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	<title>
	Comments on: Gunpoint Trailer: Let Me Talk You Through Some Ridiculous Solutions	</title>
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	<item>
		<title>
		By: ODX		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-623310</link>

		<dc:creator><![CDATA[ODX]]></dc:creator>
		<pubDate>Thu, 10 Nov 2016 02:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-623310</guid>

					<description><![CDATA[Awesome!!]]></description>
			<content:encoded><![CDATA[<p>Awesome!!</p>
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		<title>
		By: Aformati		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-623309</link>

		<dc:creator><![CDATA[Aformati]]></dc:creator>
		<pubDate>Thu, 10 Nov 2016 02:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-623309</guid>

					<description><![CDATA[5-10AUD I would definitely purchase it!]]></description>
			<content:encoded><![CDATA[<p>5-10AUD I would definitely purchase it!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Montgoss		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-436365</link>

		<dc:creator><![CDATA[Montgoss]]></dc:creator>
		<pubDate>Mon, 03 Jun 2013 13:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-436365</guid>

					<description><![CDATA[Another Linux user that would definitely buy your game for $5 or $10.

I&#039;m not familiar with Game Maker... From what I&#039;m seeing on their website, they have an &quot;Ubuntu Export&quot; for an extra $100 on top of the Professional version of their software (http://www.yoyogames.com/news/144).  I think you&#039;re guaranteed to get $100 from Linux buyers. But if you&#039;re not convinced it&#039;d be worth it, you could run a little Kickstarter to raise those funds.]]></description>
			<content:encoded><![CDATA[<p>Another Linux user that would definitely buy your game for $5 or $10.</p>
<p>I&#8217;m not familiar with Game Maker&#8230; From what I&#8217;m seeing on their website, they have an &#8220;Ubuntu Export&#8221; for an extra $100 on top of the Professional version of their software (<a href="http://www.yoyogames.com/news/144" rel="nofollow ugc">http://www.yoyogames.com/news/144</a>).  I think you&#8217;re guaranteed to get $100 from Linux buyers. But if you&#8217;re not convinced it&#8217;d be worth it, you could run a little Kickstarter to raise those funds.</p>
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		<item>
		<title>
		By: Devin		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-436269</link>

		<dc:creator><![CDATA[Devin]]></dc:creator>
		<pubDate>Thu, 30 May 2013 08:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-436269</guid>

					<description><![CDATA[I would definitely pay like $5 for this game probably more it looks like loads of fun, keep up the good work!]]></description>
			<content:encoded><![CDATA[<p>I would definitely pay like $5 for this game probably more it looks like loads of fun, keep up the good work!</p>
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		<title>
		By: Omgaar		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-436238</link>

		<dc:creator><![CDATA[Omgaar]]></dc:creator>
		<pubDate>Tue, 28 May 2013 04:55:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-436238</guid>

					<description><![CDATA[Typically I think of indie games as worth anywhere from $5 to $15. Depends a lot on the game. I&#039;d be willing to pay more for something like Frozen Synapse than Binding of Issac.

I&#039;d be willing to pay $5 for the game. $10, probably. $15, probably not.

I wouldn&#039;t go with a pay what you want model unless you care more about people playing the game than making money. Though you might want to look into it half a year after release. Or if you end up making another game.

I&#039;ve had my eye on this game for awhile now, looking forward to it coming out.]]></description>
			<content:encoded><![CDATA[<p>Typically I think of indie games as worth anywhere from $5 to $15. Depends a lot on the game. I&#8217;d be willing to pay more for something like Frozen Synapse than Binding of Issac.</p>
<p>I&#8217;d be willing to pay $5 for the game. $10, probably. $15, probably not.</p>
<p>I wouldn&#8217;t go with a pay what you want model unless you care more about people playing the game than making money. Though you might want to look into it half a year after release. Or if you end up making another game.</p>
<p>I&#8217;ve had my eye on this game for awhile now, looking forward to it coming out.</p>
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		<title>
		By: Apolhat		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-435537</link>

		<dc:creator><![CDATA[Apolhat]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 19:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-435537</guid>

					<description><![CDATA[I would happily pay £5-10 on this game as the whole rewiring concept looks a LOT of fun]]></description>
			<content:encoded><![CDATA[<p>I would happily pay £5-10 on this game as the whole rewiring concept looks a LOT of fun</p>
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		<title>
		By: Astraea		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-435533</link>

		<dc:creator><![CDATA[Astraea]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 04:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-435533</guid>

					<description><![CDATA[I played an iPod game with this kind of problem solving and adventure ganre, I paid 15 dollars(USD) for it, this is DEFINITLY worth money. PS- the game was Ghost Trick: Phantom Detective.]]></description>
			<content:encoded><![CDATA[<p>I played an iPod game with this kind of problem solving and adventure ganre, I paid 15 dollars(USD) for it, this is DEFINITLY worth money. PS- the game was Ghost Trick: Phantom Detective.</p>
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		<title>
		By: Skars		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-435489</link>

		<dc:creator><![CDATA[Skars]]></dc:creator>
		<pubDate>Wed, 20 Feb 2013 06:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-435489</guid>

					<description><![CDATA[When you get Gunpoint done, show yourself at Greenlight, you can count on my vote.]]></description>
			<content:encoded><![CDATA[<p>When you get Gunpoint done, show yourself at Greenlight, you can count on my vote.</p>
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		<title>
		By: MrTroy		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-371839</link>

		<dc:creator><![CDATA[MrTroy]]></dc:creator>
		<pubDate>Mon, 10 Dec 2012 00:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-371839</guid>

					<description><![CDATA[I&#039;d absolutely pay.  $5 would be a no-hesitate buy from me, in honesty I would probably buy it at $10 but that would lean me towards higher expectation of *volume* of content.

Pay what you want is certainly an intriguing idea, I&#039;d probably gravitate towards paying $5, but it may depend on what the default slider value is ;-)

As an off-the-wall idea, if you just didn&#039;t want to bother with the tax hassle of accounting and declaring the income from selling the game, get in contact with a local charity and have any payments route to them.  In the UK, you could decide to give the tax credits to the charity as well, or keep them for yourself as a less-hassle form of income.  You&#039;d want to check with an accountant to confirm how that would work though.

More than anything though, just hanging out to have a play with the game!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d absolutely pay.  $5 would be a no-hesitate buy from me, in honesty I would probably buy it at $10 but that would lean me towards higher expectation of *volume* of content.</p>
<p>Pay what you want is certainly an intriguing idea, I&#8217;d probably gravitate towards paying $5, but it may depend on what the default slider value is ;-)</p>
<p>As an off-the-wall idea, if you just didn&#8217;t want to bother with the tax hassle of accounting and declaring the income from selling the game, get in contact with a local charity and have any payments route to them.  In the UK, you could decide to give the tax credits to the charity as well, or keep them for yourself as a less-hassle form of income.  You&#8217;d want to check with an accountant to confirm how that would work though.</p>
<p>More than anything though, just hanging out to have a play with the game!</p>
]]></content:encoded>
		
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		<title>
		By: redlava12		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-363713</link>

		<dc:creator><![CDATA[redlava12]]></dc:creator>
		<pubDate>Thu, 29 Nov 2012 23:07:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-363713</guid>

					<description><![CDATA[I would pay about $5 dollars. That would be awesome if it was free but you deserve some money for a game like this. Either $5 dollars or make it free but with donations]]></description>
			<content:encoded><![CDATA[<p>I would pay about $5 dollars. That would be awesome if it was free but you deserve some money for a game like this. Either $5 dollars or make it free but with donations</p>
]]></content:encoded>
		
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		<title>
		By: Sasha		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-321686</link>

		<dc:creator><![CDATA[Sasha]]></dc:creator>
		<pubDate>Tue, 09 Oct 2012 12:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-321686</guid>

					<description><![CDATA[Great game and a brilliant idea :) I&#039;d definitely pay money for this. I think maybe around $10-$20 perhaps? dunno how much that is in pounds. And extra level packages around $2-$5 maybe depending on how many levels there are and what the original price of the game is.]]></description>
			<content:encoded><![CDATA[<p>Great game and a brilliant idea :) I&#8217;d definitely pay money for this. I think maybe around $10-$20 perhaps? dunno how much that is in pounds. And extra level packages around $2-$5 maybe depending on how many levels there are and what the original price of the game is.</p>
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		<title>
		By: Blackeyeboo		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-303654</link>

		<dc:creator><![CDATA[Blackeyeboo]]></dc:creator>
		<pubDate>Wed, 22 Aug 2012 12:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-303654</guid>

					<description><![CDATA[I think itt should either be free and then you can buy extra content or you buy it and get all the extra content in uppdates :3]]></description>
			<content:encoded><![CDATA[<p>I think itt should either be free and then you can buy extra content or you buy it and get all the extra content in uppdates :3</p>
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		<item>
		<title>
		By: Dom		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-301050</link>

		<dc:creator><![CDATA[Dom]]></dc:creator>
		<pubDate>Wed, 08 Aug 2012 21:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-301050</guid>

					<description><![CDATA[I would be willing to pay around £5 for this, you deserve it]]></description>
			<content:encoded><![CDATA[<p>I would be willing to pay around £5 for this, you deserve it</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: nic		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-299078</link>

		<dc:creator><![CDATA[nic]]></dc:creator>
		<pubDate>Tue, 31 Jul 2012 12:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-299078</guid>

					<description><![CDATA[release an alpha!]]></description>
			<content:encoded><![CDATA[<p>release an alpha!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: callum		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-298005</link>

		<dc:creator><![CDATA[callum]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 11:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-298005</guid>

					<description><![CDATA[no munen :)]]></description>
			<content:encoded><![CDATA[<p>no munen :)</p>
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		<item>
		<title>
		By: callum		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-298004</link>

		<dc:creator><![CDATA[callum]]></dc:creator>
		<pubDate>Sat, 28 Jul 2012 11:34:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-298004</guid>

					<description><![CDATA[no munen]]></description>
			<content:encoded><![CDATA[<p>no munen</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: JD		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-297099</link>

		<dc:creator><![CDATA[JD]]></dc:creator>
		<pubDate>Wed, 25 Jul 2012 23:21:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-297099</guid>

					<description><![CDATA[I think people should pay about £8 with DLC levels at £2-£5 depending on the amount of levels it adds. :D]]></description>
			<content:encoded><![CDATA[<p>I think people should pay about £8 with DLC levels at £2-£5 depending on the amount of levels it adds. :D</p>
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		<title>
		By: Virus610		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-296569</link>

		<dc:creator><![CDATA[Virus610]]></dc:creator>
		<pubDate>Tue, 24 Jul 2012 11:55:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-296569</guid>

					<description><![CDATA[I&#039;d definitely pay $10 for this.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d definitely pay $10 for this.</p>
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		<title>
		By: Nick		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-296329</link>

		<dc:creator><![CDATA[Nick]]></dc:creator>
		<pubDate>Mon, 23 Jul 2012 17:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-296329</guid>

					<description><![CDATA[I Pay for this for sure. $5-10 for the base game and possible campaign expansions for $1-2.]]></description>
			<content:encoded><![CDATA[<p>I Pay for this for sure. $5-10 for the base game and possible campaign expansions for $1-2.</p>
]]></content:encoded>
		
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		<title>
		By: Alex Saunders		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-296030</link>

		<dc:creator><![CDATA[Alex Saunders]]></dc:creator>
		<pubDate>Sun, 22 Jul 2012 19:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-296030</guid>

					<description><![CDATA[Certainly would paid for it, especially if I thought DLC would be coming down the pipe (either from you or from the community).  $10 USD seems about right with $2 DLC for a few other levels.]]></description>
			<content:encoded><![CDATA[<p>Certainly would paid for it, especially if I thought DLC would be coming down the pipe (either from you or from the community).  $10 USD seems about right with $2 DLC for a few other levels.</p>
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		<title>
		By: RedBarrels		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-295992</link>

		<dc:creator><![CDATA[RedBarrels]]></dc:creator>
		<pubDate>Sun, 22 Jul 2012 17:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-295992</guid>

					<description><![CDATA[I would buy it for 10$ if it would have level constructor.]]></description>
			<content:encoded><![CDATA[<p>I would buy it for 10$ if it would have level constructor.</p>
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		<title>
		By: Gary		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-295754</link>

		<dc:creator><![CDATA[Gary]]></dc:creator>
		<pubDate>Sat, 21 Jul 2012 22:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-295754</guid>

					<description><![CDATA[5-10AUD I would definitely purchase it!]]></description>
			<content:encoded><![CDATA[<p>5-10AUD I would definitely purchase it!</p>
]]></content:encoded>
		
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		<title>
		By: Horatio		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-295342</link>

		<dc:creator><![CDATA[Horatio]]></dc:creator>
		<pubDate>Fri, 20 Jul 2012 18:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-295342</guid>

					<description><![CDATA[I think this game is worth money. However, 20 levels feels a little short. Ideally what I&#039;d like to see is a free base game, with perhaps some additional campaigns for a small price. Maybe even some extra utilities? I know people hate DLC, but if the game is free and the extra stuff doesn&#039;t break the game, I think this model works great.]]></description>
			<content:encoded><![CDATA[<p>I think this game is worth money. However, 20 levels feels a little short. Ideally what I&#8217;d like to see is a free base game, with perhaps some additional campaigns for a small price. Maybe even some extra utilities? I know people hate DLC, but if the game is free and the extra stuff doesn&#8217;t break the game, I think this model works great.</p>
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		<title>
		By: C1intfunwood		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-294744</link>

		<dc:creator><![CDATA[C1intfunwood]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 21:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-294744</guid>

					<description><![CDATA[I think it should be free and have payed for Expansion packs.around $3?]]></description>
			<content:encoded><![CDATA[<p>I think it should be free and have payed for Expansion packs.around $3?</p>
]]></content:encoded>
		
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		<title>
		By: C1intfunwood		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-294737</link>

		<dc:creator><![CDATA[C1intfunwood]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 21:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-294737</guid>

					<description><![CDATA[I think it should be free have expansion packs that you pay for.Maybe around $3]]></description>
			<content:encoded><![CDATA[<p>I think it should be free have expansion packs that you pay for.Maybe around $3</p>
]]></content:encoded>
		
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		<title>
		By: reece		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-294713</link>

		<dc:creator><![CDATA[reece]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 20:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-294713</guid>

					<description><![CDATA[how do you run it]]></description>
			<content:encoded><![CDATA[<p>how do you run it</p>
]]></content:encoded>
		
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		<title>
		By: CodyRex		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-294684</link>

		<dc:creator><![CDATA[CodyRex]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 18:37:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-294684</guid>

					<description><![CDATA[and you should be able to make your own levels, and use the levels in it add on to them, if wanted to and i would like more then 30/20 levels, i think 38 (lol) is a good number]]></description>
			<content:encoded><![CDATA[<p>and you should be able to make your own levels, and use the levels in it add on to them, if wanted to and i would like more then 30/20 levels, i think 38 (lol) is a good number</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: rdsmasterful_		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-294443</link>

		<dc:creator><![CDATA[rdsmasterful_]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 01:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-294443</guid>

					<description><![CDATA[This is a my own idea for your game i would like you to add in a hacker on one of the floors who will try to rewire what you did back to the way it was so  before you can rewire you have to take the hacker out or rewire his computer to not be able to connect with the rest of the building or if you dont like that just add in multiplayer]]></description>
			<content:encoded><![CDATA[<p>This is a my own idea for your game i would like you to add in a hacker on one of the floors who will try to rewire what you did back to the way it was so  before you can rewire you have to take the hacker out or rewire his computer to not be able to connect with the rest of the building or if you dont like that just add in multiplayer</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: nparker1996		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-293226</link>

		<dc:creator><![CDATA[nparker1996]]></dc:creator>
		<pubDate>Sat, 14 Jul 2012 18:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-293226</guid>

					<description><![CDATA[i think you should choose what you want to pay or it should just be free to play.]]></description>
			<content:encoded><![CDATA[<p>i think you should choose what you want to pay or it should just be free to play.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jesper		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-292764</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Fri, 13 Jul 2012 13:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-292764</guid>

					<description><![CDATA[I want to say it´s free.
But if it only costs like 15 dollars then its not a problem.
But i think there should be a map creator to make your own map!
Then i would buy it defenetly!
hope you keep up the good work.
If the game has about 100 maps and DLC then it would be the best!]]></description>
			<content:encoded><![CDATA[<p>I want to say it´s free.<br />
But if it only costs like 15 dollars then its not a problem.<br />
But i think there should be a map creator to make your own map!<br />
Then i would buy it defenetly!<br />
hope you keep up the good work.<br />
If the game has about 100 maps and DLC then it would be the best!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Harold		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-292295</link>

		<dc:creator><![CDATA[Harold]]></dc:creator>
		<pubDate>Thu, 12 Jul 2012 06:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-292295</guid>

					<description><![CDATA[I would like to lie and tell you it should be free, but honestly it should be in a sort of system where a base set of things are free to play, and if you pay a reasonably small amount, you can access something more. Maybe early access to features being tested, some extra large/challenging levels, and/or customization.]]></description>
			<content:encoded><![CDATA[<p>I would like to lie and tell you it should be free, but honestly it should be in a sort of system where a base set of things are free to play, and if you pay a reasonably small amount, you can access something more. Maybe early access to features being tested, some extra large/challenging levels, and/or customization.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Cire		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-290795</link>

		<dc:creator><![CDATA[Cire]]></dc:creator>
		<pubDate>Sat, 07 Jul 2012 20:58:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-290795</guid>

					<description><![CDATA[I think it should be free.]]></description>
			<content:encoded><![CDATA[<p>I think it should be free.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Andrew		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-290733</link>

		<dc:creator><![CDATA[Andrew]]></dc:creator>
		<pubDate>Sat, 07 Jul 2012 16:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-290733</guid>

					<description><![CDATA[The game seems very interesting. I would pay $5-$10 for it. I also like the idea of pay what you want because the honest people will pay for it, and they will pay what they can.]]></description>
			<content:encoded><![CDATA[<p>The game seems very interesting. I would pay $5-$10 for it. I also like the idea of pay what you want because the honest people will pay for it, and they will pay what they can.</p>
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		<item>
		<title>
		By: Jason		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-289919</link>

		<dc:creator><![CDATA[Jason]]></dc:creator>
		<pubDate>Thu, 05 Jul 2012 11:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-289919</guid>

					<description><![CDATA[It&#039;s worth at LEAST $10, maybe more if there&#039;s a lot of levels.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s worth at LEAST $10, maybe more if there&#8217;s a lot of levels.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Eric		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-287229</link>

		<dc:creator><![CDATA[Eric]]></dc:creator>
		<pubDate>Thu, 28 Jun 2012 11:44:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-287229</guid>

					<description><![CDATA[I love the game concept, but I&#039;d imagine that pricing would highly depend on how many levels you will be offering. I&#039;d be happy to pay up to $15 if you managed to get half the content that Super Meat Boy had.

Lovely game. 10-15AUD would be perfect. Would Buy. Right now.]]></description>
			<content:encoded><![CDATA[<p>I love the game concept, but I&#8217;d imagine that pricing would highly depend on how many levels you will be offering. I&#8217;d be happy to pay up to $15 if you managed to get half the content that Super Meat Boy had.</p>
<p>Lovely game. 10-15AUD would be perfect. Would Buy. Right now.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Ghost Head		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-286772</link>

		<dc:creator><![CDATA[Ghost Head]]></dc:creator>
		<pubDate>Wed, 27 Jun 2012 11:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-286772</guid>

					<description><![CDATA[Looks like a great game. I&#039;d pay between 10 and 20 AUD for it.]]></description>
			<content:encoded><![CDATA[<p>Looks like a great game. I&#8217;d pay between 10 and 20 AUD for it.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: remisko		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-281523</link>

		<dc:creator><![CDATA[remisko]]></dc:creator>
		<pubDate>Thu, 14 Jun 2012 14:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-281523</guid>

					<description><![CDATA[i would defiantly pay up to $20 (au) for it, it looks awesome. the way you have set out the game it has true potential as an indie cult hit. also, since in essence the game is so simple you could work in a really nice map &#038; level editor and possibly a character and story editor.]]></description>
			<content:encoded><![CDATA[<p>i would defiantly pay up to $20 (au) for it, it looks awesome. the way you have set out the game it has true potential as an indie cult hit. also, since in essence the game is so simple you could work in a really nice map &amp; level editor and possibly a character and story editor.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Riker Haddon		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-281336</link>

		<dc:creator><![CDATA[Riker Haddon]]></dc:creator>
		<pubDate>Thu, 14 Jun 2012 01:23:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-281336</guid>

					<description><![CDATA[I would definitely pay money for it. Not less than 10 dollars but depending on the amount of content you add and provided it is a thoughtful as what was in this video I would definitely pay money.]]></description>
			<content:encoded><![CDATA[<p>I would definitely pay money for it. Not less than 10 dollars but depending on the amount of content you add and provided it is a thoughtful as what was in this video I would definitely pay money.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Ersen		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-276579</link>

		<dc:creator><![CDATA[Ersen]]></dc:creator>
		<pubDate>Thu, 31 May 2012 15:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-276579</guid>

					<description><![CDATA[This is definitely, absolutely worth money. And I&#039;m saying this hoping you&#039;ll keep improving (like making levels for) this amazing idea. How much of course depends on a couple of things you should consider:

a) How much time and effort went into this? Also, how much money did it cost you? (e.g. getting the software necessary, or payment you may have made to artists who drew, animated and/or composed music for the game)
b) How many levels are there and approximately how many hours does it take to complete the game?
c) Will additional content be available as free updates or will it also cost additional money through DLC?

Thoughts on answers:

a) You should definitely think about how much this cost you. You should think about a fair charge for that basic cost and how many people would buy it at that price. Steam amazing in that it&#039;s easy to buy games there especially if they cost just a couple of bucks. I think in time a lot of people would buy it, especially if there are occasional special deals (from 10% to 50%, whatever it takes).

b) There&#039;s a two-part consideration process to this. First, AAA titles are generally 60 bucks and they are generally expected to provide a good experience for about 20-30 hours to be considered &quot;worth it&quot;. By this standard, 2-3 bucks for 1 hour seems fair. However, the second part, which will contradict this, is the fact that many people assume just because some game is 2D, cute and colorful, indie, and/or downloadable, it means it&#039;s not worth the full price of AAA games. I don&#039;t agree but this is a general assumption. So consider making it seem very cheap, especially considering people will think that the monetary cost of making this game is much lower than an average AAA title (even though they might not consider the time and effort at all). So, I hate to be harsh but consider 1 dollar for 2-3 hours. A 10 hour game for 5 bucks doesn&#039;t sound so bad, especially if you add some extra content that&#039;ll keep people going, like some kinda sandbox mode, maybe an endless mode that keeps creating some random levels, level creator that allows people to share their own levels, or whatever...

c) If there&#039;s DLC on the way, just try to make the original game as cheap as possible and the DLCs also (like 1 dollar for a 10-to-20-level DLC).

Also, you have the advantage of having the intent to give it away for free anyway. So you can make it even cheaper than it&#039;s worth, or even cheaper than most people would think it&#039;s worth. You won&#039;t be losing anything really if the alternative is giving it away, and if you make it cost very little (like under 5 bucks), chances are more and more people are gonna buy it for themselves and as gifts to their buddies, and recommend it to others.

Sorry for the long post. I&#039;m eagerly waiting to be able to play this game.]]></description>
			<content:encoded><![CDATA[<p>This is definitely, absolutely worth money. And I&#8217;m saying this hoping you&#8217;ll keep improving (like making levels for) this amazing idea. How much of course depends on a couple of things you should consider:</p>
<p>a) How much time and effort went into this? Also, how much money did it cost you? (e.g. getting the software necessary, or payment you may have made to artists who drew, animated and/or composed music for the game)<br />
b) How many levels are there and approximately how many hours does it take to complete the game?<br />
c) Will additional content be available as free updates or will it also cost additional money through DLC?</p>
<p>Thoughts on answers:</p>
<p>a) You should definitely think about how much this cost you. You should think about a fair charge for that basic cost and how many people would buy it at that price. Steam amazing in that it&#8217;s easy to buy games there especially if they cost just a couple of bucks. I think in time a lot of people would buy it, especially if there are occasional special deals (from 10% to 50%, whatever it takes).</p>
<p>b) There&#8217;s a two-part consideration process to this. First, AAA titles are generally 60 bucks and they are generally expected to provide a good experience for about 20-30 hours to be considered &#8220;worth it&#8221;. By this standard, 2-3 bucks for 1 hour seems fair. However, the second part, which will contradict this, is the fact that many people assume just because some game is 2D, cute and colorful, indie, and/or downloadable, it means it&#8217;s not worth the full price of AAA games. I don&#8217;t agree but this is a general assumption. So consider making it seem very cheap, especially considering people will think that the monetary cost of making this game is much lower than an average AAA title (even though they might not consider the time and effort at all). So, I hate to be harsh but consider 1 dollar for 2-3 hours. A 10 hour game for 5 bucks doesn&#8217;t sound so bad, especially if you add some extra content that&#8217;ll keep people going, like some kinda sandbox mode, maybe an endless mode that keeps creating some random levels, level creator that allows people to share their own levels, or whatever&#8230;</p>
<p>c) If there&#8217;s DLC on the way, just try to make the original game as cheap as possible and the DLCs also (like 1 dollar for a 10-to-20-level DLC).</p>
<p>Also, you have the advantage of having the intent to give it away for free anyway. So you can make it even cheaper than it&#8217;s worth, or even cheaper than most people would think it&#8217;s worth. You won&#8217;t be losing anything really if the alternative is giving it away, and if you make it cost very little (like under 5 bucks), chances are more and more people are gonna buy it for themselves and as gifts to their buddies, and recommend it to others.</p>
<p>Sorry for the long post. I&#8217;m eagerly waiting to be able to play this game.</p>
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		<title>
		By: Ray		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-270748</link>

		<dc:creator><![CDATA[Ray]]></dc:creator>
		<pubDate>Thu, 10 May 2012 08:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-270748</guid>

					<description><![CDATA[I think this is a great idea and it shows creativity. If I were to see this on a site to buy i&#039;d pay the max of five dollars for it. (more if there were an editor and more maps, maybe even downloadable user created maps readily available) You shouldn&#039;t need to put out a demo since the trailer video is really awesome in itself and shows what you can do in the game. Keep up the good work and improve to make it better and more in-depth with new upgrades and updates or abilities. Nice job!]]></description>
			<content:encoded><![CDATA[<p>I think this is a great idea and it shows creativity. If I were to see this on a site to buy i&#8217;d pay the max of five dollars for it. (more if there were an editor and more maps, maybe even downloadable user created maps readily available) You shouldn&#8217;t need to put out a demo since the trailer video is really awesome in itself and shows what you can do in the game. Keep up the good work and improve to make it better and more in-depth with new upgrades and updates or abilities. Nice job!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Nikolaj		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-269776</link>

		<dc:creator><![CDATA[Nikolaj]]></dc:creator>
		<pubDate>Sat, 05 May 2012 09:38:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-269776</guid>

					<description><![CDATA[Worth money. Just a little more levels...]]></description>
			<content:encoded><![CDATA[<p>Worth money. Just a little more levels&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Ciaran		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-265875</link>

		<dc:creator><![CDATA[Ciaran]]></dc:creator>
		<pubDate>Sat, 14 Apr 2012 17:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-265875</guid>

					<description><![CDATA[I love the video and concept, I say the donation model is your best bet. Go with a free demo and then pay whatever you like for the full game, this gives you massive numbers playing the game, raising its profile and making it much more likely for people to pay for it.

Peoples generosity will surprise you as well.]]></description>
			<content:encoded><![CDATA[<p>I love the video and concept, I say the donation model is your best bet. Go with a free demo and then pay whatever you like for the full game, this gives you massive numbers playing the game, raising its profile and making it much more likely for people to pay for it.</p>
<p>Peoples generosity will surprise you as well.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Alex		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263721</link>

		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Mon, 02 Apr 2012 08:43:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263721</guid>

					<description><![CDATA[I would agree to 5-10€, the trailer is really promising!]]></description>
			<content:encoded><![CDATA[<p>I would agree to 5-10€, the trailer is really promising!</p>
]]></content:encoded>
		
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		<title>
		By: Skaffelboom		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263713</link>

		<dc:creator><![CDATA[Skaffelboom]]></dc:creator>
		<pubDate>Mon, 02 Apr 2012 06:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263713</guid>

					<description><![CDATA[It is worth money! i would totally buy it on gog.com or Desura.]]></description>
			<content:encoded><![CDATA[<p>It is worth money! i would totally buy it on gog.com or Desura.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Sir Demon		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263711</link>

		<dc:creator><![CDATA[Sir Demon]]></dc:creator>
		<pubDate>Mon, 02 Apr 2012 05:51:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263711</guid>

					<description><![CDATA[Is it worth money? Yes.

Is it worth _my_ money? Not really, I&#039;m not that interested in purchasing the game myself. If it was free, I&#039;d probably give it a try and quit after trying it out shortly.

The point is, for what it is, it very much seems like you could charge money for it. What it is just doesn&#039;t happen to be to my tastes. A game of similar quality with content I&#039;d be more interested in, I&#039;d pay money for (I&#039;d be willing to pay as much as 15-25 euro, but I&#039;m nuts anyways).]]></description>
			<content:encoded><![CDATA[<p>Is it worth money? Yes.</p>
<p>Is it worth _my_ money? Not really, I&#8217;m not that interested in purchasing the game myself. If it was free, I&#8217;d probably give it a try and quit after trying it out shortly.</p>
<p>The point is, for what it is, it very much seems like you could charge money for it. What it is just doesn&#8217;t happen to be to my tastes. A game of similar quality with content I&#8217;d be more interested in, I&#8217;d pay money for (I&#8217;d be willing to pay as much as 15-25 euro, but I&#8217;m nuts anyways).</p>
]]></content:encoded>
		
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		<title>
		By: Rob		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263682</link>

		<dc:creator><![CDATA[Rob]]></dc:creator>
		<pubDate>Mon, 02 Apr 2012 02:29:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263682</guid>

					<description><![CDATA[This is worth atleast $10 please charge money for this!!!]]></description>
			<content:encoded><![CDATA[<p>This is worth atleast $10 please charge money for this!!!</p>
]]></content:encoded>
		
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		<title>
		By: Ryan		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263681</link>

		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Mon, 02 Apr 2012 02:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263681</guid>

					<description><![CDATA[I would pay $5 for this game if it was on steam.]]></description>
			<content:encoded><![CDATA[<p>I would pay $5 for this game if it was on steam.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Neldendor		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263666</link>

		<dc:creator><![CDATA[Neldendor]]></dc:creator>
		<pubDate>Sun, 01 Apr 2012 23:53:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263666</guid>

					<description><![CDATA[I second the pay what you want idea. I would probably end up getting it free and then feeling bad and paying something for it later. In more general terms, pay what you want would get more people playing your game and more people hearing about it.]]></description>
			<content:encoded><![CDATA[<p>I second the pay what you want idea. I would probably end up getting it free and then feeling bad and paying something for it later. In more general terms, pay what you want would get more people playing your game and more people hearing about it.</p>
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		<title>
		By: Kizza		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263648</link>

		<dc:creator><![CDATA[Kizza]]></dc:creator>
		<pubDate>Sun, 01 Apr 2012 22:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263648</guid>

					<description><![CDATA[I&#039;d pay 5£ for it definitely, 10£ if it had a soundtrack edition, I&#039;m a sucker for game sound tracks.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d pay 5£ for it definitely, 10£ if it had a soundtrack edition, I&#8217;m a sucker for game sound tracks.</p>
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		<item>
		<title>
		By: JewJesus		</title>
		<link>https://www.pentadact.com/2011-11-28-gunpoint-trailer-let-me-talk-you-through-some-ridiculous-solutions/#comment-263632</link>

		<dc:creator><![CDATA[JewJesus]]></dc:creator>
		<pubDate>Sun, 01 Apr 2012 20:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3734#comment-263632</guid>

					<description><![CDATA[Definitely worth money. For 20 levels, maybe $10, perhaps a bit more. Sell DLC packs of 20 levels for $5 a piece afterwards (if you plan on doing this, let people know, people are more inclined buy a game for which they know there will be more content). After you&#039;re done with DLC, see if you can put together a level editor, and let fans create their own levels. After a good amount of free, fan-created levels are out there, drop the price of the game and sales will jump. Just my advice, for what it&#039;s worth.]]></description>
			<content:encoded><![CDATA[<p>Definitely worth money. For 20 levels, maybe $10, perhaps a bit more. Sell DLC packs of 20 levels for $5 a piece afterwards (if you plan on doing this, let people know, people are more inclined buy a game for which they know there will be more content). After you&#8217;re done with DLC, see if you can put together a level editor, and let fans create their own levels. After a good amount of free, fan-created levels are out there, drop the price of the game and sales will jump. Just my advice, for what it&#8217;s worth.</p>
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