All posts

Games

Game development

Stories

Happiness

Personal

Music

TV

Film

TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Tom’s Timer 5

The Bone Queen And The Frost Bishop: Playtesting Scavenger Chess In Plasticine

Gridcannon: A Single Player Game With Regular Playing Cards

Dad And The Egg Controller

A Leftfield Solution To An XCOM Disaster

Rewarding Creative Play Styles In Hitman

Postcards From Far Cry Primal

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

What Works And Why: Multiple Routes In Deus Ex

Naming Drugs Honestly In Big Pharma

Writing vs Programming

Let Me Show You How To Make A Game

What Works And Why: Nonlinear Storytelling In Her Story

What Works And Why: Invisible Inc

Our Super Game Jam Episode Is Out

What Works And Why: Sauron’s Army

Showing Heat Signature At Fantastic Arcade And EGX

What I’m Working On And What I’ve Done

The Formula For An Episode Of Murder, She Wrote

Improving Heat Signature’s Randomly Generated Ships, Inside And Out

Raising An Army Of Flying Dogs In The Magic Circle

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Drawing With Gravity In Floating Point

What’s Your Fault?

The Randomised Tactical Elegance Of Hoplite

Here I Am Being Interviewed By Steve Gaynor For Tone Control

A Story Of Heroism In Alien Swarm

One Desperate Battle In FTL

To Hell And Back In Spelunky

Gunpoint Development Breakdown

My Short Story For The Second Machine Of Death Collection

Not Being An Asshole In An Argument

Playing Skyrim With Nothing But Illusion

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A Short Script For An Animated 60s Heist Movie

Arguing On The Internet

Shopstorm, A Spelunky Story

Why Are Stealth Games Cool?

The Suspicious Developments manifesto

GDC Talk: How To Explain Your Game To An Asshole

Listening To Your Sound Effects For Gunpoint

Understanding Your Brain

What Makes Games Good

A Story Of Plane Seats And Class

Deckard: Blade Runner, Moron

Avoiding Suspicion At The US Embassy

An Idea For A Better Open World Game

A Different Way To Level Up

A Different Idea For Ending BioShock

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2 Unlockable Weapon Ideas

Don’t Make Me Play Football Manager

EVE’s Assassins And The Kill That Shocked A Galaxy

My Galactic Civilizations 2 War Diary

I Played Through Episode Two Holding A Goddamn Gnome

My Short Story For The Machine Of Death Collection

Blood Money And Sex

A Woman’s Life In Search Queries

First Night, Second Life

SWAT 4: The Movie Script

I Made A Taskbar Timer To Keep An Eye On Wasted Time

I definitely waste more of my time than I’d like. Mostly on Twitter, but also just with this mysterious business of general internetting. I’ll sometimes catch myself switching between 7 open browser tabs, each containing something I want or need to do, and doing none of it. And none of the productivity plug-ins or apps I’ve found do quite what I want, because my requirements are incredibly specific.

Update: Tom’s Timer 5 is now available, with cumulative tracking and stretch reminders!

Older version:

What I needed was:

  • Something general. No use tying it to specific websites, or even my browser, since I waste time all over the place.
  • Something non-enforcing: hard rules don’t work for me, because I always hit situations where they don’t make sense, so I override them, and you can guess where that leads.
  • Something persistently visible: if I have to switch to it or check it, I won’t.
  • But not something eye-catching: if it’s ticking away on-screen at all times, it becomes a distraction of its own.

I found a few things that were close, but their faults always meant I stopped using them. So I made my own, in Game Maker Studio.

TomsTimer.exe
(v4.1, Windows, installer)

It’s a little application that you leave minimised, and its name on the taskbar changes to reflect how many minutes have passed since you set it.

So when I sit down at my PC, I start it, and then only when I actually get down to work do I click the satisfying button to reset the clock. That way I can glance at it to see how much time I’ve wasted, and once that becomes a point of shame and regret, I get on. And I click Reset, so it’s now a tally of how long I’ve been productively working.

It only shows minutes in the taskbar so that there’s no distracting ticking, but it shows seconds in the window if you switch to it, so you can see it’s going.

I only just made it today, so I can’t say whether I’ll stick with it, but I like it so far. It’s very satisfying, and its discouragement is very gentle. Once I’m aware of my bad habits I’m usually pretty good at adjusting them subconsciously without much faff.

v4: After using this thing for years, I found myself wanting a new feature. I’d sometimes forget whether I’d reset the clock when I stopped work, i.e. whether it’s now counting a break or continuing to count a stretch of work. So now it has Work and Break buttons and reports its current state, both in the task bar and the app. I also updated the icon because the old one was black on transparent and that is almost invisible on most Windows 10 setups. This new version is the one linked above now.

v4.1: Changed timing logic to use your system clock rather than counting for itself. Should prevent an issue where performance could make it get inaccurate.