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	<title>
	Comments on: Listening To Your Sound Effects For Gunpoint	</title>
	<atom:link href="https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/</link>
	<description>We&#039;re back on a default theme because comments broke on my custom one and I don&#039;t have the energy to figure out why</description>
	<lastBuildDate>Mon, 17 Jun 2013 10:45:22 +0000</lastBuildDate>
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	<item>
		<title>
		By: Papa Dow		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-436860</link>

		<dc:creator><![CDATA[Papa Dow]]></dc:creator>
		<pubDate>Thu, 13 Jun 2013 02:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-436860</guid>

					<description><![CDATA[I found this review link on You Tube and it&#039;s definitely worth watching!
http://www.youtube.com/watch?v=lAMyqTC7btk
I think you should put up more game play and review vids. Yeah your game does not cost much but in this economy where every game maker is competing for our money it would be worth while. The more exposure you get the more copies you&#039;ll have a chance to sell. As I watched this review it definitely got my interest. I had not even heard of it before this.]]></description>
			<content:encoded><![CDATA[<p>I found this review link on You Tube and it&#8217;s definitely worth watching!<br />
<a href="http://www.youtube.com/watch?v=lAMyqTC7btk" rel="nofollow ugc">http://www.youtube.com/watch?v=lAMyqTC7btk</a><br />
I think you should put up more game play and review vids. Yeah your game does not cost much but in this economy where every game maker is competing for our money it would be worth while. The more exposure you get the more copies you&#8217;ll have a chance to sell. As I watched this review it definitely got my interest. I had not even heard of it before this.</p>
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		<item>
		<title>
		By: Justin		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-436858</link>

		<dc:creator><![CDATA[Justin]]></dc:creator>
		<pubDate>Thu, 13 Jun 2013 00:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-436858</guid>

					<description><![CDATA[OS X :( always dusted out]]></description>
			<content:encoded><![CDATA[<p>OS X :( always dusted out</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Senor		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-435825</link>

		<dc:creator><![CDATA[Senor]]></dc:creator>
		<pubDate>Tue, 23 Apr 2013 20:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-435825</guid>

					<description><![CDATA[this is cool thanks]]></description>
			<content:encoded><![CDATA[<p>this is cool thanks</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: lolors		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-279742</link>

		<dc:creator><![CDATA[lolors]]></dc:creator>
		<pubDate>Sat, 09 Jun 2012 14:00:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-279742</guid>

					<description><![CDATA[Don&#039;t know if it has been suggested, but I think it should be the sound of a 56k modem connecting to the internet.]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t know if it has been suggested, but I think it should be the sound of a 56k modem connecting to the internet.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Karl Kenneth Laholt Pendragon-King		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-247525</link>

		<dc:creator><![CDATA[Karl Kenneth Laholt Pendragon-King]]></dc:creator>
		<pubDate>Wed, 21 Dec 2011 00:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-247525</guid>

					<description><![CDATA[My noise thing for start up and If your wondering that is my real full name... Blame my day XD

http://www.bfxr.net/?s=2%2C0.5%2C0.375%2C0.145%2C%2C0.265%2C0.045%2C0.445%2C0.195%2C%2C0.2649%2C0.085%2C0.08%2C0.05%2C%2C%2C-1%2C%2C-1%2C%2C%2C%2C%2C%2C%2C1%2C%2C%2C%2C0.825%2C0.765%2C0.11%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p>My noise thing for start up and If your wondering that is my real full name&#8230; Blame my day XD</p>
<p><a href="http://www.bfxr.net/?s=2%2C0.5%2C0.375%2C0.145%2C%2C0.265%2C0.045%2C0.445%2C0.195%2C%2C0.2649%2C0.085%2C0.08%2C0.05%2C%2C%2C-1%2C%2C-1%2C%2C%2C%2C%2C%2C%2C1%2C%2C%2C%2C0.825%2C0.765%2C0.11%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=2%2C0.5%2C0.375%2C0.145%2C%2C0.265%2C0.045%2C0.445%2C0.195%2C%2C0.2649%2C0.085%2C0.08%2C0.05%2C%2C%2C-1%2C%2C-1%2C%2C%2C%2C%2C%2C%2C1%2C%2C%2C%2C0.825%2C0.765%2C0.11%2CmasterVolume</a></p>
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			</item>
		<item>
		<title>
		By: John		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-246408</link>

		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Fri, 16 Dec 2011 01:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-246408</guid>

					<description><![CDATA[Buzzy3
http://www.bfxr.net/?s=1.0427%2C0.28%2C0.0001%2C0.36%2C0.065%2C0.1444%2C0.45%2C0.055%2C%2C0.037%2C0.01%2C0.009%2C%2C%2C%2C0.9109%2C-0.1666%2C0.714%2C-0.375%2C0.87%2C0.5717%2C-0.9768%2C0.855%2C-0.3199%2C0.2064%2C0.8572%2C-0.0204%2C0.2724%2C0.9343%2C-0.395%2C0.275%2C0.0225%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p>Buzzy3<br />
<a href="http://www.bfxr.net/?s=1.0427%2C0.28%2C0.0001%2C0.36%2C0.065%2C0.1444%2C0.45%2C0.055%2C%2C0.037%2C0.01%2C0.009%2C%2C%2C%2C0.9109%2C-0.1666%2C0.714%2C-0.375%2C0.87%2C0.5717%2C-0.9768%2C0.855%2C-0.3199%2C0.2064%2C0.8572%2C-0.0204%2C0.2724%2C0.9343%2C-0.395%2C0.275%2C0.0225%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=1.0427%2C0.28%2C0.0001%2C0.36%2C0.065%2C0.1444%2C0.45%2C0.055%2C%2C0.037%2C0.01%2C0.009%2C%2C%2C%2C0.9109%2C-0.1666%2C0.714%2C-0.375%2C0.87%2C0.5717%2C-0.9768%2C0.855%2C-0.3199%2C0.2064%2C0.8572%2C-0.0204%2C0.2724%2C0.9343%2C-0.395%2C0.275%2C0.0225%2CmasterVolume</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: C2		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-246004</link>

		<dc:creator><![CDATA[C2]]></dc:creator>
		<pubDate>Tue, 13 Dec 2011 12:48:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-246004</guid>

					<description><![CDATA[Maybe you can add more than one crosslink sound in the game, so the player can choose which sound they want to play when they activate crosslink. Maybe make them unlockable or something?]]></description>
			<content:encoded><![CDATA[<p>Maybe you can add more than one crosslink sound in the game, so the player can choose which sound they want to play when they activate crosslink. Maybe make them unlockable or something?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: TheHunter		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-244785</link>

		<dc:creator><![CDATA[TheHunter]]></dc:creator>
		<pubDate>Tue, 06 Dec 2011 08:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-244785</guid>

					<description><![CDATA[Don&#039;t know if you got my submission via twitter, but here it is again.  I didn&#039;t hear one quite like it so I figured I&#039;d send it once more.  http://www.bfxr.net/?s=4%2C0.74%2C0.062%2C0.12%2C0.34%2C0.595%2C0.145%2C0.8%2C%2C-0.1966%2C-0.0329%2C0.64%2C0.77%2C0.715%2C1%2C0.935%2C0.0049%2C0.255%2C0.5049%2C0.33%2C0.4182%2C-0.8975%2C0.8541%2C-0.9997%2C-0.9843%2C0.5759%2C0.5399%2C0.2514%2C0.0095%2C0.9538%2C0.69%2C-1%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t know if you got my submission via twitter, but here it is again.  I didn&#8217;t hear one quite like it so I figured I&#8217;d send it once more.  <a href="http://www.bfxr.net/?s=4%2C0.74%2C0.062%2C0.12%2C0.34%2C0.595%2C0.145%2C0.8%2C%2C-0.1966%2C-0.0329%2C0.64%2C0.77%2C0.715%2C1%2C0.935%2C0.0049%2C0.255%2C0.5049%2C0.33%2C0.4182%2C-0.8975%2C0.8541%2C-0.9997%2C-0.9843%2C0.5759%2C0.5399%2C0.2514%2C0.0095%2C0.9538%2C0.69%2C-1%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=4%2C0.74%2C0.062%2C0.12%2C0.34%2C0.595%2C0.145%2C0.8%2C%2C-0.1966%2C-0.0329%2C0.64%2C0.77%2C0.715%2C1%2C0.935%2C0.0049%2C0.255%2C0.5049%2C0.33%2C0.4182%2C-0.8975%2C0.8541%2C-0.9997%2C-0.9843%2C0.5759%2C0.5399%2C0.2514%2C0.0095%2C0.9538%2C0.69%2C-1%2CmasterVolume</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Hefflig		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-244453</link>

		<dc:creator><![CDATA[Hefflig]]></dc:creator>
		<pubDate>Sun, 04 Dec 2011 15:51:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-244453</guid>

					<description><![CDATA[Loved the video, stumbled upon the game while watching videos on YT.

Watched the gameplay and can&#039;t wait till you release!

Seems like switching to crosslink will happen a lot, and something short but &quot;techy&quot; is what you&#039;re looking for, so thought I&#039;d try my hand at a couple sounds:

higher pitch, softer: http://www.bfxr.net/?s=7%2C0.22%2C0.14%2C0.2%2C%2C0.275%2C0.085%2C0.275%2C%2C-0.2099%2C-0.58%2C%2C0.69%2C%2C0.285%2C0.58%2C-0.36%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume

slightly lower pitch, harder: http://www.bfxr.net/?s=7%2C0.22%2C0.14%2C0.2%2C%2C0.275%2C0.085%2C0.275%2C%2C-0.2099%2C-0.58%2C%2C0.69%2C%2C0.285%2C0.58%2C-0.36%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p>Loved the video, stumbled upon the game while watching videos on YT.</p>
<p>Watched the gameplay and can&#8217;t wait till you release!</p>
<p>Seems like switching to crosslink will happen a lot, and something short but &#8220;techy&#8221; is what you&#8217;re looking for, so thought I&#8217;d try my hand at a couple sounds:</p>
<p>higher pitch, softer: <a href="http://www.bfxr.net/?s=7%2C0.22%2C0.14%2C0.2%2C%2C0.275%2C0.085%2C0.275%2C%2C-0.2099%2C-0.58%2C%2C0.69%2C%2C0.285%2C0.58%2C-0.36%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=7%2C0.22%2C0.14%2C0.2%2C%2C0.275%2C0.085%2C0.275%2C%2C-0.2099%2C-0.58%2C%2C0.69%2C%2C0.285%2C0.58%2C-0.36%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume</a></p>
<p>slightly lower pitch, harder: <a href="http://www.bfxr.net/?s=7%2C0.22%2C0.14%2C0.2%2C%2C0.275%2C0.085%2C0.275%2C%2C-0.2099%2C-0.58%2C%2C0.69%2C%2C0.285%2C0.58%2C-0.36%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=7%2C0.22%2C0.14%2C0.2%2C%2C0.275%2C0.085%2C0.275%2C%2C-0.2099%2C-0.58%2C%2C0.69%2C%2C0.285%2C0.58%2C-0.36%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: James L		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-244209</link>

		<dc:creator><![CDATA[James L]]></dc:creator>
		<pubDate>Sat, 03 Dec 2011 12:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-244209</guid>

					<description><![CDATA[One thing that comes to mind is the sound in dead space when you open the RIG]]></description>
			<content:encoded><![CDATA[<p>One thing that comes to mind is the sound in dead space when you open the RIG</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: diddums		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-241080</link>

		<dc:creator><![CDATA[diddums]]></dc:creator>
		<pubDate>Fri, 18 Nov 2011 20:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-241080</guid>

					<description><![CDATA[Some of those sounds were great, some were... horrible. In case you haven&#039;t picked one yet, here&#039;s my submission - you mentioned how it was meant to be short for a step change into the mode and how it was meant to be a comforting mode for the spy so I went for a short heartbeat-in-the-womb kind of deal, let me know what you think :-)

http://www.bfxr.net/?s=4%2C0.28%2C0.085%2C1%2C1%2C0.42%2C0.03%2C0.265%2C%2C-0.265%2C0.01%2C0.31%2C0.25%2C0.22%2C0.56%2C0.31%2C-0.045%2C0.935%2C-0.54%2C%2C0.125%2C0.31%2C0.24%2C0.01%2C0.98%2C0.44%2C-0.43%2C1%2C0.075%2C-0.3199%2C%2C-1%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p>Some of those sounds were great, some were&#8230; horrible. In case you haven&#8217;t picked one yet, here&#8217;s my submission &#8211; you mentioned how it was meant to be short for a step change into the mode and how it was meant to be a comforting mode for the spy so I went for a short heartbeat-in-the-womb kind of deal, let me know what you think :-)</p>
<p><a href="http://www.bfxr.net/?s=4%2C0.28%2C0.085%2C1%2C1%2C0.42%2C0.03%2C0.265%2C%2C-0.265%2C0.01%2C0.31%2C0.25%2C0.22%2C0.56%2C0.31%2C-0.045%2C0.935%2C-0.54%2C%2C0.125%2C0.31%2C0.24%2C0.01%2C0.98%2C0.44%2C-0.43%2C1%2C0.075%2C-0.3199%2C%2C-1%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=4%2C0.28%2C0.085%2C1%2C1%2C0.42%2C0.03%2C0.265%2C%2C-0.265%2C0.01%2C0.31%2C0.25%2C0.22%2C0.56%2C0.31%2C-0.045%2C0.935%2C-0.54%2C%2C0.125%2C0.31%2C0.24%2C0.01%2C0.98%2C0.44%2C-0.43%2C1%2C0.075%2C-0.3199%2C%2C-1%2CmasterVolume</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Rocketpop		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240963</link>

		<dc:creator><![CDATA[Rocketpop]]></dc:creator>
		<pubDate>Fri, 18 Nov 2011 00:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240963</guid>

					<description><![CDATA[http://www.bfxr.net/?s=4%2C0.28%2C%2C0.295%2C0.495%2C0.35%2C0.055%2C0.53%2C%2C-0.175%2C0.31%2C0.01%2C0.38%2C0.14%2C0.38%2C0.435%2C0.4299%2C0.415%2C0.8663%2C0.628%2C0.125%2C0.31%2C0.31%2C0.395%2C-0.395%2C0.7%2C-0.365%2C0.64%2C1%2C-0.415%2C0.15%2C0.195%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bfxr.net/?s=4%2C0.28%2C%2C0.295%2C0.495%2C0.35%2C0.055%2C0.53%2C%2C-0.175%2C0.31%2C0.01%2C0.38%2C0.14%2C0.38%2C0.435%2C0.4299%2C0.415%2C0.8663%2C0.628%2C0.125%2C0.31%2C0.31%2C0.395%2C-0.395%2C0.7%2C-0.365%2C0.64%2C1%2C-0.415%2C0.15%2C0.195%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=4%2C0.28%2C%2C0.295%2C0.495%2C0.35%2C0.055%2C0.53%2C%2C-0.175%2C0.31%2C0.01%2C0.38%2C0.14%2C0.38%2C0.435%2C0.4299%2C0.415%2C0.8663%2C0.628%2C0.125%2C0.31%2C0.31%2C0.395%2C-0.395%2C0.7%2C-0.365%2C0.64%2C1%2C-0.415%2C0.15%2C0.195%2CmasterVolume</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: noam		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240933</link>

		<dc:creator><![CDATA[noam]]></dc:creator>
		<pubDate>Thu, 17 Nov 2011 19:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240933</guid>

					<description><![CDATA[allright its just im so exitet i cant wait for it have a good day its 6 am here]]></description>
			<content:encoded><![CDATA[<p>allright its just im so exitet i cant wait for it have a good day its 6 am here</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240920</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Thu, 17 Nov 2011 17:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240920</guid>

					<description><![CDATA[Hi noam. There hasn&#039;t been another round of testing since you e-mailed me - you&#039;ll be included when there is.

I don&#039;t send out older builds because I can&#039;t use the feedback if the game&#039;s changed a lot since then.]]></description>
			<content:encoded><![CDATA[<p>Hi noam. There hasn&#8217;t been another round of testing since you e-mailed me &#8211; you&#8217;ll be included when there is.</p>
<p>I don&#8217;t send out older builds because I can&#8217;t use the feedback if the game&#8217;s changed a lot since then.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: noam		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240914</link>

		<dc:creator><![CDATA[noam]]></dc:creator>
		<pubDate>Thu, 17 Nov 2011 17:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240914</guid>

					<description><![CDATA[why didnt you send me the alpha ?.]]></description>
			<content:encoded><![CDATA[<p>why didnt you send me the alpha ?.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Oji		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240878</link>

		<dc:creator><![CDATA[Oji]]></dc:creator>
		<pubDate>Thu, 17 Nov 2011 10:06:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240878</guid>

					<description><![CDATA[http://www.bfxr.net/?s=2%2C0.5%2C0.085%2C0.195%2C0.23%2C0.2%2C0.24%2C0.14%2C%2C0.01%2C-0.01%2C%2C0.21%2C0.165%2C0.11%2C0.305%2C-0.2299%2C0.055%2C%2C0.065%2C0.3564%2C%2C0.1%2C%2C-0.25%2C0.34%2C-0.14%2C0.25%2C0.365%2C0.2099%2C0.175%2C0.2649%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bfxr.net/?s=2%2C0.5%2C0.085%2C0.195%2C0.23%2C0.2%2C0.24%2C0.14%2C%2C0.01%2C-0.01%2C%2C0.21%2C0.165%2C0.11%2C0.305%2C-0.2299%2C0.055%2C%2C0.065%2C0.3564%2C%2C0.1%2C%2C-0.25%2C0.34%2C-0.14%2C0.25%2C0.365%2C0.2099%2C0.175%2C0.2649%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=2%2C0.5%2C0.085%2C0.195%2C0.23%2C0.2%2C0.24%2C0.14%2C%2C0.01%2C-0.01%2C%2C0.21%2C0.165%2C0.11%2C0.305%2C-0.2299%2C0.055%2C%2C0.065%2C0.3564%2C%2C0.1%2C%2C-0.25%2C0.34%2C-0.14%2C0.25%2C0.365%2C0.2099%2C0.175%2C0.2649%2CmasterVolume</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: What name?		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240801</link>

		<dc:creator><![CDATA[What name?]]></dc:creator>
		<pubDate>Wed, 16 Nov 2011 15:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240801</guid>

					<description><![CDATA[That was more entertaining than it had any right to be. I watched your face for eleven minutes. WTF?]]></description>
			<content:encoded><![CDATA[<p>That was more entertaining than it had any right to be. I watched your face for eleven minutes. WTF?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Nonomu198		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240789</link>

		<dc:creator><![CDATA[Nonomu198]]></dc:creator>
		<pubDate>Wed, 16 Nov 2011 13:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240789</guid>

					<description><![CDATA[Glad you like it, it&#039;s my favorite too. I think the attack time is just right, but you&#039;re obviously free to play with it as you&#039;d like.]]></description>
			<content:encoded><![CDATA[<p>Glad you like it, it&#8217;s my favorite too. I think the attack time is just right, but you&#8217;re obviously free to play with it as you&#8217;d like.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240658</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Tue, 15 Nov 2011 10:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240658</guid>

					<description><![CDATA[Sorry dude, I got over a hundred and I didn&#039;t think the world could bear an hour long video of my face.

These are good - the first one, with reduced attack time, would work well.]]></description>
			<content:encoded><![CDATA[<p>Sorry dude, I got over a hundred and I didn&#8217;t think the world could bear an hour long video of my face.</p>
<p>These are good &#8211; the first one, with reduced attack time, would work well.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Nonomu198		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240649</link>

		<dc:creator><![CDATA[Nonomu198]]></dc:creator>
		<pubDate>Tue, 15 Nov 2011 09:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240649</guid>

					<description><![CDATA[I waited the entire video to see how you liked my sounds. Which I think are pretty good.

;(

Here they are again in case you missed them:

http://www.bfxr.net/?s=7%2C0.29%2C0.505%2C0.01%2C%2C0.505%2C0.1%2C0.21%2C%2C0.175%2C-0.0238%2C0.0077%2C0.1219%2C0.3645%2C0.535%2C0.2326%2C0.2037%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume

http://www.bfxr.net/?s=7%2C0.17%2C%2C0.595%2C0.245%2C%2C0.075%2C0.055%2C0.03%2C0.175%2C0.2299%2C0.0077%2C0.1219%2C0.3645%2C0.535%2C0.2326%2C0.2037%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume

http://www.bfxr.net/?s=7%2C0.56%2C0.385%2C0.375%2C%2C0.515%2C0.02%2C0.21%2C0.2%2C0.01%2C0.01%2C%2C%2C0.21%2C0.54%2C%2C0.375%2C0.495%2C-0.14%2C0.265%2C0.2174%2C-0.9999%2C0.02%2C-0.615%2C0.615%2C0.99%2C-0.03%2C%2C0.34%2C0.01%2C0.18%2C-0.8049%2CmasterVolume]]></description>
			<content:encoded><![CDATA[<p>I waited the entire video to see how you liked my sounds. Which I think are pretty good.</p>
<p>;(</p>
<p>Here they are again in case you missed them:</p>
<p><a href="http://www.bfxr.net/?s=7%2C0.29%2C0.505%2C0.01%2C%2C0.505%2C0.1%2C0.21%2C%2C0.175%2C-0.0238%2C0.0077%2C0.1219%2C0.3645%2C0.535%2C0.2326%2C0.2037%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=7%2C0.29%2C0.505%2C0.01%2C%2C0.505%2C0.1%2C0.21%2C%2C0.175%2C-0.0238%2C0.0077%2C0.1219%2C0.3645%2C0.535%2C0.2326%2C0.2037%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C1%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume</a></p>
<p><a href="http://www.bfxr.net/?s=7%2C0.17%2C%2C0.595%2C0.245%2C%2C0.075%2C0.055%2C0.03%2C0.175%2C0.2299%2C0.0077%2C0.1219%2C0.3645%2C0.535%2C0.2326%2C0.2037%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=7%2C0.17%2C%2C0.595%2C0.245%2C%2C0.075%2C0.055%2C0.03%2C0.175%2C0.2299%2C0.0077%2C0.1219%2C0.3645%2C0.535%2C0.2326%2C0.2037%2C0.5121%2C-0.1452%2C0.0847%2C0.2174%2C-0.9999%2C%2C-0.6053%2C-0.0617%2C0.9668%2C0.3707%2C0.0582%2C0.0002%2C-0.9715%2C0.8047%2C-0.9992%2CmasterVolume</a></p>
<p><a href="http://www.bfxr.net/?s=7%2C0.56%2C0.385%2C0.375%2C%2C0.515%2C0.02%2C0.21%2C0.2%2C0.01%2C0.01%2C%2C%2C0.21%2C0.54%2C%2C0.375%2C0.495%2C-0.14%2C0.265%2C0.2174%2C-0.9999%2C0.02%2C-0.615%2C0.615%2C0.99%2C-0.03%2C%2C0.34%2C0.01%2C0.18%2C-0.8049%2CmasterVolume" rel="nofollow ugc">http://www.bfxr.net/?s=7%2C0.56%2C0.385%2C0.375%2C%2C0.515%2C0.02%2C0.21%2C0.2%2C0.01%2C0.01%2C%2C%2C0.21%2C0.54%2C%2C0.375%2C0.495%2C-0.14%2C0.265%2C0.2174%2C-0.9999%2C0.02%2C-0.615%2C0.615%2C0.99%2C-0.03%2C%2C0.34%2C0.01%2C0.18%2C-0.8049%2CmasterVolume</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240603</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Tue, 15 Nov 2011 00:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240603</guid>

					<description><![CDATA[Haha. Glad it entertained.

Patrick: Not gonna go looking for one, since it could do as much harm as good.

Iddan: Nope.]]></description>
			<content:encoded><![CDATA[<p>Haha. Glad it entertained.</p>
<p>Patrick: Not gonna go looking for one, since it could do as much harm as good.</p>
<p>Iddan: Nope.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jen Strangeways		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240595</link>

		<dc:creator><![CDATA[Jen Strangeways]]></dc:creator>
		<pubDate>Mon, 14 Nov 2011 21:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240595</guid>

					<description><![CDATA[I genuinely lol&#039;d at your reactions during this.]]></description>
			<content:encoded><![CDATA[<p>I genuinely lol&#8217;d at your reactions during this.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Chris		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240570</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Mon, 14 Nov 2011 18:25:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240570</guid>

					<description><![CDATA[Woohoo glad you liked the arctem remix. I really thought Geoff Core&#039;s one was very satisfying. Also Skyrim.]]></description>
			<content:encoded><![CDATA[<p>Woohoo glad you liked the arctem remix. I really thought Geoff Core&#8217;s one was very satisfying. Also Skyrim.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Mark Danks		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240568</link>

		<dc:creator><![CDATA[Mark Danks]]></dc:creator>
		<pubDate>Mon, 14 Nov 2011 18:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240568</guid>

					<description><![CDATA[Only when watching a video like this do you realise how infrequently people blink when using computers.]]></description>
			<content:encoded><![CDATA[<p>Only when watching a video like this do you realise how infrequently people blink when using computers.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: TooNu		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240553</link>

		<dc:creator><![CDATA[TooNu]]></dc:creator>
		<pubDate>Mon, 14 Nov 2011 15:53:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240553</guid>

					<description><![CDATA[It&#039;s nice to have more Gunpoint content :) Watching while I eat my tea.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s nice to have more Gunpoint content :) Watching while I eat my tea.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Iddan		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240517</link>

		<dc:creator><![CDATA[Iddan]]></dc:creator>
		<pubDate>Mon, 14 Nov 2011 09:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240517</guid>

					<description><![CDATA[Is it too late to send you a sound?]]></description>
			<content:encoded><![CDATA[<p>Is it too late to send you a sound?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Patrick H. Lauke		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240481</link>

		<dc:creator><![CDATA[Patrick H. Lauke]]></dc:creator>
		<pubDate>Mon, 14 Nov 2011 00:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240481</guid>

					<description><![CDATA[Once *in* cross-link mode, will there be a nice looping warm deep comforting electronic humming, maybe with a tad of static over it?]]></description>
			<content:encoded><![CDATA[<p>Once *in* cross-link mode, will there be a nice looping warm deep comforting electronic humming, maybe with a tad of static over it?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240477</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 14 Nov 2011 00:33:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240477</guid>

					<description><![CDATA[I could have &lt;i&gt;sworn&lt;/i&gt; that that Qwantz was a rerun. I actually looked down the page: &quot;Isn&#039;t this comic from &#039;09? I&#039;m not sure I&#039;ve seen Qwantz rerun before, is Ryan out of town or something?&quot; Vivid, completely fake memory I guess. 

It was doubly funny because I&#039;d recently taken another swing through that world, and had been considering for the past few weeks actually taking the plunge in places where an explanation could be sigged. I back &#039;en&#039;; &#039;thon&#039; and &#039;co&#039; are both enormously fun to say, but too phonetically heavy and terminal. &#039;En&#039; and &#039;ens&#039; are cognate to &#039;one&#039;, drop into the same slots as most dialects&#039; casual &#039;&#039;e&#039;, &#039;&#039;is&#039; and &#039;&#039;er&#039;, and conform to the a/an spec.  I think it&#039;s important to maintain the conceptual link to physical speech, even if the greatest spur is the rise of pseudonymous interpersonal text.]]></description>
			<content:encoded><![CDATA[<p>I could have <i>sworn</i> that that Qwantz was a rerun. I actually looked down the page: &#8220;Isn&#8217;t this comic from &#8217;09? I&#8217;m not sure I&#8217;ve seen Qwantz rerun before, is Ryan out of town or something?&#8221; Vivid, completely fake memory I guess. </p>
<p>It was doubly funny because I&#8217;d recently taken another swing through that world, and had been considering for the past few weeks actually taking the plunge in places where an explanation could be sigged. I back &#8216;en&#8217;; &#8216;thon&#8217; and &#8216;co&#8217; are both enormously fun to say, but too phonetically heavy and terminal. &#8216;En&#8217; and &#8216;ens&#8217; are cognate to &#8216;one&#8217;, drop into the same slots as most dialects&#8217; casual &#8221;e&#8217;, &#8221;is&#8217; and &#8221;er&#8217;, and conform to the a/an spec.  I think it&#8217;s important to maintain the conceptual link to physical speech, even if the greatest spur is the rise of pseudonymous interpersonal text.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jon Ginn		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240473</link>

		<dc:creator><![CDATA[Jon Ginn]]></dc:creator>
		<pubDate>Sun, 13 Nov 2011 23:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240473</guid>

					<description><![CDATA[Some of those were excellent. I liked the bit where you tried to pronounce my name. I really like the sound at 9:40ish.]]></description>
			<content:encoded><![CDATA[<p>Some of those were excellent. I liked the bit where you tried to pronounce my name. I really like the sound at 9:40ish.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240471</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 13 Nov 2011 23:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240471</guid>

					<description><![CDATA[Qwantz? 

Skyrim has me wondering if it should be a Dragon Shout. REE-WIR-STUF!]]></description>
			<content:encoded><![CDATA[<p>Qwantz? </p>
<p>Skyrim has me wondering if it should be a Dragon Shout. REE-WIR-STUF!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Bret		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240469</link>

		<dc:creator><![CDATA[Bret]]></dc:creator>
		<pubDate>Sun, 13 Nov 2011 23:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240469</guid>

					<description><![CDATA[It should be the cycling noise from a particularly nasty BSOD. Or maybe a messenger noise.

Keep the player on THON toes.]]></description>
			<content:encoded><![CDATA[<p>It should be the cycling noise from a particularly nasty BSOD. Or maybe a messenger noise.</p>
<p>Keep the player on THON toes.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240465</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 13 Nov 2011 23:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240465</guid>

					<description><![CDATA[Haha. Thanks, troll game designer!]]></description>
			<content:encoded><![CDATA[<p>Haha. Thanks, troll game designer!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Plumberduck		</title>
		<link>https://www.pentadact.com/2011-11-13-here-are-some-of-the-crosslink-sounds-people-sent-in/#comment-240461</link>

		<dc:creator><![CDATA[Plumberduck]]></dc:creator>
		<pubDate>Sun, 13 Nov 2011 22:52:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=3644#comment-240461</guid>

					<description><![CDATA[This was both interestingly informative about your game design thoughts, and weirdly charming. Good job, Tom!

Also, I say you should take a super long sound, and just freeze the player until it&#039;s done switching. Crosslink is important, DAMN IT! Respect it!]]></description>
			<content:encoded><![CDATA[<p>This was both interestingly informative about your game design thoughts, and weirdly charming. Good job, Tom!</p>
<p>Also, I say you should take a super long sound, and just freeze the player until it&#8217;s done switching. Crosslink is important, DAMN IT! Respect it!</p>
]]></content:encoded>
		
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