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	<title>
	Comments on: An Update About Monetising Videos Of Gunpoint, And Testing	</title>
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	<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/</link>
	<description>We&#039;re back on a default theme because comments broke on my custom one and I don&#039;t have the energy to figure out why</description>
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	<item>
		<title>
		By: The Gunpoint FAQ - The Gunpoint Blog		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-509332</link>

		<dc:creator><![CDATA[The Gunpoint FAQ - The Gunpoint Blog]]></dc:creator>
		<pubDate>Fri, 07 Feb 2014 13:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-509332</guid>

					<description><![CDATA[[&#8230;] Here&#039;s the formal permission bit. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Here&#039;s the formal permission bit. [&#8230;]</p>
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		<item>
		<title>
		By: Duke Rooster		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-438362</link>

		<dc:creator><![CDATA[Duke Rooster]]></dc:creator>
		<pubDate>Sun, 21 Jul 2013 05:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-438362</guid>

					<description><![CDATA[Awesome game man, many compliments.]]></description>
			<content:encoded><![CDATA[<p>Awesome game man, many compliments.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: tyler		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-435793</link>

		<dc:creator><![CDATA[tyler]]></dc:creator>
		<pubDate>Mon, 22 Apr 2013 03:55:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-435793</guid>

					<description><![CDATA[This game seems amazing]]></description>
			<content:encoded><![CDATA[<p>This game seems amazing</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Builderb		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-434587</link>

		<dc:creator><![CDATA[Builderb]]></dc:creator>
		<pubDate>Mon, 11 Feb 2013 00:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-434587</guid>

					<description><![CDATA[Http://www.builderb.enjin.com]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.builderb.enjin.com" rel="nofollow ugc">http://www.builderb.enjin.com</a></p>
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			</item>
		<item>
		<title>
		By: Builderb		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-434586</link>

		<dc:creator><![CDATA[Builderb]]></dc:creator>
		<pubDate>Mon, 11 Feb 2013 00:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-434586</guid>

					<description><![CDATA[This looks like a really awesome puzzle/adventure kind of game from what i saw on utube gamersdissent hope this game comes out putting this on my website so come join me at]]></description>
			<content:encoded><![CDATA[<p>This looks like a really awesome puzzle/adventure kind of game from what i saw on utube gamersdissent hope this game comes out putting this on my website so come join me at</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: somebody		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-408200</link>

		<dc:creator><![CDATA[somebody]]></dc:creator>
		<pubDate>Wed, 09 Jan 2013 03:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-408200</guid>

					<description><![CDATA[my gunpoint program is not showing as a program instead it is showing as a vcf file helpp!??]]></description>
			<content:encoded><![CDATA[<p>my gunpoint program is not showing as a program instead it is showing as a vcf file helpp!??</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Shad0wgales		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-402323</link>

		<dc:creator><![CDATA[Shad0wgales]]></dc:creator>
		<pubDate>Fri, 04 Jan 2013 03:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-402323</guid>

					<description><![CDATA[5,500? that&#039;s small. A game like this deserves more. You should join greenlight on steam to get more visibility.]]></description>
			<content:encoded><![CDATA[<p>5,500? that&#8217;s small. A game like this deserves more. You should join greenlight on steam to get more visibility.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: C. Michael Gibson		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-376485</link>

		<dc:creator><![CDATA[C. Michael Gibson]]></dc:creator>
		<pubDate>Fri, 14 Dec 2012 03:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-376485</guid>

					<description><![CDATA[The game looks fantastic. I can&#039;t wait to see the finished product. Keep at it! :)]]></description>
			<content:encoded><![CDATA[<p>The game looks fantastic. I can&#8217;t wait to see the finished product. Keep at it! :)</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-371843</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 10 Dec 2012 00:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-371843</guid>

					<description><![CDATA[http://www.pentadact.com/2012-11-15-why-isnt-there-a-gunpoint-kickstarter/]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.pentadact.com/2012-11-15-why-isnt-there-a-gunpoint-kickstarter/" rel="ugc">http://www.pentadact.com/2012-11-15-why-isnt-there-a-gunpoint-kickstarter/</a></p>
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		<title>
		By: anon		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-371824</link>

		<dc:creator><![CDATA[anon]]></dc:creator>
		<pubDate>Sun, 09 Dec 2012 23:50:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-371824</guid>

					<description><![CDATA[Put this up on Kickstarter, you have no idea how much money you could make. I know several people willing to donate. Look into Kickstarter.]]></description>
			<content:encoded><![CDATA[<p>Put this up on Kickstarter, you have no idea how much money you could make. I know several people willing to donate. Look into Kickstarter.</p>
]]></content:encoded>
		
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		<title>
		By: Caleb West		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-314694</link>

		<dc:creator><![CDATA[Caleb West]]></dc:creator>
		<pubDate>Wed, 26 Sep 2012 04:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-314694</guid>

					<description><![CDATA[You need to put Gunpoint on kickstarter. I&#039;m telling you, this could be your full time job. 

Lots of people like indie games, and I am loving the few minutes I saw online. A game like this is basically Kickstarter bait. I know I would pour about everything I have into this. If only you would let us.

For your sake and ours, put up a Kickstarter, or at least a preorder forum like Wolfire games.]]></description>
			<content:encoded><![CDATA[<p>You need to put Gunpoint on kickstarter. I&#8217;m telling you, this could be your full time job. </p>
<p>Lots of people like indie games, and I am loving the few minutes I saw online. A game like this is basically Kickstarter bait. I know I would pour about everything I have into this. If only you would let us.</p>
<p>For your sake and ours, put up a Kickstarter, or at least a preorder forum like Wolfire games.</p>
]]></content:encoded>
		
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		<title>
		By: Andrew Diebolt		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-309758</link>

		<dc:creator><![CDATA[Andrew Diebolt]]></dc:creator>
		<pubDate>Wed, 12 Sep 2012 15:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-309758</guid>

					<description><![CDATA[Your game looks friggin&#039; awesome!
Take all the time you need and don&#039;t the demanding comments get you down!]]></description>
			<content:encoded><![CDATA[<p>Your game looks friggin&#8217; awesome!<br />
Take all the time you need and don&#8217;t the demanding comments get you down!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Awwkaw		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-307210</link>

		<dc:creator><![CDATA[Awwkaw]]></dc:creator>
		<pubDate>Wed, 05 Sep 2012 19:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-307210</guid>

					<description><![CDATA[@Jimboy, sory but no, i&#039;ve got it the same way theou (or more like haven&#039;t got it). but the game looks awsome thou]]></description>
			<content:encoded><![CDATA[<p>@Jimboy, sory but no, i&#8217;ve got it the same way theou (or more like haven&#8217;t got it). but the game looks awsome thou</p>
]]></content:encoded>
		
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		<title>
		By: jimboy		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-306186</link>

		<dc:creator><![CDATA[jimboy]]></dc:creator>
		<pubDate>Sun, 02 Sep 2012 23:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-306186</guid>

					<description><![CDATA[I have signed up for the beta testing a few months ago. Can anybody tell me how to actually play the game?]]></description>
			<content:encoded><![CDATA[<p>I have signed up for the beta testing a few months ago. Can anybody tell me how to actually play the game?</p>
]]></content:encoded>
		
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		<title>
		By: Jp Merida		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-306030</link>

		<dc:creator><![CDATA[Jp Merida]]></dc:creator>
		<pubDate>Sun, 02 Sep 2012 03:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-306030</guid>

					<description><![CDATA[Wow! Awesome game. I saw it on YouTube.
Can&#039;t wait for the official release! :)

Well, I have great patients.. I&#039;ve subscribe.. I know there is many more people waiting to download it.

=I&#039;ve said too much]]></description>
			<content:encoded><![CDATA[<p>Wow! Awesome game. I saw it on YouTube.<br />
Can&#8217;t wait for the official release! :)</p>
<p>Well, I have great patients.. I&#8217;ve subscribe.. I know there is many more people waiting to download it.</p>
<p>=I&#8217;ve said too much</p>
]]></content:encoded>
		
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		<title>
		By: Cipher		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-304946</link>

		<dc:creator><![CDATA[Cipher]]></dc:creator>
		<pubDate>Tue, 28 Aug 2012 19:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-304946</guid>

					<description><![CDATA[Is their going to be another beta release or are you getting close to a final build?]]></description>
			<content:encoded><![CDATA[<p>Is their going to be another beta release or are you getting close to a final build?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Bob		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-301538</link>

		<dc:creator><![CDATA[Bob]]></dc:creator>
		<pubDate>Sat, 11 Aug 2012 15:56:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-301538</guid>

					<description><![CDATA[Please give me a link for build I want to play that game!]]></description>
			<content:encoded><![CDATA[<p>Please give me a link for build I want to play that game!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Palagic Catalin		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-300650</link>

		<dc:creator><![CDATA[Palagic Catalin]]></dc:creator>
		<pubDate>Mon, 06 Aug 2012 20:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-300650</guid>

					<description><![CDATA[You should just make a Dropbox account and put your builds of the geme there, then make it public so peaole can download it at any time without you having to send them.]]></description>
			<content:encoded><![CDATA[<p>You should just make a Dropbox account and put your builds of the geme there, then make it public so peaole can download it at any time without you having to send them.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Luis Diaz		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-300347</link>

		<dc:creator><![CDATA[Luis Diaz]]></dc:creator>
		<pubDate>Sun, 05 Aug 2012 17:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-300347</guid>

					<description><![CDATA[Where Is The Download For The Test!]]></description>
			<content:encoded><![CDATA[<p>Where Is The Download For The Test!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Alexander		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-299032</link>

		<dc:creator><![CDATA[Alexander]]></dc:creator>
		<pubDate>Tue, 31 Jul 2012 07:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-299032</guid>

					<description><![CDATA[As a game the concept is fantastic.Together with the art and music it feels very indie and rather retro.
My ideas in this particular moment are jumbled up for I did not play the game yet but seen gameplay footage on the internet.
The 8-bit style characters blend in good with the background it&#039;s not a character over a wallpaper it seems like a part of the game(all the doors furniture etc.).I also like the 2.5D style you gave to the game.
That&#039;s for the game.As for the way testing works I simply don&#039;t realize a better solution.You don&#039;t want to give your game to the public so soon because you will be flooded with information.I&#039;ve really said too much.]]></description>
			<content:encoded><![CDATA[<p>As a game the concept is fantastic.Together with the art and music it feels very indie and rather retro.<br />
My ideas in this particular moment are jumbled up for I did not play the game yet but seen gameplay footage on the internet.<br />
The 8-bit style characters blend in good with the background it&#8217;s not a character over a wallpaper it seems like a part of the game(all the doors furniture etc.).I also like the 2.5D style you gave to the game.<br />
That&#8217;s for the game.As for the way testing works I simply don&#8217;t realize a better solution.You don&#8217;t want to give your game to the public so soon because you will be flooded with information.I&#8217;ve really said too much.</p>
]]></content:encoded>
		
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		<title>
		By: Michael		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-296845</link>

		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Wed, 25 Jul 2012 06:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-296845</guid>

					<description><![CDATA[this game looks soooooo cool- id be willing to pay like $20 - 30 (USD) for this!!! or just take donations - keep up the good work :D]]></description>
			<content:encoded><![CDATA[<p>this game looks soooooo cool- id be willing to pay like $20 &#8211; 30 (USD) for this!!! or just take donations &#8211; keep up the good work :D</p>
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		<item>
		<title>
		By: Ryker		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-295617</link>

		<dc:creator><![CDATA[Ryker]]></dc:creator>
		<pubDate>Sat, 21 Jul 2012 14:12:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-295617</guid>

					<description><![CDATA[Saw this game on /v/, 4chan, looks great! Everyone else thought so too.]]></description>
			<content:encoded><![CDATA[<p>Saw this game on /v/, 4chan, looks great! Everyone else thought so too.</p>
]]></content:encoded>
		
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		<title>
		By: Anonymous(sticklegend5)		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-294952</link>

		<dc:creator><![CDATA[Anonymous(sticklegend5)]]></dc:creator>
		<pubDate>Thu, 19 Jul 2012 13:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-294952</guid>

					<description><![CDATA[I hope this game turns out great as it looks good so far so it isn&#039;t likely to be bad]]></description>
			<content:encoded><![CDATA[<p>I hope this game turns out great as it looks good so far so it isn&#8217;t likely to be bad</p>
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		<title>
		By: reece		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-294715</link>

		<dc:creator><![CDATA[reece]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 20:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-294715</guid>

					<description><![CDATA[how do you run it guys !!!!!!!!!!!!!!!!]]></description>
			<content:encoded><![CDATA[<p>how do you run it guys !!!!!!!!!!!!!!!!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Bugzy416		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-293840</link>

		<dc:creator><![CDATA[Bugzy416]]></dc:creator>
		<pubDate>Mon, 16 Jul 2012 10:14:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-293840</guid>

					<description><![CDATA[Indies have me excited, from what i have seen so far in this title unique and something i would like to test myself, between Gunpoint and Wolfire&#039;s Overgrowth this years indies are looking great! keep it up]]></description>
			<content:encoded><![CDATA[<p>Indies have me excited, from what i have seen so far in this title unique and something i would like to test myself, between Gunpoint and Wolfire&#8217;s Overgrowth this years indies are looking great! keep it up</p>
]]></content:encoded>
		
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		<title>
		By: Weirell		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-293627</link>

		<dc:creator><![CDATA[Weirell]]></dc:creator>
		<pubDate>Sun, 15 Jul 2012 20:27:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-293627</guid>

					<description><![CDATA[Nice game.

I would easy pay for this game, are u thinking of making one able to preordering the game, like paying now to get beta and som cash to you for development? ( Like Starfarer )

Thx anyways

Weirell ( a cynical follower )]]></description>
			<content:encoded><![CDATA[<p>Nice game.</p>
<p>I would easy pay for this game, are u thinking of making one able to preordering the game, like paying now to get beta and som cash to you for development? ( Like Starfarer )</p>
<p>Thx anyways</p>
<p>Weirell ( a cynical follower )</p>
]]></content:encoded>
		
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		<title>
		By: astromek		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-293284</link>

		<dc:creator><![CDATA[astromek]]></dc:creator>
		<pubDate>Sat, 14 Jul 2012 23:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-293284</guid>

					<description><![CDATA[Love the game idea.
I&#039;d definitely spend some moneys on this, either in-game (extra upgrades, soundtracks, levels, level creator...?) or a few for the game itself if updates, to an extent, is free.]]></description>
			<content:encoded><![CDATA[<p>Love the game idea.<br />
I&#8217;d definitely spend some moneys on this, either in-game (extra upgrades, soundtracks, levels, level creator&#8230;?) or a few for the game itself if updates, to an extent, is free.</p>
]]></content:encoded>
		
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		<title>
		By: Taimaishoo		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292487</link>

		<dc:creator><![CDATA[Taimaishoo]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 18:46:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292487</guid>

					<description><![CDATA[The Cynical Fleet has arrived. Prepare for deployment.

On a serious note, I hope you&#039;re considering hired help. This game looks very promising, but if the momentum of success is too great already, you&#039;re gonna get flooded pretty soon.

You have a good thing here, don&#039;t **** it up!]]></description>
			<content:encoded><![CDATA[<p>The Cynical Fleet has arrived. Prepare for deployment.</p>
<p>On a serious note, I hope you&#8217;re considering hired help. This game looks very promising, but if the momentum of success is too great already, you&#8217;re gonna get flooded pretty soon.</p>
<p>You have a good thing here, don&#8217;t **** it up!</p>
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		<title>
		By: Bongers		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292441</link>

		<dc:creator><![CDATA[Bongers]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 15:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292441</guid>

					<description><![CDATA[A way to get most/all of the people who signed up for testing involved would be with a Q&#038;A on the site or into the game itself.

Simple questions like;
How enjoyable was the game?
How difficult was the game?
Etc. etc.

It would make it easier to get more testers, aswell as making the feedback process more smooth.]]></description>
			<content:encoded><![CDATA[<p>A way to get most/all of the people who signed up for testing involved would be with a Q&amp;A on the site or into the game itself.</p>
<p>Simple questions like;<br />
How enjoyable was the game?<br />
How difficult was the game?<br />
Etc. etc.</p>
<p>It would make it easier to get more testers, aswell as making the feedback process more smooth.</p>
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		<title>
		By: HaloGuy		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292422</link>

		<dc:creator><![CDATA[HaloGuy]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 13:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292422</guid>

					<description><![CDATA[This game will be the greatest stealth game.]]></description>
			<content:encoded><![CDATA[<p>This game will be the greatest stealth game.</p>
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			</item>
		<item>
		<title>
		By: WC		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292371</link>

		<dc:creator><![CDATA[WC]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 11:09:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292371</guid>

					<description><![CDATA[You missed one:

Can I preorder and get copies of the test builds?

Seriously, I think there are a lot of us that would gladly put down money for this already.  I know you can&#039;t use that much input into the game right now, and that would be noisy for you, but...  Seriously, consider letting us in on it.

You might also consider adding an in-game survey, GW2-style.  Allow people to rate each mission on a scale of 1-5 for difficulty, fun, etc etc.  When you update a mission, wipe the feedback and collect some more.

Just a thought!  I&#039;m off to join the email list.]]></description>
			<content:encoded><![CDATA[<p>You missed one:</p>
<p>Can I preorder and get copies of the test builds?</p>
<p>Seriously, I think there are a lot of us that would gladly put down money for this already.  I know you can&#8217;t use that much input into the game right now, and that would be noisy for you, but&#8230;  Seriously, consider letting us in on it.</p>
<p>You might also consider adding an in-game survey, GW2-style.  Allow people to rate each mission on a scale of 1-5 for difficulty, fun, etc etc.  When you update a mission, wipe the feedback and collect some more.</p>
<p>Just a thought!  I&#8217;m off to join the email list.</p>
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		<title>
		By: leon		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292344</link>

		<dc:creator><![CDATA[leon]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 09:37:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292344</guid>

					<description><![CDATA[i like how the game look it will a good game :)]]></description>
			<content:encoded><![CDATA[<p>i like how the game look it will a good game :)</p>
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		<title>
		By: Sjcodan		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292325</link>

		<dc:creator><![CDATA[Sjcodan]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 08:43:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292325</guid>

					<description><![CDATA[Cant wait to give it a shot! as much as I love TB, watching him play puzzle games like this is just painful.]]></description>
			<content:encoded><![CDATA[<p>Cant wait to give it a shot! as much as I love TB, watching him play puzzle games like this is just painful.</p>
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		<title>
		By: Furiadocha		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292211</link>

		<dc:creator><![CDATA[Furiadocha]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 00:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292211</guid>

					<description><![CDATA[Saw the game, it&#039;s a great creative puzzle game, it&#039;s awesome the fact you need to think sometimes &quot;out of the box&quot;.
Keep it up hoping for a build to test :D]]></description>
			<content:encoded><![CDATA[<p>Saw the game, it&#8217;s a great creative puzzle game, it&#8217;s awesome the fact you need to think sometimes &#8220;out of the box&#8221;.<br />
Keep it up hoping for a build to test :D</p>
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		<title>
		By: BlooYed		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292201</link>

		<dc:creator><![CDATA[BlooYed]]></dc:creator>
		<pubDate>Wed, 11 Jul 2012 23:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292201</guid>

					<description><![CDATA[Though i love the Game i realy dont think that it would help you testing, just sending it too some people. Like cswider said before me, it would be better if you just give us a link too a &quot;snapshot&quot;, it would make a bunch of people happy when you just give it out on a not waiting base&#039;d level.]]></description>
			<content:encoded><![CDATA[<p>Though i love the Game i realy dont think that it would help you testing, just sending it too some people. Like cswider said before me, it would be better if you just give us a link too a &#8220;snapshot&#8221;, it would make a bunch of people happy when you just give it out on a not waiting base&#8217;d level.</p>
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		<title>
		By: Ward		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292199</link>

		<dc:creator><![CDATA[Ward]]></dc:creator>
		<pubDate>Wed, 11 Jul 2012 23:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292199</guid>

					<description><![CDATA[TotalBiscuit made a spotlight of it.. expect that 5500 to go up at least 300% if not A LOT more.]]></description>
			<content:encoded><![CDATA[<p>TotalBiscuit made a spotlight of it.. expect that 5500 to go up at least 300% if not A LOT more.</p>
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		<title>
		By: Zuriki		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-292198</link>

		<dc:creator><![CDATA[Zuriki]]></dc:creator>
		<pubDate>Wed, 11 Jul 2012 23:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-292198</guid>

					<description><![CDATA[Love the game idea.
Hate the mailing list beta.

It&#039;s so obstructive and annoying it&#039;s driven me to scouring for illegal downloads - something I would never otherwise do; especially not with an indie game!]]></description>
			<content:encoded><![CDATA[<p>Love the game idea.<br />
Hate the mailing list beta.</p>
<p>It&#8217;s so obstructive and annoying it&#8217;s driven me to scouring for illegal downloads &#8211; something I would never otherwise do; especially not with an indie game!</p>
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		<title>
		By: cswider		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-286153</link>

		<dc:creator><![CDATA[cswider]]></dc:creator>
		<pubDate>Mon, 25 Jun 2012 23:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-286153</guid>

					<description><![CDATA[Maybe it isn&#039;t the best way to do it, but I really like the way Mojang, the developers of Minecraft, are are doing bug testing.
They are releasing &quot;snapshots&quot; and then the community is reporting bugs and glitches on the Minecraft Reddit page.

Gunpoint even has its own reddit page already!
www.reddit.com/r/gunpoint
(shameless mod plug)]]></description>
			<content:encoded><![CDATA[<p>Maybe it isn&#8217;t the best way to do it, but I really like the way Mojang, the developers of Minecraft, are are doing bug testing.<br />
They are releasing &#8220;snapshots&#8221; and then the community is reporting bugs and glitches on the Minecraft Reddit page.</p>
<p>Gunpoint even has its own reddit page already!<br />
<a href="http://www.reddit.com/r/gunpoint" rel="nofollow ugc">http://www.reddit.com/r/gunpoint</a><br />
(shameless mod plug)</p>
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		<title>
		By: RetiredSphinx		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-285742</link>

		<dc:creator><![CDATA[RetiredSphinx]]></dc:creator>
		<pubDate>Mon, 25 Jun 2012 00:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-285742</guid>

					<description><![CDATA[Only 5,500? I&#039;m surprised it&#039;s that few. I reckon that means you got my feedback from the last build, then, which is awesome. I love beta-testing stuff.
I actually thought you weren&#039;t sending out builds any more in favor of keeping stuff fairly secret, which I wasn&#039;t blaming you for. Maybe you should make the beta-testing fairly closed, as in you select a couple hundred people at random... but with this many people, that&#039;d make everyone&#039;s chances of getting an actual build fairly low.
A bug tracker (like mantis, bugzilla, etc) may be your best option, since then people would be able to see what bugs had been reported already, and what bugs weren&#039;t found yet before reporting. It would also have the benefit of bug priorities, so you could work on severe ones before tackling minor ones. Just a thought to help keep everything organized. Good luck! :)]]></description>
			<content:encoded><![CDATA[<p>Only 5,500? I&#8217;m surprised it&#8217;s that few. I reckon that means you got my feedback from the last build, then, which is awesome. I love beta-testing stuff.<br />
I actually thought you weren&#8217;t sending out builds any more in favor of keeping stuff fairly secret, which I wasn&#8217;t blaming you for. Maybe you should make the beta-testing fairly closed, as in you select a couple hundred people at random&#8230; but with this many people, that&#8217;d make everyone&#8217;s chances of getting an actual build fairly low.<br />
A bug tracker (like mantis, bugzilla, etc) may be your best option, since then people would be able to see what bugs had been reported already, and what bugs weren&#8217;t found yet before reporting. It would also have the benefit of bug priorities, so you could work on severe ones before tackling minor ones. Just a thought to help keep everything organized. Good luck! :)</p>
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		<title>
		By: Kyros		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-285736</link>

		<dc:creator><![CDATA[Kyros]]></dc:creator>
		<pubDate>Mon, 25 Jun 2012 00:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-285736</guid>

					<description><![CDATA[There&#039;s a MUCH better way to distribute builds and gather feedback in an aggregated form - and it doesn&#039;t even require coding or anything else; Deploy a survey solution, couple it with a download mirror (or three) and wrap it all up with MailChimp or any other nifty way to notify people. Click on the linked website and hit me up - I can throw you together a solution in 48 hours.]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a MUCH better way to distribute builds and gather feedback in an aggregated form &#8211; and it doesn&#8217;t even require coding or anything else; Deploy a survey solution, couple it with a download mirror (or three) and wrap it all up with MailChimp or any other nifty way to notify people. Click on the linked website and hit me up &#8211; I can throw you together a solution in 48 hours.</p>
]]></content:encoded>
		
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		<title>
		By: seymour		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-285637</link>

		<dc:creator><![CDATA[seymour]]></dc:creator>
		<pubDate>Sun, 24 Jun 2012 18:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-285637</guid>

					<description><![CDATA[how is feedback gathered? might it be a good idea to gather it with an online survey or something?]]></description>
			<content:encoded><![CDATA[<p>how is feedback gathered? might it be a good idea to gather it with an online survey or something?</p>
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		<title>
		By: Tim Hudson		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-285612</link>

		<dc:creator><![CDATA[Tim Hudson]]></dc:creator>
		<pubDate>Sun, 24 Jun 2012 17:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-285612</guid>

					<description><![CDATA[I think that you can distribute your builds most easily, and cheaply, via bittorent. As for gathering bug data and QA information you could set up a web form with a couple of fillable fields.]]></description>
			<content:encoded><![CDATA[<p>I think that you can distribute your builds most easily, and cheaply, via bittorent. As for gathering bug data and QA information you could set up a web form with a couple of fillable fields.</p>
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		<title>
		By: Philippe		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-285593</link>

		<dc:creator><![CDATA[Philippe]]></dc:creator>
		<pubDate>Sun, 24 Jun 2012 16:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-285593</guid>

					<description><![CDATA[I don&#039;t know if it will work with your dev setup, but you can use Google to collect stats for games.  https://developers.google.com/analytics/devguides/collection/ios/. There are other platforms.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t know if it will work with your dev setup, but you can use Google to collect stats for games.  <a href="https://developers.google.com/analytics/devguides/collection/ios/" rel="nofollow ugc">https://developers.google.com/analytics/devguides/collection/ios/</a>. There are other platforms.</p>
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		<item>
		<title>
		By: Pireninja		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-285584</link>

		<dc:creator><![CDATA[Pireninja]]></dc:creator>
		<pubDate>Sun, 24 Jun 2012 15:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-285584</guid>

					<description><![CDATA[I don&#039;t do it to do you a favour as much as to get an oppotunity to play the latest version of your fantastic game. Obviously I must send you valid  data otherwise I&#039;m wasting your time, but none the less, I&#039;m part of the test corps in order to play the game.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t do it to do you a favour as much as to get an oppotunity to play the latest version of your fantastic game. Obviously I must send you valid  data otherwise I&#8217;m wasting your time, but none the less, I&#8217;m part of the test corps in order to play the game.</p>
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		<title>
		By: Bmandk		</title>
		<link>https://www.pentadact.com/2012-06-24-an-update-about-testing-gunpoint/#comment-285583</link>

		<dc:creator><![CDATA[Bmandk]]></dc:creator>
		<pubDate>Sun, 24 Jun 2012 15:23:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4287#comment-285583</guid>

					<description><![CDATA[I&#039;d love to help testing this more, even though it&#039;s been since february or something the last build came out. Hopefully more testing and feedback will come soon, since this game really has potential, especially if multiplayer support is included.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d love to help testing this more, even though it&#8217;s been since february or something the last build came out. Hopefully more testing and feedback will come soon, since this game really has potential, especially if multiplayer support is included.</p>
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