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	<title>
	Comments on: Res Gestae	</title>
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	<link>https://www.pentadact.com/2012-06-23-res-gestae/</link>
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		<title>
		By: Dan		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-292147</link>

		<dc:creator><![CDATA[Dan]]></dc:creator>
		<pubDate>Wed, 11 Jul 2012 20:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-292147</guid>

					<description><![CDATA[There&#039;s a bunch of standard resolutions, but more importantly, they&#039;re closely associated with aspect ratios. I think the best resolution selector menu, from a user perspective, would:

a) use my desktop resolution/refresh rate as a default (pick the main monitor if more than one)
b) if I go to configure it, offer a drop-down of common/sensible resolutions at that aspect ratio, a drop-down box with other aspect ratios and a separate refresh rate box.
c) have an advanced button and let those crazy power-users just type in the horizontal, vertical and refresh rates that they want. For bonus points, indicate the aspect ratio they&#039;ve chosen to show how crazy they are.
d) Have an apply button, change the resolution live (so you can see the results) and do the whole &#039;is this new resolution ok?&#039;. Yeah, it&#039;s annoying to most, but when you accidentally screw things up, it saves your bacon. Make sure the default choice isn&#039;t &#039;ok&quot; so people don&#039;t double click through it.
e) Write/read everything to/from an .ini file for people who prefer the old-school approach (or screw things up and manage to hit ok despite it).

Of course, this is assuming that the underlaying game supports it. Best of luck!]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a bunch of standard resolutions, but more importantly, they&#8217;re closely associated with aspect ratios. I think the best resolution selector menu, from a user perspective, would:</p>
<p>a) use my desktop resolution/refresh rate as a default (pick the main monitor if more than one)<br />
b) if I go to configure it, offer a drop-down of common/sensible resolutions at that aspect ratio, a drop-down box with other aspect ratios and a separate refresh rate box.<br />
c) have an advanced button and let those crazy power-users just type in the horizontal, vertical and refresh rates that they want. For bonus points, indicate the aspect ratio they&#8217;ve chosen to show how crazy they are.<br />
d) Have an apply button, change the resolution live (so you can see the results) and do the whole &#8216;is this new resolution ok?&#8217;. Yeah, it&#8217;s annoying to most, but when you accidentally screw things up, it saves your bacon. Make sure the default choice isn&#8217;t &#8216;ok&#8221; so people don&#8217;t double click through it.<br />
e) Write/read everything to/from an .ini file for people who prefer the old-school approach (or screw things up and manage to hit ok despite it).</p>
<p>Of course, this is assuming that the underlaying game supports it. Best of luck!</p>
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		<title>
		By: Rei Onryou		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-286124</link>

		<dc:creator><![CDATA[Rei Onryou]]></dc:creator>
		<pubDate>Mon, 25 Jun 2012 21:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-286124</guid>

					<description><![CDATA[I was hoping to hug you at Rezzed! Oh well, I suppose you have your priorities...]]></description>
			<content:encoded><![CDATA[<p>I was hoping to hug you at Rezzed! Oh well, I suppose you have your priorities&#8230;</p>
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		<title>
		By: Scott Parker		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-286010</link>

		<dc:creator><![CDATA[Scott Parker]]></dc:creator>
		<pubDate>Mon, 25 Jun 2012 17:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-286010</guid>

					<description><![CDATA[Thank you so much for the effort. As someone that plays with a non-traditional resolution (my only gaming rig is hooked up to our HDTV), I&#039;ve had to write all Paradox games as un-runnable and others like Warlock as un-playable because of incredibly tiny text.]]></description>
			<content:encoded><![CDATA[<p>Thank you so much for the effort. As someone that plays with a non-traditional resolution (my only gaming rig is hooked up to our HDTV), I&#8217;ve had to write all Paradox games as un-runnable and others like Warlock as un-playable because of incredibly tiny text.</p>
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		<title>
		By: Ben Hymers		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-285861</link>

		<dc:creator><![CDATA[Ben Hymers]]></dc:creator>
		<pubDate>Mon, 25 Jun 2012 09:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-285861</guid>

					<description><![CDATA[So go on then, what solution did you go for? Don&#039;t leave us hanging :)]]></description>
			<content:encoded><![CDATA[<p>So go on then, what solution did you go for? Don&#8217;t leave us hanging :)</p>
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		<title>
		By: Ash47		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-285309</link>

		<dc:creator><![CDATA[Ash47]]></dc:creator>
		<pubDate>Sat, 23 Jun 2012 21:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-285309</guid>

					<description><![CDATA[Awesome to hear :D]]></description>
			<content:encoded><![CDATA[<p>Awesome to hear :D</p>
]]></content:encoded>
		
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		<title>
		By: Philippe		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-285305</link>

		<dc:creator><![CDATA[Philippe]]></dc:creator>
		<pubDate>Sat, 23 Jun 2012 21:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-285305</guid>

					<description><![CDATA[Now, just wait until you do a German translation and none of your stings fit in the boxes anymore.]]></description>
			<content:encoded><![CDATA[<p>Now, just wait until you do a German translation and none of your stings fit in the boxes anymore.</p>
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		<title>
		By: Murray Lorden		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-285202</link>

		<dc:creator><![CDATA[Murray Lorden]]></dc:creator>
		<pubDate>Sat, 23 Jun 2012 15:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-285202</guid>

					<description><![CDATA[As a recent mover from game design to coding myself, too, there is a deep satisfaction in solving annoying problems in an elegant way.  

And part of you wished the problem just wasn&#039;t there - that it would solve itself through some magical &quot;common sense&quot; algorithm!  Like, &quot;why do I need to totally rearrange my HUD based on the resolution, and worse, the pet ratio?!  Can&#039;t the HUD just kinda sort itself out!&quot;. 

But once you&#039;ve actually put in the brain and leg work yourself, there can be a vindictively satisfying feeling that you are now on the well-earned superior side of the fence!  You&#039;ve earned an advantage over your competitors and peers that you now don&#039;t want to be &quot;easy to solve&quot;, because you&#039;ve earned your stripes the hard way!]]></description>
			<content:encoded><![CDATA[<p>As a recent mover from game design to coding myself, too, there is a deep satisfaction in solving annoying problems in an elegant way.  </p>
<p>And part of you wished the problem just wasn&#8217;t there &#8211; that it would solve itself through some magical &#8220;common sense&#8221; algorithm!  Like, &#8220;why do I need to totally rearrange my HUD based on the resolution, and worse, the pet ratio?!  Can&#8217;t the HUD just kinda sort itself out!&#8221;. </p>
<p>But once you&#8217;ve actually put in the brain and leg work yourself, there can be a vindictively satisfying feeling that you are now on the well-earned superior side of the fence!  You&#8217;ve earned an advantage over your competitors and peers that you now don&#8217;t want to be &#8220;easy to solve&#8221;, because you&#8217;ve earned your stripes the hard way!</p>
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		<title>
		By: Dogac Yavuz		</title>
		<link>https://www.pentadact.com/2012-06-23-res-gestae/#comment-285198</link>

		<dc:creator><![CDATA[Dogac Yavuz]]></dc:creator>
		<pubDate>Sat, 23 Jun 2012 14:56:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=4269#comment-285198</guid>

					<description><![CDATA[&quot;I get a new, dark and terrible thrill from seeing other people fail at the thing I just solved.&quot;

You are a terrible person - and I wholeheartedly agree.]]></description>
			<content:encoded><![CDATA[<p>&#8220;I get a new, dark and terrible thrill from seeing other people fail at the thing I just solved.&#8221;</p>
<p>You are a terrible person &#8211; and I wholeheartedly agree.</p>
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