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	<title>
	Comments on: Plants Vs Zombies: Lawns I Have Loved	</title>
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	<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/</link>
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		<title>
		By: bgtjuy76o		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-612587</link>

		<dc:creator><![CDATA[bgtjuy76o]]></dc:creator>
		<pubDate>Thu, 25 Feb 2016 03:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-612587</guid>

					<description><![CDATA[iuikr]]></description>
			<content:encoded><![CDATA[<p>iuikr</p>
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		<title>
		By: evan		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-246589</link>

		<dc:creator><![CDATA[evan]]></dc:creator>
		<pubDate>Fri, 16 Dec 2011 22:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-246589</guid>

					<description><![CDATA[wsfujl[]]></description>
			<content:encoded><![CDATA[<p>wsfujl[</p>
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		<item>
		<title>
		By: somebody		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-233529</link>

		<dc:creator><![CDATA[somebody]]></dc:creator>
		<pubDate>Tue, 23 Aug 2011 14:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-233529</guid>

					<description><![CDATA[http://www.youtube.com/watch?v=gVt9hN_Nzv8&#038;feature=related

10000+ flags. Took him 1 year to get there.......WOWOWOWOW]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=gVt9hN_Nzv8&#038;feature=related" rel="nofollow ugc">http://www.youtube.com/watch?v=gVt9hN_Nzv8&#038;feature=related</a></p>
<p>10000+ flags. Took him 1 year to get there&#8230;&#8230;.WOWOWOWOW</p>
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		<title>
		By: Post 500, by Tom Francis		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-227486</link>

		<dc:creator><![CDATA[Post 500, by Tom Francis]]></dc:creator>
		<pubDate>Fri, 13 May 2011 21:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-227486</guid>

					<description><![CDATA[[...] Plants Vs Zombies: Lawns I Have Loved Wow. OK, no [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Plants Vs Zombies: Lawns I Have Loved Wow. OK, no [&#8230;]</p>
]]></content:encoded>
		
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		<title>
		By: Jackrabbit		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-227139</link>

		<dc:creator><![CDATA[Jackrabbit]]></dc:creator>
		<pubDate>Sun, 08 May 2011 11:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-227139</guid>

					<description><![CDATA[Astute observation. I shall buy your product as a result.]]></description>
			<content:encoded><![CDATA[<p>Astute observation. I shall buy your product as a result.</p>
]]></content:encoded>
		
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		<title>
		By: reapeater		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-227026</link>

		<dc:creator><![CDATA[reapeater]]></dc:creator>
		<pubDate>Fri, 06 May 2011 22:09:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-227026</guid>

					<description><![CDATA[its a website with big images]]></description>
			<content:encoded><![CDATA[<p>its a website with big images</p>
]]></content:encoded>
		
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		<title>
		By: Wall-nut		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-222292</link>

		<dc:creator><![CDATA[Wall-nut]]></dc:creator>
		<pubDate>Wed, 02 Mar 2011 12:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-222292</guid>

					<description><![CDATA[Did you know that potato mines can kill digging digger zombies? I learn&#039;t that from I zombie: endless (what a waste of 125 sun!!!!!!!). Now I am being constantly being chewed by a football zombie. While my roommate, Chomper, is chewing another football zombie.]]></description>
			<content:encoded><![CDATA[<p>Did you know that potato mines can kill digging digger zombies? I learn&#8217;t that from I zombie: endless (what a waste of 125 sun!!!!!!!). Now I am being constantly being chewed by a football zombie. While my roommate, Chomper, is chewing another football zombie.</p>
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		<title>
		By: Someone		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-222290</link>

		<dc:creator><![CDATA[Someone]]></dc:creator>
		<pubDate>Wed, 02 Mar 2011 12:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-222290</guid>

					<description><![CDATA[Did you know that potato mines can kill digging digger zombies? I learn&#039;t that from I zombie: endless (what a waste of 125 sun!!!!!!!)]]></description>
			<content:encoded><![CDATA[<p>Did you know that potato mines can kill digging digger zombies? I learn&#8217;t that from I zombie: endless (what a waste of 125 sun!!!!!!!)</p>
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		<title>
		By: DiamondAbs // BladeFrenzy		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-191028</link>

		<dc:creator><![CDATA[DiamondAbs // BladeFrenzy]]></dc:creator>
		<pubDate>Thu, 15 Jul 2010 00:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-191028</guid>

					<description><![CDATA[I&#039;m really looking forward to a sequel

has everyone seen that teaser - an image of the zombie hand holding up a letter saying: &quot;Save the date August 2&quot; with a picture of a bridge.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m really looking forward to a sequel</p>
<p>has everyone seen that teaser &#8211; an image of the zombie hand holding up a letter saying: &#8220;Save the date August 2&#8221; with a picture of a bridge.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-191008</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Wed, 14 Jul 2010 19:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-191008</guid>

					<description><![CDATA[Well, this post was published the day the game came out, so most of these comments are from shortly after.

That&#039;s a fun guide, though, it&#039;s interesting to see where the strategy consensus ended up.]]></description>
			<content:encoded><![CDATA[<p>Well, this post was published the day the game came out, so most of these comments are from shortly after.</p>
<p>That&#8217;s a fun guide, though, it&#8217;s interesting to see where the strategy consensus ended up.</p>
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		<title>
		By: DiamondAbs // BladeFrenzy		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-190978</link>

		<dc:creator><![CDATA[DiamondAbs // BladeFrenzy]]></dc:creator>
		<pubDate>Wed, 14 Jul 2010 06:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-190978</guid>

					<description><![CDATA[hahaha. I laugh at all you guys. when was this place last updated?
you guys need some serious help.

instants do 100 damage I believe. HP of: Gargantuars 150 ; Giga Gargantuars 225 or something.

Magnetshrooms are a no no. Ice Shrooms seem to look extinct in all your screenshots
and you guys need to just shove as many gloomshrooms on the lawn as you can - you guys aren&#039;t doing enough damage.

Guide on Endless building:
http://www.gamefaqs.com/pc/959255-plants-vs-zombies/faqs/57815

myself currently on flag: 104
flag 96: http://tinypic.com/r/k24pv/3
dunno if the link would work. sorry if it doesn&#039;t.]]></description>
			<content:encoded><![CDATA[<p>hahaha. I laugh at all you guys. when was this place last updated?<br />
you guys need some serious help.</p>
<p>instants do 100 damage I believe. HP of: Gargantuars 150 ; Giga Gargantuars 225 or something.</p>
<p>Magnetshrooms are a no no. Ice Shrooms seem to look extinct in all your screenshots<br />
and you guys need to just shove as many gloomshrooms on the lawn as you can &#8211; you guys aren&#8217;t doing enough damage.</p>
<p>Guide on Endless building:<br />
<a href="http://www.gamefaqs.com/pc/959255-plants-vs-zombies/faqs/57815" rel="nofollow ugc">http://www.gamefaqs.com/pc/959255-plants-vs-zombies/faqs/57815</a></p>
<p>myself currently on flag: 104<br />
flag 96: <a href="http://tinypic.com/r/k24pv/3" rel="nofollow ugc">http://tinypic.com/r/k24pv/3</a><br />
dunno if the link would work. sorry if it doesn&#8217;t.</p>
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		<title>
		By: shad		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-177649</link>

		<dc:creator><![CDATA[shad]]></dc:creator>
		<pubDate>Mon, 17 May 2010 10:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-177649</guid>

					<description><![CDATA[hahaAa..!! how can I make it to lvl 40. . . iM currntly in lvl 34...!! make my cub cannon recharge fast...!!]]></description>
			<content:encoded><![CDATA[<p>hahaAa..!! how can I make it to lvl 40. . . iM currntly in lvl 34&#8230;!! make my cub cannon recharge fast&#8230;!!</p>
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		<title>
		By: mac		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-158960</link>

		<dc:creator><![CDATA[mac]]></dc:creator>
		<pubDate>Fri, 09 Apr 2010 03:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-158960</guid>

					<description><![CDATA[ei dude do you have some hack for the spike rock that doesn&#039;t die? if that is possible men that will end the survival endless from pawning you.. gargantuar will never walk it&#039;ll keep hitting the spike rock and stop all the wheeled zombies.]]></description>
			<content:encoded><![CDATA[<p>ei dude do you have some hack for the spike rock that doesn&#8217;t die? if that is possible men that will end the survival endless from pawning you.. gargantuar will never walk it&#8217;ll keep hitting the spike rock and stop all the wheeled zombies.</p>
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		<title>
		By: Nicomallo		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-109780</link>

		<dc:creator><![CDATA[Nicomallo]]></dc:creator>
		<pubDate>Wed, 22 Jul 2009 12:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-109780</guid>

					<description><![CDATA[So I can&#039;t be the first to have thought of this, but after playing so much I zombie, I&#039;m starting to wish there was a &quot;Plants vs Zombies vs&quot; mode.

Having to choose whether to spend your sun on more zombies for the enemy garden or more plants for your own would add some much needed pace compared to the I Zombie mode. While having someone intelligent choosing what to send against your plants (out of their preselected horde) would keep the early game more then just sticking to a preselected build order.

It would be your typical story of &quot;RTS gets defence mod; defense mod becomes whole genre; Popcap reinvent said genre; reinvention gets taken back to RTS; world forever changed.]]></description>
			<content:encoded><![CDATA[<p>So I can&#8217;t be the first to have thought of this, but after playing so much I zombie, I&#8217;m starting to wish there was a &#8220;Plants vs Zombies vs&#8221; mode.</p>
<p>Having to choose whether to spend your sun on more zombies for the enemy garden or more plants for your own would add some much needed pace compared to the I Zombie mode. While having someone intelligent choosing what to send against your plants (out of their preselected horde) would keep the early game more then just sticking to a preselected build order.</p>
<p>It would be your typical story of &#8220;RTS gets defence mod; defense mod becomes whole genre; Popcap reinvent said genre; reinvention gets taken back to RTS; world forever changed.</p>
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		<title>
		By: Alex Holland		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-63515</link>

		<dc:creator><![CDATA[Alex Holland]]></dc:creator>
		<pubDate>Fri, 05 Jun 2009 02:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-63515</guid>

					<description><![CDATA[I started my first Endless Survival last night, to kill ten minutes while my wife finished off her Survival Game on the other Mac. Ended up getting to 23 flags, with only eight slots and no imitater, and managed all that on a laptop trackpad. Eventually got my brains eaten by a fricking imp.

It almost physically killed me though, and I feel that having got past 20, I&#039;ve kind of done Survival.]]></description>
			<content:encoded><![CDATA[<p>I started my first Endless Survival last night, to kill ten minutes while my wife finished off her Survival Game on the other Mac. Ended up getting to 23 flags, with only eight slots and no imitater, and managed all that on a laptop trackpad. Eventually got my brains eaten by a fricking imp.</p>
<p>It almost physically killed me though, and I feel that having got past 20, I&#8217;ve kind of done Survival.</p>
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		<title>
		By: Lost Cause		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-62164</link>

		<dc:creator><![CDATA[Lost Cause]]></dc:creator>
		<pubDate>Tue, 02 Jun 2009 02:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-62164</guid>

					<description><![CDATA[And I thought i was the only one losing too many hours to this beast of a game.  I needed to find this site and realise I am not alone. ;)]]></description>
			<content:encoded><![CDATA[<p>And I thought i was the only one losing too many hours to this beast of a game.  I needed to find this site and realise I am not alone. ;)</p>
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		<title>
		By: roBurky		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-60140</link>

		<dc:creator><![CDATA[roBurky]]></dc:creator>
		<pubDate>Thu, 28 May 2009 21:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-60140</guid>

					<description><![CDATA[http://www.flickr.com/photos/roburky/?saved=1

Second playthrough of adventure mode.
Level 4-4.
Pool, at night.
Conehead zombies, balloon zombies and dolphin zombies.
No extra slots bought.
Three slots taken up by Crazy Dave&#039;s marigold, peashooter and potato mine.
The other three slots needed for sun-shroom, anti-balloon plant and anti-water plant.

I can&#039;t do it.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/roburky/?saved=1" rel="nofollow ugc">http://www.flickr.com/photos/roburky/?saved=1</a></p>
<p>Second playthrough of adventure mode.<br />
Level 4-4.<br />
Pool, at night.<br />
Conehead zombies, balloon zombies and dolphin zombies.<br />
No extra slots bought.<br />
Three slots taken up by Crazy Dave&#8217;s marigold, peashooter and potato mine.<br />
The other three slots needed for sun-shroom, anti-balloon plant and anti-water plant.</p>
<p>I can&#8217;t do it.</p>
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		<title>
		By: Chris R		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-56205</link>

		<dc:creator><![CDATA[Chris R]]></dc:creator>
		<pubDate>Tue, 19 May 2009 23:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-56205</guid>

					<description><![CDATA[Watch the 100 Flag video with the Heavy&#039;s Yattatata song... F&#039;n funny! :)

100 Flag setup part 1:
http://www.youtube.com/watch?v=anldCwBBbWY&#038;feature=related


Yatatata Song by Heavy from TF2:
http://www.youtube.com/watch?v=FOhcUT0Ir_o]]></description>
			<content:encoded><![CDATA[<p>Watch the 100 Flag video with the Heavy&#8217;s Yattatata song&#8230; F&#8217;n funny! :)</p>
<p>100 Flag setup part 1:<br />
<a href="http://www.youtube.com/watch?v=anldCwBBbWY&#038;feature=related" rel="nofollow ugc">http://www.youtube.com/watch?v=anldCwBBbWY&#038;feature=related</a></p>
<p>Yatatata Song by Heavy from TF2:<br />
<a href="http://www.youtube.com/watch?v=FOhcUT0Ir_o" rel="nofollow ugc">http://www.youtube.com/watch?v=FOhcUT0Ir_o</a></p>
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		<title>
		By: TooNu		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-56201</link>

		<dc:creator><![CDATA[TooNu]]></dc:creator>
		<pubDate>Tue, 19 May 2009 23:16:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-56201</guid>

					<description><![CDATA[Vad? wha?...oh dood...I have bought it from STEAM last night hah!...oh dear. Well, it is worth the money :)]]></description>
			<content:encoded><![CDATA[<p>Vad? wha?&#8230;oh dood&#8230;I have bought it from STEAM last night hah!&#8230;oh dear. Well, it is worth the money :)</p>
]]></content:encoded>
		
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		<title>
		By: Alex Holland		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-56064</link>

		<dc:creator><![CDATA[Alex Holland]]></dc:creator>
		<pubDate>Tue, 19 May 2009 04:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-56064</guid>

					<description><![CDATA[@TooNu - If you bought it from Popcap direct, you can activate it on up to 5 machines. Not sure if that&#039;s the case with the steam version.]]></description>
			<content:encoded><![CDATA[<p>@TooNu &#8211; If you bought it from Popcap direct, you can activate it on up to 5 machines. Not sure if that&#8217;s the case with the steam version.</p>
]]></content:encoded>
		
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		<title>
		By: TooNu		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55973</link>

		<dc:creator><![CDATA[TooNu]]></dc:creator>
		<pubDate>Mon, 18 May 2009 10:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55973</guid>

					<description><![CDATA[I bought this for my missus yesterday to distract her from WoW (which is boring her a little) and I think I might have to buy it for myself, it is so awesome.]]></description>
			<content:encoded><![CDATA[<p>I bought this for my missus yesterday to distract her from WoW (which is boring her a little) and I think I might have to buy it for myself, it is so awesome.</p>
]]></content:encoded>
		
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		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55272</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Wed, 13 May 2009 17:20:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55272</guid>

					<description><![CDATA[That&#039;s pretty damn formidable. The only change I can think of is to replace the gold magnet or one of the sunflowers with a catail, rather than blowing away all the balloon zombies. Mind you, he seems to handle them okay as it is.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s pretty damn formidable. The only change I can think of is to replace the gold magnet or one of the sunflowers with a catail, rather than blowing away all the balloon zombies. Mind you, he seems to handle them okay as it is.</p>
]]></content:encoded>
		
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		<title>
		By: PD102		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55265</link>

		<dc:creator><![CDATA[PD102]]></dc:creator>
		<pubDate>Wed, 13 May 2009 16:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55265</guid>

					<description><![CDATA[I feel weak....]]></description>
			<content:encoded><![CDATA[<p>I feel weak&#8230;.</p>
]]></content:encoded>
		
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55244</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Wed, 13 May 2009 13:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55244</guid>

					<description><![CDATA[Christ, no-one told me he gets to 76 flags - and then stops for tea. He&#039;s actually gone past 100 now, according to his comments there, and he&#039;s still not over-run.]]></description>
			<content:encoded><![CDATA[<p>Christ, no-one told me he gets to 76 flags &#8211; and then stops for tea. He&#8217;s actually gone past 100 now, according to his comments there, and he&#8217;s still not over-run.</p>
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		<title>
		By: Canuck		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55229</link>

		<dc:creator><![CDATA[Canuck]]></dc:creator>
		<pubDate>Wed, 13 May 2009 09:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55229</guid>

					<description><![CDATA[Yeah, I tried his 76 flag setup, its damn good. I&#039;m around 30 or so, taking a break. Clearly the best build out there. He uses some similar elements like the puff-shrooms in the pool, but its all just refined perfectly. Tough to improve on the build.]]></description>
			<content:encoded><![CDATA[<p>Yeah, I tried his 76 flag setup, its damn good. I&#8217;m around 30 or so, taking a break. Clearly the best build out there. He uses some similar elements like the puff-shrooms in the pool, but its all just refined perfectly. Tough to improve on the build.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55223</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Wed, 13 May 2009 06:57:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55223</guid>

					<description><![CDATA[Here, for reference: http://www.youtube.com/watch?v=GClKWyNeOso

Haven&#039;t watched it myself yet.]]></description>
			<content:encoded><![CDATA[<p>Here, for reference: <a href="http://www.youtube.com/watch?v=GClKWyNeOso" rel="nofollow ugc">http://www.youtube.com/watch?v=GClKWyNeOso</a></p>
<p>Haven&#8217;t watched it myself yet.</p>
]]></content:encoded>
		
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		<title>
		By: AlphaTM		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55222</link>

		<dc:creator><![CDATA[AlphaTM]]></dc:creator>
		<pubDate>Wed, 13 May 2009 06:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55222</guid>

					<description><![CDATA[Just saw the 76 flag video.


Wow.

Just wow.]]></description>
			<content:encoded><![CDATA[<p>Just saw the 76 flag video.</p>
<p>Wow.</p>
<p>Just wow.</p>
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		<title>
		By: Caleb		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55202</link>

		<dc:creator><![CDATA[Caleb]]></dc:creator>
		<pubDate>Wed, 13 May 2009 02:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55202</guid>

					<description><![CDATA[There&#039;s apparently someone on who got to flag 76 and posted it on Youtube. I haven&#039;t seen it yet though, as youtube currently hates me. So yeah.]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s apparently someone on who got to flag 76 and posted it on Youtube. I haven&#8217;t seen it yet though, as youtube currently hates me. So yeah.</p>
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		<title>
		By: PD102		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55196</link>

		<dc:creator><![CDATA[PD102]]></dc:creator>
		<pubDate>Wed, 13 May 2009 00:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55196</guid>

					<description><![CDATA[Just managed Flag 36. Long drawn ou campain that stalled at flag 22, as i had a lovley lawn and didnt want to see it crushed.

Here is my layout, similar to Canucks but with some changes. The system works well and with a few refinements to the theroy I can perfect it. And then I can tend to my Zen garden.
 
Here is the Main functional layout when all was happy and dandy(lion).

http://i42.tinypic.com/2hg4o3o.jpg

On flag 35 I was weakened very much on the flanks. My Pool was very strong despite some jack in a box setbacks. 

http://i41.tinypic.com/fvdx84.jpg

Though by the end I was just trying to hold them off by using explosives which drained my sun a lot. I might take a leaf (groan) out of Canuck&#039;s book and expand my lines a little furthur to get more firepower. I would go on but this is getting rather anal. I need time to plan. 

Now that I know 41 flags is attainable. Im making 40 a minimum goal to achive. Though surely there must be a theoretical limit to how far you can go. 

Suddenly Gardening is much more interesting. My mum is revamping the garden and Im very tempted to plant sunflowers and peas ect in praise of this game. 

Maybe that will work to defend our house from zombies. The machette I had under my bed took a lot of akward explaining.]]></description>
			<content:encoded><![CDATA[<p>Just managed Flag 36. Long drawn ou campain that stalled at flag 22, as i had a lovley lawn and didnt want to see it crushed.</p>
<p>Here is my layout, similar to Canucks but with some changes. The system works well and with a few refinements to the theroy I can perfect it. And then I can tend to my Zen garden.</p>
<p>Here is the Main functional layout when all was happy and dandy(lion).</p>
<p><a href="http://i42.tinypic.com/2hg4o3o.jpg" rel="nofollow ugc">http://i42.tinypic.com/2hg4o3o.jpg</a></p>
<p>On flag 35 I was weakened very much on the flanks. My Pool was very strong despite some jack in a box setbacks. </p>
<p><a href="http://i41.tinypic.com/fvdx84.jpg" rel="nofollow ugc">http://i41.tinypic.com/fvdx84.jpg</a></p>
<p>Though by the end I was just trying to hold them off by using explosives which drained my sun a lot. I might take a leaf (groan) out of Canuck&#8217;s book and expand my lines a little furthur to get more firepower. I would go on but this is getting rather anal. I need time to plan. </p>
<p>Now that I know 41 flags is attainable. Im making 40 a minimum goal to achive. Though surely there must be a theoretical limit to how far you can go. </p>
<p>Suddenly Gardening is much more interesting. My mum is revamping the garden and Im very tempted to plant sunflowers and peas ect in praise of this game. </p>
<p>Maybe that will work to defend our house from zombies. The machette I had under my bed took a lot of akward explaining.</p>
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		<title>
		By: Lack_26		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55189</link>

		<dc:creator><![CDATA[Lack_26]]></dc:creator>
		<pubDate>Tue, 12 May 2009 22:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55189</guid>

					<description><![CDATA[@Fat Zombie

Ah well, you gave it a good shot. So cant blame you.]]></description>
			<content:encoded><![CDATA[<p>@Fat Zombie</p>
<p>Ah well, you gave it a good shot. So cant blame you.</p>
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		<title>
		By: Fat Zombie		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55183</link>

		<dc:creator><![CDATA[Fat Zombie]]></dc:creator>
		<pubDate>Tue, 12 May 2009 19:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55183</guid>

					<description><![CDATA[Well, I got to the second level on the Night bit. The level where you had to pick the plants from a rolling display at the top was pretty interesting. Still, isn&#039;t that compelling and addictive as it is for you guys. I&#039;m just not that interested in working out strategy.

As it is, I&#039;d download it if it were a freeware game. Wouldn&#039;t pay money for it, though.]]></description>
			<content:encoded><![CDATA[<p>Well, I got to the second level on the Night bit. The level where you had to pick the plants from a rolling display at the top was pretty interesting. Still, isn&#8217;t that compelling and addictive as it is for you guys. I&#8217;m just not that interested in working out strategy.</p>
<p>As it is, I&#8217;d download it if it were a freeware game. Wouldn&#8217;t pay money for it, though.</p>
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		<title>
		By: EGTF		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55168</link>

		<dc:creator><![CDATA[EGTF]]></dc:creator>
		<pubDate>Tue, 12 May 2009 08:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55168</guid>

					<description><![CDATA[Why do zombies, suddenly appear? Everytime, Tom Francis is near.]]></description>
			<content:encoded><![CDATA[<p>Why do zombies, suddenly appear? Everytime, Tom Francis is near.</p>
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		<title>
		By: Mchula		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55152</link>

		<dc:creator><![CDATA[Mchula]]></dc:creator>
		<pubDate>Mon, 11 May 2009 23:50:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55152</guid>

					<description><![CDATA[41 Flags: http://www.cubeupload.com/files/437000mchulasurvival41.jpg]]></description>
			<content:encoded><![CDATA[<p>41 Flags: <a href="http://www.cubeupload.com/files/437000mchulasurvival41.jpg" rel="nofollow ugc">http://www.cubeupload.com/files/437000mchulasurvival41.jpg</a></p>
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		<title>
		By: Canuck		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55135</link>

		<dc:creator><![CDATA[Canuck]]></dc:creator>
		<pubDate>Mon, 11 May 2009 18:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55135</guid>

					<description><![CDATA[38 Flags 

A different approach, decided to just let the diggers through and take them out with Cob Cannons, and let the bungees through, opting for more power with the Gats:

Flag 32:
http://cubeupload.com/img/134e00level326.jpg

Flag 34:
http://cubeupload.com/img/701a00level346.jpg

Flag 36:
http://cubeupload.com/img/5ca800level366.jpg

Flag 38:
http://cubeupload.com/img/b83600level386.jpg

Not sure that setup is really better, it really seems to come down to luck in what the zombies throw at you. A couple of Flags in there didn&#039;t have any Zombonis, which helped alot, and it was an easier round in general.

Nonomu198, the Cob Cannons do die easily, but if they&#039;re in the pool, they&#039;re pretty well protected. On the lawn, they&#039;re taken out by imps really easily. But after playing that last round letting the diggers through, alot of Cattails might be better, though I saw a fair amount of diggers, and the worst they could do was take out a Gat, which is easily replaced. But to get to 38, I needed all 4 Cob Cannons just to deal with the swimmers, particularly dolphins. 

I&#039;m hesitant to go without the nuts, though. Seems like you want them stopped by the nuts, so the spikes can work on them. It would free up a spot to get rid of them, so maybe you&#039;re right. But in later rounds, that first row of nuts gets taken out regularly, and they&#039;re easier to replace than anything else.]]></description>
			<content:encoded><![CDATA[<p>38 Flags </p>
<p>A different approach, decided to just let the diggers through and take them out with Cob Cannons, and let the bungees through, opting for more power with the Gats:</p>
<p>Flag 32:<br />
<a href="http://cubeupload.com/img/134e00level326.jpg" rel="nofollow ugc">http://cubeupload.com/img/134e00level326.jpg</a></p>
<p>Flag 34:<br />
<a href="http://cubeupload.com/img/701a00level346.jpg" rel="nofollow ugc">http://cubeupload.com/img/701a00level346.jpg</a></p>
<p>Flag 36:<br />
<a href="http://cubeupload.com/img/5ca800level366.jpg" rel="nofollow ugc">http://cubeupload.com/img/5ca800level366.jpg</a></p>
<p>Flag 38:<br />
<a href="http://cubeupload.com/img/b83600level386.jpg" rel="nofollow ugc">http://cubeupload.com/img/b83600level386.jpg</a></p>
<p>Not sure that setup is really better, it really seems to come down to luck in what the zombies throw at you. A couple of Flags in there didn&#8217;t have any Zombonis, which helped alot, and it was an easier round in general.</p>
<p>Nonomu198, the Cob Cannons do die easily, but if they&#8217;re in the pool, they&#8217;re pretty well protected. On the lawn, they&#8217;re taken out by imps really easily. But after playing that last round letting the diggers through, alot of Cattails might be better, though I saw a fair amount of diggers, and the worst they could do was take out a Gat, which is easily replaced. But to get to 38, I needed all 4 Cob Cannons just to deal with the swimmers, particularly dolphins. </p>
<p>I&#8217;m hesitant to go without the nuts, though. Seems like you want them stopped by the nuts, so the spikes can work on them. It would free up a spot to get rid of them, so maybe you&#8217;re right. But in later rounds, that first row of nuts gets taken out regularly, and they&#8217;re easier to replace than anything else.</p>
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		<title>
		By: Fat Zombie		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55134</link>

		<dc:creator><![CDATA[Fat Zombie]]></dc:creator>
		<pubDate>Mon, 11 May 2009 17:54:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55134</guid>

					<description><![CDATA[@Lack: Fine, I&#039;ll go back, but I don&#039;t expect to be impressed much more.]]></description>
			<content:encoded><![CDATA[<p>@Lack: Fine, I&#8217;ll go back, but I don&#8217;t expect to be impressed much more.</p>
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		<title>
		By: Nonomu198		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55115</link>

		<dc:creator><![CDATA[Nonomu198]]></dc:creator>
		<pubDate>Mon, 11 May 2009 13:53:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55115</guid>

					<description><![CDATA[@Canuck

Yah, all the magnets in the world couldn&#039;t help me with these diggers so I put lots of cattails. I guess I should put the magnets 2 columns backwards, and put the Gloom-Shrooms up in the front to help the upper and lower raws. I try to avoid Cob Cannons, they take too long to reload and die easly. I think that I can place one Cob Cannon in the back of one of the pool raws, but that would weaken it. If I put 2 Cob Cannons instead of Cattails Diggers will utterly destroy me. I also don&#039;t use Tallnuts/Wallnuts because they only help when the stategy collpses, and how would you improve and learn more stategies if you got a spot where you could plant something active taken up by a nut?

I think of completely changing my strategy, but that would take some time and thought.]]></description>
			<content:encoded><![CDATA[<p>@Canuck</p>
<p>Yah, all the magnets in the world couldn&#8217;t help me with these diggers so I put lots of cattails. I guess I should put the magnets 2 columns backwards, and put the Gloom-Shrooms up in the front to help the upper and lower raws. I try to avoid Cob Cannons, they take too long to reload and die easly. I think that I can place one Cob Cannon in the back of one of the pool raws, but that would weaken it. If I put 2 Cob Cannons instead of Cattails Diggers will utterly destroy me. I also don&#8217;t use Tallnuts/Wallnuts because they only help when the stategy collpses, and how would you improve and learn more stategies if you got a spot where you could plant something active taken up by a nut?</p>
<p>I think of completely changing my strategy, but that would take some time and thought.</p>
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		<title>
		By: Canuck		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55084</link>

		<dc:creator><![CDATA[Canuck]]></dc:creator>
		<pubDate>Mon, 11 May 2009 06:01:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55084</guid>

					<description><![CDATA[Completed Flag 34 with this setup - this shot was at the end of Flag 30:

http://cubeupload.com/img/ddbe00level305.jpg

Magnets and umbrellas were interchangeable, but that was the basic setup. 

At the end of Flag 32:

http://cubeupload.com/img/856800level325.jpg

And when it was done: 

http://cubeupload.com/img/ae5800level34end4.jpg

Went for more of the Winter Melon and Spike attack, which worked surprisingly well, until they just wore me down. 

Nonomu198, I do change out the umbrellas for what&#039;s needed. Its the randomness of the levels, sometimes I&#039;d get 3 rounds in a row with bungees, sometimes its diggers. I tend to overcompensate against bungees so I don&#039;t have to replace something that will take up too many spots in the load-out. I liked your setup, but I think you could get further with only one cattail. One is all you need for balloon zombies, and you could fit in 2 Cob Cannons back there. But I&#039;m sure 6 cattails deals with diggers in the back row pretty effectively. In the pool, I think it would go down pretty quickly around Flag 28 or so. At that point, the packs of swimmers take out anything less than a TallNut with a pumpkin in seconds, but I could be wrong. 

With some luck, Flag 36 could be possible.]]></description>
			<content:encoded><![CDATA[<p>Completed Flag 34 with this setup &#8211; this shot was at the end of Flag 30:</p>
<p><a href="http://cubeupload.com/img/ddbe00level305.jpg" rel="nofollow ugc">http://cubeupload.com/img/ddbe00level305.jpg</a></p>
<p>Magnets and umbrellas were interchangeable, but that was the basic setup. </p>
<p>At the end of Flag 32:</p>
<p><a href="http://cubeupload.com/img/856800level325.jpg" rel="nofollow ugc">http://cubeupload.com/img/856800level325.jpg</a></p>
<p>And when it was done: </p>
<p><a href="http://cubeupload.com/img/ae5800level34end4.jpg" rel="nofollow ugc">http://cubeupload.com/img/ae5800level34end4.jpg</a></p>
<p>Went for more of the Winter Melon and Spike attack, which worked surprisingly well, until they just wore me down. </p>
<p>Nonomu198, I do change out the umbrellas for what&#8217;s needed. Its the randomness of the levels, sometimes I&#8217;d get 3 rounds in a row with bungees, sometimes its diggers. I tend to overcompensate against bungees so I don&#8217;t have to replace something that will take up too many spots in the load-out. I liked your setup, but I think you could get further with only one cattail. One is all you need for balloon zombies, and you could fit in 2 Cob Cannons back there. But I&#8217;m sure 6 cattails deals with diggers in the back row pretty effectively. In the pool, I think it would go down pretty quickly around Flag 28 or so. At that point, the packs of swimmers take out anything less than a TallNut with a pumpkin in seconds, but I could be wrong. </p>
<p>With some luck, Flag 36 could be possible.</p>
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		<title>
		By: Caleb		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55069</link>

		<dc:creator><![CDATA[Caleb]]></dc:creator>
		<pubDate>Mon, 11 May 2009 02:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55069</guid>

					<description><![CDATA[My roommate has gotten himself to 32 flags as well. He&#039;s going to refine his strategy and go for the gold tommorow! (If he gets over 32, i&#039;ll get him to post screenies and his strategy)]]></description>
			<content:encoded><![CDATA[<p>My roommate has gotten himself to 32 flags as well. He&#8217;s going to refine his strategy and go for the gold tommorow! (If he gets over 32, i&#8217;ll get him to post screenies and his strategy)</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55063</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 11 May 2009 02:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55063</guid>

					<description><![CDATA[Gentlemen, let us contemplate PvZ plus the Director.]]></description>
			<content:encoded><![CDATA[<p>Gentlemen, let us contemplate PvZ plus the Director.</p>
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		<title>
		By: Dread		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55052</link>

		<dc:creator><![CDATA[Dread]]></dc:creator>
		<pubDate>Mon, 11 May 2009 00:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55052</guid>

					<description><![CDATA[32 flags:

http://img18.imageshack.us/img18/9003/endlessurvival32.jpg

33rd wave was over very fast, didn&#039;t have a chance...]]></description>
			<content:encoded><![CDATA[<p>32 flags:</p>
<p><a href="http://img18.imageshack.us/img18/9003/endlessurvival32.jpg" rel="nofollow ugc">http://img18.imageshack.us/img18/9003/endlessurvival32.jpg</a></p>
<p>33rd wave was over very fast, didn&#8217;t have a chance&#8230;</p>
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		<title>
		By: Nano		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55046</link>

		<dc:creator><![CDATA[Nano]]></dc:creator>
		<pubDate>Sun, 10 May 2009 22:29:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55046</guid>

					<description><![CDATA[I just got up to level 4-6 in two evenings, and I can already sense this is going to ruin my life. I don&#039;t want to go into work tomorrow, because I know I&#039;ll be thinking about tactical gardening. 

Curse the man who gave this game to me!]]></description>
			<content:encoded><![CDATA[<p>I just got up to level 4-6 in two evenings, and I can already sense this is going to ruin my life. I don&#8217;t want to go into work tomorrow, because I know I&#8217;ll be thinking about tactical gardening. </p>
<p>Curse the man who gave this game to me!</p>
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		<title>
		By: Lack_26		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55039</link>

		<dc:creator><![CDATA[Lack_26]]></dc:creator>
		<pubDate>Sun, 10 May 2009 21:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55039</guid>

					<description><![CDATA[The sixth level? Boy, you still in the tutorial. That ain&#039;t know way to treat a game right. Now you get back outta there and finish that demo.[/cow-boy accent]]]></description>
			<content:encoded><![CDATA[<p>The sixth level? Boy, you still in the tutorial. That ain&#8217;t know way to treat a game right. Now you get back outta there and finish that demo.[/cow-boy accent]</p>
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		<title>
		By: Fat Zombie		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55035</link>

		<dc:creator><![CDATA[Fat Zombie]]></dc:creator>
		<pubDate>Sun, 10 May 2009 19:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55035</guid>

					<description><![CDATA[Aww, you should have said BEFORE. Ziggurats are always awesome.

Still, the game just had no real hold for me. It could just be the demo, but I quit on the sixth(?) level, because although there&#039;s probably a lot of extra stuff, the central mechanic itself was fairly... dull.]]></description>
			<content:encoded><![CDATA[<p>Aww, you should have said BEFORE. Ziggurats are always awesome.</p>
<p>Still, the game just had no real hold for me. It could just be the demo, but I quit on the sixth(?) level, because although there&#8217;s probably a lot of extra stuff, the central mechanic itself was fairly&#8230; dull.</p>
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		<title>
		By: Jazmeister		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55029</link>

		<dc:creator><![CDATA[Jazmeister]]></dc:creator>
		<pubDate>Sun, 10 May 2009 19:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55029</guid>

					<description><![CDATA[Why thankyou, Zombie! Now I don&#039;t have to build an enormous Ziggurat teeming with horticultural effigies.]]></description>
			<content:encoded><![CDATA[<p>Why thankyou, Zombie! Now I don&#8217;t have to build an enormous Ziggurat teeming with horticultural effigies.</p>
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		<title>
		By: Nonomu198		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55021</link>

		<dc:creator><![CDATA[Nonomu198]]></dc:creator>
		<pubDate>Sun, 10 May 2009 17:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55021</guid>

					<description><![CDATA[@Canuck
I suggest you rid of the umbrellas whenever there are no Bungee Zombies and put something else in there until you get a Bungee Zombie wave. Or did you remove them? I see them in every picture and from my experience there are hardly any of these at all.

Here is my latest try at survival. I have to say, I know this is a &quot;casual&quot; game, but the amount of luck the waves rely on are upsetting. This attempt is a good example of why. Also, this is the first time I have seen Giga Gargantuars. Why don&#039;t they have an entry in the Almanac? Becuase I don&#039;t know how they are different from normal Gargantars. Are they tougher? How tougher?

Anyway;
Flag 21
http://img100.imageshack.us/img100/8210/plantsvszombiessurvival.png
Looks pretty good, right? Except some spikes, it is intact. The Gloom-Shroom does an amazing job covering the lines close to the water. The Golden Magnet is there because I still needed the Mime card thing (I got it after this game, I still need some zen garden etc. stuff).

Flag 21:
http://img186.imageshack.us/img186/3391/plantsvszombiessurvivalr.png
HOLY CRAP.
That basketball thrower guy popped my spikes, and I was too busy fixing them and didn&#039;t notice the basketballs hurt my plant directly. I had about four Gargantuars and one Giga Gargantuars on the top line, and here is the result. I was sure I was a gone for. Sure, I was right for the long range, but I survived for a surprising long amount of flags.

Flag 25:
http://img141.imageshack.us/img141/8210/plantsvszombiessurvival.png

Aaaah holy crap. Using many explosives, and engaging no Bungee Zombies, I have managed to survive 3 more waves. Heck, I thought. With one more lucky roll on the waves, I can get the good old format back! Everything is going to be just fi-

Flag 25:
http://img231.imageshack.us/img231/8210/plantsvszombiessurvival.png

AH CRAP CRAP CRAP. I didn&#039;t think you can have so many Gigas and Gargantuars. They came so early I couldn&#039;t rebuild my lawn. Even explosives didn&#039;t help. I was damn sure my brain will be eaten soon.

Flag 26:
http://img376.imageshack.us/img376/8210/plantsvszombiessurvival.png

Look at this. I screwed up so badly this flag is gonna start with some Gigas from the last one. I didn&#039;t really know it was possible.

Flag 26:

http://img149.imageshack.us/img149/8210/plantsvszombiessurvival.png

Just look at this crap. Blah. I actually managed to beat it because yet again I got very lucky and got weak zombies and only like three Gigas the whole round.

Flag 27:

http://img142.imageshack.us/img142/8210/plantsvszombiessurvival.png

After flag 26 I had some nice plants. But of course, all I have seen on this wave was Dancers, Football zombies, Gigas, and finally my brain was eaten by an odd single pogo zombie.


As you can see, the water stayed intact. I guess I should have put a cob cannon or something in there to help the ground levels? I&#039;m not sure.

http://img186.imageshack.us/img186/8210/plantsvszombiessurvival.png

Just a last picture so you can see my record.]]></description>
			<content:encoded><![CDATA[<p>@Canuck<br />
I suggest you rid of the umbrellas whenever there are no Bungee Zombies and put something else in there until you get a Bungee Zombie wave. Or did you remove them? I see them in every picture and from my experience there are hardly any of these at all.</p>
<p>Here is my latest try at survival. I have to say, I know this is a &#8220;casual&#8221; game, but the amount of luck the waves rely on are upsetting. This attempt is a good example of why. Also, this is the first time I have seen Giga Gargantuars. Why don&#8217;t they have an entry in the Almanac? Becuase I don&#8217;t know how they are different from normal Gargantars. Are they tougher? How tougher?</p>
<p>Anyway;<br />
Flag 21<br />
<a href="http://img100.imageshack.us/img100/8210/plantsvszombiessurvival.png" rel="nofollow ugc">http://img100.imageshack.us/img100/8210/plantsvszombiessurvival.png</a><br />
Looks pretty good, right? Except some spikes, it is intact. The Gloom-Shroom does an amazing job covering the lines close to the water. The Golden Magnet is there because I still needed the Mime card thing (I got it after this game, I still need some zen garden etc. stuff).</p>
<p>Flag 21:<br />
<a href="http://img186.imageshack.us/img186/3391/plantsvszombiessurvivalr.png" rel="nofollow ugc">http://img186.imageshack.us/img186/3391/plantsvszombiessurvivalr.png</a><br />
HOLY CRAP.<br />
That basketball thrower guy popped my spikes, and I was too busy fixing them and didn&#8217;t notice the basketballs hurt my plant directly. I had about four Gargantuars and one Giga Gargantuars on the top line, and here is the result. I was sure I was a gone for. Sure, I was right for the long range, but I survived for a surprising long amount of flags.</p>
<p>Flag 25:<br />
<a href="http://img141.imageshack.us/img141/8210/plantsvszombiessurvival.png" rel="nofollow ugc">http://img141.imageshack.us/img141/8210/plantsvszombiessurvival.png</a></p>
<p>Aaaah holy crap. Using many explosives, and engaging no Bungee Zombies, I have managed to survive 3 more waves. Heck, I thought. With one more lucky roll on the waves, I can get the good old format back! Everything is going to be just fi-</p>
<p>Flag 25:<br />
<a href="http://img231.imageshack.us/img231/8210/plantsvszombiessurvival.png" rel="nofollow ugc">http://img231.imageshack.us/img231/8210/plantsvszombiessurvival.png</a></p>
<p>AH CRAP CRAP CRAP. I didn&#8217;t think you can have so many Gigas and Gargantuars. They came so early I couldn&#8217;t rebuild my lawn. Even explosives didn&#8217;t help. I was damn sure my brain will be eaten soon.</p>
<p>Flag 26:<br />
<a href="http://img376.imageshack.us/img376/8210/plantsvszombiessurvival.png" rel="nofollow ugc">http://img376.imageshack.us/img376/8210/plantsvszombiessurvival.png</a></p>
<p>Look at this. I screwed up so badly this flag is gonna start with some Gigas from the last one. I didn&#8217;t really know it was possible.</p>
<p>Flag 26:</p>
<p><a href="http://img149.imageshack.us/img149/8210/plantsvszombiessurvival.png" rel="nofollow ugc">http://img149.imageshack.us/img149/8210/plantsvszombiessurvival.png</a></p>
<p>Just look at this crap. Blah. I actually managed to beat it because yet again I got very lucky and got weak zombies and only like three Gigas the whole round.</p>
<p>Flag 27:</p>
<p><a href="http://img142.imageshack.us/img142/8210/plantsvszombiessurvival.png" rel="nofollow ugc">http://img142.imageshack.us/img142/8210/plantsvszombiessurvival.png</a></p>
<p>After flag 26 I had some nice plants. But of course, all I have seen on this wave was Dancers, Football zombies, Gigas, and finally my brain was eaten by an odd single pogo zombie.</p>
<p>As you can see, the water stayed intact. I guess I should have put a cob cannon or something in there to help the ground levels? I&#8217;m not sure.</p>
<p><a href="http://img186.imageshack.us/img186/8210/plantsvszombiessurvival.png" rel="nofollow ugc">http://img186.imageshack.us/img186/8210/plantsvszombiessurvival.png</a></p>
<p>Just a last picture so you can see my record.</p>
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		<title>
		By: Enjay		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55018</link>

		<dc:creator><![CDATA[Enjay]]></dc:creator>
		<pubDate>Sun, 10 May 2009 16:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55018</guid>

					<description><![CDATA[Wow. That was the shortest hour long demo I&#039;ve ever played.

It&#039;s like time moves a lot faster while you are playing. The demo does a good job of making you see how deep the game is, yet how simple it is to pick up and play.

Simple concept of DON&#039;T GET EATED, and the possible combinations and different zombie types make it tower defense like, but somehow also different.

It&#039;s an odd experience. At first I felt stupid for playing the game, yet I couldn&#039;t stop. I&#039;ve been addicted to games before, but not like this. I am/was a big WoWhead, and even WoW I got bored enough while playing to stop and do something else.

In an hour&#039;s time of any other game, I usually stop for a bit to check out some things, but it&#039;s like this one brainwashed me to keep playing...

And now I must buy it.]]></description>
			<content:encoded><![CDATA[<p>Wow. That was the shortest hour long demo I&#8217;ve ever played.</p>
<p>It&#8217;s like time moves a lot faster while you are playing. The demo does a good job of making you see how deep the game is, yet how simple it is to pick up and play.</p>
<p>Simple concept of DON&#8217;T GET EATED, and the possible combinations and different zombie types make it tower defense like, but somehow also different.</p>
<p>It&#8217;s an odd experience. At first I felt stupid for playing the game, yet I couldn&#8217;t stop. I&#8217;ve been addicted to games before, but not like this. I am/was a big WoWhead, and even WoW I got bored enough while playing to stop and do something else.</p>
<p>In an hour&#8217;s time of any other game, I usually stop for a bit to check out some things, but it&#8217;s like this one brainwashed me to keep playing&#8230;</p>
<p>And now I must buy it.</p>
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		<title>
		By: Fat Zombie		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55013</link>

		<dc:creator><![CDATA[Fat Zombie]]></dc:creator>
		<pubDate>Sun, 10 May 2009 16:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55013</guid>

					<description><![CDATA[I tried the demo, and although I can see the appeal for strategy fans (lots of potential &#039;builds&#039; to discuss), I can&#039;t really admit to being very interested.

I&#039;m not a fan of Tower Defense-type games, and despite the cheery look that this game is rocking, it doesn&#039;t really do it for me. But I&#039;m not a fan of strategy games in general.

There you go, Jazmeister. There&#039;s your one. (also, BRAINS)]]></description>
			<content:encoded><![CDATA[<p>I tried the demo, and although I can see the appeal for strategy fans (lots of potential &#8216;builds&#8217; to discuss), I can&#8217;t really admit to being very interested.</p>
<p>I&#8217;m not a fan of Tower Defense-type games, and despite the cheery look that this game is rocking, it doesn&#8217;t really do it for me. But I&#8217;m not a fan of strategy games in general.</p>
<p>There you go, Jazmeister. There&#8217;s your one. (also, BRAINS)</p>
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		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-55010</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Sun, 10 May 2009 15:28:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-55010</guid>

					<description><![CDATA[Just purchased. Looking forward to it.

On a side note, the devs who made the wonderful end of the world have released the alpha of an incredible free-falling game. I recommend it to everyone here: http://www.dejobaan.com/aaaaa/]]></description>
			<content:encoded><![CDATA[<p>Just purchased. Looking forward to it.</p>
<p>On a side note, the devs who made the wonderful end of the world have released the alpha of an incredible free-falling game. I recommend it to everyone here: <a href="http://www.dejobaan.com/aaaaa/" rel="nofollow ugc">http://www.dejobaan.com/aaaaa/</a></p>
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		<title>
		By: Canuck		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-54964</link>

		<dc:creator><![CDATA[Canuck]]></dc:creator>
		<pubDate>Sun, 10 May 2009 05:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-54964</guid>

					<description><![CDATA[My latest round, I decided to lose the garlic and have a more balanced defense, since the rows with little firepower seemed to be the ones that got overrun at the end. Managed to keep the same number of upgraded flower pots, just by moving them around. Every non-pool row had a Gatling, Torch and Winter Melon, arranged so I can easily defend against bungees, with placement for umbrellas that cover almost everything. And with the Gats in the back, imps weren&#039;t a problem, and with the magnets back there, diggers didn&#039;t give me much trouble either. Made it 29 flags, but I was robbed. I was in perfect shape, had sun over 9000 at the end of 28 and everything largely intact. Here&#039;s how it went: 

Flag 26
http://cubeupload.com/img/19600level262.jpg

Flag 28
http://cubeupload.com/img/9cea00level282.jpg
missing a couple of components, but easily replaced. 

Then at Flag 29, one little thing goes wrong and this happens:
http://cubeupload.com/img/7c1400level292.jpg

I was busy dealing with the Zombonis, but my guess is that a bungee or two dropped down and took my cattails. My umbrellas covered everything left of the Tall-Nuts, but the Cats weren&#039;t covered. Or a pack of scuba zombies dove under and made really quick work of them, but the pool hadn&#039;t given me any trouble up to the point. Best guess - it was the bungees hitting the two spots that could ruin me. 

Were it not for those damn balloon zombies, I would have made it out of that Level with just about everything intact. Between the 4 Cob Cannons, I had two Cherry Bombs, a Squash and a Jalapeno to deal with the Gargantuars and Zombonis once they got through the spikes. They&#039;d flattened a Tall-Nut or two before, but never got beyond that.]]></description>
			<content:encoded><![CDATA[<p>My latest round, I decided to lose the garlic and have a more balanced defense, since the rows with little firepower seemed to be the ones that got overrun at the end. Managed to keep the same number of upgraded flower pots, just by moving them around. Every non-pool row had a Gatling, Torch and Winter Melon, arranged so I can easily defend against bungees, with placement for umbrellas that cover almost everything. And with the Gats in the back, imps weren&#8217;t a problem, and with the magnets back there, diggers didn&#8217;t give me much trouble either. Made it 29 flags, but I was robbed. I was in perfect shape, had sun over 9000 at the end of 28 and everything largely intact. Here&#8217;s how it went: </p>
<p>Flag 26<br />
<a href="http://cubeupload.com/img/19600level262.jpg" rel="nofollow ugc">http://cubeupload.com/img/19600level262.jpg</a></p>
<p>Flag 28<br />
<a href="http://cubeupload.com/img/9cea00level282.jpg" rel="nofollow ugc">http://cubeupload.com/img/9cea00level282.jpg</a><br />
missing a couple of components, but easily replaced. </p>
<p>Then at Flag 29, one little thing goes wrong and this happens:<br />
<a href="http://cubeupload.com/img/7c1400level292.jpg" rel="nofollow ugc">http://cubeupload.com/img/7c1400level292.jpg</a></p>
<p>I was busy dealing with the Zombonis, but my guess is that a bungee or two dropped down and took my cattails. My umbrellas covered everything left of the Tall-Nuts, but the Cats weren&#8217;t covered. Or a pack of scuba zombies dove under and made really quick work of them, but the pool hadn&#8217;t given me any trouble up to the point. Best guess &#8211; it was the bungees hitting the two spots that could ruin me. </p>
<p>Were it not for those damn balloon zombies, I would have made it out of that Level with just about everything intact. Between the 4 Cob Cannons, I had two Cherry Bombs, a Squash and a Jalapeno to deal with the Gargantuars and Zombonis once they got through the spikes. They&#8217;d flattened a Tall-Nut or two before, but never got beyond that.</p>
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		<title>
		By: Caleb		</title>
		<link>https://www.pentadact.com/2009-05-05-plants-vs-zombies-lawns-i-have-loved/#comment-54960</link>

		<dc:creator><![CDATA[Caleb]]></dc:creator>
		<pubDate>Sun, 10 May 2009 04:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=773#comment-54960</guid>

					<description><![CDATA[BloodVex: those are the mimic plants (forget their actual name). They look like mimes or something, and then when you plant them they spin around and turn into white versions of the plant they&#039;re copying.]]></description>
			<content:encoded><![CDATA[<p>BloodVex: those are the mimic plants (forget their actual name). They look like mimes or something, and then when you plant them they spin around and turn into white versions of the plant they&#8217;re copying.</p>
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