GUNPOINT

    A stealth puzzle game that lets you rewire its levels to trick people.

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Latest News

Release

Out now! $10!

Platform

Windows, Mac and Linux.

Problems?

Tell us about it! Literally do tell us about it, or nothing will happen.

Yes, You Can Monetise Videos You Make Of This Game

Here's the formal permission bit.

Trailers

Screenshots

Video Blogs

Other Projects

Here's a page about what else I'm working on and what else I've done.

Team

Design/Code/Words

Tom Francis

Character/Level Art

John Roberts

Background Art

Fabian van Dommelen

Mission Music

Ryan Ike

Title Music

John Robert Matz

Menu Music

Francisco Cerda

Theme

By Tom Francis. Uses Adaptive Images by Matt Wilcox.

Gunpoint Demo Released! Pre-Orders Open! Release Date Announced!

Stop what you’re doing and play the Gunpoint demo! (Also on Steam!)

Note: If you don’t have admin privileges, choose a different folder than the default ‘Program Files’. Sorry, I’ll get a new version up with a different default.

Like it? Pre-order it! Really like it? Get a fancy edition!

When’s it out?

Unbelievably, Gunpoint is out next Monday, the 3rd of June.

Why are there fancy editions?

I’ve been working on Gunpoint for three years, and it could be a turning point in my life. If it does well enough, I will quit my job to become a full time game developer. I could make more games like this, hopefully better and more quickly. This would be amazing.

Gunpoint is not really a mass-market thing, but I’ve noticed that it just clicks with some people. If those people are happy to support it in exchange for a few extras, Gunpoint could succeed because of passionate players, rather than just a very large number of players. This would be amazing.

I’ve tried to design the extra goodies so that if this was an indie game I was excited about, like FTL, I’d buy the $30 edition no question. But I know everyone’s circumstances are different, so I’ve made sure the base game is the same for everyone – no exclusive missions or bullshit bonus items.

If you can’t afford to go fancy, you can still do me a huge favour by spreading the word and pointing it out to people who do Let’s Plays and the like. Speaking of which, anyone who does game videos to a decent following (say 1,000 subs or followers), get in touch.

So, what fancy editions? What fancy editions!

StandardHat
Gunpoint – $10$9
  • Both a DRM-free download of Gunpoint.
  • And a Steam key to own Gunpoint on Steam.

StandardHat
Gunpoint: Special Edition$20$15
  • Both a DRM-free download of Gunpoint.
  • And a Steam key to own Gunpoint on Steam.
  • The Soundtrack: includes all of the game’s noir-inspired spy music in high quality MP3 format.
  • Developer Commentary:
    when enabled, you’ll find little sprites of Gunpoint’s developers on
    every mission. Talk to us to hear a little about our thinking behind the
    design (Tom), the art (John), and the music (Ryan). Caution: shooting a
    developer while he’s talking ends his current commentary track. This
    kills the developer.

StandardHat
Gunpoint: Exclusive Edition$30$27
  • Both a DRM-free download of Gunpoint.
  • And a Steam key to own Gunpoint on Steam.
  • The Soundtrack: includes all of the game’s noir-inspired spy music in high quality MP3 format.
  • Developer Commentary:
    when enabled, you’ll find little sprites of Gunpoint’s developers on
    every mission. Talk to us to hear a little about our thinking behind the
    design (Tom), the art (John), and the music (Ryan). Caution: shooting a
    developer while he’s talking ends his current commentary track. This
    kills the developer.
  • The Making Of Gunpoint: a
    40-minute video feature taking you through how Gunpoint developed from a
    one-room test game to what you play today. Featuring Gunpoint’s
    designer playing his earliest prototypes for the first time since they
    were made, to great personal embarrassment and shame.
  • The Prototype Pack: play
    snapshots of Gunpoint’s development at 9 different stages, including
    cartoony programmer art, the first conception of the hacking system,
    many scrapped levels, and overpowered gadgets we later cut. For
    hopefully obvious reasons, we can’t give technical support for these.
  • 4 Exclusive Tracks: bonus
    pieces produced specially by Gunpoint’s composers for this edition,
    mixing the game’s noir style with electronic influences. Since they’re
    not used as background music in the game, our composers took the chance
    to be more adventurous with these tracks.
  • The Secret Beta Access List:
    adds an option in the game menu to sign up to our Secret Beta Access
    List. If and when future Suspicious Developments games are developed,
    we’ll sometimes give secret beta versions only to the members of this
    list.

Have some facts!

  • Gunpoint is for Windows only right now. Hope to do Mac and Linux versions next.
  • The main story takes most people about 3 hours to play through once.
  • You can replay any mission you’ve already completed with whatever
    gadgets you currently have, to try to earn different ratings for
    avoiding violence, kills, noise, witnesses, etc.
  • There’s a level editor. The levels it makes are saved as simple text files so they’re easy to share.
  • You can also buy it from Steam if you prefer. We get a bit less of your money that way.

Thanks so much to those who helped Gunpoint by expressing excitement
or telling people about it. It would have been much harder without that.

I am now a useless ball of nerves, so I’ll stop here and let you know how it goes. Cheers!

Você já pode testar suas habilidades de espião na demo de Gunpoint:

[…] pode comprar Gunpoint no site oficial do jogo ou através do Steam. Ele custa R$ 15 e, pelo que pude curtir na demo, vale cada centavo desse […]

Tom Francis:

Just making this a proper post for future reference – I originally put it up as a static html page that replaces gunpointgame.com. I’ll be changing that again for launch.

Brian:

Congratulations Tom! Just bought the Exclusive Edition, hope this goes well for you!

Daniel:

If I buy Gunpoint on steam, will I automatically get the Mac version when it comes out, or will I need to do something extra for that?

ghosttie:

Can’t say I appreciate the fact that the price has gone down after I bought it…

Brian:

Just played the first few levels, the sound track is amazing!

Maarten Daalder:

In what timezone of ‘the 3rd of June’?

It’s 17:30 where I live (the Netherlands) and the Humble Bundle page is still empty. :(

I had hoped to play it this evening. :)

Lack 26:

Congratulations, I’ve been really impressed by how much work you’ve put into this project. I’ve nabbed the special edition on Steam earlier; wish I’d seen the post here first, mind, so you’d have got more of the money.

Chris:

Its so cool to see you make it to the (sort of) end! I joined in the competition to come up with some of the art for Gunpoint way back when. Glad I didn’t win as it looks brill.

Nice work on the special and exclusive editions, they actually have things I would pay for in them! I’ll be nabbing an exclusive copy tomorrow when I’m not going to bed. Congrats!

ComManDerN7:

This games is awsome! its funny AND fun! but one question though if i buy i smaller package like the $10 one, can we upgrade at a later point?

Gunpoint launch trailer reminds you it’s out and is excellent | Games Zone:

[…] can pick up a copy of Gunpoint through the Humble store or […]

John Smith:

Glad it’s finally out, bought it yesterday.. only now installing it, can’t wait to try it out. good luck with marketing and sales.. hope u do great!

Hana:

For those on Mac or Linux, this runs perfectly on wine. Requires dsound and directmusic from winetricks.

Aaron:

If you make a linux release, I will purchase immediately. :) I may still get the windows version since commenter Hana says it works fine with Wine…but please do a proper Linux release anyways! :)

Gunpoint released: here’s the launch trailer and the reason why we’re not reviewing it - Snap VRS Blog Directory:

[…] and falling from great heights, has been released and is now available from Steam and the Humble Store in multiple flavours. To mark the occasion, game designer and PC Gamer section editor Tom Francis […]