<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Spelunky &#8211; Tom Francis Regrets This Already</title>
	<atom:link href="https://www.pentadact.com/tag/spelunky/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.pentadact.com</link>
	<description>We&#039;re back on a default theme because comments broke on my custom one and I don&#039;t have the energy to figure out why</description>
	<lastBuildDate>Tue, 11 Aug 2020 19:04:50 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.1</generator>
	<item>
		<title>To Hell And Back In Spelunky</title>
		<link>https://www.pentadact.com/2013-11-04-to-hell-and-back-in-spelunky/</link>
					<comments>https://www.pentadact.com/2013-11-04-to-hell-and-back-in-spelunky/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 04 Nov 2013 18:56:28 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Spelunky]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6680</guid>

					<description><![CDATA[Last night I accomplished probably the hardest thing I&#8217;ve ever managed in a video game: going to hell and back in Spelunky. It only took 41 minutes, but it took me hundreds of hours of play &#8211; and about 3,000 deaths &#8211; to learn how to do those 41 minutes. Here&#8217;s the run: To complete [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Last night I accomplished probably the hardest thing I&#8217;ve ever managed in a video game: going to hell and back in Spelunky. It only took 41 minutes, but it took me hundreds of hours of play &#8211; and about 3,000 deaths &#8211; to learn how to do those 41 minutes. Here&#8217;s the run:<span id="more-6680"></span></p>
<div class="VideoWrapper"><iframe width="1280" height="720" src="//www.youtube.com/embed/FSyZQJmys6E" frameborder="0" allowfullscreen></iframe></div>
<p>To complete Spelunky, you just have to survive 15 randomly generated levels and then trick the final boss into killing itself. To get to hell, though, you have to perform a series of specific rituals in a specific order, using unique objects that crop up in different places each time, and then defeat the boss in a particularly audacious way to use his death as a stepping stone to the underworld.</p>
<ul>
<li>Somewhere in the mines there&#8217;ll be a <strong>Golden Key</strong>. Somewhere else in the mines there&#8217;s a <strong>Golden Chest</strong>. You have to pick one up and bring it to the other to unlock the chest and obtain the <strong>Udjat Eye</strong>.</li>
<li>Somewhere in the jungle, there&#8217;s a door buried behind solid rock. The only way to know which bit of solid rock is by getting close enough to it for the <strong>Udjat Eye</strong> to blink, faster the closer you are. If you find it, and if you have enough explosives to blow it open, you reach <strong>The Black Market</strong>.</li>
<li>The <strong>Black Market</strong> is full of shops selling a random selection of equipment, but in the very back, there&#8217;s a shop that sells something you can&#8217;t find anywhere else: <strong>The Ankh of Resurrection</strong>. It costs more than any other item in the game, an amount of money it&#8217;s hard to acquire this early, and all it does is give you one extra life. And if you want to get to Hell, you can&#8217;t use it.</li>
<li>Until, somewhere in the ice caverns, you find the <strong>Moai Head</strong>. It&#8217;s an impenetrable stone statue, but the next item you need is inside it: the <strong>Hedjet</strong>. The Moai Head is inscribed with the symbol of the Ankh, a hint at the horrible secret: the only way in is to kill yourself. The Ankh resurrects you inside, but is lost forever.</li>
<li>Beneath the ice caverns you&#8217;ll find the temple, and somewhere on the first level of the temple you&#8217;ll find Anubis, a flying god with a heat-seeking psionic death staff whose projectiles can pass through walls. Kill him. Take the <strong>Staff</strong>.</li>
<li>Somewhere on the next level of the temple will be a <strong>Golden Door</strong>. Combining the Hedjet with the Staff creates the key, the key opens the door, and the door leads you to the <strong>City of Gold</strong>.</li>
<li>The <strong>City of Gold</strong> used to be the secret, one of the most elaborate in gaming. I wrote <a href="http://www.pcgamer.com/2012/07/06/spelunky-and-the-city-of-gold/">a whole feature about it</a>. But in this version of Spelunky, it&#8217;s just another step in the path to Hell. Somewhere in its solid gold walls is the <strong>Book of the Dead</strong>. Take it and Anubis II, the undead version of the god you just killed, will rise. He can fly through walls and summon infinite skeletons and follow you between levels.</li>
<li>Kill Anubis II, make it to Olmec, the boss of the regular game, and the Book of the Dead will start&#8230; chomping. Find the place it chomps fastest. Find a way to make Olmec stomp there, until he sinks into the lava. Stand on Olmec&#8217;s head as he sinks, and walk through the <strong>Door to Hell</strong> just above the lava&#8217;s surface.</li>
<p>And that gets you to level 1. Of Hell, the most dangerous world of one of the most danger-obsessed games around. Hell isn&#8217;t just a secret level, it&#8217;s a secret world, as big as any of the main ones. And at the end is an even bigger boss. Only by completing it and defeating him do you actually escape, and that&#8217;s what I did for the first time last night.</p>
<p>The interesting thing about this insane process is that I never read a guide to it. I heard about each bit of the puzzle by word of mouth, a stray screenshot, an accidentally read spoiler, or a Let&#8217;s Play that revealed more than I thought it would. </p>
<p>It&#8217;s a weird modern equivalent of folklore, an elaborate story about secrets and artifacts that&#8217;s passed from person to person by excitement. And those of us who pursue it have memorised every illogical step of the improbable tale. Some of it we&#8217;ve tried for ourselves, some of it many times. But until you make it all the way through, part of it is still legend, and that&#8217;s tantalising.</p>
</ul>]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2013-11-04-to-hell-and-back-in-spelunky/feed/</wfw:commentRss>
			<slash:comments>15</slash:comments>
		
		
			</item>
		<item>
		<title>Spelunky Strategy Guide: Finding And Defeating Anubis</title>
		<link>https://www.pentadact.com/2013-09-21-spelunky-strategy-guide-finding-and-defeating-anubis/</link>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sat, 21 Sep 2013 14:07:25 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Spelunky]]></category>
		<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6497</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[<div class="VideoWrapper"><iframe width="1280" height="720" src="//www.youtube.com/embed/ZdWlnKdEyq8" frameborder="0" allowfullscreen></iframe></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Spelunky Explorers&#8217; Club</title>
		<link>https://www.pentadact.com/2013-08-11-spelunky-explorers-club/</link>
					<comments>https://www.pentadact.com/2013-08-11-spelunky-explorers-club/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 11 Aug 2013 16:27:30 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Spelunky]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6381</guid>

					<description><![CDATA[Each day, Spelunky generates one set of levels that&#8217;s the same for every player. Each day, we play them. Some of us make videos of our attempts. You can browse mine above (click the listy icon in the top left), or see everyone&#8217;s on the blog we set up at https://spelunkyexplorers.wordpress.com/. On the rest of [&#8230;]]]></description>
										<content:encoded><![CDATA[<div class="VideoWrapper"><iframe width="1280" height="720" src="//www.youtube.com/embed/videoseries?list=PLUtKzyIe0aB05dkvHSHKcCtF7X8zuPChd" frameborder="0" allowfullscreen></iframe></div>
<p>Each day, Spelunky generates one set of levels that&#8217;s the same for every player. Each day, we play them. Some of us make videos of our attempts. You can browse mine above (click the listy icon in the top left), or see everyone&#8217;s on the blog we set up at <a href="https://spelunkyexplorers.wordpress.com/">https://spelunkyexplorers.wordpress.com/</a>.</p>
<p>On the rest of this post are the earliest dailies we posted.<span id="more-6381"></span><a href="#info" onclick="toggle_visibility('Older');" style="">More info</a>!</p>


<div class="Post">
<div class="PostText">
<h2>Special Notice</h2>
<p>I&#8217;ve finally done what I should have in the first place, and set up the Explorers&#8217; Club as its own blog. I&#8217;ve also renamed it to the Explorers Club because that apostrophe was annoying me. Therefore, this&#8217;ll be the last time I update this post, and all future videos and scores will go up on our new home at: <a href="https://spelunkyexplorers.wordpress.com/"><strong>https://spelunkyexplorers.wordpress.com/</strong></a>.</p>
<p>It&#8217;ll be the same bunch of people, but they can now post their videos themselves, so the place won&#8217;t shut down when I&#8217;m away. It also takes up much less of my time each day this way, which means I can keep doing it for longer. Explore force!</p>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="07092013"><a href="#07092013">7th of September 2013</a></h2>
<div align="center">

<h4>Tom Francis &#8211; The Black Market timebomb</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/4XtcE8-J2I8" frameborder="0" allowfullscreen></iframe>
		</div>
<p>In this video I wonder how anyone survived the bit I died on. <a href="http://youtu.be/rrhCK-jX2M0?t=13m">Here&#8217;s how Anthony did</a>. </p>
<p>When he approaches the Ankh cave, you can see there&#8217;s a chunk missing from the shop nearest it &#8211; that&#8217;s presumably where a red frog blew up and triggered the terrorist alert. Must have been eaten by a pitcher plant or prodded by a tiki trap. I didn&#8217;t hear a blast, but it was probably drowned out by the gunfire &#8211; I think their reaction would have been instant.</p>

<h4>Anthony Burch &#8211; Sticky </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/rrhCK-jX2M0" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		After this run, I got to hell by repeating the mantra, &#8220;always use bombs&#8221;. This run is the reason why I came up with that mantra. </p>

<h4>Nika Harper &#8211; Bad Things Are Bad </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/PZ6EZViaOtk" frameborder="0" allowfullscreen></iframe>
		</div>

<h4>Graham Smith &#8211; Black Market Frogsplosion (w/ commentary)</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/peZJpQW5DOE" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		In case there were any doubts, everything can go wrong so quickly if you just get flustered. Damsels will be the death of me.</p>

<h4>Jason Killingsworth &#8211; Arrow To The Heart</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/I7grPy0VZys" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		This death really hurt, and right on the City of Gold&#8217;s doorstep. Completely out of nowhere, no chance to prepare for it or react to it. Insta-kill, game over.</p>

<h4>Rich Stanton</h4>
<div class="VideoWrapper">
				<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/nfxswhHqC6o" frameborder="0" allowfullscreen></iframe>
				</div>
<p>				God damn it Derek Yu. God damn it!</p>
<p>Richard Stanton hitting the high notes on the 13th attempt at Spelunky&#8217;s Daily Challenge! You&#8217;ll laugh, you&#8217;ll cry, and he&#8217;ll hurl the controller at the wall. Enjoy!</p>

<h4>Chris Thursten &#8211; Why Is Everything Sticky </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/e6CHhKcWD-k" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I&#8217;m doing these again and I&#8217;ve got a webcam and a microphone and everything. There&#8217;s some competent god damn Spelunky going down in here, let me tell you.</p>
<p>		Sorry about the frame rate issues. If anyone has some hot Open Broadcaster tips to share, leave a comment.</p>

<h4>Philippa Warr</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/_WB__onwldo" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Today I tried cheating. Chris&#8217;s video which I used for the cheating is here (http://www.youtube.com/watch?v=e6CHhK&#8230;) but I don&#8217;t advise you watch it because it didn&#8217;t help :(</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Jason Killingsworth &#8211; Temple 4-2 &#8211; $218,600</li>
<li>
	Anthony Burch &#8211; Temple 4-1 &#8211; $126,375</li>
<li>
	Tom Francis &#8211; Black Market 2-4 &#8211; $124,175</li>
<li>
	Aaron Linde &#8211; Black Market 2-4 &#8211; $92,275</li>
<li>
	Graham Smith &#8211; Black Market 2-4 &#8211; $74,500</li>
<li>
	Chris Thursten &#8211; Jungle 2-2 &#8211; $26,550</li>
<li>
	Rich Stanton &#8211; Jungle 2-1 &#8211; $42,150</li>
<li>
	Richard Boeser &#8211; Mines 1-3 &#8211; $30,500</li>
<li>
	Nika Harper &#8211; Mines 1-3 &#8211; $5,400</li>
<li>
	Chris Donlan &#8211; Mines 1-2 &#8211; $21,200
	</li>
</ol>
<p>	<strong>Tom&#8217;s note:</strong> Yep, something happened in the Black Market that day. Something bad. I imagine less than 5% of anyone who went there survived, so extra kudos to Anthony and Jason here. Jason, of course, had the advantage of already knowing the shopkeepers would be mad because he had taken the precaution of stealing from and murdering them throughout the game.</p>
</div>
</div>
<div class="Post">
<div class="PostText">

<h4><a href="#Older" onclick="toggle_visibility('Older');" style="" name="Older">Show Previous Days And More Info</a></h4>
</div>
</div>
<div id="Older" style="display: none;">
<div class="Post">
<div class="PostText">
<h2 id="06092013"><a href="#06092013">6th of September 2013</a></h2>
<div align="center">
<p>		<strong>Tom&#8217;s note:</strong> At PAX in Seattle last week, Anthony and Ashly Burch invited me and Nika Harper up to play Spelunky co-op with them on-stage. We manage to keep our shit together for like 3 minutes. Starts at 1:43:00 in <a href="http://twitch.tv/m/92317">this video</a>.</p>

<h4>Tom Francis &#8211; The ship in the shop</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/G1hHUD5lwhc" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		At 15:18 I don&#8217;t mean Ankh, I mean Mattock. And I don&#8217;t mean shop, I mean gambling parlour. </p>
<p>		One of my deaths here was predictable and avoidable. The first, though, I&#8217;m a bit baffled by. Some kind of area-of-effect stun?	</p>
<p>Also I&#8217;m wrong when I say I needed all 3 ropes.</p>

<h4>Anthony Burch &#8211; Fun is a four letter word </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/PQv_eTv2vDQ" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I wasn&#8217;t having the best day today. And also in Spelunky. </p>
<p>		<strong>Tom&#8217;s note:</strong> Anthony and I lose the Ankh &#8211; and our shit &#8211; in exactly the same place today!</p>

<h4>Jason Killingsworth &#8211; To Hell in a Jetpackbasket</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/QSUBQ1zN0ZQ" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Managed to run the table on my first Daily Challenge. It was fun to have almost everything I touch turn into a journal entry and see achievements unlocking left and right.</p>

<h4>Philippa Warr</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/d2vt4o78eMk" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I BOUGHT A TELEPORTER</p>

<h4>Rich Stanton &#8211; He dozen know what he&#8217;s doing! </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/_TTTs8U8FTI" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		The twelfth in this little series of Spelunky videos may well be the most disappointing &#8211; this is an exercise in futility, topped off with a display of arrogance that is roundly and justly punished!</p>
<p>Hopefully it&#8217;s not obvious how hungover I am :P</p>

<h4>Richard Boeser &#8211; Not listening to my own advice</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/3xS6a5_rY2I" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Not paying enough attention and again getting killed by an arrow trap.	</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Jason Killingsworth &#8211; Hell 5-4 &#8211; $743,350</li>
<li>
	Aaron Linde &#8211; Ice Caves 3-3 &#8211; $185,500</li>
<li>
	Tom Francis &#8211; Ice Caves 3-3 &#8211; $32,975</li>
<li>
	Anthony Burch &#8211; Ice Caves 3-3 &#8211; $6,550</li>
<li>
	Chris Donlan &#8211; Jungle 2-1 &#8211; $31,800</li>
<li>
	Nika Harper &#8211; Mines 1-4 &#8211; $19,300</li>
<li>
	Richard Boeser &#8211; Mines 1-3 &#8211; $14,600</li>
<li>
	Graham Smith &#8211; Mines 1-2 &#8211; $26,300</li>
<li>
	Rich Stanton &#8211; Mines 1-2 &#8211; $12,900
	</li>
</ol>
<p>	<strong>Tom&#8217;s note:</strong> Ice Caves 3 once again claims three victims. More than usual died in the Mines. And Jason comes 26th in the world with that ridiculous performance, on his first ever daily. Sickening.</p>
<h2 id="05092013"><a href="#05092013">5th of September 2013</a></h2>
<div align="center">

<h4>Tom Francis &#8211; The Giant Yeti and the bomb boom</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/97iq_l63vMA" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		<a href="http://i.imgur.com/UaNm6fv.gif">Here</a> is the kitten GIF to which I refer.</p>

<h4>Graham Smith &#8211; Aiming for the City of Gold (w/ commentary)</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/TIWlIlqYM1Y" frameborder="0" allowfullscreen></iframe>
		</div>

<h4>Rich Stanton &#8211; The Eleventh Hour</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/hETHm7SENu4" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Rich Stanton Vs Spelunky&#8217;s Daily Challenge once more! More pug-rescuing, rope-tossing, heart-losing action than you can throw a boomerang at &#8211; and one big discovery for our man.</p>

<h4>Nika Harper &#8211; Bombs, man. How do they work?</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/ClIdv_v8Wag" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Part of the #SpelunkyExplorers Club, this is my Daily Challenge, and it&#8217;s short enough to watch on a restroom break at work. Not a spoiler. Just look at the timestamp.</p>

<h4>Richard Boeser &#8211; Visions of a Black Market</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/M8sU-_p7_7c" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Sorry about the poor voice recording again. This time construction work outside adds to the drama.</p>
<p>So I never got this far before in any run. I felt I was close to the black market and then totally lost my mind. Should have given up earlier. The ghost punished me for that.</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Tom Francis &#8211; Ice Caves 3-3 &#8211; $63,050</li>
<li>
	Rich Stanton &#8211; Ice Caves 3-3 &#8211; $34,625</li>
<li>
	Graham Smith &#8211; Ice Caves 3-3 &#8211; $26,600</li>
<li>
	Anthony Burch &#8211; Jungle 2-3 &#8211; $11,725</li>
<li>
	Chris Donlan &#8211; Jungle 2-2 &#8211; $4,900</li>
<li>
	Richard Boeser &#8211; Jungle 2-1 &#8211; $16,650</li>
<li>
	Nika Harper &#8211; Mines 1-2 &#8211; $11,200
	</li>
</ol>
<p>	<strong>Tom&#8217;s note:</strong> Ice Caves 3 was a tough one today! It&#8217;s fun to watch me, Graham and Rich all die on it in different ways.</p>
<p>	PS: Added Graham&#8217;s video to yesterday&#8217;s set &#8211; click Show Previous Days.</p>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="04092013"><a href="#04092013">4th of September 2013</a></h2>
<div align="center">

<h4>Tom Francis &#8211; The Jetpack Mattock Snakepit Conundrum</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/f2HA5Bq7GD0" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I should probably stop it with that dumb bomb thing.</p>

<h4>Anthony Burch &#8211; Idiot</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/DsuxG7Y-Ung" frameborder="0" allowfullscreen></iframe>
		</div>

<h4>Rich Stanton &#8211; Tenth time lucky!</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/zaVhDydfTfU" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I&#8217;m talking pugs. I&#8217;m talking jetpacks. I&#8217;m talking playing that Ghost like a cheap fiddle and dropping bombs like Obama in Syria. That&#8217;s right, it&#8217;s Rich Stanton back for another pop at Spelunky&#8217;s daily challenge! What terrors await?</p>

<h4>Graham Smith &#8211; Mattock, Jetpack, Udjet and a Ghost</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/ZX_bpB9lUoM" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Level 2 was amazing and terrifying and went very well. Level 3, not so much.</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Anthony Burch &#8211; Ice Caves 3-4 &#8211; $98,225</li>
<li>
	Tom Francis &#8211; Jungle 2-4 &#8211; $51,550</li>
<li>
	Rich Stanton &#8211; Jungle 2-2 &#8211; $46,325</li>
<li>
	Chris Donlan &#8211; Mines 1-4 &#8211; $6,300</li>
<li>
	Graham Smith &#8211; Mines 1-3 &#8211; $3,450
	</li>
</ol>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="24"><a href="#24">24th of August 2013</a></h2>
<p><strong>Tom&#8217;s note!</strong> I&#8217;m back from GDC Europe, and on the 29th I leave again for PAX Prime. So I&#8217;m afraid I don&#8217;t have time to go back and fill in all the days I missed, but I will keep up with the new days while I&#8217;m home.</p>
<p>Luckily, <a href="http://www.heyash.com/spelunky-explorers-club-the-not-as-good-as-tom-franciss-video-aggregation-post/">Anthony&#8217;s been pulling them all together</a> on the Hey Ash blog while I&#8217;ve been away!</p>
<p>If there are particular Explorers you like, subscribe to their YouTube channels! I&#8217;ve subscribed to all of them, so my <a href="http://www.youtube.com/feed/subscriptions">youtube.com/feed/subscriptions</a> is like 90% Spelunky now. Even if you don&#8217;t use YouTube, you can add them as an RSS feed to whatever you do use. <a href="http://www.youtube.com/user/Pentadact">My channel</a> has some scraps of an insanely lucky run I did while I was away, and I also put up non-daily practice vids there sometimes.</p>
<div align="center">

<h4>Tom Francis &#8211; A pond of skeletal fish</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/zjJsk-F3pzM" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I&#8217;m back from Germany, with tales of why I was in Germany, and doing Spelunky dailies in Germany.</p>
<p>		I think I stand by what I was trying to do at the end here. The only thing I&#8217;d change is that I now see a way I could have used a bomb instead of a rope right at the end, which would have taken more time, but killed me much less.</p>

<h4>Anthony Burch &#8211; Scariest Daily Ever</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/HoHOgmcS3_8" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		What a nightmare. My goodness.</p>

<h4>Tom Bramwell &#8211; FOCUS</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/hop8r1Ybkf0" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I didn&#8217;t get that much further today than yesterday, but the performance overall was a lot stronger. As Toby in the West Wing would say, I managed to get more blood going to it, and it shows. Hoping to penetrate even deeper tomorrow, but today&#8217;s run still includes rat-throwing, ghost-dodging and an inevitable outcome. You&#8217;ll see it coming. Enjoy.</p>

<h4>Chris Thursten &#8211; Mammoth Error</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/7P52R_VRZMo" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Stay here, dear Man Damsel. This is something I have to do alone.</p>
<p>		There are a few issues with framerate in this video &#8211; Fraps stuff that I&#8217;ll try to fix for tomorrow.</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Mike Rose &#8211; Temple 4-4 &#8211; $146,175</li>
<li>
	Anthony Burch &#8211; Temple 4-1 &#8211; $18,625</li>
<li>
	Chris Thursten &#8211; Ice Caves 3-3 &#8211; $7,400</li>
<li>
	Tom Francis &#8211; Jungle 2-3 &#8211; $91,125</li>
<li>
	Tom Bramwell &#8211; Jungle 2-1 &#8211; $29,600</li>
<li>
	Chris Donlan &#8211; Mines 1-2 &#8211; $6,300
	</li>
</ol>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="16"><a href="#16">16th of August 2013</a></h2>
<p><strong>Tom&#8217;s note!</strong> I won&#8217;t be able to update this post for about a week as I&#8217;m away at GDC Europe, but I should be able to keep playing and hopefully recording.</p>
<p>I&#8217;m suggesting the other Explorers tweet their YouTube links and tag them <a href="https://twitter.com/search?q=%23SpelunkyExplorers&#038;src=hash">#SpelunkyExplorers</a> &#8211; that way you can just <a href="https://twitter.com/search?q=%23SpelunkyExplorers&#038;src=hash">search for that</a> to see all their runs as they go up.</p>
<div align="center">

<h4>Tom Francis &#8211; Where is this lift taking me?</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/OUvidBne0zk" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		This might be my funniest death. Sorry for the laugh-explosions, my headset broke so I&#8217;m using a new mic.</p>

<h4>Phil Savage &#8211; I blame a misunderstanding</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/_6E8l_gudjs" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Why are subterranean shopkeepers so damned paranoid? Anyway, pretty good run, despite a painful number of mistakes. Also: not sure why the Ankh resurrected me inside a giant head containing a secret door leading to the regular next level. So that was weird.</p>

<h4>Tom Bramwell</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/mdwCD6y2g6M" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Today&#8217;s Daily Challenge is brought to you by my righteous anger! Nothing to do with the game, and I sound fairly normal in the video, but believe me, I&#8217;m seething. Will this affect my play? Will I finally get a jetpack?</p>

<h4>Anthony Burch &#8211; Arrogance</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/IlR_y7iWEas" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I literally &#8212; LITERALLY &#8212; could not have been closer.</p>

<h4>Dan Stapleton</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/ab8xVkMlZnY" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I thought things were gonna go well after buying a bunch of health. Oh well.</p>

<h4>Dan Griliopoulos &#8211; Snap Happy</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/NuQePtJxFdY" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		A fairly slow run until I hit a dark level with one heart and decide to leave the torch, take the camera (around 8:15). When I drop the camera, it&#8217;s by accident. And then a sad death-by-pot-spider. :(</p>
<p>		(And I really don&#8217;t know why Avidemux is swapping the blue and red channels. And screwing up the sound.)</p>

<h4>Mike Rose &#8211; Full on final boss meltdown</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/9bHdk1eTTyw" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I&#8217;ve never managed to reach the final boss before. Today I did, and for the last 4 minutes of the video, you can hear my voice become more and more filled with terror.</p>
<p>		It&#8217;s also well worth watching the crazy death-defying stunt that happens at 15:30. I have no idea how I did not die there.</p>

<h4>Tom Senior &#8211; &#8216;Splode Toad</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/FZSnEZkRJ-I" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		The latest daily, recorded in the office, so no voiceover for this one. After the death of another pug, I have decided to be nicer to pugs, or at least do a better job of tracking how much health they probably have left before throwing them at a dart trap.</p>

<h4>Graham Smith &#8211; Boomerang, Impaled</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/JvsgIBQhCrs" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I deliberately taunted the boomerang guy, forgetting that he wouldn&#8217;t run towards me, but would THROW HIS BOOMERANG.</p>

<h4>Chris Thursten &#8211; Which Button Is For Sorry</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="960" height="720" src="//www.youtube.com/embed/7r561ZYJseE" frameborder="0" allowfullscreen></iframe>
		</div>
<p>Problem A: I haven&#8217;t played Spelunky in about a year.<br />
Problem B: I am dreadful at Spelunky.<br />
Problem C can be determined as the sum of Problem A and Problem B.</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Mike Rose &#8211; Temple 4-4 &#8211; $84,575</li>
<li>
	Anthony Burch &#8211; Temple 4-4 &#8211; $57,375</li>
<li>
	Phil Savage &#8211; Temple 4-1 &#8211; $55,325</li>
<li>
	Tom Francis &#8211; Alien Mothership 3-3 &#8211; $63,150</li>
<li>
	Graham Smith &#8211; Jungle 2-4 &#8211; $7,775</li>
<li>
	Steve Hogarty &#8211; Jungle 2-2 &#8211; $43,975</li>
<li>
	Tom Bramwell &#8211; Jungle 2-2 &#8211; $29,175</li>
<li>
	Dan Griliopoulos &#8211; Jungle 2-2 &#8211; $24,875</li>
<li>
	Tom Senior &#8211; Jungle 2-2 &#8211; $19,225</li>
<li>
	Dan Stapleton &#8211; Jungle 2-1 &#8211; $4,675</li>
<li>
	Alex Wiltshire &#8211; Jungle 2-1 &#8211; $2,775</li>
<li>
	Chris Thursten &#8211; Mines 1-3 &#8211; $7,400</li>
<li>
	Alexander Bruce &#8211; Mines 1-2 &#8211; $36,400</li>
<li>
	Chris Donlan &#8211; Mines 1-2 &#8211; $17,800</li>
<li>
	Nika Harper &#8211; Mines 1-1 &#8211; $6,400
	</li>
</ol>
<p><strong>Tom&#8217;s note:</strong> I&#8217;m special!</p>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="15"><a href="#15">15th of August 2013</a></h2>
<div align="center">

<h4>Graham Smith &#8211; Bat, Impaled</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="420" height="315" src="//www.youtube.com/embed/hzzwYTDP0d0" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Forgot to hit the record button from the start. Naturally, did much better than recent attempts. Naturally, died shortly after I started recording.</p>

<h4>Tom Francis &#8211; You&#8217;re probably wondering why I panicked</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="560" height="315" src="//www.youtube.com/embed/OEjaOKJRMS8" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Annotations aren&#8217;t working but when I say &#8220;The one thing I do have&#8230;&#8221; I was going to say &#8220;The pitcher&#8217;s mitt,&#8221; which I thought would be more useful than it was.</p>
<p>		Thank God Spelunky ignores your controls for a moment after a level loads.</p>

<h4>Nika Harper &#8211; Spelunky Practice</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="560" height="315" src="//www.youtube.com/embed/QHox_fLfjME" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I&#8217;ve only played it once about six months ago (hi Pentadact!) so I decided to share my shame of being terrible at Spelunky no matter what I do.</p>

<h4>Anthony Burch &#8211; Cockatiel Power </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="560" height="315" src="//www.youtube.com/embed/3ASXH3Wh07Q" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		The only thing I&#8217;ve learned from this is that I need Beast on my shoulder whenever I start.</p>

<h4>Tom Bramwell</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="420" height="315" src="//www.youtube.com/embed/Mc4vIuod2so" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Oh man. There are some bad early mistakes in today&#8217;s run. They cost me dear later on. There&#8217;s some unsympathetic procedural level generation going on, too, but I can&#8217;t blame that entirely for my woes. Quick reminder: I spice up my Daily Challenge by always seeking to obtain the shotgun and jetpack when I&#8217;m aware they&#8217;re in a level. Boom.</p>

<h4>Mike Rose &#8211; It&#8217;s a long time since I&#8217;ve managed to do this</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="420" height="315" src="//www.youtube.com/embed/pFxGXMJD2ds" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Pretty decent run today &#8211; not much cash, but I was focusing on getting as far as possible anyway. The death just shows you how (un)familiar I am with the Temple enemies.</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Anthony Burch &#8211; Temple 4-4 &#8211; $90,500</li>
<li>
	Phil Savage &#8211; Temple 4-2 &#8211; $77,250</li>
<li>
	Mike Rose &#8211; Temple 4-1 &#8211; $42,000</li>
<li>
	Tom Francis &#8211; Jungle 2-3 &#8211; $45,025</li>
<li>
	Graham Smith &#8211; Jungle 2-3 &#8211; $27,950</li>
<li>
	Tom Bramwell &#8211; Jungle 2-3 &#8211; $3,950</li>
<li>
	Alexander Bruce &#8211; Jungle 2-2 &#8211; $43,075</li>
<li>
	Tom Senior &#8211; Jungle 2-1 &#8211; $17,300</li>
<li>
	Chris Donlan &#8211; Jungle 2-1 &#8211; $5,700</li>
<li>
	Steve Hogarty &#8211; Mines 1-4 &#8211; $24,600</li>
<li>
	Alex Wiltshire &#8211; Mines 1-4 &#8211; $18,700</li>
<li>
	Dan Stapleton &#8211; Mines 1-3 &#8211; $27,400</li>
<li>
	Nika Harper &#8211; Mines 1-2 &#8211; $9,100</li>
<li>
	Alec Meer &#8211; Mines 1-2 &#8211; $7,100</li>
<li>
	Dan Griliopoulos &#8211; Mines 1-1 &#8211; $4,000
	</li>
</ol>
<p><strong>Tom&#8217;s note:</strong> Me, Graham and Tom Bramwell all impaled ourselves on spikes on the same level. Graham and I were both trying to avoid the same bat, and died a few feet from each other.</p>
<p>Although overlaying other people&#8217;s runs as ghosts might be tricky, it&#8217;d be amazing if you could see the corpses of all your friends who&#8217;d played this Daily already &#8211; fossilised in the rock if they died somewhere that&#8217;s still solid in your playthrough.</p>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="14"><a href="#14">14th of August 2013</a></h2>
<div align="center">

<h4>Tom Francis &#8211; Let&#8217;s go to the Worm Level!</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/MjpsXDe0LLs" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		That will be the first in what you&#8217;ll see is a series of bad decisions I&#8217;m about to make.</p>

<h4>Anthony Burch &#8211; Semi-Constant Vigilance</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/EiqKYnTBuwA" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		In which I talk about how Spelunky is about mitigating the chance of making stupid mistakes, right before making a stupid mistake.</p>

<h4>Graham Smith &#8211; Bomb, Rock, Impaled</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/O-TLm-ipblY" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		I AM GOOD AT SPELUKY. I AM. I AM.</p>
<p>		I AM.</p>
<p><strong>Tom&#8217;s note:</strong> This death is insane.</p>

<h4>Dan Griliopoulos &#8211; N00b run </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/o54-HdReiGg" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		At least I saved the girl.</p>
<p><strong>Tom&#8217;s note:</strong> I do not know why the red and blue channels in Dan&#8217;s video are switched.</p>

<h4>Mike Rose &#8211; I just hate them all </h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/GNaUz7GeciQ" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		Did better this time around, although that death was just uncalled for. I also realized just after I finished recording this that we&#8217;re meant to be going for distance through the game, rather than cash, so that&#8217;s definitely going to change my tactics for tomorrow!</p>

<h4>Tom Senior &#8211; That was, in retrospect, foolish</h4>
<div class="VideoWrapper">
		<iframe loading="lazy" width="560" height="315" src="//www.youtube.com/embed/iasiisN4s_4" frameborder="0" allowfullscreen></iframe>
		</div>
<p>		My shot at the Spelunky daily challenge 14/08/2013, Did it end in total victory and obscene riches? No, of course not, but there are at least a few moments of sheer panic on the journey to my inevitable demise.</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Anthony Burch &#8211; Ice Caves 3-3 &#8211; $28,650</li>
<li>
	Mike Rose &#8211; Ice Caves 3-1 &#8211; $69,700</li>
<li>
	Alexander Bruce &#8211; Jungle 2-4 &#8211; $37,075</li>
<li>
	Phil Savage &#8211; Jungle 2-3 &#8211; $29,500</li>
<li>
	Tom Bramwell &#8211; Jungle 2-3 &#8211; $9,350</li>
<li>
	Tom Francis &#8211; Worm Level 2-2 &#8211; $50,850</li>
<li>
	Tom Senior &#8211; Jungle 2-1 &#8211; $22,875</li>
<li>
	Alex Wiltshire &#8211; Jungle 2-1 &#8211; $8,550</li>
<li>
	Chris Donlan &#8211; Mines 1-4 &#8211; $25,500</li>
<li>
	Dan Griliopoulos &#8211; Mines 1-4 &#8211; $25,300</li>
<li>
	Dan Stapleton &#8211; Mines 1-3 &#8211; $32,500</li>
<li>
	Graham Smith &#8211; Mines 1-2 &#8211; $2,600</li>
<li>
	Alec Meer &#8211; Mines 1-1 &#8211; $7,700
	</li>
</ol>
<p><strong>Tom&#8217;s note:</strong> No-one made it to the Temple today! Must have been a tough one.</p>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="13"><a href="#13">13th of August 2013</a></h2>
<div align="center">
	
<h4>Anthony Burch &#8211; Welcome to the Deathpit</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/gG1g6Pp-FtU" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	On the one hand: god dammit. On the other hand: pretty cool way to die. On a third hand: god DAMMIT.</p>
<p>	<strong>Tom&#8217;s note:</strong> Anthony&#8217;s death is so crazy and sudden that I had to rewind a few times before I really saw what happened. It&#8217;s a spoiler for the vid, but if you&#8217;re curious I took <a href="https://www.pentadact.com/AnthonysArrow.jpg">a shot of the crucial moment</a> that explains it.</p>

<h4>Tom Francis &#8211; Tight spot</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/OlC-FkgnuOw" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	Well, that got interesting.</p>

<h4>Graham Smith &#8211; Crushed</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/Va4iK9utBRc" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	Oh the ghost is coming, I wonder what direction from. Hey, the room is rumbling. I don&#8217;t remember ghosts making things rumble? Wait, what did I just pick up again? Oh right yeah I remember from the literally thousands of other times I&#8217;ve survived this scenario.</p>
<p>	What has gone wrong in me?</p>

<h4>Mike Rose</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/0DrpMjHjY5A" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	My first Spelunky Daily Challenge video for Spelunky Explorers&#8217; Club, and I thought I was doing pretty well, unless the most embarrassing death I&#8217;ve ever experienced happened.</p>
<p>	Going to try turning the music down a little tomorrow, since you can barely hear anything I&#8217;m saying.</p>

<h4>Alex Wiltshire &#8211; Hail of arrow</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/Fj5atudGo7c" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	I&#8217;ve brought in my 8-year-old kid to help out. He didn&#8217;t help out. But at least it&#8217;s funny.</p>

<h4>Alec Meer &#8211; Humiliation In Blue</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/dbUFrU2b_Kc" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	I am RUBBISH. Like, really, unbelievably, stupidly rubbish. And so is my microphone, it transpires, so there&#8217;s just some barely-audible muttering. Probably for the best, mind.</p>

<h4>Tom Senior</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/mG1iRHLa2Ts" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	In which, extremely hungover, I discover new levels of incompetence in the Spelunky daily 13/08/2013. Things I learned &#8211; 1. So THAT&#8217;s how ropes, capes and cavemen work. 2. There is no corpse that can&#8217;t be weaponised.</p>

<h4>Tom Bramwell</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/AW6a6ZRe9mw" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	Today on the Daily Challenge, we have more views on the scoring system courtesy of you guys (thanks!) and a sequence of levels where the gods of procedural generation have laid off on the spider jerks for once. It&#8217;s not a happy ending, though, which is as we&#8217;ve come to expect.</p>

<h4>Phil Savage &#8211; I blame the boomerang</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/Po3eIKpIQ_4" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	In which I get a boomerang, and my confidence overtakes my ability.</p>

<h4>Dan Stapleton</h4>
<div class="VideoWrapper">
	<iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/JirVsBqqcwc" frameborder="0" allowfullscreen></iframe>
	</div>
<p>	Ran out of rope, kept falling down to the end of the level. Ah well.</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
	Alexander Bruce &#8211; Temple 4-4 &#8211; $327,750</li>
<li>
	Tom Francis &#8211; Temple 4-4 &#8211; $141,600</li>
<li>
	Anthony Burch &#8211; Temple 4-3 &#8211; $12,175</li>
<li>
	Tom Bramwell &#8211; Ice Caves 3-1 &#8211; $8,050</li>
<li>
	Phil Savage &#8211; Jungle 2-4 &#8211; $20,575</li>
<li>
	Dan Stapleton &#8211; Jungle 2-2 &#8211; $17,175</li>
<li>
	Tom Senior &#8211; Jungle 2-2 &#8211; $9,625</li>
<li>
	Mike Rose &#8211; Jungle 2-1 &#8211; $48,150</li>
<li>
	Graham Smith &#8211; Mines 1-3 &#8211; $22,400</li>
<li>
	Alec Meer &#8211; Mines 1-2 &#8211; $19,900</li>
<li>
	Alex Wiltshire &#8211; Mines 1-1 &#8211; $9,500</li>
<li>
	Chris Donlan &#8211; Mines 1-1 &#8211; $6,900
	</li>
</ol>
<p>	Special props to Antichamber creator Alexander Bruce for that insane score. Even by Spelunky&#8217;s money-only scoring system, he was 20th in the world for this daily.</p>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="12"><a href="#12">12th of August 2013</a></h2>
<div align="center">

<h4>Alex Wiltshire &#8211; &#8220;Amateur Hour&#8221;</h4>
<p>&#8220;In which I make an an attempt on Tom Francis&#8217; Daily Challenge league, sound too quiet to be properly heard, am spectated by my children and ROUNDLY FAIL.&#8221;</p>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/xnxMqAAmVzw" frameborder="0" allowfullscreen></iframe></p>

<h4>Graham Smith &#8211; &#8220;Arrow&#8221;</h4>
<p>&#8220;I am very good at this game after having played it for something like 500 hours. I do not know what has happened.&#8221;</p>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/JGlHEo4jmN0" frameborder="0" allowfullscreen></iframe></p>

<h4>Anthony Burch</h4>
<p>&#8220;Sorry for how quiet I am.&#8221;</p>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/co-_y529s2I" frameborder="0" allowfullscreen></iframe></p>

<h4>Tom Bramwell</h4>
<p>&#8220;Welcome to the disappointing follow-up to yesterday&#8217;s run! That&#8217;s an assumption rather than a guarantee &#8211; yesterday I made it to the Aztec city, so today was always going to struggle to rival that.&#8221;</p>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/Hzuku9e-r8U" frameborder="0" allowfullscreen></iframe></p>

<h4>Tom Francis &#8211; &#8220;This is probably what kills me&#8221;</h4>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/nz30pMOd2BA" frameborder="0" allowfullscreen></iframe></p>
</div>

<h5>Explorer Scores</h5>
<ol>
<li>
Tom Francis &#8211; Temple 4-4 &#8211; $140,025</li>
<li>
Anthony Burch &#8211; Temple 4-4 &#8211; $72,925</li>
<li>
Alexander Bruce &#8211; Ice Caves 3-1 &#8211; $94,775</li>
<li>
Tom Bramwell &#8211; Jungle 2-4 &#8211; $57,775</li>
<li>
Phil Savage &#8211; Jungle 2-1 &#8211; $56,650</li>
<li>
Chris Donlan &#8211; Mines 1-4 &#8211; $9,000</li>
<li>
Dan Stapleton &#8211; Mines 1-3 &#8211; $31,000</li>
<li>
Alec Meer &#8211; Mines 1-2 &#8211; $31,100</li>
<li>
Alex Wiltshire &#8211; Mines 1-2 &#8211; $19,400</li>
<li>
Graham Smith &#8211; Mines 1-1 &#8211; $10,000
</li>
</ol>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="11"><a href="#11">11th of August 2013</a></h2>
<div align="center">

<h4>Tom Francis &#8211; &#8220;I&#8217;ve made an error&#8221;</h4>
<p><iframe loading="lazy" width="500" height="375" src="//www.youtube.com/embed/i2Tl9y0ljVo?rel=0" frameborder="0" allowfullscreen></iframe></p>

<h4>Tom Bramwell</h4>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/XbIIAIKsu7o?rel=0" frameborder="0" allowfullscreen></iframe></p>

<h4>Graham Smith &#8211; &#8220;Impaled&#8221;</h4>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/GIC1RIxSCUo" frameborder="0" allowfullscreen></iframe>
</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
Anthony Burch &#8211; Temple 4-2 &#8211; $26,900</li>
<li>
Tom Bramwell &#8211; Temple 4-1 &#8211; $12,850</li>
<li>
Phil Savage &#8211; Jungle 2-4 &#8211; $44,250</li>
<li>
Graham Smith &#8211; Jungle 2-3 &#8211; $22,100</li>
<li>
Alexander Bruce &#8211; Jungle 2-1 &#8211; $15,825</li>
<li>
Alex Wiltshire &#8211; Mines 1-4 &#8211; $1,700</li>
<li>
Chris Donlan &#8211; Mines 1-3 &#8211; $12,300</li>
<li>
Tom Francis &#8211; Mines 1-3 &#8211; $4,500</li>
<li>
Alec Meer &#8211; Mines 1-2 &#8211; $9,800</li>
<li>
Dan Stapleton &#8211; Mines 1-1 &#8211; $4,000
</li>
</ol>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="10"><a href="#10">10th of August 2013</a></h2>
<div align="center">

<h4>Tom Francis</h4>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/6Hjp0DYd8is?rel=0" frameborder="0" allowfullscreen></iframe></p>

<h4>Tom Bramwell</h4>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/4T0d6W7g_xQ?rel=0" frameborder="0" allowfullscreen></iframe>
</p></div>

<h5>Explorer Scores</h5>
<ol>
<li>
Tom Francis &#8211; Jungle 2-3 &#8211; $49,950</li>
<li>
Chris Donlan &#8211; Jungle 2-2 &#8211; $14,800</li>
<li>
Tom Bramwell &#8211; Jungle 2-2 &#8211; $12,050</li>
<li>
Phil Savage &#8211; Jungle 2-1 &#8211; $52,600</li>
<li>
Alexander Bruce &#8211; Mines 1-3 &#8211; $30,900</li>
<li>
Graham Smith &#8211; Mines 1-3 &#8211; $6,100
</li>
</ol>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="9"><a href="#9">9th of August 2013</a></h2>
<h5>Explorer Scores</h5>
<ol>
<li>
Tom Francis &#8211; Jungle 2-3 &#8211; $101,900</li>
<li>
Chris Donlan &#8211; Jungle 2-2 &#8211; $12,375</li>
<li>
Tom Bramwell &#8211; Jungle 2-1 &#8211; $12,775</li>
<li>
Graham Smith &#8211; Mines 1-3 &#8211; $8,700</li>
<li>
Phil Savage &#8211; Mines 1-2 &#8211; $19,000</li>
<li>
Alec Meer &#8211; Mines 1-1 &#8211; $8,000
</li>
</ol>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2 id="8"><a href="#8">8th of August 2013</a></h2>
<h5>Explorer Scores</h5>
<ol>
<li>
Chris Donlan &#8211; Mines 1-3 &#8211; $23,200</li>
<li>
Tom Bramwell &#8211; Mines 1-3 &#8211; $16,400</li>
<li>
Alec Meer &#8211; Mines 1-2 &#8211; $14,600</li>
<li>
Graham Smith &#8211; Mines 1-1 &#8211; $7,100
</li>
</ol>
</div>
</div>
<div class="Post">
<div class="PostText">
<h2>More Info</h2>
<p>I&#8217;m playing Spelunky&#8217;s <a id="info" href="https://www.pentadact.com/2013-08-10-comparing-notes-in-spelunkys-unique-daily-adventures/">new Daily Challenge mode</a> every day, as is Eurogamer&#8217;s Tom Bramwell, and so far we&#8217;re both uploading <strong>videos of our attempts</strong> too. This page will be a home for those, like an old hunting lodge where we (dead) explorers share our tales of adventure.</p>
<p>Tom and I are also a bit unsatisfied with the game&#8217;s scoring, which values gold-at-time-of-death over all else. To me, <strong>how far you made it through the game</strong> is more important, and gold is only relevant to rank players who got equally far.</p>
<p>So when I have time, I&#8217;m also going to post <strong>a revised leaderboard for each day&#8217;s run</strong>, ranked by progress first and gold second. It&#8217;ll only include those of my friends who are happy to be ranked this way, since it doesn&#8217;t make sense to rate anyone by a metric they don&#8217;t care about. So this is just for those of us who value spelunking over hoarding &#8211; explorers.</p>
<p>Obviously there is a gentleman&#8217;s and gentlewoman&#8217;s agreement among explorers not to watch other people&#8217;s runs before attempting your own. And if you have videos or scores of your own to share, you&#8217;re welcome to do so in the comments.</p>
<h5>Recording Tips!</h5>
<ol>
<li>In the comments Ben Borthwick points to <a href="http://obsproject.com/">Open Broadcast Software</a>, which sounds like it does most of this &#8211; haven&#8217;t used it myself. Points 4 and 5 are relevant either way, the rest is just my setup.</li>
<li>If you can&#8217;t get Spelunky to run at the res you want, there&#8217;s a file called config.txt you can edit to force it. It&#8217;s in <strong>C:\Program Files\Steam\steamapps\common\Spelunky\Data</strong> or equivalent.</li>
<li>I use <a href="http://www.fraps.com/">FRAPS</a> to record, which is £25 if you don&#8217;t want watermarks, but it&#8217;s the best screenshotting/video capture thing I&#8217;ve used.</li>
<li>FRAPS has a checkbox for &#8216;Record external input&#8217; &#8211; check that and select your mic, and it&#8217;ll record game sound and your voice.</li>
<li>I recommend turning the game volume low and the music volume VERY low, to make your voice clearer.</li>
<li>Do a test video to check you&#8217;re audible over the game.</li>
<li>Make sure you have masses of free disk space &#8211; at 1360&#215;768, a complete 30-minute run of Spelunky takes up about 45 GB.</li>
<li>Once it&#8217;s recorded, I use <a href="http://fixounet.free.fr/avidemux/">AviDemux</a> to compress it. It&#8217;s free and can open almost anything, including .mov files.</li>
<li>Under Video, I choose MPEG-4 Xvid and Configure it to a compression factor of 4. YouTube don&#8217;t recommend Xvid, but I&#8217;ve had terrible results with everything else &#8211; if anyone knows better settings/codecs/tools please let me know.</li>
</ol>
</div>
<p><!-- end hidden bit --></p>
</div></div>]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2013-08-11-spelunky-explorers-club/feed/</wfw:commentRss>
			<slash:comments>35</slash:comments>
		
		
			</item>
		<item>
		<title>Comparing Notes In Spelunky&#8217;s Unique Daily Adventures</title>
		<link>https://www.pentadact.com/2013-08-10-comparing-notes-in-spelunkys-unique-daily-adventures/</link>
					<comments>https://www.pentadact.com/2013-08-10-comparing-notes-in-spelunkys-unique-daily-adventures/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sat, 10 Aug 2013 20:14:04 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Spelunky]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6366</guid>

					<description><![CDATA[Spelunky is out on PC again! The fancy version this time, and with a new feature that is obsessing me more than ever before. Every day, there&#8217;s one set of randomly generated levels that&#8217;s the same for every Spelunky player. Everyone gets one try at it, and when they die, that&#8217;s it, they can never [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://store.steampowered.com/app/239350/">Spelunky is out on PC again</a>! The fancy version this time, and with a new feature that is obsessing me more than ever before. Every day, there&#8217;s one set of randomly generated levels that&#8217;s the same for every Spelunky player. Everyone gets one try at it, and when they die, that&#8217;s it, they can never play it again.</p>
<p>The scores for each person&#8217;s attempt are ranked, of course, but I don&#8217;t really care about that. The reason it&#8217;s so fascinating to me is that it takes a generative game &#8211; one that&#8217;s different every time &#8211; and gives it one of the most appealing things about pre-scripted games: being able to compare notes with your friends.<span id="more-6366"></span></p>
<p>And these days, we can do more than compare notes &#8211; we can record our playthroughs and share them on YouTube. Eurogamer editor Tom Bramwell <a href="https://www.youtube.com/user/Eurogamer/videos?sort=dd&#038;view=0&#038;shelf_index=2">is doing this every day</a>, and I plan to whenever I have time. Here are both our attempts at today&#8217;s daily, mine first. It&#8217;s quite fun to compare your own try with someone else&#8217;s level by level &#8211; I switched between these to see how we handled each differently.</p>
<p><center><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/6Hjp0DYd8is?rel=0" frameborder="0" allowfullscreen></iframe></center></p>
<p><iframe loading="lazy" width="500" height="281" src="//www.youtube.com/embed/4T0d6W7g_xQ?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Dailies feel different to play, too. There&#8217;s the tension of only having one shot at a playthrough that is somehow important, then in our case there&#8217;s the pressure of knowing you&#8217;ll be putting this up for all to see, and then there&#8217;s the really nice sense of community in knowing that everyone&#8217;s going to be facing the same obstacles and treasures.</p>
<p>Yesterday&#8217;s daily had a dark level at the end of the mines, one of the worst things that can happen in the mines. But right at the entrance was a shop, and the shop was selling a jetpack, the best item in the game. It was great realising I happened to have the cash on hand to buy it, and wondering who else might have got here a few thousand short. And of those who could afford it, how would they get on with total mobility in a near-blind environment?</p>
<p>I made it through slowly but safely, then threw myself into a pitcher plant in the jungle.</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Falling.jpg"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Falling.jpg" alt="Spelunky Falling" width="1010" height="336" class="aligncenter size-full wp-image-6369" srcset="https://www.pentadact.com/wp-content/Spelunky-Falling.jpg 1010w, https://www.pentadact.com/wp-content/Spelunky-Falling-178x59.jpg 178w, https://www.pentadact.com/wp-content/Spelunky-Falling-500x166.jpg 500w" sizes="auto, (max-width: 1010px) 100vw, 1010px" /></a></p>
<p>In the videos above, one of the jungle levels is full of the living dead, and I had a tricky but fun fight with a vampire that won me his cape but cost me two bombs. Tom Bramwell reaches the same fight from a different side of the level, and because of that he has a shotgun when he does. So his fight is rather shorter.</p>
<p>So, I love dailies, and I think the feature is genius &#8211; both as a genuinely valuable thing for players, and as a neat marketing tool for the game. I&#8217;m expecting this Steam release to completely crush the Xbox one in sales, despite being so much later, just because it encourages word-spreading so nicely.</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Shoot.jpg"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Shoot.jpg" alt="Spelunky Shoot" width="772" height="297" class="aligncenter size-full wp-image-6373" srcset="https://www.pentadact.com/wp-content/Spelunky-Shoot.jpg 772w, https://www.pentadact.com/wp-content/Spelunky-Shoot-178x68.jpg 178w, https://www.pentadact.com/wp-content/Spelunky-Shoot-500x192.jpg 500w" sizes="auto, (max-width: 772px) 100vw, 772px" /></a></p>
<p>The one thing I don&#8217;t like is the scoring. This is the one game where I care enough that I could get competitive about it among my friends, but the rankings are meaningless at the moment. They&#8217;re just how much money you had when you died &#8211; a value which oscillates drastically depending on the placement of shops and stuff. </p>
<p>If I engage with the scoring system, then once I&#8217;ve gathered loads of treasure and find an awesome shop full of the most exciting items in the game, the smart move is to just kill myself on some spikes and stop playing &#8211; ending with a vast sum of money. The tools I could buy do aid survival, which in turn could lead to more profits, but giving the extreme unpredictability of Spelunky, numerically speaking it&#8217;s not worth the risk.</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Mining.jpg"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Mining.jpg" alt="Spelunky Mining" width="951" height="276" class="aligncenter size-full wp-image-6370" srcset="https://www.pentadact.com/wp-content/Spelunky-Mining.jpg 951w, https://www.pentadact.com/wp-content/Spelunky-Mining-178x51.jpg 178w, https://www.pentadact.com/wp-content/Spelunky-Mining-500x145.jpg 500w" sizes="auto, (max-width: 951px) 100vw, 951px" /></a></p>
<p>But that&#8217;s a terrible way to play, and I refuse to do it. So my run today, which was pretty good, got me a pathetic score. My run yesterday, which was worse, got me a huge score and I placed 112th in the world &#8211; just because I died shortly before getting to a shop.</p>
<p>A simple tweak would fix this: rank everyone by progress, then by score. So if you got to a further level than me, you&#8217;re higher in the charts. But if we got to the same level, then the richer player ranks higher. That way it would sync up with the most enjoyable way to play, which is prioritising further adventuring over wealth-on-death.</p>
<h5>Update</h5>
<p>I&#8217;ll just add these here as I do them. This is a short one, with commentary, like &#8220;It was a terrible terrible mistake! It was a terrible mistake!&#8221;</p>
<p><center><iframe loading="lazy" width="500" height="375" src="//www.youtube.com/embed/i2Tl9y0ljVo?rel=0" frameborder="0" allowfullscreen></iframe></center></p>
<p>Things I should have done differently:</p>
<p>&#8211; Could have sacrificed the idol instead of selling it, for a jewel-excreting monkey that would have made me more money as I scoured the level for ages.</p>
<p>&#8211; Should have bought the Mattock first, and used it to both mine gems and build stairways to let me get back up without ropes. Didn&#8217;t know I&#8217;d get the Udjat Eye though.</p>
<p>&#8211; Best way to kill that spider would have been to drop the other side of it, crouch and roll a bomb into its web. I did see the bat that damaged me ahead of time, but forgot that it would also knock me back, which of course saved and activated the spider.</p>
<p>&#8211; Could have also Mattocked through the wall above and avoided the spider, but its jewels and sticky jar were worth going after.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2013-08-10-comparing-notes-in-spelunkys-unique-daily-adventures/feed/</wfw:commentRss>
			<slash:comments>10</slash:comments>
		
		
			</item>
		<item>
		<title>A Successful Spelunky Run</title>
		<link>https://www.pentadact.com/2012-07-16-a-successful-spelunky-run/</link>
					<comments>https://www.pentadact.com/2012-07-16-a-successful-spelunky-run/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 16 Jul 2012 18:11:22 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Pentadact7]]></category>
		<category><![CDATA[Spelunky]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4369</guid>

					<description><![CDATA[After 223 failed attempts, I have completed the Xbox version of Spelunky. Here&#8217;s what happened. I&#8217;ll name some enemies and items involved, but won&#8217;t spoil how I defeated the final boss. Mines 1, first crate: it&#8217;s a jetpack! Holy shit, I&#8217;m sorted. Mines 4: jetpack for sale! Could have bought one anyway. Jungle 2: I&#8217;m [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>After 223 failed attempts, I have completed the Xbox version of Spelunky. Here&#8217;s what happened. I&#8217;ll name some enemies and items involved, but won&#8217;t spoil how I defeated the final boss.<span id="more-4369"></span></p>
<ul>
<li>Mines 1, first crate: it&#8217;s a jetpack! Holy shit, I&#8217;m sorted.</li>
<li>Mines 4: jetpack for sale! Could have bought one anyway.</li>
<li>Jungle 2: I&#8217;m rich, but low on bombs when I uncover the Black Market. </li>
<li>Before going through, I spend my last bombs mining gems.</li>
<li>Pray for bombs on sale.</li>
<li>First shop has 36 bombs on sale.</li>
<li>Buy 24, then see if I can find more cash.</li>
<li>There&#8217;s a giant frog. I can boomerang it for profit!</li>
<li>I boomerang it twice, and on the second throw, jump to catch it.</li>
<li>The boomerang flies underneath me.</li>
<li>It hits a shopkeeper in the face.</li>
<li><em><a href="https://www.pentadact.com/2012-07-13-shopstorm-a-spelunky-story/">Shopstorm</a></em>.</li>
<li>After <em>six</em> near-death experiences, I get the last two shopkeepers in the Ankh hole and bomb them to death.</li>
<li>I loot the shops: 54 bombs, jetpack, shotgun.</li>
<li>The Ghost shows up.</li>
<li>Grab the Ankh, bomb through to the exit, leave.</li>
</ul><ul>
<li>Ice Caves 2: I find the Easter Island head.</li>
<li>I perform the Ankh ritual to get the Hedjet, losing my shotgun in the process.</li>
<li>Tomb 1: I encounter the Pharaoh, no shotgun to fight him.</li>
<li>No Pitcher&#8217;s Mitt either, only short-range sticky bombs.</li>
<li>It&#8217;s tough. I&#8217;m ducking Death Blocks, hopping Tribesmen, teetering on tiki traps, all while a cloud of psionic death floats towards me, and I figure out ways to fight back.</li>
<li>Finally blow a path through the walls to him, and just spam: 4, 5 bombs all in his general direction, using the jetpack to get different heights.</li>
<li>I jet over. Just some blood, wrappings, and the psionic death staff. Now to never, ever use it in combat, and pray I find the golden door before something kills me.</li>
</ul><ul>
<li>Tomb 2: is pitch fucking black.</li>
<li>Trying to keep both the staff and the torch in play is a nerve-shredding nightmare.</li>
<li>At one point, I can&#8217;t help it: I drop down with the staff and run straight into an angry shopkeeper. I have to use it.</li>
<li>The bubble grabs the shopkeeper, slams him into the ceiling, mashes him against the wall, then grabs a priest, shreds him, grabs the resurrected priest, shreds him, and flings his corpse at me. </li>
<li>I am terrified of this fucking staff. But I&#8217;m at the exit.</li>
<li>I still haven&#8217;t found the golden door, and this is the second to last level it could be on. Do I dare explore a pitch black tomb level to look for it?</li>
<li>Nope.</li>
</ul><ul>
<li>Tomb 3: this is it, my last chance to find the golden door. I work carefully but quickly, making snap decisions and safe calls, but brute forcing my way into every chamber of the level. The golden door is nowhere. I&#8217;ve taken this goddamn psionic death staff all the way here for nothing. I <em>killed</em> myself for nothing.</li>
<li>Tomb 4: endgame. Might as well try for completion. Dropping this fucking staff though, don&#8217;t want to accidentally use it.</li>
<li>Jetpack up and throw a rope to hang from while I plan. Gather gold and bombs from the rafters. Plan. Plan more.</li>
<li>I have a plan.</li>
<li>I try my plan.</li>
<li>In the space of about two minutes, I take damage from pretty much every enemy type in the game. I&#8217;m down to 2 health. A tribesman&#8217;s jumping towards me. The staff is between us. I can&#8217;t safely whip him. I can&#8217;t lose this last buffer health point. I gulp. I grab the staff. I fire.</li>
<li>The bubble grabs the tribesman and smashes him into the ceiling. Olmec stomps towards me. The bubble drops the bloodied corpse on the floor, then heads straight for me with blood-chilling speed.</li>
<li>I am never, ever, ever using this staff again.</li>
<li>It misses me. It&#8217;s going for a frog. It kills the frog. </li>
<li>Olmec is above me.</li>
<li>I jet away. I drop the staff. I enact the plan.</li>
<li>The plan&#8230;</li>
</ul><ul>
<li>&#8230;works. </li>
<li>Everything is dead. The exit is open. </li>
<li>I&#8217;ve done it! I head to the exit.</li>
<li>I head back. </li>
<li>I pick up the staff. </li>
<li>I head to the exit.</li>
<li>I am a wreck. My pulse has been pounding since the pitch-black temple level, and I&#8217;m only noticing it now.</li>
<li>I always loved the ending of Spelunky on PC &#8211; simple, but hugely rewarding. It&#8217;s the same here, but with a difference that gives me a little start of joy: my name! I&#8217;m in the special thanks!</li>
<li>With shaky hands, I pour myself a drink.</li>
<li>Total playthrough time: 31 minutes. Score: $210,000.</li>
</ul><p><a href="https://www.pentadact.com/wp-content/Spelunky-Achievements1.png"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Achievements1.png" alt="" title="Spelunky Achievements" width="500" height="648" class="aligncenter size-full wp-image-4373" srcset="https://www.pentadact.com/wp-content/Spelunky-Achievements1.png 500w, https://www.pentadact.com/wp-content/Spelunky-Achievements1-385x500.png 385w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a></p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2012-07-16-a-successful-spelunky-run/feed/</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
			</item>
		<item>
		<title>Shopstorm, A Spelunky Story</title>
		<link>https://www.pentadact.com/2012-07-13-shopstorm-a-spelunky-story/</link>
					<comments>https://www.pentadact.com/2012-07-13-shopstorm-a-spelunky-story/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Fri, 13 Jul 2012 21:17:53 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[New]]></category>
		<category><![CDATA[Pentadact7]]></category>
		<category><![CDATA[Diaries]]></category>
		<category><![CDATA[Spelunky]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4349</guid>

					<description><![CDATA[I&#8217;m so amazingly goddamn rich. A string of gold-studded and jewel-encrusted Mine levels led straight into the Jungle, where two levels in a row left a Bone Idol trivially close to the exit. I barely had to nudge them to get out $40,000 richer, long before the ghost they trigger showed up. And now I&#8217;ve [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I&#8217;m so amazingly goddamn rich. A string of gold-studded and jewel-encrusted Mine levels led straight into the Jungle, where two levels in a row left a Bone Idol trivially close to the exit. I barely had to nudge them to get out $40,000 richer, long before the ghost they trigger showed up. And now I&#8217;ve found the Black Market.<span id="more-4349"></span></p>
<p>It&#8217;s a network of shops where, if you haven&#8217;t angered any shopkeeps thus far, you can buy almost every item in the game, and one that&#8217;s available nowhere else: the Ankh. The Ankh gives you a second life, and costs $50,000. It&#8217;s hard to earn $50,000. I have $120,000.</p>
<p>Before I get it, I want all the other equipment I&#8217;ll need. Most of it&#8217;s on the middle floor, but there are enemies: two boomerang tribesmen watch over the entrance to the shops, and a snail blows acid bubbles up the ladder that could help me bypass them.</p>
<p>I buy a shotgun from the top floor, then drop down to blow all the tribesmen away in one shot. I miss. A boomerang knocks me out of the air, nailbitingly close to a fatal pitcher plant below, and onto the snail. The snail is crushed, but the tribesmen are wild: by the time I pick myself up, one has thrown himself to his death and the other has jumped into the shops. Now he prowls them slowly, looking for me.</p>
<p>This is tense. I&#8217;m dying to shoot him, but it&#8217;s madness to fire in the direction of a shopkeeper. I just have to tail him at a safe distance and buy the items I need as I pass them. I&#8217;m reasonably confident he won&#8217;t turn round &#8211; and even if he does, he dropped his boomerang outside.</p>
<p>There&#8217;s a boomerang on sale in this shop actually. The tribesman walks up to it. He picks it up.</p>
<p>For a split second, I am amused. He&#8217;s going to buy a new boomerang! Silly tribesman, you don&#8217;t own material wealth!</p>
<p>Then my internal simulation of Spelunky&#8217;s interacting systems kicks in, and I see the next few seconds flash before my eyes with pure horror.</p>
<p>I run.</p>
<p>I jump onto the ladder, scramble up, dive away from the top floor shops, duck behind a mound of earth and cling to the ground. Jesus Jesus Jesus Jesus Christ.</p>
<p>For a second, nothing happens.</p>
<p>Then the Black Market <em>explodes</em>.</p>
<p>All nine shopkeepers hurl themselves into the air and start firing their shotguns in random directions. They kill the tribesman. They kill two other tribesmen. They kill frogs, pitchers, snails. One kills the slave he was selling, another kills his own dog. Two of them throw themselves to their deaths in the fury. Four of them throw themselves into a pit, where their bursts of buckshot cut each other to ribbons.</p>
<p>What happened was: the Tribesman walked out of the shop. He walked out of the shop with the shopkeeper&#8217;s boomerang in his hand, and he walked out of the shop without paying for it. </p>
<p>Shopkeepers don&#8217;t know, much less understand, who stole from them or damaged their store. Any crime, of any kind, is cause for an indiscriminate rampage that kills everything in line of sight, and a lot more besides. When that happens in the Black Market, there&#8217;s a term for it. It&#8217;s the shopstorm.</p>
<p>When the blasts quiet down, I crawl slowly out of my hiding place and walk carefully through the empty shops, collecting everything for free. </p>
<p>I find one surviving shopkeeper hopping madly around the Ankh, bouncing on the bodies of the colleagues he&#8217;s killed. I throw one of the 35 sticky bombs I&#8217;ve shoplifted at him, and he detonates a second later. I take the Ankh and the heaps of gold the shopkeepers dropped.</p>
<p>In four levels&#8217; time, I&#8217;ll use the climbing gloves I stole to cling to a wall in the ice caves, directly below a collapsing platform that will fall onto me and hit the jetpack I stole, causing it to explode and kill me, wasting the Ankh I stole. But all I&#8217;m thinking right now is wow, I&#8217;m still incredibly rich.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2012-07-13-shopstorm-a-spelunky-story/feed/</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
			</item>
		<item>
		<title>Spelunky Tips</title>
		<link>https://www.pentadact.com/2012-07-08-spelunky-tips/</link>
					<comments>https://www.pentadact.com/2012-07-08-spelunky-tips/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 08 Jul 2012 06:16:57 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Pentadact7]]></category>
		<category><![CDATA[Spelunky]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4319</guid>

					<description><![CDATA[Spelunky is now out on console box, and is awesome and everyone loves it. I&#8217;ve played both versions a ridiculous amount, and brother do I got some tips. Doubt Yourself Lots of Spelunky&#8217;s mechanics are simple in principle but really, really, really hard to reliably master. When figuring out what route is worth taking, factor [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Spelunky is now out on console box, and is awesome and everyone loves it. I&#8217;ve played both versions a ridiculous amount, and brother do I got some tips.</p>
<div align="center">
<h5>Doubt Yourself</h5>
</div>
<p>Lots of Spelunky&#8217;s mechanics are simple in principle but really, really, really hard to reliably master. When figuring out what route is worth taking, factor in the risk you might screw up and get hit by something. <span id="more-4319"></span></p>
<p>Sometimes it&#8217;s worth a bomb to avoid that risk. Sometimes it&#8217;s worth leaving treasure behind. The option that gets you to the exit with the least chance of harm is usually the one that ultimately leads to the most money, bombs, and kissing. The option that involves these things can go to hell:</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Tiki.png"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Tiki-500x208.png" alt="" title="Spelunky Tiki" width="500" height="208" class="aligncenter size-thumbnail wp-image-4325" srcset="https://www.pentadact.com/wp-content/Spelunky-Tiki-500x208.png 500w, https://www.pentadact.com/wp-content/Spelunky-Tiki.png 684w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a></p>
<div align="center">
<h5>Basic Tactics</h5>
</div>
<p><strong>Spiders:</strong> sprint under them, turn around, and whip them when they land &#8211; they always fall directly down initially, and pause on the ground.<br />
<strong>Bats:</strong> whip <em>then</em> jump. Lets you intercept them higher, getting a more horizontal angle at them, and ensures you&#8217;re already whipping when they reach you.<br />
<strong>If you screw up:</strong> ropes are a good last resort way to hit something directly above you.<br />
<strong>Big spiders:</strong> hold up and throw a bomb into the web below them.<br />
<strong>Dart traps:</strong> if you&#8217;re short of something to drop, tiny critters like rats work. Failing that, dropping a rope down works. Failing that, whip just before you fall into its line of fire, and you&#8217;ll bat the arrow out of the air.</p>
<div align="center">
<h5>Crates: Worth It</h5>
</div>
<p>If it&#8217;s gonna cost you a rope or bomb to get to a crate, do it. I do it even if it&#8217;s going to cost me two, because 80% of the time it&#8217;s three bombs or three ropes. The rest of the time, it&#8217;s either something amazing (Cape!) or something fun to play with (Freeze Ray).</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Crates.png"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Crates-500x268.png" alt="" title="Spelunky Crates" width="500" height="268" class="aligncenter size-thumbnail wp-image-4324" srcset="https://www.pentadact.com/wp-content/Spelunky-Crates-500x268.png 500w, https://www.pentadact.com/wp-content/Spelunky-Crates.png 593w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a></p>
<div align="center">
<h5>Kissing: Worth It</h5>
</div>
<p>I have basically the same policy for ladies, men and pugs. The better you get at avoiding ultra-fatal stuff like spikes, the more useful an extra heart is, and the more likely you are to be able to save someone without losing a health point doing it. I just lost SEVEN hearts in a catastrophic chain reaction set off by an unexpected skeleton in the ice caverns, and went on to reach the final boss (7 levels later). Who squished me.</p>
<p>Buying kisses is also totally ethical and totally worth it early on. The price increases as the game goes on, but not nearly as harshly as it used to in the PC version &#8211; retail smooching is certainly still worth it in the jungle.</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Decision.png"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Decision-500x287.png" alt="" title="Spelunky Decision" width="500" height="287" class="aligncenter size-thumbnail wp-image-4326" srcset="https://www.pentadact.com/wp-content/Spelunky-Decision-500x287.png 500w, https://www.pentadact.com/wp-content/Spelunky-Decision.png 607w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a></p>
<div align="center">
<h5>Idols: Not Worth It</h5>
</div>
<p>Unless you know for <em>sure</em> there&#8217;s no shop or kissing parlour lower than the idol plinth. If there is, the boulder will hit it, you&#8217;ll get the blame and shopkeepers will hound you forever.</p>
<p>In the jungle, gold idols are worth it, bone idols are worth it if they&#8217;re near the exit. In the ice caverns, idols are worth it if you have a clear escape route. In Egypt, get the girl to safety first.</p>
<div align="center">
<h5>The Gold Explosion</h5>
</div>
<p>The gold key and chest in the mines get you an artifact that lets you see gems and stuff embedded in the rock. Most gem types are worth more than a bomb (definitely rubies and sapphires), so once you have this, you can start bomb-mining. If you last more than a few levels, you&#8217;re liable to encounter a shop selling bombs to turn your earnings back into a way to make more money. It&#8217;s super efficient!</p>
<p>Doing this, I generally end up with 25-45 bombs by the time I reach the last set of levels. This is <em>very handy</em> in the last set of levels. It&#8217;s also <em>very handy</em> if you ever find the city of gold. And it&#8217;s <em>very handy</em> for the final boss.</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Buried.png"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Buried-500x206.png" alt="" title="Spelunky Buried" width="500" height="206" class="aligncenter size-thumbnail wp-image-4323" srcset="https://www.pentadact.com/wp-content/Spelunky-Buried-500x206.png 500w, https://www.pentadact.com/wp-content/Spelunky-Buried.png 667w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a></p>
<div align="center">
<h5>Stuff To Buy</h5>
</div>
<p>I reckon it goes <strong>Jetpack > Shotgun > Cape > Springy Boots > Pickaxe > Bombs > Boomerang > Spike Shoes > Compass > Ropes</strong>. Mystery gifts are worth it if you can afford it after everything else. Anything else I don&#8217;t buy. In general, stuff you have to hold in your hands isn&#8217;t super valuable because it makes rescuing people incredibly awkward and time consuming.</p>
<div align="center">
<h5>Play Co-Op</h5>
</div>
<p>It&#8217;s hilarious, tense, maddening and ridiculous on a whole new level &#8211; everything matters more when someone else is kinda depending on you. It <em>is</em> really hard to avoid friendly fire, so I reckon two careful spelunkers is the optimal number for fun. Unfortunately you can&#8217;t play online.</p>
<div align="center">
<h5>Always Open Coffins</h5>
</div>
<p>In co-op, those coffins contain friends who died on previous levels. In single player, they contain interesting people! They&#8217;ll help you out for one level, then you can play as them in future. I just got a guy with a lime green sombrero, and he is bringing me great fortune.</p>
<p><a href="https://www.pentadact.com/wp-content/Spelunky-Rescue.png"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/Spelunky-Rescue-500x215.png" alt="" title="Spelunky Rescue" width="500" height="215" class="aligncenter size-thumbnail wp-image-4327" srcset="https://www.pentadact.com/wp-content/Spelunky-Rescue-500x215.png 500w, https://www.pentadact.com/wp-content/Spelunky-Rescue.png 668w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a></p>
<p>PS. I wrote this big feature about why Spelunky is awesome, and talked to Derek about the future of randomised games, in the past:</p>
<p><a href="http://www.pcgamer.com/2012/07/06/spelunky-and-the-city-of-gold/" title="spelunky feature thumbnail by Pentadact, on Flickr"><img loading="lazy" decoding="async" src="http://farm3.static.flickr.com/2682/4349161715_5797686aa0_o.jpg" width="500" height="358" alt="spelunky feature thumbnail" /></a></p>
<p>The text of it is now <a href="http://www.pcgamer.com/2012/07/06/spelunky-and-the-city-of-gold/">online</a>, and the future happened.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2012-07-08-spelunky-tips/feed/</wfw:commentRss>
			<slash:comments>21</slash:comments>
		
		
			</item>
	</channel>
</rss>
