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	<title>Gunpoint Video Blogs &#8211; Tom Francis Regrets This Already</title>
	<atom:link href="https://www.pentadact.com/category/making-games/gunpoint/gunpoint-video-blogs/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.pentadact.com</link>
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		<title>Gunpoint Half-Price Sale, Edition Upgrades, And Trading Cards</title>
		<link>https://www.pentadact.com/2013-09-17-gunpoint-half-price-sale-edition-upgrades-and-trading-cards/</link>
					<comments>https://www.pentadact.com/2013-09-17-gunpoint-half-price-sale-edition-upgrades-and-trading-cards/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Tue, 17 Sep 2013 16:00:41 +0000</pubDate>
				<category><![CDATA[Game development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gunpoint]]></category>
		<category><![CDATA[Gunpoint Video Blogs]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6455</guid>

					<description><![CDATA[Short version: Gunpoint is half-price for two days, you can now upgrade between editions, and we&#8217;ve added trading cards. Here&#8217;s a video explaining all that: Sale: starts 10am Tuesday 17th, ends 4pm Thursday, Pacific Time. In the UK that&#8217;s 6pm Tuesday to midnight Thursday. Link: Get Gunpoint half-price, or upgrade to a different edition, on [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><strong>Short version:</strong> Gunpoint is half-price for two days, you can now upgrade between editions, and we&#8217;ve added trading cards. Here&#8217;s a video explaining all that:</p>
<div class="VideoWrapper"><iframe width="960" height="720" src="//www.youtube.com/embed/izxWN54Sy3g" frameborder="0" allowfullscreen></iframe></div>
<p><span id="more-6455"></span><br />
<strong>Sale:</strong> starts 10am Tuesday 17th, ends 4pm Thursday, Pacific Time. In the UK that&#8217;s 6pm Tuesday to midnight Thursday.</p>
<p><strong>Link:</strong><br />
Get Gunpoint half-price, or upgrade to a different edition, on <a href="http://store.steampowered.com/app/206190">its Steam page</a></p>
<p><strong>Edition upgrades:</strong></p>
<p>We did something a bit different with Gunpoint&#8217;s pricing: we offered $10, $20 and $30 editions to keep the game cheap while letting people support it more if they wanted.</p>
<p>What we found was that lots of people bought the game as cheaply as possible, then discovered they liked it a lot: they&#8217;d e-mail or tweet to ask if there&#8217;s a way to support the game and get all the behind-the-scenes extras that came with the other editions.</p>
<p>So we&#8217;re now letting players upgrade to another edition for the difference in price: the extras are now technically DLC. They include the game&#8217;s soundtrack, developer commentary that adds us as killable characters in-game, a making-of feature, and 9 playable prototypes from different stages of the game&#8217;s development.</p>
<p><strong>Trading cards:</strong></p>
<p>I still have basically no idea how these really work, but I was surprised by how much I ended up wanting all the little reward things our artist John Roberts created. The ability to emote Conway face-palming just seems really important somehow. Steam forced me to write descriptions for each one, so I&#8217;ll post them here:</p>
<p><img decoding="async" src="https://www.pentadact.com/wp-content/Gunpoint_emoticon_large_3.png" alt="Gunpoint_emoticon_large_3" width="54" height="54" style="border:0px;" class="aligncenter size-full wp-image-6458" /></p>
<p><strong>:conwayshrug:</strong> Richard Conway, an icon of not really knowing or caring what&#8217;s going on, now available as an icon for not really knowing or caring what&#8217;s going on.</p>
<p><img decoding="async"  style="border:0px;" src="https://www.pentadact.com/wp-content/Gunpoint_emoticon_large_4.png" alt="Gunpoint_emoticon_large_4" width="54" height="54" class="aligncenter size-full wp-image-6459" /></p>
<p><strong>:conwayheadscratch:</strong> Intended to express that sense that you can sort of tell this is possible but you&#8217;re not sure you can be bothered to figure it out.</p>
<p><img loading="lazy" decoding="async"  style="border:0px;" src="https://www.pentadact.com/wp-content/Gunpoint_emoticon_large_5.png" alt="Gunpoint_emoticon_large_5" width="54" height="54" class="aligncenter size-full wp-image-6460" /></p>
<p><strong>:conwayfacepalm:</strong> To be used after you&#8217;ve seen someone do something stupid, but before you remember that you&#8217;re wearing adhesive climbing gloves.</p>
<p><img loading="lazy" decoding="async"  style="border:0px;" src="https://www.pentadact.com/wp-content/Gunpoint_emoticon_large_1.png" alt="Gunpoint_emoticon_large_1" width="54" height="54" class="aligncenter size-full wp-image-6456" /></p>
<p><strong>:conwaypunch:</strong> Ends any internet argument, provided you also leave the argument and never look at it again.</p>
<p><img loading="lazy" decoding="async" style="border:0px;"  src="https://www.pentadact.com/wp-content/Gunpoint_emoticon_large_2.png" alt="Gunpoint_emoticon_large_2" width="54" height="54" class="aligncenter size-full wp-image-6457" /></p>
<p><strong>:hammerheadsnark:</strong> Used to indicate that yes, you know you&#8217;re being snarky, and yes, you know this will derail the discussion, and yes, you know this isn&#8217;t even in your own interests at this point, but you&#8217;ve typed it now and here we are.</p>
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					<wfw:commentRss>https://www.pentadact.com/2013-09-17-gunpoint-half-price-sale-edition-upgrades-and-trading-cards/feed/</wfw:commentRss>
			<slash:comments>16</slash:comments>
		
		
			</item>
		<item>
		<title>Gunpoint Video Blog: Story Vs Games</title>
		<link>https://www.pentadact.com/2013-03-08-gunpoint-video-blog-story-vs-games/</link>
					<comments>https://www.pentadact.com/2013-03-08-gunpoint-video-blog-story-vs-games/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Fri, 08 Mar 2013 18:21:55 +0000</pubDate>
				<category><![CDATA[Game development]]></category>
		<category><![CDATA[Gunpoint]]></category>
		<category><![CDATA[Gunpoint Video Blogs]]></category>
		<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=5842</guid>

					<description><![CDATA[I talk a bit about games vs stories: how they end up ruining each other, and how I&#8217;ve tried to avoid that in Gunpoint. I mention the gender of the main villain in Gunpoint in this, but it won&#8217;t tell you much.]]></description>
										<content:encoded><![CDATA[<p>I talk a bit about games vs stories: how they end up ruining each other, and how I&#8217;ve tried to avoid that in Gunpoint.</p>
<p><center><iframe loading="lazy" width="560" height="315" src="http://www.youtube.com/embed/-VUm4iONrjo" frameborder="0" allowfullscreen></iframe></center></p>
<p>I mention the gender of the main villain in Gunpoint in this, but it won&#8217;t tell you much.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.pentadact.com/2013-03-08-gunpoint-video-blog-story-vs-games/feed/</wfw:commentRss>
			<slash:comments>16</slash:comments>
		
		
			</item>
		<item>
		<title>Gunpoint Dev Log: From A Broken Mess To A Working Game</title>
		<link>https://www.pentadact.com/2013-02-26-gunpoint-dev-log-from-a-broken-mess-to-a-working-game/</link>
					<comments>https://www.pentadact.com/2013-02-26-gunpoint-dev-log-from-a-broken-mess-to-a-working-game/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Tue, 26 Feb 2013 21:13:21 +0000</pubDate>
				<category><![CDATA[Game development]]></category>
		<category><![CDATA[Gunpoint]]></category>
		<category><![CDATA[Gunpoint Video Blogs]]></category>
		<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=5806</guid>

					<description><![CDATA[A quick update on how Gunpoint&#8217;s going. I AM SO SORRY I LEFT AUTOFOCUS ON! I will remember to disable it next time. My camera is great at everything except detecting how far away an almost stationary human in the center of the frame is.]]></description>
										<content:encoded><![CDATA[<p>A quick update on how Gunpoint&#8217;s going.</p>
<p><center><iframe loading="lazy" width="500" height="281" src="http://www.youtube.com/embed/YW_ZiU1ZXZE" frameborder="0" allowfullscreen></iframe></center></p>
<p>I AM SO SORRY I LEFT AUTOFOCUS ON! I will remember to disable it next time. My camera is great at everything except detecting how far away an almost stationary human in the center of the frame is.</p>
]]></content:encoded>
					
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			<slash:comments>13</slash:comments>
		
		
			</item>
		<item>
		<title>Why Are Stealth Games Cool?</title>
		<link>https://www.pentadact.com/2012-06-25-why-are-stealth-games-cool/</link>
					<comments>https://www.pentadact.com/2012-06-25-why-are-stealth-games-cool/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 25 Jun 2012 12:44:42 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gunpoint]]></category>
		<category><![CDATA[Gunpoint Video Blogs]]></category>
		<category><![CDATA[New]]></category>
		<category><![CDATA[Pentadact7]]></category>
		<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4304</guid>

					<description><![CDATA[While poaching some eggs, I tried to explain what&#8217;s particularly cool about stealth games. This was for an intro video to the Global Stealth Jam, an event organised by the Sneaky Bastards last weekend, a blog entirely about stealth games. The full thing features lots of cool people, like Nels Ormensch, Andy Schatz, Harvey Smith [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>While poaching some eggs, I tried to explain what&#8217;s particularly cool about stealth games.<span id="more-4304"></span></p>
<div align="center"><iframe loading="lazy" width="500" height="281" src="http://www.youtube.com/embed/_GwGBkfTDAk" frameborder="0" allowfullscreen></iframe></div>
<p>This was for an intro video to the Global Stealth Jam, an event organised by the Sneaky Bastards last weekend, a blog entirely about stealth games. <a href="http://www.youtube.com/watch?v=vP--xrlAilI&#038;feature=youtu.be">The full thing</a> features lots of cool people, like Nels Ormensch, Andy Schatz, Harvey Smith and Patrick Redding (who looks like he could be in Ocean&#8217;s 11).</p>
]]></content:encoded>
					
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			<slash:comments>17</slash:comments>
		
		
			</item>
		<item>
		<title>Listening To Your Sound Effects For Gunpoint</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/</link>
					<comments>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comments</comments>
		
		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 13 Nov 2011 20:09:37 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Game development]]></category>
		<category><![CDATA[Gunpoint]]></category>
		<category><![CDATA[Gunpoint Video Blogs]]></category>
		<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644</guid>

					<description><![CDATA[I asked if people wanted to make the sound effect for when you switch into Crosslink mode in Gunpoint, the view from which you can rewire how everything works. People did! Thanks, those people! I&#8217;ve made a video of me listening to some of your sounds, and reacting with a mixture of delight, horror and [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I asked if people wanted to make the sound effect for when you switch into Crosslink mode in Gunpoint, the view from which you can rewire how everything works. People did! Thanks, those people! I&#8217;ve made a video of me listening to some of your sounds, and reacting with a mixture of delight, horror and confusion.<span id="more-3644"></span></p>
<p>Sorry that this isn&#8217;t all of them, by a long shot &#8211; they came in faster than I could keep up with, and I had to trim this video to stop it getting ridiculously long. If I end up using any of the ones that aren&#8217;t shown in this video, I&#8217;ll put them up here too.</p>
<div align="center">
<iframe loading="lazy" title="Gunpoint Dev Log: Crosslink Sound Submissions" width="500" height="281" src="https://www.youtube.com/embed/5c2ZWotFlOQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div>
]]></content:encoded>
					
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			<slash:comments>33</slash:comments>
		
		
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