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	Comments on: Being Someone Else In Metal Gear Solid V	</title>
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	<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/</link>
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		<title>
		By: heine		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-611725</link>

		<dc:creator><![CDATA[heine]]></dc:creator>
		<pubDate>Wed, 30 Dec 2015 18:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-611725</guid>

					<description><![CDATA[i bought gunpoint and it wont open so i cant play it :(]]></description>
			<content:encoded><![CDATA[<p>i bought gunpoint and it wont open so i cant play it :(</p>
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		<title>
		By: Bludgeon Paragon		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-607958</link>

		<dc:creator><![CDATA[Bludgeon Paragon]]></dc:creator>
		<pubDate>Sun, 04 Oct 2015 11:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-607958</guid>

					<description><![CDATA[Playing as soldiers other than Big Punished Vic Venom actually increases their statistics over time depending on certain achievements (eg. finishing a main story mission before the actual protagonist nets a stat boost).

Amber Fox levels up to A-rank in combat after obtaining all combat medals, and her top-tier stat levels up to A+, making her a valuable staff member almost all the way to end-game. (It also helps that she basically has the Kojima Productions logo tattooed on her face and that she looks super-badass)]]></description>
			<content:encoded><![CDATA[<p>Playing as soldiers other than Big Punished Vic Venom actually increases their statistics over time depending on certain achievements (eg. finishing a main story mission before the actual protagonist nets a stat boost).</p>
<p>Amber Fox levels up to A-rank in combat after obtaining all combat medals, and her top-tier stat levels up to A+, making her a valuable staff member almost all the way to end-game. (It also helps that she basically has the Kojima Productions logo tattooed on her face and that she looks super-badass)</p>
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		<title>
		By: Darkath		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-607514</link>

		<dc:creator><![CDATA[Darkath]]></dc:creator>
		<pubDate>Sun, 27 Sep 2015 09:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-607514</guid>

					<description><![CDATA[Just to point out, just like the character creation system used to make your face at the beginning of the game (which actually isn&#039;t used at all). It would seems crazy from a project management point of view to create full blown features that doesn&#039;t have any purpose in the game. 

But actually most of them were developped in parallel for the upcoming competitive multiplayer mode Metal Gear Online. Those features were then fed back into the main game. That&#039;s why you can play amber and that everything you can do with snake, you can do with a female character with proper animation and voice. 

Ultimately it&#039;s also possible that Kojima had larger plans for the combat unit in the game, but was eventually had to cut down on features for a game that is already a magnificent example of feature creep (and i love it)]]></description>
			<content:encoded><![CDATA[<p>Just to point out, just like the character creation system used to make your face at the beginning of the game (which actually isn&#8217;t used at all). It would seems crazy from a project management point of view to create full blown features that doesn&#8217;t have any purpose in the game. </p>
<p>But actually most of them were developped in parallel for the upcoming competitive multiplayer mode Metal Gear Online. Those features were then fed back into the main game. That&#8217;s why you can play amber and that everything you can do with snake, you can do with a female character with proper animation and voice. </p>
<p>Ultimately it&#8217;s also possible that Kojima had larger plans for the combat unit in the game, but was eventually had to cut down on features for a game that is already a magnificent example of feature creep (and i love it)</p>
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		<title>
		By: Algiark		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-607265</link>

		<dc:creator><![CDATA[Algiark]]></dc:creator>
		<pubDate>Thu, 24 Sep 2015 07:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-607265</guid>

					<description><![CDATA[Damn, everything you said about &quot;not be that person&quot;, and considering the game&#039;s ending... Now I wonder if The Phantom Pain is Kojima&#039;s biggest middle finger to the fourth wall.]]></description>
			<content:encoded><![CDATA[<p>Damn, everything you said about &#8220;not be that person&#8221;, and considering the game&#8217;s ending&#8230; Now I wonder if The Phantom Pain is Kojima&#8217;s biggest middle finger to the fourth wall.</p>
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		<title>
		By: Apropos		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-606960</link>

		<dc:creator><![CDATA[Apropos]]></dc:creator>
		<pubDate>Mon, 21 Sep 2015 08:41:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-606960</guid>

					<description><![CDATA[While it&#039;s something I would never really indulge in myself, it really does appeal to me that they include this as an option.  
It does create some rifts in the reality of the game, but as has been said elsewhere, the game is as much about being a game as it is telling a silly story about flaming whales.]]></description>
			<content:encoded><![CDATA[<p>While it&#8217;s something I would never really indulge in myself, it really does appeal to me that they include this as an option.<br />
It does create some rifts in the reality of the game, but as has been said elsewhere, the game is as much about being a game as it is telling a silly story about flaming whales.</p>
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		<title>
		By: Matt		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-606767</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Sun, 20 Sep 2015 05:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-606767</guid>

					<description><![CDATA[I&#039;ve tried to staff my Combat Unit with as many women as possible.  Seeing as though most of the people I pick up from Prisoner Extraction missions are women, I like to think putting them on combat duty lets them collect penance from their aggressors.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve tried to staff my Combat Unit with as many women as possible.  Seeing as though most of the people I pick up from Prisoner Extraction missions are women, I like to think putting them on combat duty lets them collect penance from their aggressors.</p>
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		<title>
		By: Agent		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-606385</link>

		<dc:creator><![CDATA[Agent]]></dc:creator>
		<pubDate>Thu, 17 Sep 2015 01:12:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-606385</guid>

					<description><![CDATA[I&#039;d like to point out, as a fan of all the the Metal Gear games, the whole “You’re playing Hideo Kojima’s alternatingly extremely silly and extremely self-serious fantasy.” is exactly the part I like.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d like to point out, as a fan of all the the Metal Gear games, the whole “You’re playing Hideo Kojima’s alternatingly extremely silly and extremely self-serious fantasy.” is exactly the part I like.</p>
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		<title>
		By: Gustav		</title>
		<link>https://www.pentadact.com/2015-09-13-being-someone-else-in-metal-gear-solid-v/#comment-606177</link>

		<dc:creator><![CDATA[Gustav]]></dc:creator>
		<pubDate>Mon, 14 Sep 2015 07:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=8175#comment-606177</guid>

					<description><![CDATA[I agree. It&#039;s strange, but pretty cool.

Here&#039;s a guide of how to unlock one of the women (although I had to do it a couple of times): http://www.polygon.com/2015/9/8/9275393/metal-gear-woman-lead-character-secret]]></description>
			<content:encoded><![CDATA[<p>I agree. It&#8217;s strange, but pretty cool.</p>
<p>Here&#8217;s a guide of how to unlock one of the women (although I had to do it a couple of times): <a href="http://www.polygon.com/2015/9/8/9275393/metal-gear-woman-lead-character-secret" rel="nofollow ugc">http://www.polygon.com/2015/9/8/9275393/metal-gear-woman-lead-character-secret</a></p>
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