Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.
By me. Uses Adaptive Images by Matt Wilcox.
Update: the position’s been filled, thanks everyone!
We’re looking for someone to make a roughly 2 minute trailer of Tactical Breach Wizards, preferably by the 9th of May.
We have a new chapter of the game to show off, but we don’t want to do our usual in-depth talkthroughs because it would start to get spoilery.
The game has pause, slowmo, level select and camera controls built in, and we’ll also provide you with the Unity project if you’re able to make use of that.
We have a composer and some tracks already in, you’d work with them directly to figure out the music needs.
Our game is a fairly straight-faced parody of a modern military action thriller, borrowing superficial tropes and critiquing or inverting some of the deeper ones. You can get a sense of it from our last talkthrough vid:
And you can get a sense of our sense of humour from the Gunpoint and Heat Signature trailers:
I’ve been tweeting GIFs of a game I’m prototyping in Unity for a while now, codenamed Tiny Ex-Cons, and recently did a video blog about the core elements I’m hoping to combine if I go ahead with it.
It’s too early to know if this is my next big project or not – my prototype doesn’t have enough to prove the concept yet – but I do want to start showing more of it. And I’ve been holding back part of the concept, and indeed the name. It’s not hard to describe, but it’ll only really work with the right art, so I didn’t want to talk about it until I was sure that side of things would work.
And hey, you know who’s good at art? Gunpoint and Heat Signature artist John Roberts! So he’s joined me again and sketched out some ideas for this new concept. Which is… Continued