<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Ludum Dare Day 2, 1PM: Feature Complete	</title>
	<atom:link href="https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/</link>
	<description>We&#039;re back on a default theme because comments broke on my custom one and I don&#039;t have the energy to figure out why</description>
	<lastBuildDate>Sun, 13 Jan 2013 14:31:46 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.1</generator>
	<item>
		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215961</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 20 Dec 2010 03:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215961</guid>

					<description><![CDATA[Through A Scanner Whitely]]></description>
			<content:encoded><![CDATA[<p>Through A Scanner Whitely</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Crane		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215953</link>

		<dc:creator><![CDATA[Crane]]></dc:creator>
		<pubDate>Mon, 20 Dec 2010 00:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215953</guid>

					<description><![CDATA[&quot;To Crush &#039;Neath Scandled Feet&quot;]]></description>
			<content:encoded><![CDATA[<p>&#8220;To Crush &#8216;Neath Scandled Feet&#8221;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: ckpk		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215951</link>

		<dc:creator><![CDATA[ckpk]]></dc:creator>
		<pubDate>Mon, 20 Dec 2010 00:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215951</guid>

					<description><![CDATA[swap the A and the C ¬¬]]></description>
			<content:encoded><![CDATA[<p>swap the A and the C ¬¬</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: ckpk		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215950</link>

		<dc:creator><![CDATA[ckpk]]></dc:creator>
		<pubDate>Mon, 20 Dec 2010 00:29:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215950</guid>

					<description><![CDATA[Submodule.Aquisition.Control.Network

please post this time D:]]></description>
			<content:encoded><![CDATA[<p>Submodule.Aquisition.Control.Network</p>
<p>please post this time D:</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: EthZee		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215949</link>

		<dc:creator><![CDATA[EthZee]]></dc:creator>
		<pubDate>Mon, 20 Dec 2010 00:07:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215949</guid>

					<description><![CDATA[I don&#039;t know how difficult this is, but slightly out-there idea for tutorial:

On the opening screen, where the bot starts, have the instructions pasted on the ground. LEFT CLICK TO MOVE, RIGHT CLICK TO FIRE, etc etc.

When the bot moves away, make the instructions disappear.

Or maybe just have a small help screen pop up when you press H, or something.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t know how difficult this is, but slightly out-there idea for tutorial:</p>
<p>On the opening screen, where the bot starts, have the instructions pasted on the ground. LEFT CLICK TO MOVE, RIGHT CLICK TO FIRE, etc etc.</p>
<p>When the bot moves away, make the instructions disappear.</p>
<p>Or maybe just have a small help screen pop up when you press H, or something.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: LeSwordfish		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215944</link>

		<dc:creator><![CDATA[LeSwordfish]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 23:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215944</guid>

					<description><![CDATA[I&#039;m Scanning, Scanning, and i hope you like Scanning too.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m Scanning, Scanning, and i hope you like Scanning too.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Plumberduck		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215940</link>

		<dc:creator><![CDATA[Plumberduck]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 22:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215940</guid>

					<description><![CDATA[Oh, you had a great name for your other game. Just because you threw it away is no reason not to use it here.

Private Dick lives!]]></description>
			<content:encoded><![CDATA[<p>Oh, you had a great name for your other game. Just because you threw it away is no reason not to use it here.</p>
<p>Private Dick lives!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Nonomu198		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215937</link>

		<dc:creator><![CDATA[Nonomu198]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 21:36:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215937</guid>

					<description><![CDATA[Omniscan
Scanadia
Combot (from Half Life)
Salvage Detective..?

If you&#039;re having hard time deciding, you can have multiple, random subtitles, like in Minecraft or Dwarf Fortress (though I think the Dwarf Fortress subtitles devolve directly from gameplay).]]></description>
			<content:encoded><![CDATA[<p>Omniscan<br />
Scanadia<br />
Combot (from Half Life)<br />
Salvage Detective..?</p>
<p>If you&#8217;re having hard time deciding, you can have multiple, random subtitles, like in Minecraft or Dwarf Fortress (though I think the Dwarf Fortress subtitles devolve directly from gameplay).</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Bret		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215936</link>

		<dc:creator><![CDATA[Bret]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 21:26:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215936</guid>

					<description><![CDATA[Plan n&#039; Scan?]]></description>
			<content:encoded><![CDATA[<p>Plan n&#8217; Scan?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Plumberduck		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215934</link>

		<dc:creator><![CDATA[Plumberduck]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 20:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215934</guid>

					<description><![CDATA[A Scanner Dorkly?
Yes We Scan!
Super Sexy Robot Scan-dal
The Scannes Film Festival
A Scandal in Bohemia]]></description>
			<content:encoded><![CDATA[<p>A Scanner Dorkly?<br />
Yes We Scan!<br />
Super Sexy Robot Scan-dal<br />
The Scannes Film Festival<br />
A Scandal in Bohemia</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Phydaux		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215926</link>

		<dc:creator><![CDATA[Phydaux]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 19:31:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215926</guid>

					<description><![CDATA[If you had made the scan some sort of &quot;grapple&quot; mini-game you could call it QuazaScan.]]></description>
			<content:encoded><![CDATA[<p>If you had made the scan some sort of &#8220;grapple&#8221; mini-game you could call it QuazaScan.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: LaZodiac		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215902</link>

		<dc:creator><![CDATA[LaZodiac]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 15:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215902</guid>

					<description><![CDATA[I don&#039;t exactly get the Scanno Domini pun, but I think it would be a good title if you were able to reprogram enemies after scanning them, to put them on your side.

Also, I think your priority order is correct. A good way to accomplish the player guidence thing is make a title screen to the game that has the option of viewing the controls, and maybe some helpful minor hints.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t exactly get the Scanno Domini pun, but I think it would be a good title if you were able to reprogram enemies after scanning them, to put them on your side.</p>
<p>Also, I think your priority order is correct. A good way to accomplish the player guidence thing is make a title screen to the game that has the option of viewing the controls, and maybe some helpful minor hints.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Adam Luttman		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215899</link>

		<dc:creator><![CDATA[Adam Luttman]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 15:04:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215899</guid>

					<description><![CDATA[Gritter Hero?]]></description>
			<content:encoded><![CDATA[<p>Gritter Hero?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DanPryce		</title>
		<link>https://www.pentadact.com/2010-12-19-ludum-dare-day-2-1pm-feature-complete/#comment-215897</link>

		<dc:creator><![CDATA[DanPryce]]></dc:creator>
		<pubDate>Sun, 19 Dec 2010 14:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=2508#comment-215897</guid>

					<description><![CDATA[Scantarctic Scandroid?]]></description>
			<content:encoded><![CDATA[<p>Scantarctic Scandroid?</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
