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	<title>
	Comments on: Games Successfully Developed At Stugan 2016 So Far	</title>
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	<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/</link>
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		<title>
		By: The Puzzler		</title>
		<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/#comment-622548</link>

		<dc:creator><![CDATA[The Puzzler]]></dc:creator>
		<pubDate>Mon, 03 Oct 2016 18:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8719#comment-622548</guid>

					<description><![CDATA[&quot;Shit Dice Game&quot; omits to explain one of the rules: &#039;All players guess the outcome.&#039; Do they do this in any particular order, or in secret? If you guess 3 first, then I&#039;ll guess 4, so you can only win on a 3, while I can win on a 4, 5 or 6.
&#039;thing I am half remembering from something else&#039;: Do you mean &#039;The Price is Right&#039;?]]></description>
			<content:encoded><![CDATA[<p>&#8220;Shit Dice Game&#8221; omits to explain one of the rules: &#8216;All players guess the outcome.&#8217; Do they do this in any particular order, or in secret? If you guess 3 first, then I&#8217;ll guess 4, so you can only win on a 3, while I can win on a 4, 5 or 6.<br />
&#8216;thing I am half remembering from something else&#8217;: Do you mean &#8216;The Price is Right&#8217;?</p>
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		<title>
		By: Keyan		</title>
		<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/#comment-622014</link>

		<dc:creator><![CDATA[Keyan]]></dc:creator>
		<pubDate>Wed, 14 Sep 2016 16:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8719#comment-622014</guid>

					<description><![CDATA[Tom, the shit dice mechanic you are half remembering is from, The Price is Right an American daytime game-show. This is how basically all guessing type disputes are handled amongst my friends and family and is the accepted method without question. To me, the without exceeding bit is what really &quot;makes&quot; shit dice!]]></description>
			<content:encoded><![CDATA[<p>Tom, the shit dice mechanic you are half remembering is from, The Price is Right an American daytime game-show. This is how basically all guessing type disputes are handled amongst my friends and family and is the accepted method without question. To me, the without exceeding bit is what really &#8220;makes&#8221; shit dice!</p>
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		<title>
		By: CdrJameson		</title>
		<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/#comment-619986</link>

		<dc:creator><![CDATA[CdrJameson]]></dc:creator>
		<pubDate>Mon, 15 Aug 2016 21:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8719#comment-619986</guid>

					<description><![CDATA[I can feel these games aren&#039;t going to end well. 
Carry on like this and you&#039;ll get some of these.

&lt;b&gt;Stir Crazy Pinecone&lt;/b&gt;
A pinecone is thrown vertically into the air and in the brief time before it hits the ground everyone must think of a fact about hit 1980 Richard Pryor/Gene Wilder prison comedy film Stir Crazy and shout it out loud. 

Repeated or duplicated facts result in elimination, as does mistakenly contributing something from The Shawshank Redemption.

The game is repeated until only a single person remains &#039;in&#039;.

No concession is made to people too young to have seen the film. Mentioning something from See No Evil, Hear No Evil or Silver Streak means you are eliminated and the pine cone gets thrown at you next round very hard.

IMDB may be necessary for adjudication

&lt;b&gt;Here&#039;s Pinecone&lt;/b&gt;
Driven mad by the isolation, one member of the group must attempt to murder all others with a pinecone. Bonus points for smashing through a door, or scrawling ENOCENIP in blood somewhere visible.]]></description>
			<content:encoded><![CDATA[<p>I can feel these games aren&#8217;t going to end well.<br />
Carry on like this and you&#8217;ll get some of these.</p>
<p><b>Stir Crazy Pinecone</b><br />
A pinecone is thrown vertically into the air and in the brief time before it hits the ground everyone must think of a fact about hit 1980 Richard Pryor/Gene Wilder prison comedy film Stir Crazy and shout it out loud. </p>
<p>Repeated or duplicated facts result in elimination, as does mistakenly contributing something from The Shawshank Redemption.</p>
<p>The game is repeated until only a single person remains &#8216;in&#8217;.</p>
<p>No concession is made to people too young to have seen the film. Mentioning something from See No Evil, Hear No Evil or Silver Streak means you are eliminated and the pine cone gets thrown at you next round very hard.</p>
<p>IMDB may be necessary for adjudication</p>
<p><b>Here&#8217;s Pinecone</b><br />
Driven mad by the isolation, one member of the group must attempt to murder all others with a pinecone. Bonus points for smashing through a door, or scrawling ENOCENIP in blood somewhere visible.</p>
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		<title>
		By: skuzzbag		</title>
		<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/#comment-619955</link>

		<dc:creator><![CDATA[skuzzbag]]></dc:creator>
		<pubDate>Sun, 14 Aug 2016 08:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8719#comment-619955</guid>

					<description><![CDATA[Are these VR games? Or have they accidentally just grouped together the most inept imaginations on the planet?]]></description>
			<content:encoded><![CDATA[<p>Are these VR games? Or have they accidentally just grouped together the most inept imaginations on the planet?</p>
]]></content:encoded>
		
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		<title>
		By: Bret		</title>
		<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/#comment-619011</link>

		<dc:creator><![CDATA[Bret]]></dc:creator>
		<pubDate>Fri, 05 Aug 2016 07:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8719#comment-619011</guid>

					<description><![CDATA[No actual work?

They developed shit dice game! What more could you want?]]></description>
			<content:encoded><![CDATA[<p>No actual work?</p>
<p>They developed shit dice game! What more could you want?</p>
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		<title>
		By: Jabberwok		</title>
		<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/#comment-618860</link>

		<dc:creator><![CDATA[Jabberwok]]></dc:creator>
		<pubDate>Wed, 03 Aug 2016 21:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8719#comment-618860</guid>

					<description><![CDATA[Sort of sounds like none of you have done any actual work......]]></description>
			<content:encoded><![CDATA[<p>Sort of sounds like none of you have done any actual work&#8230;&#8230;</p>
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		<title>
		By: Chris		</title>
		<link>https://www.pentadact.com/2016-08-02-games-successfully-developed-at-stugan-2016-so-far/#comment-618808</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Wed, 03 Aug 2016 11:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8719#comment-618808</guid>

					<description><![CDATA[&#062; Although Throw A Rock As Far As You Can can be played with others, the true enemy is the prison of your mind.

Tom, you&#039;re hilarious!]]></description>
			<content:encoded><![CDATA[<p>&gt; Although Throw A Rock As Far As You Can can be played with others, the true enemy is the prison of your mind.</p>
<p>Tom, you&#8217;re hilarious!</p>
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