Hello! I'm Tom, I designed and wrote a game called Gunpoint. I've also written things for PC Gamer, I sometimes write short stories and stuff, and I like figuring out how to be happy. In my spare time I enjoy looking to the left and laughing at nothing.
Pentadact: Cheers everyone! The star-banding bug in the first...
Jason L: It took the mind of Nerdcubed to scratch my mental...
Jason L: TB’s Risk of Rain video is also the first place...
Crane: I’d prefer it if you stuck with the long form,...
Trevor: Grappling Hook God Cube. Bam. There’s the title....
Trevor: Maybe the different powers you can gain will be...
Trevor: 711391 how to kill mockingbirds 711391 how to kill...
Dale Morgan: I was just forwarded this link by a friend and it...
i love gunpoint: great game perfect but hate the rain it lags...
By me. Uses Adaptive Images by Matt Wilcox.
The part where players invent unpowered human flight, and the part where they use the HEV suit’s optical zoom to look at a butt, are the two defining acts of the hardcore gaming zeitgeist.
YouTube commenter nobody960814 explains the trick:
“To prevent bunny hopping, valve created a system where repeated jumping should slow you down. Unfortunately they implemented it by applying a force on you in a direction opposite to the way you’re facing, not the way you’re going. So by bunny hopping backwards, you can accumulate ridiculous momentum.”
flaillomanz: I love speedruns. And HL2 speedruns, by benefit of the versatile but somewhat buggy Source engine, are some of the greatest speedruns around.
Fun to watch, but for the runners, certain segments must be utter hell to get right. YEARS of preparation, and thousands of attempts go into these things, and I might just suspect these are one of the primary art forms provided by video games.
Art, in that each one takes a long time to craft, and is made as perfect as possible.
They still may make small mistakes, but that doesn't really detract from the overall experience, it just tells you that HERE is a talented group of people, doing what they love.
John: I like how you can apparently fast-forward an NPC's script by smacking them on the head with a book.
Jon Wood: The butt part, in case you were wondering, is at about 46 minutes.
Jon Wood: And again at 48:20.
Welison Douglas: 29:39 too.
T045T: This is awesome, and thanks for posting that YouTube comment, I was wondering that.
That said, looking at butts might be funny, but humping Alyx with a piece of wood left me feeling awkward. As in, I'd love to show this to my (non-gamer) girlfriend, because it really is awe-inspiring, but I don't want to (and couldn't) explain that bit.
Motorsheep: You guys forgot to mention the time he has some time to spare which, naturally, he uses to shoot a dick-shaped succession of bullet holes into a wall.
Motorsheep: Oh wait, that's not a dick.
Or at least he changes it into something that is not a dick.
Please post any Gunpoint bug reports in the Gunpoint Bugs forum - I can solve them quicker if they're all in the same place, and you can see if it's already been reported.
URLs get turned into links automatically. You can use <i>HTML</i> but not [b]forum[/b] code. If your comment doesn't show up, e-mail me - the spam filter's just detained it for questioning.