Last week I added two new gadgets to Gunpoint and added test levels for eight of them, to give you a custom-built space to try them out and learn how they work. At the same time, coincidentally, John finished the level art for the labs of the company who make these things. I wanted them to have functional-but-trendy offices above ground, and straight up supervillain labs beneath. The stuff he’s actually produced is way cooler than I’d imagined. Click this for big:
There’s loads more to this tileset than shown here, too – you could make a massive level where each floor has its own colour motif, like some of the offices in Mirror’s Edge. I like any time the art for our game naturally makes me mention Mirror’s Edge. Long story short, I’m now trying to find excuses to set more levels in labs.
By the way, I’ve started properly updating the Gunpoint Facebook page the same way I do with the Twitter account, so follow whichever you prefer up in the top right if you want to keep tabs on it.