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	<title>
	Comments on: My Idea For An &#8216;Unconventional Weapon&#8217; Game	</title>
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	<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/</link>
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		<title>
		By: Shirow		</title>
		<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/#comment-610837</link>

		<dc:creator><![CDATA[Shirow]]></dc:creator>
		<pubDate>Wed, 02 Dec 2015 02:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7907#comment-610837</guid>

					<description><![CDATA[Reminds me of &quot;The Swapper&quot;
Interesting story as well.

http://store.steampowered.com/app/231160/]]></description>
			<content:encoded><![CDATA[<p>Reminds me of &#8220;The Swapper&#8221;<br />
Interesting story as well.</p>
<p><a href="http://store.steampowered.com/app/231160/" rel="nofollow ugc">http://store.steampowered.com/app/231160/</a></p>
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		<title>
		By: Valentine		</title>
		<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/#comment-605059</link>

		<dc:creator><![CDATA[Valentine]]></dc:creator>
		<pubDate>Fri, 28 Aug 2015 16:20:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7907#comment-605059</guid>

					<description><![CDATA[ALL OF MY YES.]]></description>
			<content:encoded><![CDATA[<p>ALL OF MY YES.</p>
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		<title>
		By: Daniel		</title>
		<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/#comment-598449</link>

		<dc:creator><![CDATA[Daniel]]></dc:creator>
		<pubDate>Mon, 25 May 2015 11:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7907#comment-598449</guid>

					<description><![CDATA[That does sound like an amazing idea which could lead to interesting situations.
I would definitely buy this game!
Good for you for having such good ideas and imagination :-)]]></description>
			<content:encoded><![CDATA[<p>That does sound like an amazing idea which could lead to interesting situations.<br />
I would definitely buy this game!<br />
Good for you for having such good ideas and imagination :-)</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/#comment-597911</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 18 May 2015 08:26:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7907#comment-597911</guid>

					<description><![CDATA[Moritz: Heh, I had exactly the same thought process about guns - cool idea, but if that trick works it undermines any actual puzzles. Might make a neat final encounter, though.]]></description>
			<content:encoded><![CDATA[<p>Moritz: Heh, I had exactly the same thought process about guns &#8211; cool idea, but if that trick works it undermines any actual puzzles. Might make a neat final encounter, though.</p>
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		<title>
		By: Marc Forrester		</title>
		<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/#comment-597876</link>

		<dc:creator><![CDATA[Marc Forrester]]></dc:creator>
		<pubDate>Sun, 17 May 2015 22:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7907#comment-597876</guid>

					<description><![CDATA[It&#039;s slightly more morally defensible than Demon.  Maybe.  Unless you end up worse.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s slightly more morally defensible than Demon.  Maybe.  Unless you end up worse.</p>
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		<title>
		By: Tomas Sedovic		</title>
		<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/#comment-597873</link>

		<dc:creator><![CDATA[Tomas Sedovic]]></dc:creator>
		<pubDate>Sun, 17 May 2015 21:11:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7907#comment-597873</guid>

					<description><![CDATA[This doesn&#039;t resemble the Demon comic at all. No sir. (sounds like a pretty cool idea)]]></description>
			<content:encoded><![CDATA[<p>This doesn&#8217;t resemble the Demon comic at all. No sir. (sounds like a pretty cool idea)</p>
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		<title>
		By: Moritz		</title>
		<link>https://www.pentadact.com/2015-05-17-my-idea-for-an-unconventional-weapon-game/#comment-597859</link>

		<dc:creator><![CDATA[Moritz]]></dc:creator>
		<pubDate>Sun, 17 May 2015 19:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=7907#comment-597859</guid>

					<description><![CDATA[That sounds amazing! I think this would look great with a heavily pixelated art style like Crawl has it (http://www.powerhoof.com/crawl/), and blood splatter like in SuperMeatBoy.

If you ever decide to make a game out of this, I hope that you&#039;re not planning to add guns :P
If the guards had guns, you could switch places with a guard that tries to shoot you, and if you time it right, they&#039;d be taken out by their own bullet. This in itself would be cool, but if it works every time, it would take away the need to creatively interact with the environment, which would be sad.]]></description>
			<content:encoded><![CDATA[<p>That sounds amazing! I think this would look great with a heavily pixelated art style like Crawl has it (<a href="http://www.powerhoof.com/crawl/" rel="nofollow ugc">http://www.powerhoof.com/crawl/</a>), and blood splatter like in SuperMeatBoy.</p>
<p>If you ever decide to make a game out of this, I hope that you&#8217;re not planning to add guns :P<br />
If the guards had guns, you could switch places with a guard that tries to shoot you, and if you time it right, they&#8217;d be taken out by their own bullet. This in itself would be cool, but if it works every time, it would take away the need to creatively interact with the environment, which would be sad.</p>
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