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	<title>Podcasts &#8211; Tom Francis Regrets This Already</title>
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	<link>https://www.pentadact.com</link>
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		<title>Thoughts On Neon Struct</title>
		<link>https://www.pentadact.com/2015-05-29-thoughts-on-neon-struct/</link>
					<comments>https://www.pentadact.com/2015-05-29-thoughts-on-neon-struct/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Fri, 29 May 2015 16:36:11 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7985</guid>

					<description><![CDATA[In the new podcast I discuss what I thought of Neon Struct, a retro first-person stealth game by Eldritch creator David Pittman, with very conscious nods to Deus Ex and Thief. Here is the part where I do that! I didn&#8217;t like it at first but then I did. A few people have asked if [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>In the new podcast I discuss what I thought of Neon Struct, a retro first-person stealth game by Eldritch creator David Pittman, with very conscious nods to Deus Ex and Thief. Here is the part where I do that!</p>
<div class="VideoWrapper"><iframe width="1280" height="720" src="//www.youtube.com/embed/BhnwGZOpxKU?start=1113" frameborder="0" allowfullscreen></iframe></div>
<p>I didn&#8217;t like it at first but then I did. A few people have asked if I&#8217;ll do a Let&#8217;s Play: I tried, but as you&#8217;ll hear, level 1 did not go well and took a very long time, so I stopped. <a href="http://www.twitch.tv/stevegaynor/c/6719962">Steve Gaynor&#8217;s playthrough here</a> is much how mine went: we both tried the same thing and had the same problems.</p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Thoughts On Invisible Inc And GalCiv 3</title>
		<link>https://www.pentadact.com/2015-05-22-thoughts-on-invisible-inc-and-galciv-3/</link>
					<comments>https://www.pentadact.com/2015-05-22-thoughts-on-invisible-inc-and-galciv-3/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Fri, 22 May 2015 15:53:53 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Galactic Civilizations]]></category>
		<category><![CDATA[Invisible Inc]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7976</guid>

					<description><![CDATA[Both these games are out now, and I&#8217;ve played them both, and I say what I think of them both on the new Crate &#038; Crowbar podcast! This embed starts when Tom Senior and I trading Invisible Inc tales (his voice first), then I get to the ridiculous way I handled the GalCiv 3 tutorial [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Both these games are out now, and I&#8217;ve played them both, and I say what I think of them both on the new Crate &#038; Crowbar podcast! This embed starts when Tom Senior and I trading Invisible Inc tales (his voice first), then I get to the ridiculous way I handled the GalCiv 3 tutorial at 1:00:05.</p>
<div class="VideoWrapper"><iframe width="1280" height="720" src="//www.youtube.com/embed/DBal_oyxSi8?start=1937" frameborder="0" allowfullscreen></iframe></div>
]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2015-05-22-thoughts-on-invisible-inc-and-galciv-3/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
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		<item>
		<title>Thoughts On Dragon Age: Inquisition</title>
		<link>https://www.pentadact.com/2015-01-09-thoughts-on-dragon-age-inquisition/</link>
					<comments>https://www.pentadact.com/2015-01-09-thoughts-on-dragon-age-inquisition/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Fri, 09 Jan 2015 11:28:49 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dragon Age: Inquisition]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7784</guid>

					<description><![CDATA[We discuss DA:I on the latest Crate and Crowbar podcast, and since it&#8217;s also up on YouTube, I can embed specific bits. The Invisible Inc chat at the start overlaps a lot with my post here, so let&#8217;s skip straight to Dragon Age, which I played for about 30-40 hours over the break. I have [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>We discuss DA:I on the latest Crate and Crowbar podcast, and since it&#8217;s also up on YouTube, I can embed specific bits. The Invisible Inc chat at the start overlaps a lot with my post here, so let&#8217;s skip straight to Dragon Age, which I played for about 30-40 hours over the break.</p>
<p>I have thoughts on why the combat still feels murky after all this time, my experience switching from Casual to Hard, my lesbian Inquisitor trying to seduce the only two straight women in Thedas, the difference between this and Mass Effect, and the one great thing that&#8217;s the same.</p>
<p>As before it&#8217;s Tom Senior you hear first, I&#8217;m the one who pipes up at 44m55s.</p>
<div class="VideoWrapper"><iframe width="1280" height="720" src="//www.youtube.com/embed/MOXlIoI6-WQ?start=2617" frameborder="0" allowfullscreen></iframe></div>
]]></content:encoded>
					
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			<slash:comments>3</slash:comments>
		
		
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		<title>Thoughts On Far Cry 4</title>
		<link>https://www.pentadact.com/2014-12-08-thoughts-on-far-cry-4/</link>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 08 Dec 2014 13:28:29 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Far Cry 4]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7740</guid>

					<description><![CDATA[If you&#8217;ve been following my many Far Cry 4 videos over on YouTube you already have an idea of what I love about it, but if you&#8217;re interested, here&#8217;s the bit of the latest Crate &#038; Crowbar podcast where we compare our impressions. I&#8217;m not the first Tom who speaks, I&#8217;m the one saying &#8220;I [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>If you&#8217;ve been following <a href="https://www.youtube.com/playlist?list=PLUtKzyIe0aB0-kieQNufg0EWcjqquQFMq">my many Far Cry 4 videos</a> over on YouTube you already have an idea of what I love about it, but if you&#8217;re interested, here&#8217;s the bit of the latest Crate &#038; Crowbar podcast where we compare our impressions. I&#8217;m not the first Tom who speaks, I&#8217;m the one saying &#8220;I think it got off to a pretty shaky start&#8221;.</p>
<div class="VideoWrapper"><iframe loading="lazy" width="1280" height="720" src="//www.youtube.com/embed/TtnhaHMVTIE?start=840" frameborder="0" allowfullscreen></iframe></div>
<p>Don&#8217;t let me forget that I plan to do a &#8216;How to fix Far Cry 4&#8217; type post at some point, too.</p>
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		<item>
		<title>The Magical Logic Of Dark Messiah&#8217;s Boot</title>
		<link>https://www.pentadact.com/2012-07-28-here-i-am-on-games-we-have-known-and-loved/</link>
					<comments>https://www.pentadact.com/2012-07-28-here-i-am-on-games-we-have-known-and-loved/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 18:20:40 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Pentadact7]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4390</guid>

					<description><![CDATA[George Buckenham invited me on his podcast to tell him about a particular thing about a particular game I particularly loved. I picked a conceptually weird bit of logic from Dark Messiah of Might and Magic that makes kicking people more fun. It&#8217;s about five minutes. [audio:http://nottheinternet.com/bestgamedesign/audio/tom_francis.mp3]]]></description>
										<content:encoded><![CDATA[<p>George Buckenham invited me on <a href="http://gameswehaveknownandloved.tumblr.com/">his podcast</a> to <a href="http://gameswehaveknownandloved.tumblr.com/post/27972812386/tom-francis-on-dark-messiah-of-might-and-magic">tell him</a> about a particular thing about a particular game I particularly loved. I picked a conceptually weird bit of logic from Dark Messiah of Might and Magic that makes kicking people more fun. It&#8217;s about five minutes.</p>
<div align="center" width="100%" style="margin-top:20px; margin-bottom:20px;">[audio:http://nottheinternet.com/bestgamedesign/audio/tom_francis.mp3]</div>
]]></content:encoded>
					
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			<slash:comments>2</slash:comments>
		
		<enclosure url="http://nottheinternet.com/bestgamedesign/audio/tom_francis.mp3" length="3884336" type="audio/mpeg" />

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		<item>
		<title>The Podcast Of My Machine Of Death Story Is Out</title>
		<link>https://www.pentadact.com/2011-02-20-the-podcast-of-my-machine-of-death-story-is-out/</link>
					<comments>https://www.pentadact.com/2011-02-20-the-podcast-of-my-machine-of-death-story-is-out/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 20 Feb 2011 13:14:19 +0000</pubDate>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Machine of Death]]></category>
		<category><![CDATA[Podcasts]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2762</guid>

					<description><![CDATA[The stories from the Machine of Death collection are being gradually released as a free podcast, a sort of episodic audiobook. Mine just came out, read rather excellently by Christopher Joseph. Warning! Strong language from the first word. [audio:http://machineofdeath.net/audio/mod_exploded.mp3] Not totally sure why I don&#8217;t get a mention, I think that might be an oversight. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://machineofdeath.net/pod-exploded"><img loading="lazy" decoding="async" src="https://www.pentadact.com/wp-content/mod_record.png" alt="" title="mod_record" width="255" height="156" class="aligncenter size-full wp-image-2765" srcset="https://www.pentadact.com/wp-content/mod_record.png 255w, https://www.pentadact.com/wp-content/mod_record-150x91.png 150w" sizes="auto, (max-width: 255px) 100vw, 255px" /></a></p>
<p>The stories from the Machine of Death collection are being gradually released as a free podcast, a sort of episodic audiobook. <a href="http://machineofdeath.net/pod-exploded">Mine just came out</a>, read rather excellently by Christopher Joseph. Warning! Strong language from the first word.<span id="more-2762"></span></p>
<div align="center" width="100%" style="margin-top:20px; margin-bottom:20px;">[audio:http://machineofdeath.net/audio/mod_exploded.mp3]</div>
<p>Not totally sure why I don&#8217;t get a mention, I think that might be an oversight. The site makes it clear enough who wrote it so it&#8217;s no big deal.</p>
<p>One of many reasons I declined to read my own story was that my narrator is American and I am not, so it&#8217;s great to hear it in its pseudo-native tongue. The flipside, of course, is that I&#8217;m not perfect at expressing the exact tone of voice characters are using, so inevitably there are parts that aren&#8217;t as I&#8217;d imagined them. I don&#8217;t mind that at all &#8211; my narrator is intentionally not me in some important ways, so it&#8217;s kind of nice to hear him say things the way I wouldn&#8217;t.</p>
<p>It also makes me realise how much clearer I need to be about who&#8217;s speaking. Chris always gets it right, but without doing some kind of comedy accent for one of the characters, that&#8217;s not enough for the listener to always know. I think I&#8217;m meant to write scripts rather than prose, I don&#8217;t really care how non-dialogue information is communicated so long as it&#8217;s clear.</p>
<p>Here&#8217;s the <a href="http://machineofdeath.net/audio/mod_exploded.mp3">direct MP3 link</a> if you want to download it, or <a href="http://feeds.feedburner.com/machineofpodcast">the RSS link to subscribe</a>. </p>
<p>The book is now <a href="http://www.amazon.com/gp/product/0982167121">$12 from Amazon.com</a> or <a href="http://www.amazon.co.uk/Machine-Death-Collection-Stories-People/dp/0982167121/ref=sr_1_1?ie=UTF8&#038;qid=1298208194&#038;sr=8-1">£11 from Amazon.co.uk</a>. You can also get it as an <a href="http://itunes.apple.com/us/book/machine-of-death/id415384601?ls=1">iBook for $5.99</a> or <a href="http://www.amazon.co.uk/Machine-Death-collection-stories-people/dp/B004AHK9ZA/ref=sr_1_2?ie=UTF8&#038;qid=1298208194&#038;sr=8-2">on the Kindle for £7.29</a>.</p>
<p>The whole thing is also <a href="http://machineofdeath.net/pdf">free in PDF form</a>, and the text of my story for it is online <a href="http://docs.google.com/Doc?id=ddrnmqm7_76fgp6qj">here</a>.</p>
]]></content:encoded>
					
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			<slash:comments>15</slash:comments>
		
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