing Star Trek of exaggerating our space-travel capabilities. Not a documentary! Fiction is where they tell you a story and, while knowing the story isn’t true, you follow the plot and maybe enjoy it. Where did we get this idea that art’s supposed to just record what things are like? That’s a talentless, menial task (says a journalist); art should be fantasy, it should use imagination to show how things could be and get people excited at the idea. Beyond entertainment, that’s its only task, and it’s a much loftier and more important calling than commenting on how things really are.

The thing that sticks with me from The West Wing is the culture of highly qualified people working incredibly hard out of dedication to what they do – not why they’re doing it. Sam and Toby are relentlessly perfectionist about their own and each other’s writing because they love writing and couldn’t bear to see bad writing used, not because of a sense of duty to their country. Writer Aaron Sorkin clearly models them on himself, and the fact that he works in entertainment while they run the country implies no difference in their passion and determination. He wrote virtually every episode of the show himself, right up to the end of series four (when it mysteriously lost all its wit and heart), and – let’s be honest here – frequently took drugs to do it. I’m not the same at all, of course, but occasionally I catch myself thinking like this – using my spare time to rework something sub-par even though I’m sure it would have been accepted. The profound thing about the West Wing is that it paints a fantasy so admirable it actually inspires you to improve yourself. It ingrains you with the idea that a thing is worth doing well at virtually any cost.

The characters talk as fast as air-traffic controllers, only the jargon is not so much jargon as a mix of brilliantly argued moral points and hilarious stupidity. The political situations are eerily like recent real ones, and the action taken is a compelling compromise between liberal and what people actually believe in: the Democrats are in power, and president Bartlett (played by Martin Sheen, incidentally) is a particularly left wing (and underlyingly geeky) one. Every issue is discussed with a thoroughness and fairness (not to mention articulacy and, an unavoidably recurring word, intelligence) that impresses even me, a sceptic philosopher derisive of the attempts of any other discipline to even argue coherently, let alone exhibit any kind of rational intelligence. The arguments for the ‘other side’ are alarmingly persuasive, and a couple of times it’s genuinely changed my stance on things.

But the issues are very much secondary to the characters, for me – there are perhaps five who aren’t fantastic and compelling and vividly human, so to do the others full justice, I will list ten of them by first name in descending order of greatness: Toby, Josh, Will, Sam, Donna, Margaret, Leo, CJ, Charlie. Detailing what I like so much about each of them would be a mammoth (though strangely tempting) task, so I’ll just skip over some highlights: Toby is just fantastic all the time – grouchy, brilliant, and absurdly restrained when he’s happy; Josh and Donna’s relationship is a horribly touching combination of superficial spite masking genuine affection; Margaret’s perfect deadpan conversations with her perpetually frowning boss Leo.

Series Notes: the first two series are relentlessly brilliant, with several of the best ever episodes in the second; but then the third starts off with three or four… not bad episodes as such, just a bit grim. It’s all struggle and hostility, whereas no other episodes before that had ever lost their good humour and multi-facetedness. Shortly into the series, though, it gets great again, and stays at the old stellar standard. Then the fourth series… wow. It’s like The West Wing Plus: everything about it is even better, and the energy and pace of it is completely exhilerating. As for the finalés, the first series’ was fantastic, the next two weren’t really cliff-hangers or even very interesting, but the fourth is another explosive one, taking four long-running plot-lines to breaking point and leaving them there, and also featuring two remarkable firsts: one of the characters running (it’s not usually a very athletic programme); and a white ending screen (every other episode has a black one).

Or, it would be if that was actually the last episode. I later discovered that the fourth series, inexplicably, has a twenty-third episode, which utterly breaks the cliffhanger and leaves the series at a boring stalemate, and doesn’t have the fade to white. After that, Sorkin no longer writes the show, and while it seems superficially similar, the heart is gone from it. Series five, as far as I could muster the interest to watch, focused on dramatic global events, turning it into a political thriller rather than a personal drama set within the political arena. I haven’t watched much of series six, again because I dislike what little I have: my problem with that one stemming from the characters. They were delicate things as Sorkin crafted them, more human and believable than we’re used to on TV, and in other writers’ comparitively clumsy hands they break. Their subtle internal logic has gone, and their actions become inconsistent – just slightly, way less than on any other show, but it ruins the illusion nonetheless.

Series seven really perks up. Nothing like as good as a Sorkin series, but because it’s mostly new characters, and in a new environment, starting something new rather than trying to continue what was started in Sorkin’s episodes, it feels like a different show with a few familiar faces, and the mere-mortal writing is easier to swallow. It never got terribly exciting, and there were only a few touching or funny moments, but it was a nice way to go out.

Quotes:

(Donna is pressing Leo for official word on the news that the president crashed his* bicycle)
Leo: He was swerving to avoid a tree.
Donna: And what happened?
Leo: He was unsuccessful.**

* Actually it was Leo’s bike, but I’m not usually a trivia person. So I won’t tell you how much it cost or what metal it was made of.

** I tell this to some people and they don’t laugh. It’s not possible that they might have a higher standard of humour than me, so maybe they just don’t get it: the usual form of an explanation of an accident starting with ‘he swerved to avoid an x’ would finish ‘and hit a y’ (where x is a fast-moving object somewhere where it shouldn’t have been, and y is the kind of thing you would normally be able to easily avoid, like a tree), but in this case the president, being a dork, just cycled straight into a tree, under no unusual circumstance. The humour lies in the way Leo starts the explanation in a way that sounds acceptable, Donna notices that he’s used the tree as the ‘x’, which is what she knows the president hit, so presses him to see how he’s going to get out of naming a ‘y’ without contradicting the fact that it was a tree he hit, and his answer is funny. Yes, part of my explanation of why it’s funny is “It’s funny.”

Christian Right: Mr President – if our children can buy pornography on any street corner for five dollars, isn’t that too high a price to pay for free speech?
Jed: No.
Christian Right: Really?
Jed: I do think five dollars is too high a price to pay for pornography, though.

(Leo and Jed are approaching a plane whose engine is roaring loudly. Leo has just finished a phone conversation with Bruno and Hess)
Leo: I just got off with Bruno and Hess.
Jed: I’m sorry?
Leo: I said I just got off with Bruno and Hess.
Jed: You didn’t say ‘Michigan sucks’?
Leo: No sir.
Jed: I thought you said ‘Michigan sucks’.
Leo: I’m standing very close to the engine, so it may have sounded like I said ‘Notre Dame is going to get the ass-kicking they so richly deserve’.

(Donna has finally found Josh a flight that doesn’t involve a change at Atlanta and booked him on it)
Josh: Cancel it.
Donna: Why?
Josh: I need a layover in Atlanta. I need to get there around an hour before an eight o’clock flight would take off.
Donna: That would be around seven.
Josh: Well, I haven’t done the math.

CJ: Duchamp was the father of Dadaism.
Toby: I know.
CJ: The dadda of Dada!
Toby: It’s like there’s nothing you can do about a joke like that – you see it coming, and you just have to stand there.

Leo: I think your wife’s not going to like it.
Toby: My ex-wife. No, she’s not. Why do you call her my wife?
Leo: It bothers you.
Toby: Everything bothers me; you pick that?

Josh: Leo, ask me how long a Martian day is.
Leo: No, I don’t think I will.

Sam: I need you to tell me everything you can about the superconducting supercollider.
Physicist: How much time do you have?
Sam: About ten minutes.
Physicist: If you pay close attention and stay very, very quiet I can teach you how to spell it.

(Some women protested against Abbey Bartlet by turning up to one of her speeches in aprons and with rolling pins)
Sam: Why were there rolling pins?
CJ: Brenda Swetland: At this moment you’re not licensed to practise medicine, correct? A. Bartlet: At this moment I’m just a wife and mother.
Sam: I don’t see it.
CJ: You’ve got to want it.
Sam: Oh. I see it.
CJ: Yeah.
Sam: What’re we doing?
CJ: Well, I wanted my office to issue a statement saying “You’re annoying, shut up,” but Bruno said to wave at it, and he’s right.

Jed: Toby, why are you smiling?
Toby: Happiness is my default state, sir.

(Toby is reading what Sam’s typing)
Toby: That’s good… good… okay… Sam, you’re going to come to a verb soon, right?
Sam: Okay, you know what this is called?
Toby: Bad writing?
Sam: Imagery.

Toby: I’m not coming in the car?
Jed: No, you know why? Because you made fun of the guacamole.
Toby: I didn’t!
Jed: I could tell you were thinking it.
Toby: Fair enough.

(Toby is trying to come up with a statement for the press secretary to give in defence of their nomination for attorney general)
Toby: He’s tough on crime, fair on justice, say that. On no account say that. What is that? He’s tough on crime, fair on justice, wears a moustache, sings a song? What’s happening to me?

Josh: Was it a good game?
Sam: You know what I’d do if- no, it wasn’t a good game. You know what I’d do if I had a hockey team?
Josh: What?
Sam: I’d hire a sumo wrestler. I’d give him a uniform, transportation, five-hundred bucks a week to sit in the goal, eat a ham sandwich and enjoy the game. My team’d never get scored on.
Josh: Your team would get scored on constantly.
Sam: Yeah, but we’d sell a few tickets.
Josh: Yeah, because sumo wrestling always sells out in hockey towns.
Sam: My idea’s totally inviable?
Josh: Well, you’re a democrat.

Donna: (talking about a Chinese satelite) It was in what’s called a degrading orbital path, and it’s now dropped off their radar, suggesting it’s started a rapid descent towards Earth’s atmosphere.
Charlie: Cool.
Donna: It’s not! What’s the matter with you people?
Charlie: What did I do?
Donna: A thing the size of a garbage truck is going to be in a two-thousand mile-an-hour freefall and no-one knows where it’s going to hit!
Charlie: I’m rooting for Zurich. I’ve had it up to here with the Swiss.

Toby: I need you to back up Albie Duncan.
Andy: Is he crazy?
Toby: No. No, no. No. A little bit.
Andy: Toby?
Toby: He’s Albie Duncan, he was in the Eisenhower State Department, he’s brilliant, he’s respected; if he’s crazy, I don’t want to be sane.
Andy: You’re not.
Toby: Excellent.

Josh: I’m getting subpoena’d again.
Delores: Oh I’m sorry dear. D’you want a cookie?
Josh: Thanks.

Senator At Alcoholics Anonymous Meeting: Okay, I haven’t chaired in a while; what do we do next?
Agency Director At Alcoholics Anonymous Meeting: Now’s when we usually start drinking.
Other Senator At Alcoholics Anonymous Meeting: Actually there is one thing I’d like to talk about before we start.
Senator At Alcoholics Anonymous Meeting: If you’re going to try and get me to fund that idiot-ass airplane that can’t fly…
Other Senator At Alcoholics Anonymous Meeting: It can fly.
Senator At Alcoholics Anonymous Meeting: Yeah, it can fly, it just can’t land.
Federal Judge At Alcoholics Anonymous Meeting: That’s a small price to pay for being able to fly.

Clips: hammer.avi (15MB) cat.avi (5MB)

Firefly

Wash

The opening spiel summarises the background rather concisely, so I’ll quote it for anyone who’s never seen it (which is potentially a high percentage, because it’s only in the first run of its first series in the US, and has never been aired in the UK):

Narrator: The Earth got used up, so we moved out and terraformed ourselves a whole new galaxy of Earths. Some rich and plush with the new technologies, others not so much. The central planets, them's formed the Alliance, fought a war to bring all the worlds under their control. Some idiots tried to fight it, among them, myself.

Notice no mention of aliens. There are no aliens. This is a stroke of brilliance – one that I’ve always been poised to paint myself, were I ever spontaneously commissioned to write a sci-fi series. The new galaxy is comprised of countless planets – the human population must be hundreds of billions – but no aliens, and not even anything in the way of separate evolutionary lines taken by remote cultures (it’s only three hundred years in the future). Who needs aliens? In other sci-fi shows, they all play human roles with a few crudely applied trends common to each species, which could as easily occur as traditions within a cut-off human society, of which Firefly’s universe has plenty. And you don’t have to lamely pretend a human in elaborate but wholly superficial make-up is from an alien race whose evolution shares nothing with that of ours.

Another piece of intelligent sci-fi on the part of the creator is that there are no sound effects for the space-scenes. I keep wanting to say they take place in perfect silence, but in fact gentle guitar music usually plays over them, but the point is that this makes sense – even when giant laser cannons destroy a whole ship in a massive fiery explosion, no-one who wasn’t aboard the target vessel would hear a thing – no air in space! No sound! Listen to a space-scene in Star Trek, and you’ll notice even the noise of the Enterprise drifting by is a deafening roar.

This intelligence is carried to every part of the vision, but there are other things that make Firefly great. The characters and their relationships in particular are wonderful – Mal is a funny and inoffensive captain (sounds like mild praise, but it takes some doing), the enigmatic preacher manages to be witty about being a Christian, and tough-guy Jayne (yeah) manages to be stupid, evil and arrogant in an enormously likeable way. The doctor, like virtually every sci-fi doctor, is brilliant, but it’s hard to characterise why – he’s just inappropriately civilised and doesn’t like Jayne. The pilot Wash is the true star, though – one of those meek, witty characters Joss Whedon always crafts more lovingly than the rest, like the blond geek from Buffy. This was meant as a list of my favourite characters for people who knew them, but it’s about 80% of the crew, so it might have been easier to specify the few I don’t find especially interesting. I’m not wild about Inara. That’s it. Oh, and the mysterious ‘hands are blue’ guys are easily the freakiest, most unsettling bad guys in TV. I hope that even if we find out what The Alliance did to River, we never get told why their hands are blue.

Lastly, it tries to be funny and is. This – and the captain’s slight resemblance to Angel* – is the only link I can see between it and Buffy: Firefly is firmly funnier, but the humour is kind of the same vein, and I have to admit it’s a vein to which I’m receptive.

* I now find out that he was actually considered for the part of Angel in Buffy, and in a series that hasn’t been on in this country yet, plays some other guy. In other cast notes, Zoe is a bad guy in Alias.

Series Notes: there’s only one series, and the last three episodes were never aired. Also, the two-part pilot was aired after the rest of the series, or rather what of the rest of the series they aired, and however much we all may despise Fox for this and all their other many, horrible crimes, I think we have to admit that the people responsible for all the fantastic programmes Fox has inexplicably cancelled would have gone with a different network if they could. In other words, they are the only ones prepared to show this stuff in the first place, so they’re doing something, they’re just doing it very badly. Anyway, more importantly the whole series, unaired episodes and everything, is now available on DVD, and hence on file-sharing programs. The DVD is around £20, $35, which is a total steal in my books, so I actually bought it.

Oh My Fucking God

There’s a film, the trailer is here, and it’s out on 30/09/2005. I’ve never been this excited about a film.

Quotes:

(Mal has inadvertantly been given a wife as part of a trade, and she wants to sleep with him)
Preacher: If you take advantage of her in any way whatsoever, you are going to a very special hell reserved for child-molesters and people who talk in theatres.
(Later)
Caylee: Hi shepherd. Captain was just telling us about his kiss with Saffron.
Preacher: Oh, how… special.

Jayne: We can’t change that. We’re getting all… bendy…
Wash: All what?
Jayne: Got the lights of the console… keep you… lift you up….. they shine like… little angels! (grabs at air, falls over)
Wash: (stares at unconscious Jayne for a moment, then looks up) Did he just go crazy and fall asleep?

Wash: A mind-reader, though? That sounds like something from science fiction.
Zoe: You live on a spaceship, dear.

Preacher: I just feel such a fool.
Jayne: Yeah, all those years of priest training… taken out by one bounty hunter.

Lost

Locke

Lost is almost inexplicably better than it sounds – a bunch of people stranded on a tropical island after a plane crash, brought together by FATE, each with SECRETS, which we find out about through FLASHBACKS. I should have known it wouldn’t be long before amnesia featured in the plot. JJ Abrams’ last series Alias was good, but it’s not any more and it was never this good. This is genuinely brilliant television, the kind you could just string together to make a great film.

If Alias was defined by its ridiculous cliff-hangers, Lost is defined by ridiculous mysteries. Since the start of the series twenty-five episodes ago, the following elements have cropped up and been developed to the extent detailed here:

  • The Monster: We don’t know anything about the monster. It might be big. It might not exist. It could also be robotic or organic, or ethereal, or none of these.
  • Jack’s Dad: Jack’s Dad appeared. We don’t know why or what was going on.
  • The Hatch: Locke discovered a hatch. We don’t know what it’s doing there or what’s inside, or what the thing is it’s built into. Since the hatch was discovered, virtually every episode has been about it. So far, we have discovered: nothing. Once the hatch lit up. We don’t know why.
  • The Numbers: Hurley won the lottery with some numbers. They might be cursed, or not cursed, or it might be fate. Or magic.
  • The Others: There might be others on the island, or there might not, or they might not be on the island, or they might not be others. If they are and they are we don’t know who they are or what they’re doing there or what they want.
  • The Kid: The kid knows something about the hatch. We don’t know how or what and now he’s gone forever.
  • The French Woman: There is a French woman on the island. Something killed the crew she was with. We don’t know what and now she’s gone mad.
  • The Polar Bear: A polar bear appeared. We don’t know why or where it came from or how it got there. It was killed and never mentioned again.
  • The Other Half Of The Plane: We don’t know where it is or what happened to the people on it. They might be still alive, or dead, or trapped sixteen years in the past with a magic time-traveling radio.
  • The Island: The island might have a will of its own, though it might not and if it does we don’t know what it is, why it has it, or how it works.

Whichever of these wildly vague concepts you might be hoping for clarification on, you’re perpetually disappointed. The appeal is that by failing to resolve any of these plot lines, they’re never cheapened by specifics. Their enigma gives them a lasting menace that only improves the tapestry of sinister threats mounting around the ever-diminishing survivors. All of them verge on the mystical without being scientifically inexplicable – given a degree of imaginative license. We still don’t even know what genre we’re working in – sci-fi, fantasy, supernatural or real-world.

But the writers seem content to leave that ambiguous too – they’ve got plenty of stories to tell in flashbacks to the castaways’ previous lives, and some of those have been extraordinary. The glimpses of the mysteries, too, have been expertly judged. The one ‘Other’ we’ve seen – despite being just some guy – is one of the most unsettling bad guys ever. Even small things like making sure you realise dynamite is dangerous – they have the dynamite expert annihilated by it when handling it as carefully as he can, and from then on you’re screaming at the characters to walk slower, don’t put the dynamite in their packs, don’t use flaming brands for torches.

Locke: Hugo, take these extra sticks back a couple hundred yards.
Hurley: Me? Oh, okay. Got it. ... Can I have a flashlight? 'Cause, er, the torch-near-the-dynamite thing's not making a whole lot of sense to me.

Which leads nicely into the other reason it’s great: Hurley. On paper he sounds awful – a fat comic relief character who just says “Dude,” “Yo,” or “That was messed up” at oppourtune times. But that fails to take into account the sheer brilliance in the timing of his Dudes, Yos and That-was-messed-ups, and also that he says them flatly, rather than in the Keanu Reaves surf-slang drawl. Essentially he’s just a guy who watches a lot of TV, in a TV series, saying the things you feel like saying yourself (as above).

The comments below assume you are up to date with the story as it’s being aired in the US – they may spoil things for you if you’re not.