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	<title>
	Comments on: The Team Fortress 2 Experience	</title>
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		<title>
		By: Noogai03		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-293961</link>

		<dc:creator><![CDATA[Noogai03]]></dc:creator>
		<pubDate>Mon, 16 Jul 2012 18:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-293961</guid>

					<description><![CDATA[What about the &quot;German or kick&quot; servers? You join, they ask you something in German and kick you when you don&#039;t respond.]]></description>
			<content:encoded><![CDATA[<p>What about the &#8220;German or kick&#8221; servers? You join, they ask you something in German and kick you when you don&#8217;t respond.</p>
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		<title>
		By: Anonymous		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-193122</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 08:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-193122</guid>

					<description><![CDATA[Personally, I can&#039;t seem to find class-restricted servers if I try. What&#039;s the secret? And are there any that just limit Spies? about 3/4 of my pie chart consists of spychecking and being backstabbed, and that&#039;s why I hardly ever play the game anymore, as neither is fun. No, I never play Engineer or Sniper either.]]></description>
			<content:encoded><![CDATA[<p>Personally, I can&#8217;t seem to find class-restricted servers if I try. What&#8217;s the secret? And are there any that just limit Spies? about 3/4 of my pie chart consists of spychecking and being backstabbed, and that&#8217;s why I hardly ever play the game anymore, as neither is fun. No, I never play Engineer or Sniper either.</p>
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		<title>
		By: Devenger		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-63238</link>

		<dc:creator><![CDATA[Devenger]]></dc:creator>
		<pubDate>Thu, 04 Jun 2009 10:51:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-63238</guid>

					<description><![CDATA[I&#039;d need three times as many hands to wield all the Ambassadors I now have... the period of scarcity, for me at least, has ended.

I have no idea how Valve can make enough items that trading and suchlike will be an interesting metagame. I wouldn&#039;t mind if they just threw in the towel and gave everyone all of the weapons as they were released - and incorporate the weapon selection into the class menu, so you can pick the right class and the right weapons for the situation very quickly.

Great graph. The pink area summarises my pain... of my 100+ hours of Medic, I&#039;d say about 50 of them were effectively involuntary, trying to fix the team balance. That&#039;s not to say I don&#039;t enjoy Medic, but sometimes blowing stuff up is more enjoyable.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d need three times as many hands to wield all the Ambassadors I now have&#8230; the period of scarcity, for me at least, has ended.</p>
<p>I have no idea how Valve can make enough items that trading and suchlike will be an interesting metagame. I wouldn&#8217;t mind if they just threw in the towel and gave everyone all of the weapons as they were released &#8211; and incorporate the weapon selection into the class menu, so you can pick the right class and the right weapons for the situation very quickly.</p>
<p>Great graph. The pink area summarises my pain&#8230; of my 100+ hours of Medic, I&#8217;d say about 50 of them were effectively involuntary, trying to fix the team balance. That&#8217;s not to say I don&#8217;t enjoy Medic, but sometimes blowing stuff up is more enjoyable.</p>
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		<title>
		By: Jazmeister		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-61584</link>

		<dc:creator><![CDATA[Jazmeister]]></dc:creator>
		<pubDate>Sun, 31 May 2009 19:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-61584</guid>

					<description><![CDATA[Maybe if they have more items than backpack slots?]]></description>
			<content:encoded><![CDATA[<p>Maybe if they have more items than backpack slots?</p>
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		<title>
		By: PFC Skinner		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-61413</link>

		<dc:creator><![CDATA[PFC Skinner]]></dc:creator>
		<pubDate>Sun, 31 May 2009 10:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-61413</guid>

					<description><![CDATA[I believe this is what the trading system will be for:
http://forums.steampowered.com/forums/showthread.php?t=845583
Weapon drops will start to have slightly altered stats to make things more interesting.]]></description>
			<content:encoded><![CDATA[<p>I believe this is what the trading system will be for:<br />
<a href="http://forums.steampowered.com/forums/showthread.php?t=845583" rel="nofollow ugc">http://forums.steampowered.com/forums/showthread.php?t=845583</a><br />
Weapon drops will start to have slightly altered stats to make things more interesting.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-61407</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 31 May 2009 09:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-61407</guid>

					<description><![CDATA[Yeah, trade only works if you have scarcity, but at the same time they&#039;re gearing the unlock system to make sure everyone gets to play with the new stuff. If they impliment it soon, trade could still be worthwhile for hats, but otherwise they&#039;ll need to release it with a lot more scarce items for it to be a system worth having.]]></description>
			<content:encoded><![CDATA[<p>Yeah, trade only works if you have scarcity, but at the same time they&#8217;re gearing the unlock system to make sure everyone gets to play with the new stuff. If they impliment it soon, trade could still be worthwhile for hats, but otherwise they&#8217;ll need to release it with a lot more scarce items for it to be a system worth having.</p>
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		<title>
		By: Cptn.Average		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-61265</link>

		<dc:creator><![CDATA[Cptn.Average]]></dc:creator>
		<pubDate>Sun, 31 May 2009 00:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-61265</guid>

					<description><![CDATA[The problem with the proposed trading system is that there aren&#039;t nearly enough items to trade considering you only ever need one of any of them.  Unless they were going to go nuts with the accessories, dedicated gamers would end up with a bazillion duplicate items just sitting around.

Maybe a recipe/pawn shop system could have worked, but direct player trading has issues.]]></description>
			<content:encoded><![CDATA[<p>The problem with the proposed trading system is that there aren&#8217;t nearly enough items to trade considering you only ever need one of any of them.  Unless they were going to go nuts with the accessories, dedicated gamers would end up with a bazillion duplicate items just sitting around.</p>
<p>Maybe a recipe/pawn shop system could have worked, but direct player trading has issues.</p>
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		<title>
		By: Jazmeister		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-61102</link>

		<dc:creator><![CDATA[Jazmeister]]></dc:creator>
		<pubDate>Sat, 30 May 2009 16:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-61102</guid>

					<description><![CDATA[mm. I felt overwhelmed by the sudden glut of items and kind of half-heartedly tried them all out. I felt like I cheated. Achievements really weren&#039;t the way to do things, I thought, and I think if they&#039;d examined how their system worked differently than the way they&#039;d envisioned, implemented a trading system, gotten rid of duplicates, or just... &lt;i&gt;something&lt;/i&gt;. It doesn&#039;t feel like Valve, you know?]]></description>
			<content:encoded><![CDATA[<p>mm. I felt overwhelmed by the sudden glut of items and kind of half-heartedly tried them all out. I felt like I cheated. Achievements really weren&#8217;t the way to do things, I thought, and I think if they&#8217;d examined how their system worked differently than the way they&#8217;d envisioned, implemented a trading system, gotten rid of duplicates, or just&#8230; <i>something</i>. It doesn&#8217;t feel like Valve, you know?</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-61007</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sat, 30 May 2009 11:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-61007</guid>

					<description><![CDATA[It&#039;s funny: my complaint was that I couldn&#039;t work towards unlocking the things I wanted in the new system. Now that they&#039;ve reinstated the ability to unlock them with achievements, I still can&#039;t: I&#039;d already got eighteen each of the Sniper and Spy ones through ordinary play, so I woke up this morning with everything. 

I&#039;m happy to have it all, of course, but oddly not nearly as happy as if Cloak and Dagger or Dead Ringer had popped up at random yesterday. Or if they had when I got 17 achievements as the Spy. I managed to have the progress, and the reward, without ever experiencing the progress-towards-a-reward that usually makes these updates exciting.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s funny: my complaint was that I couldn&#8217;t work towards unlocking the things I wanted in the new system. Now that they&#8217;ve reinstated the ability to unlock them with achievements, I still can&#8217;t: I&#8217;d already got eighteen each of the Sniper and Spy ones through ordinary play, so I woke up this morning with everything. </p>
<p>I&#8217;m happy to have it all, of course, but oddly not nearly as happy as if Cloak and Dagger or Dead Ringer had popped up at random yesterday. Or if they had when I got 17 achievements as the Spy. I managed to have the progress, and the reward, without ever experiencing the progress-towards-a-reward that usually makes these updates exciting.</p>
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		<title>
		By: Bumface the Brave		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-60996</link>

		<dc:creator><![CDATA[Bumface the Brave]]></dc:creator>
		<pubDate>Sat, 30 May 2009 11:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-60996</guid>

					<description><![CDATA[Unlock system reverted to the original now. It&#039;s a shame, I think. Although it wasn&#039;t a brilliant idea, something does need to be done. It&#039;s going to take a long time and a lot of negative feedback to find a solution.

And to that chart I&#039;d have to add &quot;Losing due to my own incompetence&quot;. :/]]></description>
			<content:encoded><![CDATA[<p>Unlock system reverted to the original now. It&#8217;s a shame, I think. Although it wasn&#8217;t a brilliant idea, something does need to be done. It&#8217;s going to take a long time and a lot of negative feedback to find a solution.</p>
<p>And to that chart I&#8217;d have to add &#8220;Losing due to my own incompetence&#8221;. :/</p>
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		<title>
		By: Roadrunner		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-60989</link>

		<dc:creator><![CDATA[Roadrunner]]></dc:creator>
		<pubDate>Sat, 30 May 2009 11:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-60989</guid>

					<description><![CDATA[Jazmeister: I remember playing a payload map called Das Cow or something, and the cart was a cow O.o
It was very impressive.]]></description>
			<content:encoded><![CDATA[<p>Jazmeister: I remember playing a payload map called Das Cow or something, and the cart was a cow O.o<br />
It was very impressive.</p>
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		<title>
		By: Jazmeister		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-60913</link>

		<dc:creator><![CDATA[Jazmeister]]></dc:creator>
		<pubDate>Sat, 30 May 2009 07:37:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-60913</guid>

					<description><![CDATA[I love seeing all the weird crap people have on their servers. You get custom bullet bill carts and stuff, it&#039;s awesome.]]></description>
			<content:encoded><![CDATA[<p>I love seeing all the weird crap people have on their servers. You get custom bullet bill carts and stuff, it&#8217;s awesome.</p>
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		<title>
		By: DiscountNinja		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-60756</link>

		<dc:creator><![CDATA[DiscountNinja]]></dc:creator>
		<pubDate>Sat, 30 May 2009 00:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-60756</guid>

					<description><![CDATA[Agreed, the instant TF2 starts downloading anything at all other than a map, I disconnect :)]]></description>
			<content:encoded><![CDATA[<p>Agreed, the instant TF2 starts downloading anything at all other than a map, I disconnect :)</p>
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		<title>
		By: Pod		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-60527</link>

		<dc:creator><![CDATA[Pod]]></dc:creator>
		<pubDate>Fri, 29 May 2009 13:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-60527</guid>

					<description><![CDATA[Octaeder:
Downloading sounds is immediate grounds for a disconnect in my opinion.]]></description>
			<content:encoded><![CDATA[<p>Octaeder:<br />
Downloading sounds is immediate grounds for a disconnect in my opinion.</p>
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		<title>
		By: Octaeder		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59957</link>

		<dc:creator><![CDATA[Octaeder]]></dc:creator>
		<pubDate>Thu, 28 May 2009 12:41:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59957</guid>

					<description><![CDATA[Cheers Roadrunner. I now feel quite stupid for not even thinking of looking for that option!]]></description>
			<content:encoded><![CDATA[<p>Cheers Roadrunner. I now feel quite stupid for not even thinking of looking for that option!</p>
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		<title>
		By: Roadrunner		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59924</link>

		<dc:creator><![CDATA[Roadrunner]]></dc:creator>
		<pubDate>Thu, 28 May 2009 11:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59924</guid>

					<description><![CDATA[Octaeder, just go into options and disable downloading sounds...]]></description>
			<content:encoded><![CDATA[<p>Octaeder, just go into options and disable downloading sounds&#8230;</p>
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		<title>
		By: Octaeder		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59913</link>

		<dc:creator><![CDATA[Octaeder]]></dc:creator>
		<pubDate>Thu, 28 May 2009 10:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59913</guid>

					<description><![CDATA[I&#039;d also add time spent sat downloading a file like &quot;misc/sounds/kungfu.mp3&quot; because people seem to think that that&#039;s what it&#039;ll take to make their server &#039;awesome&#039;.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d also add time spent sat downloading a file like &#8220;misc/sounds/kungfu.mp3&#8221; because people seem to think that that&#8217;s what it&#8217;ll take to make their server &#8216;awesome&#8217;.</p>
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		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59902</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Thu, 28 May 2009 10:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59902</guid>

					<description><![CDATA[Perhaps they should have some sort of bank system where people with multiples can trade in say 2 Backburners for a weapon item of their choice. 5 Backburners for a hat.

If you wanted to devote yourself to the pyro I&#039;ve got a spare Axtinguisher with nowhere to go.]]></description>
			<content:encoded><![CDATA[<p>Perhaps they should have some sort of bank system where people with multiples can trade in say 2 Backburners for a weapon item of their choice. 5 Backburners for a hat.</p>
<p>If you wanted to devote yourself to the pyro I&#8217;ve got a spare Axtinguisher with nowhere to go.</p>
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		<title>
		By: Dr. nerfball		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59886</link>

		<dc:creator><![CDATA[Dr. nerfball]]></dc:creator>
		<pubDate>Thu, 28 May 2009 09:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59886</guid>

					<description><![CDATA[@ Ludo: For me it&#039;s need for everything except the backburner, which I have 5 of and counting. This means I either have the worst luck imaginable or the game is trying to tell me I&#039;m god&#039;s gift to the pyro class...

I wouldn&#039;t mind it if Valve still encorporated the whole getting items after unlocking a certain amount of achievements as well as the drop thing, just to cater to the people who have insanely bad luck. Mind you, I guess it would be pretty agrivating if you find an item one achievement away from unlocking it...

Or do they still do that and I just really suck as the spy?  =P]]></description>
			<content:encoded><![CDATA[<p>@ Ludo: For me it&#8217;s need for everything except the backburner, which I have 5 of and counting. This means I either have the worst luck imaginable or the game is trying to tell me I&#8217;m god&#8217;s gift to the pyro class&#8230;</p>
<p>I wouldn&#8217;t mind it if Valve still encorporated the whole getting items after unlocking a certain amount of achievements as well as the drop thing, just to cater to the people who have insanely bad luck. Mind you, I guess it would be pretty agrivating if you find an item one achievement away from unlocking it&#8230;</p>
<p>Or do they still do that and I just really suck as the spy?  =P</p>
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		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59866</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Thu, 28 May 2009 08:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59866</guid>

					<description><![CDATA[@PD102 &quot;I am always awake every night until dawn because I am cursed&quot;

It&#039;s good to know that TF2 provides a friendly neutral ground for humans and vampires alike. A LAN event might be less civilised.

I&#039;ve got a complex interweaving sequence of trades lined up with my friends as soon as the trading system goes live. It reminds me of collecting cards. Ambassador? Got. Cloak and Dagger? Got ... Got ... Need ... Got.]]></description>
			<content:encoded><![CDATA[<p>@PD102 &#8220;I am always awake every night until dawn because I am cursed&#8221;</p>
<p>It&#8217;s good to know that TF2 provides a friendly neutral ground for humans and vampires alike. A LAN event might be less civilised.</p>
<p>I&#8217;ve got a complex interweaving sequence of trades lined up with my friends as soon as the trading system goes live. It reminds me of collecting cards. Ambassador? Got. Cloak and Dagger? Got &#8230; Got &#8230; Need &#8230; Got.</p>
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		<title>
		By: Jazmeister		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59826</link>

		<dc:creator><![CDATA[Jazmeister]]></dc:creator>
		<pubDate>Thu, 28 May 2009 06:48:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59826</guid>

					<description><![CDATA[DiscountNinja: Sexington isn&#039;t very English on there. RUH ROH CAN OF WORMS TIEM. I actually found that I&#039;d auto-join only to be kicked immediately, usually just before a lovely sap session.

Redhawk: I lost the whole match by myself? Thus spoiling your killstreak? Dude, wins &#062; kills, I believe.

PD102: &lt;i&gt;I am always awake every night until dawn because I am cursed.&lt;/i&gt; Also, PCG was full of Arena-whinging till 4am and beyond for most nights since the update, as were many of the servers on my faves. I love the fun servers with the jarate, a lot of them have a mod for infinite jarate ammo, and one had the, uh, &quot;jujizztsu&quot; mod. It was awkward on there. I just went pyro.

Everyone talking about hats: It&#039;s weird getting an unlock that&#039;s cool, because you desperately want to show it to people and tell them about it, but you know they&#039;re going through the torture you were going through until you got it, so it&#039;s weird. Come on Valve, everyone will have everything by the time you put in the trading system (unless it&#039;s now).]]></description>
			<content:encoded><![CDATA[<p>DiscountNinja: Sexington isn&#8217;t very English on there. RUH ROH CAN OF WORMS TIEM. I actually found that I&#8217;d auto-join only to be kicked immediately, usually just before a lovely sap session.</p>
<p>Redhawk: I lost the whole match by myself? Thus spoiling your killstreak? Dude, wins &gt; kills, I believe.</p>
<p>PD102: <i>I am always awake every night until dawn because I am cursed.</i> Also, PCG was full of Arena-whinging till 4am and beyond for most nights since the update, as were many of the servers on my faves. I love the fun servers with the jarate, a lot of them have a mod for infinite jarate ammo, and one had the, uh, &#8220;jujizztsu&#8221; mod. It was awkward on there. I just went pyro.</p>
<p>Everyone talking about hats: It&#8217;s weird getting an unlock that&#8217;s cool, because you desperately want to show it to people and tell them about it, but you know they&#8217;re going through the torture you were going through until you got it, so it&#8217;s weird. Come on Valve, everyone will have everything by the time you put in the trading system (unless it&#8217;s now).</p>
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			</item>
		<item>
		<title>
		By: PD102		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59729</link>

		<dc:creator><![CDATA[PD102]]></dc:creator>
		<pubDate>Thu, 28 May 2009 01:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59729</guid>

					<description><![CDATA[I use the Server settings thingy and limit myself to about 30 seconds to find a server. I Never go to the PCG server atm - always Full and I daren&#039;t bother with Auto-Join. Plus theres always the danger ill get kicked for one of the staff. In the good-old days when I got on It was jolly fun - Plus thrilling whenever I landed a backstab on one of the PCG staff or rushed as medic to save one of your lives.

Anyone Awake really late at night at around 2am? Servers bound to be clear.]]></description>
			<content:encoded><![CDATA[<p>I use the Server settings thingy and limit myself to about 30 seconds to find a server. I Never go to the PCG server atm &#8211; always Full and I daren&#8217;t bother with Auto-Join. Plus theres always the danger ill get kicked for one of the staff. In the good-old days when I got on It was jolly fun &#8211; Plus thrilling whenever I landed a backstab on one of the PCG staff or rushed as medic to save one of your lives.</p>
<p>Anyone Awake really late at night at around 2am? Servers bound to be clear.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Littleedge		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59726</link>

		<dc:creator><![CDATA[Littleedge]]></dc:creator>
		<pubDate>Thu, 28 May 2009 01:44:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59726</guid>

					<description><![CDATA[I&#039;m not British, but I find you Brits to be epic in conversation.

@DragonNinja You&#039;re lucky -- I just want the Spy and Engi hats.  Fedora and Miner ftw]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not British, but I find you Brits to be epic in conversation.</p>
<p>@DragonNinja You&#8217;re lucky &#8212; I just want the Spy and Engi hats.  Fedora and Miner ftw</p>
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			</item>
		<item>
		<title>
		By: DiscountNinja		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59698</link>

		<dc:creator><![CDATA[DiscountNinja]]></dc:creator>
		<pubDate>Thu, 28 May 2009 00:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59698</guid>

					<description><![CDATA[I pretty much only play on the PCG server of the Twenty Sided server :S I spend msot of my time waiting to auto-join, but I figure 10 mins of auto-join is worth it when I get myself onto a server that I&#039;ll play on for 2 or 3 hours.

Actually, the PCG server is pretty damned sweet. I love how english we are on there. I am delighted that there is a space on the web for me to be as outragously British as I am.]]></description>
			<content:encoded><![CDATA[<p>I pretty much only play on the PCG server of the Twenty Sided server :S I spend msot of my time waiting to auto-join, but I figure 10 mins of auto-join is worth it when I get myself onto a server that I&#8217;ll play on for 2 or 3 hours.</p>
<p>Actually, the PCG server is pretty damned sweet. I love how english we are on there. I am delighted that there is a space on the web for me to be as outragously British as I am.</p>
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		<item>
		<title>
		By: Nico		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59681</link>

		<dc:creator><![CDATA[Nico]]></dc:creator>
		<pubDate>Wed, 27 May 2009 23:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59681</guid>

					<description><![CDATA[Also: Time spent waiting for team numbers to even out so you can join a team with a friend.]]></description>
			<content:encoded><![CDATA[<p>Also: Time spent waiting for team numbers to even out so you can join a team with a friend.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: DragonNinja		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59663</link>

		<dc:creator><![CDATA[DragonNinja]]></dc:creator>
		<pubDate>Wed, 27 May 2009 22:45:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59663</guid>

					<description><![CDATA[I waste most of my time on auto-join, waiting for a slot to free up on the PCG server. I&#039;m very grateful to the PcGamer server as it&#039;s given me the engineers miner hat and Jarate. Though other than that I&#039;ve only got a few dupes, which I wouldn&#039;t mind so much if you could combine them to make some sort of super weapon.]]></description>
			<content:encoded><![CDATA[<p>I waste most of my time on auto-join, waiting for a slot to free up on the PCG server. I&#8217;m very grateful to the PcGamer server as it&#8217;s given me the engineers miner hat and Jarate. Though other than that I&#8217;ve only got a few dupes, which I wouldn&#8217;t mind so much if you could combine them to make some sort of super weapon.</p>
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		<item>
		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59622</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Wed, 27 May 2009 20:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59622</guid>

					<description><![CDATA[I would add: Time spent waiting for a lag spike to end, during which you &lt;b&gt;know&lt;b&gt; you&#039;ve died.]]></description>
			<content:encoded><![CDATA[<p>I would add: Time spent waiting for a lag spike to end, during which you <b>know</b><b> you&#8217;ve died.</b></p>
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		<item>
		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59614</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Wed, 27 May 2009 20:21:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59614</guid>

					<description><![CDATA[I was a bit surprised to see you of all people using a 3D pie chart, Tom! The damage is minimal in this case, I suppose.]]></description>
			<content:encoded><![CDATA[<p>I was a bit surprised to see you of all people using a 3D pie chart, Tom! The damage is minimal in this case, I suppose.</p>
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		<item>
		<title>
		By: Littleedge		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59595</link>

		<dc:creator><![CDATA[Littleedge]]></dc:creator>
		<pubDate>Wed, 27 May 2009 19:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59595</guid>

					<description><![CDATA[I played 12 hours in my clan&#039;s server over the weekend.  That was just with Sniper.  So I find my clan&#039;s server pretty good.  Each map is voted on by the players, and it&#039;ll rarely go on a bad map.  Occasionally, cp_blackmesa, cp_turbine, and cp_steel get through, but we usually persuade everyone to go through another vote -- Those maps suck.  Anyways, I don&#039;t want to make this sound like an advertisement, but in case any of you want to grace us with your presence, connect to tf.nnnclan.com.  Anywho, I should really get on PCG server...I mean I added it to my Favorites List and everything.  Maybe I&#039;ll join you later this week.]]></description>
			<content:encoded><![CDATA[<p>I played 12 hours in my clan&#8217;s server over the weekend.  That was just with Sniper.  So I find my clan&#8217;s server pretty good.  Each map is voted on by the players, and it&#8217;ll rarely go on a bad map.  Occasionally, cp_blackmesa, cp_turbine, and cp_steel get through, but we usually persuade everyone to go through another vote &#8212; Those maps suck.  Anyways, I don&#8217;t want to make this sound like an advertisement, but in case any of you want to grace us with your presence, connect to tf.nnnclan.com.  Anywho, I should really get on PCG server&#8230;I mean I added it to my Favorites List and everything.  Maybe I&#8217;ll join you later this week.</p>
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		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59573</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Wed, 27 May 2009 18:25:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59573</guid>

					<description><![CDATA[Nope, the beanie just goes on top of his/her gasmask.

Not to say this is what that guy was doing, but it is possible to produce the found-item messages artificially, without actually obtaining the items.

The B: Yep. Kind of wish it&#039;d break again now, I have no self control. Hence venting my gripes in pie-chart form.

Nonomu: Good point, it was rude of me not to doff my cap to Chris&#039; Chartcore series. I wasn&#039;t thinking about that when I was making this, it&#039;s a post I wanted to do ages ago and it only just recently occured that this is the appropriate format.]]></description>
			<content:encoded><![CDATA[<p>Nope, the beanie just goes on top of his/her gasmask.</p>
<p>Not to say this is what that guy was doing, but it is possible to produce the found-item messages artificially, without actually obtaining the items.</p>
<p>The B: Yep. Kind of wish it&#8217;d break again now, I have no self control. Hence venting my gripes in pie-chart form.</p>
<p>Nonomu: Good point, it was rude of me not to doff my cap to Chris&#8217; Chartcore series. I wasn&#8217;t thinking about that when I was making this, it&#8217;s a post I wanted to do ages ago and it only just recently occured that this is the appropriate format.</p>
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		<item>
		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59572</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Wed, 27 May 2009 18:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59572</guid>

					<description><![CDATA[I&#039;ve seen the Pyro&#039;s beanie, it sits neatly on top of his/her mask. Pyro still has the skills to pull it off though, very stylish.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve seen the Pyro&#8217;s beanie, it sits neatly on top of his/her mask. Pyro still has the skills to pull it off though, very stylish.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Dr. nerfball		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59571</link>

		<dc:creator><![CDATA[Dr. nerfball]]></dc:creator>
		<pubDate>Wed, 27 May 2009 18:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59571</guid>

					<description><![CDATA[On the topic of hats: I saw someone, who must have hacked the game code or something, get all the hats in about five minutes. There was complete uproar on the server when that happened. Much screaming on all talk and all that. Fun times! And the pyro gets a beenie hat! Holy mother of jumping bajeezuz! Does that mean we finally get to see it&#039;s face? For really-reals?]]></description>
			<content:encoded><![CDATA[<p>On the topic of hats: I saw someone, who must have hacked the game code or something, get all the hats in about five minutes. There was complete uproar on the server when that happened. Much screaming on all talk and all that. Fun times! And the pyro gets a beenie hat! Holy mother of jumping bajeezuz! Does that mean we finally get to see it&#8217;s face? For really-reals?</p>
]]></content:encoded>
		
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		<title>
		By: Sir Digby		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59569</link>

		<dc:creator><![CDATA[Sir Digby]]></dc:creator>
		<pubDate>Wed, 27 May 2009 18:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59569</guid>

					<description><![CDATA[The INX public server 3 is where it&#039;s at :D]]></description>
			<content:encoded><![CDATA[<p>The INX public server 3 is where it&#8217;s at :D</p>
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		<title>
		By: The_B		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59556</link>

		<dc:creator><![CDATA[The_B]]></dc:creator>
		<pubDate>Wed, 27 May 2009 17:25:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59556</guid>

					<description><![CDATA[By the way Tom, does this mean TF2 is fixed on your home computer yet?]]></description>
			<content:encoded><![CDATA[<p>By the way Tom, does this mean TF2 is fixed on your home computer yet?</p>
]]></content:encoded>
		
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		<title>
		By: Smurfy		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59552</link>

		<dc:creator><![CDATA[Smurfy]]></dc:creator>
		<pubDate>Wed, 27 May 2009 17:17:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59552</guid>

					<description><![CDATA[WHATS A TF2]]></description>
			<content:encoded><![CDATA[<p>WHATS A TF2</p>
]]></content:encoded>
		
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		<title>
		By: Fishbro		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59550</link>

		<dc:creator><![CDATA[Fishbro]]></dc:creator>
		<pubDate>Wed, 27 May 2009 17:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59550</guid>

					<description><![CDATA[Yep, I am the proud owner of a Fancy Fedora.
When I got it everyone on the server congratulated me. Before saying that I was a lucky prick.]]></description>
			<content:encoded><![CDATA[<p>Yep, I am the proud owner of a Fancy Fedora.<br />
When I got it everyone on the server congratulated me. Before saying that I was a lucky prick.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59546</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Wed, 27 May 2009 17:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59546</guid>

					<description><![CDATA[I remember that! People now think the PCG server is charmed. Maybe it is.

Someone even got the fedora! That&#039;s the one I really want, because I can&#039;t quite summon the audacity to wear one in reality.]]></description>
			<content:encoded><![CDATA[<p>I remember that! People now think the PCG server is charmed. Maybe it is.</p>
<p>Someone even got the fedora! That&#8217;s the one I really want, because I can&#8217;t quite summon the audacity to wear one in reality.</p>
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		<title>
		By: Bigfoot_King		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59536</link>

		<dc:creator><![CDATA[Bigfoot_King]]></dc:creator>
		<pubDate>Wed, 27 May 2009 16:31:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59536</guid>

					<description><![CDATA[One guy on the pcg server got 3 hats and 2 where doubles and this was in the same round very mad indeed]]></description>
			<content:encoded><![CDATA[<p>One guy on the pcg server got 3 hats and 2 where doubles and this was in the same round very mad indeed</p>
]]></content:encoded>
		
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		<title>
		By: Redhawk		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59510</link>

		<dc:creator><![CDATA[Redhawk]]></dc:creator>
		<pubDate>Wed, 27 May 2009 15:02:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59510</guid>

					<description><![CDATA[Finally stumbled my way into the PCG server and had Jazmeister ruin my three kills in as many seconds by losing the match!  *shakes fist*]]></description>
			<content:encoded><![CDATA[<p>Finally stumbled my way into the PCG server and had Jazmeister ruin my three kills in as many seconds by losing the match!  *shakes fist*</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59503</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Wed, 27 May 2009 14:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59503</guid>

					<description><![CDATA[Hm, so ... anyway, anyone got a hat yet?]]></description>
			<content:encoded><![CDATA[<p>Hm, so &#8230; anyway, anyone got a hat yet?</p>
]]></content:encoded>
		
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		<title>
		By: Nonomu198		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59493</link>

		<dc:creator><![CDATA[Nonomu198]]></dc:creator>
		<pubDate>Wed, 27 May 2009 13:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59493</guid>

					<description><![CDATA[So, Tom, so low you steal from a blog that&#039;s so low it updates once in a week?

I know you guys must be sick of me talking about this, but yah I hardly experience any of this. It just seems that I live in a world where the server is allways full, but there are a lot of people joining and leaving, the teams are allways balanced (team scramble handles that), and fun is generally being had, either serious killing sprees fun or comical joking between players fun. You people can keep living in your arena hating world. I&#039;m gonna stay in my happy bubble.

I don&#039;t really like the PCG server because I usually lag there. It&#039;s on my favorites, though.]]></description>
			<content:encoded><![CDATA[<p>So, Tom, so low you steal from a blog that&#8217;s so low it updates once in a week?</p>
<p>I know you guys must be sick of me talking about this, but yah I hardly experience any of this. It just seems that I live in a world where the server is allways full, but there are a lot of people joining and leaving, the teams are allways balanced (team scramble handles that), and fun is generally being had, either serious killing sprees fun or comical joking between players fun. You people can keep living in your arena hating world. I&#8217;m gonna stay in my happy bubble.</p>
<p>I don&#8217;t really like the PCG server because I usually lag there. It&#8217;s on my favorites, though.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Chris Evans		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59470</link>

		<dc:creator><![CDATA[Chris Evans]]></dc:creator>
		<pubDate>Wed, 27 May 2009 12:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59470</guid>

					<description><![CDATA[RPS server really is the only one I play on now, I used to pop on the PCG one a bit, but haven&#039;t been there for quite a while. 

Best thing about RPS server, apart from the people, is Redfort. :D]]></description>
			<content:encoded><![CDATA[<p>RPS server really is the only one I play on now, I used to pop on the PCG one a bit, but haven&#8217;t been there for quite a while. </p>
<p>Best thing about RPS server, apart from the people, is Redfort. :D</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jazmeister#		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59462</link>

		<dc:creator><![CDATA[Jazmeister#]]></dc:creator>
		<pubDate>Wed, 27 May 2009 12:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59462</guid>

					<description><![CDATA[01d55 - servers that slipped through the net were just too busy during the day to lose enough rating points from me repeatedly connecting and disconnecting during the long slow night of TF2. GTFOGaming.co.uk is one of the worst, but that&#039;s not the worst thing to find on a server.

Did anyone see the bots yet? Because that moment when you join a 31/32 server, and sigh with relief at the very real signs of battle audible at the team select screen, is crucial in Valve&#039;s de-listing mechanic. You&#039;re on, like, a www.saigns.de server (which look like about seven dedicated valve map servers absolutely creaking with people) and you play for a bit, and everbody&#039;s username has cheeky bot references, and that&#039;s when you get suspicious. Then you build a teleporter on some stairs and hold up &lt;i&gt;your entire team&lt;/I&gt;.

I love the PCG server because it&#039;s usually quite easy going. When times are tough for the red team, a server that&#039;ll accept the viability of a heavy rush or a permanent chain of medics is great for reaffirming your faith in the human race. It&#039;s advertised in a mag that at least forty thousand people must read, but it doesn&#039;t feel like a &quot;pub&quot; server, not all the time.

And I don&#039;t believe I mentioned how hilarious that graph is. I like that the &quot;winning&quot; section is a great big chunk, almost bigger than any of the others, but it&#039;s a quarter of the entire pie.]]></description>
			<content:encoded><![CDATA[<p>01d55 &#8211; servers that slipped through the net were just too busy during the day to lose enough rating points from me repeatedly connecting and disconnecting during the long slow night of TF2. GTFOGaming.co.uk is one of the worst, but that&#8217;s not the worst thing to find on a server.</p>
<p>Did anyone see the bots yet? Because that moment when you join a 31/32 server, and sigh with relief at the very real signs of battle audible at the team select screen, is crucial in Valve&#8217;s de-listing mechanic. You&#8217;re on, like, a <a href="http://www.saigns.de" rel="nofollow ugc">http://www.saigns.de</a> server (which look like about seven dedicated valve map servers absolutely creaking with people) and you play for a bit, and everbody&#8217;s username has cheeky bot references, and that&#8217;s when you get suspicious. Then you build a teleporter on some stairs and hold up <i>your entire team</i>.</p>
<p>I love the PCG server because it&#8217;s usually quite easy going. When times are tough for the red team, a server that&#8217;ll accept the viability of a heavy rush or a permanent chain of medics is great for reaffirming your faith in the human race. It&#8217;s advertised in a mag that at least forty thousand people must read, but it doesn&#8217;t feel like a &#8220;pub&#8221; server, not all the time.</p>
<p>And I don&#8217;t believe I mentioned how hilarious that graph is. I like that the &#8220;winning&#8221; section is a great big chunk, almost bigger than any of the others, but it&#8217;s a quarter of the entire pie.</p>
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		<title>
		By: CloakRaider		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59455</link>

		<dc:creator><![CDATA[CloakRaider]]></dc:creator>
		<pubDate>Wed, 27 May 2009 11:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59455</guid>

					<description><![CDATA[RPS Server is too small and too round a number for my liking.

I play on the PCG Server, except now it has Arena maps on it which are horrible.]]></description>
			<content:encoded><![CDATA[<p>RPS Server is too small and too round a number for my liking.</p>
<p>I play on the PCG Server, except now it has Arena maps on it which are horrible.</p>
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		<title>
		By: Lack_26		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59447</link>

		<dc:creator><![CDATA[Lack_26]]></dc:creator>
		<pubDate>Wed, 27 May 2009 11:16:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59447</guid>

					<description><![CDATA[Although I prefer the RPS and PCG servers I also now spend a lot of time on The ESGentlemen&#039;s Club and [FR-BE]*Battle Royale*&#124;TF-1&#124;.]]></description>
			<content:encoded><![CDATA[<p>Although I prefer the RPS and PCG servers I also now spend a lot of time on The ESGentlemen&#8217;s Club and [FR-BE]*Battle Royale*|TF-1|.</p>
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		<title>
		By: O		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59442</link>

		<dc:creator><![CDATA[O]]></dc:creator>
		<pubDate>Wed, 27 May 2009 11:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59442</guid>

					<description><![CDATA[I tend to play on the OC and HH servers which tend to fufill most of the light blue. The OC has an auto team scramble if one team wins very quickly, so it seems to avoid the team imbalance problem. 
TF2 only takes long to load for me when first joining a server on the &quot;Sending client info&quot; part.
I didn&#039;t realise RPS had a server, I&#039;ll have to go and try it out :)]]></description>
			<content:encoded><![CDATA[<p>I tend to play on the OC and HH servers which tend to fufill most of the light blue. The OC has an auto team scramble if one team wins very quickly, so it seems to avoid the team imbalance problem.<br />
TF2 only takes long to load for me when first joining a server on the &#8220;Sending client info&#8221; part.<br />
I didn&#8217;t realise RPS had a server, I&#8217;ll have to go and try it out :)</p>
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		<title>
		By: Seniath		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59420</link>

		<dc:creator><![CDATA[Seniath]]></dc:creator>
		<pubDate>Wed, 27 May 2009 09:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59420</guid>

					<description><![CDATA[There was a time, not too long ago, when the RPS server was dead except on the rare occasions we bothered to scheduled an event. Now, infuriatingly, it&#039;s perma-full. Well, until it crashes after switching to Redfort.]]></description>
			<content:encoded><![CDATA[<p>There was a time, not too long ago, when the RPS server was dead except on the rare occasions we bothered to scheduled an event. Now, infuriatingly, it&#8217;s perma-full. Well, until it crashes after switching to Redfort.</p>
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		<title>
		By: Alex Hopkinson		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59416</link>

		<dc:creator><![CDATA[Alex Hopkinson]]></dc:creator>
		<pubDate>Wed, 27 May 2009 09:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59416</guid>

					<description><![CDATA[TF2 takes a stupid amount of time to load no matter how beastly your PC is (on a 32 bit OS, at least). Once you&#039;re on a server and changing maps it&#039;s super quick, but getting to that point requires some reading material and a pleasing beverage.]]></description>
			<content:encoded><![CDATA[<p>TF2 takes a stupid amount of time to load no matter how beastly your PC is (on a 32 bit OS, at least). Once you&#8217;re on a server and changing maps it&#8217;s super quick, but getting to that point requires some reading material and a pleasing beverage.</p>
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		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59413</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Wed, 27 May 2009 09:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59413</guid>

					<description><![CDATA[Personally I&#039;d add:

*Time spent waiting forauto-retry to get you into a server you know fufills most of the above.
*Time spent furiously clicking &#039;join game&#039; because you&#039;re convinced auto-retry doesn&#039;t work properly any more.
*Time spent muting mic spammers
*Time spent sitting out in arena.
*Time spent sitting out in arena even though there&#039;s only like four players a side.

I&#039;ve got RPS, the OC and PCG on my favourites list, the OC isn&#039;t bad, they do play turbine a little too much, but they also have some of the more creative player made maps on (frontier is awesome) and almost no arena.]]></description>
			<content:encoded><![CDATA[<p>Personally I&#8217;d add:</p>
<p>*Time spent waiting forauto-retry to get you into a server you know fufills most of the above.<br />
*Time spent furiously clicking &#8216;join game&#8217; because you&#8217;re convinced auto-retry doesn&#8217;t work properly any more.<br />
*Time spent muting mic spammers<br />
*Time spent sitting out in arena.<br />
*Time spent sitting out in arena even though there&#8217;s only like four players a side.</p>
<p>I&#8217;ve got RPS, the OC and PCG on my favourites list, the OC isn&#8217;t bad, they do play turbine a little too much, but they also have some of the more creative player made maps on (frontier is awesome) and almost no arena.</p>
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		<title>
		By: cixelsyD		</title>
		<link>https://www.pentadact.com/2009-05-26-the-team-fortress-2-experience/#comment-59394</link>

		<dc:creator><![CDATA[cixelsyD]]></dc:creator>
		<pubDate>Wed, 27 May 2009 08:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=835#comment-59394</guid>

					<description><![CDATA[Oh, nerfball got there before me =/]]></description>
			<content:encoded><![CDATA[<p>Oh, nerfball got there before me =/</p>
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