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	Comments on: What Works And Why: Prey&#8217;s Intro	</title>
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		<title>
		By: Aegeus		</title>
		<link>https://www.pentadact.com/2017-05-29-what-works-and-why-preys-intro/#comment-636035</link>

		<dc:creator><![CDATA[Aegeus]]></dc:creator>
		<pubDate>Tue, 12 Sep 2017 14:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8835#comment-636035</guid>

					<description><![CDATA[Adam being a double agent seemed clear enough - he and the girl are clearly tracking the Illuminati and trying to figure out what the mission in Dubai was really about - but it still takes far too long to get to the point.  (Besides, are you really a double agent if nobody on the task force is supposed to know they&#039;re working for the Illuminati? Or are you just a single agent who knows too much?)

The Dubai segment mainly exists to tutorialize gameplay, so I feel like they could have saved a lot of time by folding it into Prague.  Bomb goes off, gold mask dudes show up and start terrorizing people, and they give you a gameplay segment to learn how to sneak up on dudes and stab them with arm-swords.  Probably takes less than ten minutes from start to gameplay.  And it gives you a mystery with more personal stakes to start: They attacked your city, where you live.  And they&#039;re probably related to the  there&#039;s an obvious motive suggested, which again has personal stakes for Adam.]]></description>
			<content:encoded><![CDATA[<p>Adam being a double agent seemed clear enough &#8211; he and the girl are clearly tracking the Illuminati and trying to figure out what the mission in Dubai was really about &#8211; but it still takes far too long to get to the point.  (Besides, are you really a double agent if nobody on the task force is supposed to know they&#8217;re working for the Illuminati? Or are you just a single agent who knows too much?)</p>
<p>The Dubai segment mainly exists to tutorialize gameplay, so I feel like they could have saved a lot of time by folding it into Prague.  Bomb goes off, gold mask dudes show up and start terrorizing people, and they give you a gameplay segment to learn how to sneak up on dudes and stab them with arm-swords.  Probably takes less than ten minutes from start to gameplay.  And it gives you a mystery with more personal stakes to start: They attacked your city, where you live.  And they&#8217;re probably related to the  there&#8217;s an obvious motive suggested, which again has personal stakes for Adam.</p>
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		<title>
		By: Sunshine		</title>
		<link>https://www.pentadact.com/2017-05-29-what-works-and-why-preys-intro/#comment-630378</link>

		<dc:creator><![CDATA[Sunshine]]></dc:creator>
		<pubDate>Mon, 31 Jul 2017 11:40:05 +0000</pubDate>
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					<description><![CDATA[&quot;Peter Serafinowicz and I keep calling each other up to be assholes to each other. I don’t like either of us.&quot;

Is this Deus Ex or Spaced?]]></description>
			<content:encoded><![CDATA[<p>&#8220;Peter Serafinowicz and I keep calling each other up to be assholes to each other. I don’t like either of us.&#8221;</p>
<p>Is this Deus Ex or Spaced?</p>
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		<title>
		By: Grant		</title>
		<link>https://www.pentadact.com/2017-05-29-what-works-and-why-preys-intro/#comment-628587</link>

		<dc:creator><![CDATA[Grant]]></dc:creator>
		<pubDate>Tue, 30 May 2017 08:12:45 +0000</pubDate>
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					<description><![CDATA[Thanks to the start of this video, I&#039;ve just now noticed that during the static flickers while staring into the mirror (gender selection screen), Morgans&#039; eyes go neuromod-red.]]></description>
			<content:encoded><![CDATA[<p>Thanks to the start of this video, I&#8217;ve just now noticed that during the static flickers while staring into the mirror (gender selection screen), Morgans&#8217; eyes go neuromod-red.</p>
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		<title>
		By: Ben		</title>
		<link>https://www.pentadact.com/2017-05-29-what-works-and-why-preys-intro/#comment-628585</link>

		<dc:creator><![CDATA[Ben]]></dc:creator>
		<pubDate>Mon, 29 May 2017 20:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8835#comment-628585</guid>

					<description><![CDATA[Great analysis. 

During the lab sequence in the Prey intro, you were looking around for tells that Morgan is in a simulation. There is a subtle clue that the environment you&#039;re in is fake, but it&#039;s placed earlier on. 

On the first day, when you take your second trip in a &#039;lift&#039;, down from the roof to the lab, there are dirty marks on the floor in exactly the same places on the &#039;roof&#039; level and the &#039;lab&#039; level. [For anyone who hasn&#039;t played the game, it&#039;s later revealed that the lift is fake, and the roof and the lab levels are in fact the same room, reconfigured with moving walls. You can also drop an object on the &#039;roof&#039; level and it&#039;ll still be there in the lab].]]></description>
			<content:encoded><![CDATA[<p>Great analysis. </p>
<p>During the lab sequence in the Prey intro, you were looking around for tells that Morgan is in a simulation. There is a subtle clue that the environment you&#8217;re in is fake, but it&#8217;s placed earlier on. </p>
<p>On the first day, when you take your second trip in a &#8216;lift&#8217;, down from the roof to the lab, there are dirty marks on the floor in exactly the same places on the &#8216;roof&#8217; level and the &#8216;lab&#8217; level. [For anyone who hasn&#8217;t played the game, it&#8217;s later revealed that the lift is fake, and the roof and the lab levels are in fact the same room, reconfigured with moving walls. You can also drop an object on the &#8216;roof&#8217; level and it&#8217;ll still be there in the lab].</p>
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