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	<title>
	Comments on: Gunpoint Patch 3 Is Live On Steam And Humble Store	</title>
	<atom:link href="https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/</link>
	<description>We&#039;re back on a default theme because comments broke on my custom one and I don&#039;t have the energy to figure out why</description>
	<lastBuildDate>Sun, 27 Aug 2017 03:06:41 +0000</lastBuildDate>
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		<title>
		By: Quivico		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-633756</link>

		<dc:creator><![CDATA[Quivico]]></dc:creator>
		<pubDate>Sun, 27 Aug 2017 03:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-633756</guid>

					<description><![CDATA[Don&#039;t feel sorry for us speedrunners, we have other tricks ;)]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t feel sorry for us speedrunners, we have other tricks ;)</p>
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		<title>
		By: Sparx		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-438707</link>

		<dc:creator><![CDATA[Sparx]]></dc:creator>
		<pubDate>Tue, 13 Aug 2013 09:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-438707</guid>

					<description><![CDATA[A pre-dialog editing for your missions would be cool. I&#039;d also like to be able to chain up my levels to make my own story. That would be awesome! Thanks for a great game, and also. Faster then you ;)]]></description>
			<content:encoded><![CDATA[<p>A pre-dialog editing for your missions would be cool. I&#8217;d also like to be able to chain up my levels to make my own story. That would be awesome! Thanks for a great game, and also. Faster then you ;)</p>
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		<title>
		By: Gorm		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-438454</link>

		<dc:creator><![CDATA[Gorm]]></dc:creator>
		<pubDate>Sun, 28 Jul 2013 18:14:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-438454</guid>

					<description><![CDATA[For the level editor, it would be cool if you could customize dialogue and mission descriptions. Also, sound sensors and more decor would be nice.

I found a glitch in the level editor, where if you put a guard on top of a glass ceiling, the guard spawns on the ground below it. Maybe that&#039;s because people with common sense shouldn&#039;t walk on glass ceilings...]]></description>
			<content:encoded><![CDATA[<p>For the level editor, it would be cool if you could customize dialogue and mission descriptions. Also, sound sensors and more decor would be nice.</p>
<p>I found a glitch in the level editor, where if you put a guard on top of a glass ceiling, the guard spawns on the ground below it. Maybe that&#8217;s because people with common sense shouldn&#8217;t walk on glass ceilings&#8230;</p>
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		<title>
		By: TheHakase		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-438321</link>

		<dc:creator><![CDATA[TheHakase]]></dc:creator>
		<pubDate>Fri, 19 Jul 2013 10:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-438321</guid>

					<description><![CDATA[I&#039;m curious to know if there are any plans to extend the level editor to allow access to entities that need external programs to edit in such as the noise detector. It&#039;s not too much of a problem, but it&#039;d be nice if everything was in the level editor that is in game.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m curious to know if there are any plans to extend the level editor to allow access to entities that need external programs to edit in such as the noise detector. It&#8217;s not too much of a problem, but it&#8217;d be nice if everything was in the level editor that is in game.</p>
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		<title>
		By: DDog		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-438302</link>

		<dc:creator><![CDATA[DDog]]></dc:creator>
		<pubDate>Thu, 18 Jul 2013 20:41:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-438302</guid>

					<description><![CDATA[But I was wondering if you are going to add many more things to the editor, even though awesome it is limited. If you are then just that&#039;s something I can&#039;t wait to see :)]]></description>
			<content:encoded><![CDATA[<p>But I was wondering if you are going to add many more things to the editor, even though awesome it is limited. If you are then just that&#8217;s something I can&#8217;t wait to see :)</p>
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		<title>
		By: DDog		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-438301</link>

		<dc:creator><![CDATA[DDog]]></dc:creator>
		<pubDate>Thu, 18 Jul 2013 20:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-438301</guid>

					<description><![CDATA[Just want to say first, great game, great art, music and gameplay.]]></description>
			<content:encoded><![CDATA[<p>Just want to say first, great game, great art, music and gameplay.</p>
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		<title>
		By: jonahtroy		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437455</link>

		<dc:creator><![CDATA[jonahtroy]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 01:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437455</guid>

					<description><![CDATA[I know youre working on it so +100]]></description>
			<content:encoded><![CDATA[<p>I know youre working on it so +100</p>
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		<title>
		By: jonahtroy		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437454</link>

		<dc:creator><![CDATA[jonahtroy]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 01:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437454</guid>

					<description><![CDATA[love the game, but so much wasted potential with lack of workshop D:]]></description>
			<content:encoded><![CDATA[<p>love the game, but so much wasted potential with lack of workshop D:</p>
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		<title>
		By: Gryum		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437401</link>

		<dc:creator><![CDATA[Gryum]]></dc:creator>
		<pubDate>Sat, 22 Jun 2013 09:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437401</guid>

					<description><![CDATA[Fantastic game. But like someone else said, as soon as I started the final level, I was on the stairwell RIGHT BEFORE the end. Seems like you were just testing the slowmo fall glitch that you patched, but forgot to move the guy to the proper starting spot. I may or may not just have ran straight up there.]]></description>
			<content:encoded><![CDATA[<p>Fantastic game. But like someone else said, as soon as I started the final level, I was on the stairwell RIGHT BEFORE the end. Seems like you were just testing the slowmo fall glitch that you patched, but forgot to move the guy to the proper starting spot. I may or may not just have ran straight up there.</p>
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		<title>
		By: Bucake		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437380</link>

		<dc:creator><![CDATA[Bucake]]></dc:creator>
		<pubDate>Fri, 21 Jun 2013 18:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437380</guid>

					<description><![CDATA[Incredibly fun game to play!
I hope, in the future, that the level editor gets more advanced. As much as I love making levels for this game, I find it too restricting as opposed to what levels you encounter in the campaign.

Anyway; your ongoing effort in tackling bugs and adding new features is much appreciated. Cheers! :)]]></description>
			<content:encoded><![CDATA[<p>Incredibly fun game to play!<br />
I hope, in the future, that the level editor gets more advanced. As much as I love making levels for this game, I find it too restricting as opposed to what levels you encounter in the campaign.</p>
<p>Anyway; your ongoing effort in tackling bugs and adding new features is much appreciated. Cheers! :)</p>
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		<title>
		By: Fnord		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437300</link>

		<dc:creator><![CDATA[Fnord]]></dc:creator>
		<pubDate>Thu, 20 Jun 2013 01:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437300</guid>

					<description><![CDATA[Afraid I have another one to add: Playing full-screen in a resolution lower than my usual desktop (which I&#039;d prefer so things are bigger) actually changes my desktop resolution. Not just if I alt-tab out, but in general.

That in turn messes up carefully arranged windows and their sizes which is quite a pita.]]></description>
			<content:encoded><![CDATA[<p>Afraid I have another one to add: Playing full-screen in a resolution lower than my usual desktop (which I&#8217;d prefer so things are bigger) actually changes my desktop resolution. Not just if I alt-tab out, but in general.</p>
<p>That in turn messes up carefully arranged windows and their sizes which is quite a pita.</p>
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		<title>
		By: Fnord		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437298</link>

		<dc:creator><![CDATA[Fnord]]></dc:creator>
		<pubDate>Thu, 20 Jun 2013 01:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437298</guid>

					<description><![CDATA[First - you rock. Totally.

Second - sorry for reporting this here, but I don&#039;t have nor want a Steam account to post, and I suspect it&#039;s specific to the non-steam version, anyway.

I purchased the &quot;special edition&quot; (the middle one for $20) and run the DRM free version. I was surprised to find that after the intro stuff, no more pre-mission dialogue happens (even the demo stuff doesn&#039;t happen), and indeed, the Scripts directory doesn&#039;t contain anything beyond that in the zip I downloaded from Humble Bundle. Looks like something wasn&#039;t built correctly?]]></description>
			<content:encoded><![CDATA[<p>First &#8211; you rock. Totally.</p>
<p>Second &#8211; sorry for reporting this here, but I don&#8217;t have nor want a Steam account to post, and I suspect it&#8217;s specific to the non-steam version, anyway.</p>
<p>I purchased the &#8220;special edition&#8221; (the middle one for $20) and run the DRM free version. I was surprised to find that after the intro stuff, no more pre-mission dialogue happens (even the demo stuff doesn&#8217;t happen), and indeed, the Scripts directory doesn&#8217;t contain anything beyond that in the zip I downloaded from Humble Bundle. Looks like something wasn&#8217;t built correctly?</p>
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		<title>
		By: Towers		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437290</link>

		<dc:creator><![CDATA[Towers]]></dc:creator>
		<pubDate>Wed, 19 Jun 2013 21:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437290</guid>

					<description><![CDATA[Looking forward to the Steam Workshop. Also hope you&#039;ll expand the level editor a bit to make things a little better/easier with layers, adding missing decors and maybe allowing some re-wiring in the editor for advanced functionality and traps. I love the game and I love making maps for it.]]></description>
			<content:encoded><![CDATA[<p>Looking forward to the Steam Workshop. Also hope you&#8217;ll expand the level editor a bit to make things a little better/easier with layers, adding missing decors and maybe allowing some re-wiring in the editor for advanced functionality and traps. I love the game and I love making maps for it.</p>
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		<title>
		By: Daniel		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437269</link>

		<dc:creator><![CDATA[Daniel]]></dc:creator>
		<pubDate>Wed, 19 Jun 2013 12:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437269</guid>

					<description><![CDATA[Wait, you needed the Gatecrashers to finish the final level? I (somehow) did it without knocking down any doors, so there&#039;s that.]]></description>
			<content:encoded><![CDATA[<p>Wait, you needed the Gatecrashers to finish the final level? I (somehow) did it without knocking down any doors, so there&#8217;s that.</p>
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		<title>
		By: Inspector Gesicht		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437267</link>

		<dc:creator><![CDATA[Inspector Gesicht]]></dc:creator>
		<pubDate>Wed, 19 Jun 2013 12:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437267</guid>

					<description><![CDATA[Gessler now falls to his death like a normal person, however there is a curious bug in the last level where you&#039;re simply skipped past all the obstacles and are now by the stairwell that leads to Hightower.]]></description>
			<content:encoded><![CDATA[<p>Gessler now falls to his death like a normal person, however there is a curious bug in the last level where you&#8217;re simply skipped past all the obstacles and are now by the stairwell that leads to Hightower.</p>
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		<title>
		By: Robert McGovern		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437218</link>

		<dc:creator><![CDATA[Robert McGovern]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 18:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437218</guid>

					<description><![CDATA[How does one find these blog posts now, they are missing from the front page (I&#039;m only here now via the Steam forums)]]></description>
			<content:encoded><![CDATA[<p>How does one find these blog posts now, they are missing from the front page (I&#8217;m only here now via the Steam forums)</p>
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		<title>
		By: Gunpoint Recoups Development Costs In 64 Seconds - The Gunpoint Blog		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437194</link>

		<dc:creator><![CDATA[Gunpoint Recoups Development Costs In 64 Seconds - The Gunpoint Blog]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 16:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437194</guid>

					<description><![CDATA[[...] just finished Gunpoint&#8217;s third patch yesterday, and a lot of what I need to do next requires someone to help with Game Maker Studio / [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] just finished Gunpoint&#8217;s third patch yesterday, and a lot of what I need to do next requires someone to help with Game Maker Studio / [&#8230;]</p>
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		<title>
		By: The Raydio		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437186</link>

		<dc:creator><![CDATA[The Raydio]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 06:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437186</guid>

					<description><![CDATA[Glad to see you&#039;re puttin the work in for Steam Workshop. Can&#039;t wait to have the community&#039;s work easily accessible. 

One thing I suggest is some more robust editing to the level editor. Some pre-mission dialog and a few extra tilesets could go a long way.]]></description>
			<content:encoded><![CDATA[<p>Glad to see you&#8217;re puttin the work in for Steam Workshop. Can&#8217;t wait to have the community&#8217;s work easily accessible. </p>
<p>One thing I suggest is some more robust editing to the level editor. Some pre-mission dialog and a few extra tilesets could go a long way.</p>
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		<title>
		By: Matthew Weissenborn		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437178</link>

		<dc:creator><![CDATA[Matthew Weissenborn]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 00:48:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437178</guid>

					<description><![CDATA[Hey I love this game and DON&#039;T want a refund.  However after trying to reach you on facebook I will say my annoying bug here.  I am trying to make quick escape levels where you HAVE to fire your weapon and get out quick.  HOWEVER there is an annoying glitch where (not in story levels) after i fire my gun i only have 1 second before the sniper shows D:  I am using windows 7 64 bit with a intel hd 4000 integrated gpu.  Here is a pic of the problem: http://i.imgur.com/bLda9ZK.png

If you could fix that this game would become infinitely better :)  Oh, and I love the thought of a linux port and steam workshop level support.  Thanks for making a fantastic game :D]]></description>
			<content:encoded><![CDATA[<p>Hey I love this game and DON&#8217;T want a refund.  However after trying to reach you on facebook I will say my annoying bug here.  I am trying to make quick escape levels where you HAVE to fire your weapon and get out quick.  HOWEVER there is an annoying glitch where (not in story levels) after i fire my gun i only have 1 second before the sniper shows D:  I am using windows 7 64 bit with a intel hd 4000 integrated gpu.  Here is a pic of the problem: <a href="http://i.imgur.com/bLda9ZK.png" rel="nofollow ugc">http://i.imgur.com/bLda9ZK.png</a></p>
<p>If you could fix that this game would become infinitely better :)  Oh, and I love the thought of a linux port and steam workshop level support.  Thanks for making a fantastic game :D</p>
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		<title>
		By: Spoiler....		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437176</link>

		<dc:creator><![CDATA[Spoiler....]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 00:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437176</guid>

					<description><![CDATA[Should tag some of that as spoiler...]]></description>
			<content:encoded><![CDATA[<p>Should tag some of that as spoiler&#8230;</p>
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		<title>
		By: flownzu		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437173</link>

		<dc:creator><![CDATA[flownzu]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 23:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437173</guid>

					<description><![CDATA[Definitely hyped for the Steam Workshop update if it comes &#060;3]]></description>
			<content:encoded><![CDATA[<p>Definitely hyped for the Steam Workshop update if it comes &lt;3</p>
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		<title>
		By: Tim .W.		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437165</link>

		<dc:creator><![CDATA[Tim .W.]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 22:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437165</guid>

					<description><![CDATA[Thanks for your awesome support and a great game!]]></description>
			<content:encoded><![CDATA[<p>Thanks for your awesome support and a great game!</p>
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		<title>
		By: Ver Greeneyes		</title>
		<link>https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/#comment-437161</link>

		<dc:creator><![CDATA[Ver Greeneyes]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 20:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=6157#comment-437161</guid>

					<description><![CDATA[As fun as it is, you don&#039;t strictly *need* Gatecrashers for the final mission - so you could just put a big warning on it but let the player get batteries to his or her heart&#039;s content :D]]></description>
			<content:encoded><![CDATA[<p>As fun as it is, you don&#8217;t strictly *need* Gatecrashers for the final mission &#8211; so you could just put a big warning on it but let the player get batteries to his or her heart&#8217;s content :D</p>
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