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	Comments on: Doing Your Job In Metal Gear Solid V	</title>
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		<title>
		By: Doing your job in Metal Gear 5 &#124; Joy Stick Report		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-611932</link>

		<dc:creator><![CDATA[Doing your job in Metal Gear 5 &#124; Joy Stick Report]]></dc:creator>
		<pubDate>Wed, 06 Jan 2016 14:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-611932</guid>

					<description><![CDATA[[&#8230;] This article was originally posted on pentadact.com. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] This article was originally posted on pentadact.com. [&#8230;]</p>
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		<title>
		By: Jazz From Hell		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-608879</link>

		<dc:creator><![CDATA[Jazz From Hell]]></dc:creator>
		<pubDate>Mon, 19 Oct 2015 10:31:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-608879</guid>

					<description><![CDATA[Yeah, I felt this like 3 days after release (I played like 5-8 hours per day cause I got fired on september 1st lol) I found myself making jokes about my new job as spy, I always like to infiltritate at 6 am because I feel like a responsible spy, working very early, trying to make missions as clean as possible and all that. I love MG5.]]></description>
			<content:encoded><![CDATA[<p>Yeah, I felt this like 3 days after release (I played like 5-8 hours per day cause I got fired on september 1st lol) I found myself making jokes about my new job as spy, I always like to infiltritate at 6 am because I feel like a responsible spy, working very early, trying to make missions as clean as possible and all that. I love MG5.</p>
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		<title>
		By: Justice		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-608712</link>

		<dc:creator><![CDATA[Justice]]></dc:creator>
		<pubDate>Fri, 16 Oct 2015 02:10:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-608712</guid>

					<description><![CDATA[Well, interestingly enough I ended up here simply by reading some random news event on the steam library page of MGSV. I have to say, I agree with what you say here. For me, it&#039;s about playing the game, rather than grinding though it for the ending, and, to me, that&#039;s the worst part: the ending. Now, this next part might be a bit far for some, but I really don&#039;t care if I hear someone talk about the end of a game. Sometimes, I&#039;ve even predicted it for myself. I think, it&#039;s really about *how* you get there, and the events that lead to it. Doing your &quot;job&quot; as you say is really what makes it for me. I&#039;ve already added 2 more command thingys and most of the specialized platforms to my base, and I&#039;ve only just found quiet. (EP 11 I think) I have no idea how close I am to the end, but I hope I&#039;m not far because I have a lot more sneaking around in a box, tranqing baddies, and lifting them off to my base to do.

Anyway, thanks for the good read.]]></description>
			<content:encoded><![CDATA[<p>Well, interestingly enough I ended up here simply by reading some random news event on the steam library page of MGSV. I have to say, I agree with what you say here. For me, it&#8217;s about playing the game, rather than grinding though it for the ending, and, to me, that&#8217;s the worst part: the ending. Now, this next part might be a bit far for some, but I really don&#8217;t care if I hear someone talk about the end of a game. Sometimes, I&#8217;ve even predicted it for myself. I think, it&#8217;s really about *how* you get there, and the events that lead to it. Doing your &#8220;job&#8221; as you say is really what makes it for me. I&#8217;ve already added 2 more command thingys and most of the specialized platforms to my base, and I&#8217;ve only just found quiet. (EP 11 I think) I have no idea how close I am to the end, but I hope I&#8217;m not far because I have a lot more sneaking around in a box, tranqing baddies, and lifting them off to my base to do.</p>
<p>Anyway, thanks for the good read.</p>
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		<title>
		By: Doing your job in Metal Gear 5 &#124; The State of Gaming		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-608451</link>

		<dc:creator><![CDATA[Doing your job in Metal Gear 5 &#124; The State of Gaming]]></dc:creator>
		<pubDate>Sun, 11 Oct 2015 20:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-608451</guid>

					<description><![CDATA[[&#8230;] This article was originally posted on pentadact.com. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] This article was originally posted on pentadact.com. [&#8230;]</p>
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		<title>
		By: Carrying out your job in Metal Gear 5 - Snap VRS Blog Directory		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-608419</link>

		<dc:creator><![CDATA[Carrying out your job in Metal Gear 5 - Snap VRS Blog Directory]]></dc:creator>
		<pubDate>Sun, 11 Oct 2015 07:25:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-608419</guid>

					<description><![CDATA[[&#8230;] This post was initially posted on pentadact.com. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] This post was initially posted on pentadact.com. [&#8230;]</p>
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		<title>
		By: Doing your job in Metal Gear 5 - The Player Bay		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-608384</link>

		<dc:creator><![CDATA[Doing your job in Metal Gear 5 - The Player Bay]]></dc:creator>
		<pubDate>Sat, 10 Oct 2015 23:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-608384</guid>

					<description><![CDATA[[&#8230;] &#013; This article was originally posted on. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] &#013; This article was originally posted on. [&#8230;]</p>
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		<title>
		By: Magnificentophat		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-607730</link>

		<dc:creator><![CDATA[Magnificentophat]]></dc:creator>
		<pubDate>Tue, 29 Sep 2015 23:26:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-607730</guid>

					<description><![CDATA[Erm, the home page has the picture for this post as an angry medic, the background for the teaser text is a screenshot of big pharma, and the background for the whole home page is that bloodstained evacuation picture from a previous MGS V post. Is this normal?
Feel like I&#039;m missing something obvious.]]></description>
			<content:encoded><![CDATA[<p>Erm, the home page has the picture for this post as an angry medic, the background for the teaser text is a screenshot of big pharma, and the background for the whole home page is that bloodstained evacuation picture from a previous MGS V post. Is this normal?<br />
Feel like I&#8217;m missing something obvious.</p>
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		<title>
		By: Jabberwok		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-607706</link>

		<dc:creator><![CDATA[Jabberwok]]></dc:creator>
		<pubDate>Tue, 29 Sep 2015 16:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-607706</guid>

					<description><![CDATA[This sense of staying in the world is everything that I liked about Far Cry 2. I wish more games would attempt this sort of thing. I took similar pains to immerse myself in Skyrim; never using fast travel, stopping at inns for the night to eat and drink food for no reason, sleeping in beds instead of just waiting, etcetc.]]></description>
			<content:encoded><![CDATA[<p>This sense of staying in the world is everything that I liked about Far Cry 2. I wish more games would attempt this sort of thing. I took similar pains to immerse myself in Skyrim; never using fast travel, stopping at inns for the night to eat and drink food for no reason, sleeping in beds instead of just waiting, etcetc.</p>
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		<title>
		By: phuzz		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-607689</link>

		<dc:creator><![CDATA[phuzz]]></dc:creator>
		<pubDate>Tue, 29 Sep 2015 11:13:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-607689</guid>

					<description><![CDATA[OK TOM! I&#039;ll buy my first MGS game. Happy now?
Sheesh!

(I don&#039;t know why I&#039;ve even hesitated so long, the reviews from people I trust have all been good, and I did enjoy the Far Crys, and how can I resist attaching a balloon to a mans?)]]></description>
			<content:encoded><![CDATA[<p>OK TOM! I&#8217;ll buy my first MGS game. Happy now?<br />
Sheesh!</p>
<p>(I don&#8217;t know why I&#8217;ve even hesitated so long, the reviews from people I trust have all been good, and I did enjoy the Far Crys, and how can I resist attaching a balloon to a mans?)</p>
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		<title>
		By: Britpoint		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-607633</link>

		<dc:creator><![CDATA[Britpoint]]></dc:creator>
		<pubDate>Mon, 28 Sep 2015 22:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-607633</guid>

					<description><![CDATA[It&#039;s interesting how something you love about this game is one of my biggest complaints with it. Because I&#039;d probably describe it in an almost identical way: 

It feels like doing a job.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s interesting how something you love about this game is one of my biggest complaints with it. Because I&#8217;d probably describe it in an almost identical way: </p>
<p>It feels like doing a job.</p>
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		<title>
		By: Drew		</title>
		<link>https://www.pentadact.com/2015-09-28-doing-your-job-in-metal-gear-solid-v/#comment-607632</link>

		<dc:creator><![CDATA[Drew]]></dc:creator>
		<pubDate>Mon, 28 Sep 2015 22:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8237#comment-607632</guid>

					<description><![CDATA[I really like how you worded this and it is also maybe my favorite part of the game.  I have always been interested in real commando and special operations stories and that &quot;doing your job&quot; aspect is something this game gets across that almost no others do that is accurate to the real work.

Other examples: &quot;Soldiers: Heroes of World War II&quot; (one mission you had to scavenge for items to build a bonfire to call in a glider).

Also ARMA.  There are fun co-op missions where you, for example, have to break out of a prison, secure transport, then move far across a map to an objective.  I think it works pretty similarly (but ARMA&#039;s gameplay is not for all).

But like you say, this game almost seems to fight against those moments.  Yet they&#039;re still there and I also loved them.]]></description>
			<content:encoded><![CDATA[<p>I really like how you worded this and it is also maybe my favorite part of the game.  I have always been interested in real commando and special operations stories and that &#8220;doing your job&#8221; aspect is something this game gets across that almost no others do that is accurate to the real work.</p>
<p>Other examples: &#8220;Soldiers: Heroes of World War II&#8221; (one mission you had to scavenge for items to build a bonfire to call in a glider).</p>
<p>Also ARMA.  There are fun co-op missions where you, for example, have to break out of a prison, secure transport, then move far across a map to an objective.  I think it works pretty similarly (but ARMA&#8217;s gameplay is not for all).</p>
<p>But like you say, this game almost seems to fight against those moments.  Yet they&#8217;re still there and I also loved them.</p>
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