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	<title>
	Comments on: Deadly Toads Of Death	</title>
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		<title>
		By: Aeneas		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37419</link>

		<dc:creator><![CDATA[Aeneas]]></dc:creator>
		<pubDate>Tue, 21 Oct 2008 01:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37419</guid>

					<description><![CDATA[Well done. You certainly deserved the award.]]></description>
			<content:encoded><![CDATA[<p>Well done. You certainly deserved the award.</p>
]]></content:encoded>
		
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		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37256</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Sat, 18 Oct 2008 11:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37256</guid>

					<description><![CDATA[Ah, the joys of corruption.]]></description>
			<content:encoded><![CDATA[<p>Ah, the joys of corruption.</p>
]]></content:encoded>
		
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		<title>
		By: Lack_26		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37255</link>

		<dc:creator><![CDATA[Lack_26]]></dc:creator>
		<pubDate>Sat, 18 Oct 2008 11:00:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37255</guid>

					<description><![CDATA[Woo, one of my creations (The Hand of God. My sporepedia name is Lack-) showed up as a picture in one of Tom&#039;s articles in the new PCG UK, this has made me very happy.]]></description>
			<content:encoded><![CDATA[<p>Woo, one of my creations (The Hand of God. My sporepedia name is Lack-) showed up as a picture in one of Tom&#8217;s articles in the new PCG UK, this has made me very happy.</p>
]]></content:encoded>
		
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		<title>
		By: TooNu		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37251</link>

		<dc:creator><![CDATA[TooNu]]></dc:creator>
		<pubDate>Sat, 18 Oct 2008 09:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37251</guid>

					<description><![CDATA[Gz Tom]]></description>
			<content:encoded><![CDATA[<p>Gz Tom</p>
]]></content:encoded>
		
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		<title>
		By: DoctorDisaster		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37236</link>

		<dc:creator><![CDATA[DoctorDisaster]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 22:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37236</guid>

					<description><![CDATA[J-man, I think it&#039;s muhmorpuggers. I refuse to acknowledge them by any name that starts with the Campbell&#039;s soup sound.]]></description>
			<content:encoded><![CDATA[<p>J-man, I think it&#8217;s muhmorpuggers. I refuse to acknowledge them by any name that starts with the Campbell&#8217;s soup sound.</p>
]]></content:encoded>
		
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		<title>
		By: Roadrunner		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37235</link>

		<dc:creator><![CDATA[Roadrunner]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 19:40:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37235</guid>

					<description><![CDATA[To Jason L:
I don&#039;t wanna go near anyone&#039;s B&#039;uht T&#039;roqq, sounds like a prescription pair of underpants.

What is it with MMORPGS and stupid names with pointless apostraphes? I mean, it makes it harder to type, and harder for me to complain while still spelling apostrohpes wrong.]]></description>
			<content:encoded><![CDATA[<p>To Jason L:<br />
I don&#8217;t wanna go near anyone&#8217;s B&#8217;uht T&#8217;roqq, sounds like a prescription pair of underpants.</p>
<p>What is it with MMORPGS and stupid names with pointless apostraphes? I mean, it makes it harder to type, and harder for me to complain while still spelling apostrohpes wrong.</p>
]]></content:encoded>
		
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		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37219</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 16:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37219</guid>

					<description><![CDATA[Well done on the award Tom!]]></description>
			<content:encoded><![CDATA[<p>Well done on the award Tom!</p>
]]></content:encoded>
		
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37218</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 16:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37218</guid>

					<description><![CDATA[Let&#039;s see you main-heal B&#039;uht T&#039;roqq and say that.]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s see you main-heal B&#8217;uht T&#8217;roqq and say that.</p>
]]></content:encoded>
		
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		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37217</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 15:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37217</guid>

					<description><![CDATA[Gah! mmorpgs (pronounced m-m-pur-gurs) are the evil we, as gamers, must destroy, and replace with good ol&#039; FPS&#039;s, that actually, y&#039;know, require skill.]]></description>
			<content:encoded><![CDATA[<p>Gah! mmorpgs (pronounced m-m-pur-gurs) are the evil we, as gamers, must destroy, and replace with good ol&#8217; FPS&#8217;s, that actually, y&#8217;know, require skill.</p>
]]></content:encoded>
		
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		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37216</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 15:42:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37216</guid>

					<description><![CDATA[Massive congratulations on your massively deserved award, sirrah!]]></description>
			<content:encoded><![CDATA[<p>Massive congratulations on your massively deserved award, sirrah!</p>
]]></content:encoded>
		
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		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37206</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 09:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37206</guid>

					<description><![CDATA[Tom, are you going to be joining the PCG WAR guild anytime soon?]]></description>
			<content:encoded><![CDATA[<p>Tom, are you going to be joining the PCG WAR guild anytime soon?</p>
]]></content:encoded>
		
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		<title>
		By: The_B		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37193</link>

		<dc:creator><![CDATA[The_B]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 01:22:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37193</guid>

					<description><![CDATA[Gratz. As they say.]]></description>
			<content:encoded><![CDATA[<p>Gratz. As they say.</p>
]]></content:encoded>
		
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		<title>
		By: Bret		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37192</link>

		<dc:creator><![CDATA[Bret]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 01:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37192</guid>

					<description><![CDATA[Hey!
Scotty wore a red shirt and sometimes survived teleporting.

And there was a gray haired redshirt once.

He must have been a wily one.]]></description>
			<content:encoded><![CDATA[<p>Hey!<br />
Scotty wore a red shirt and sometimes survived teleporting.</p>
<p>And there was a gray haired redshirt once.</p>
<p>He must have been a wily one.</p>
]]></content:encoded>
		
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		<title>
		By: Hoborg		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37191</link>

		<dc:creator><![CDATA[Hoborg]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 00:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37191</guid>

					<description><![CDATA[All of this is irrelevant, because if you are being teleported then you are in an episodce of Star Trek and, since you are not William Shatner or Leonard Nimoy, will be dead just a few scant minutes after reaching the planet&#039;s surface.

I reckon that&#039;s why they give the rookies red shirts - hides the blood stains.]]></description>
			<content:encoded><![CDATA[<p>All of this is irrelevant, because if you are being teleported then you are in an episodce of Star Trek and, since you are not William Shatner or Leonard Nimoy, will be dead just a few scant minutes after reaching the planet&#8217;s surface.</p>
<p>I reckon that&#8217;s why they give the rookies red shirts &#8211; hides the blood stains.</p>
]]></content:encoded>
		
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37190</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 23:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37190</guid>

					<description><![CDATA[I&#039;d hauled myself back from a complicated non-joke on things being &#039;undermined&#039; by a fart and the expression &#039;hoist on his own petard&#039;, but now it works on more levels.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d hauled myself back from a complicated non-joke on things being &#8216;undermined&#8217; by a fart and the expression &#8216;hoist on his own petard&#8217;, but now it works on more levels.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: peterd102		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37188</link>

		<dc:creator><![CDATA[peterd102]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 23:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37188</guid>

					<description><![CDATA[My Polotics:

Nothing is certain except death and respawns.

What if someone is standing on the tel exit? - IT counts a KILL with extra gloating rights (i dont even need to shoot you to kill you). ENGIS FTW

What the hell are we being existential for:
DIABLO 3!! RED ALERT 3!!!!!! LEFT 4 DEAD!!!! (and thats a years supply of excalimation marks spent lol. (damn should&#039;ve planned ahead wanted a couple there as well))

P.S for some science to those who thought i might be a troll - we are all different matter to that which we were years ago, so a tel would just do what happens normally over a very short timespan.]]></description>
			<content:encoded><![CDATA[<p>My Polotics:</p>
<p>Nothing is certain except death and respawns.</p>
<p>What if someone is standing on the tel exit? &#8211; IT counts a KILL with extra gloating rights (i dont even need to shoot you to kill you). ENGIS FTW</p>
<p>What the hell are we being existential for:<br />
DIABLO 3!! RED ALERT 3!!!!!! LEFT 4 DEAD!!!! (and thats a years supply of excalimation marks spent lol. (damn should&#8217;ve planned ahead wanted a couple there as well))</p>
<p>P.S for some science to those who thought i might be a troll &#8211; we are all different matter to that which we were years ago, so a tel would just do what happens normally over a very short timespan.</p>
]]></content:encoded>
		
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		<title>
		By: Roadrunner		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37179</link>

		<dc:creator><![CDATA[Roadrunner]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 20:03:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37179</guid>

					<description><![CDATA[Hey Pentadact do you like Boris Johnson?
Or are you a socialist/communist like many of the other hardcore gamers out there?
I used to until he refused to answer my questions I sent him. ...Which I made a blog post on my site about. Jerk.]]></description>
			<content:encoded><![CDATA[<p>Hey Pentadact do you like Boris Johnson?<br />
Or are you a socialist/communist like many of the other hardcore gamers out there?<br />
I used to until he refused to answer my questions I sent him. &#8230;Which I made a blog post on my site about. Jerk.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Bret		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37172</link>

		<dc:creator><![CDATA[Bret]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 18:25:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37172</guid>

					<description><![CDATA[Too true.

The fart noise has undermined many once promising moral philosophies.]]></description>
			<content:encoded><![CDATA[<p>Too true.</p>
<p>The fart noise has undermined many once promising moral philosophies.</p>
]]></content:encoded>
		
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		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37171</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 16:51:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37171</guid>

					<description><![CDATA[Heh. And this was supposed to be a Diablo III post.]]></description>
			<content:encoded><![CDATA[<p>Heh. And this was supposed to be a Diablo III post.</p>
]]></content:encoded>
		
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37170</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 16:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37170</guid>

					<description><![CDATA[We underestimate the role of funny noises in moral philosophy at our peril. BOINK!

I imagine that Kant would have had serious trouble if Yackety Sax had been discovered at the time.]]></description>
			<content:encoded><![CDATA[<p>We underestimate the role of funny noises in moral philosophy at our peril. BOINK!</p>
<p>I imagine that Kant would have had serious trouble if Yackety Sax had been discovered at the time.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37156</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 12:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37156</guid>

					<description><![CDATA[And by making a funny noise.]]></description>
			<content:encoded><![CDATA[<p>And by making a funny noise.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37155</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 11:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37155</guid>

					<description><![CDATA[Or Rimmer and Rimmer in Red Dwarf.

Star Trek transporters largely get around the primate moral issues by doing it atom by atom.]]></description>
			<content:encoded><![CDATA[<p>Or Rimmer and Rimmer in Red Dwarf.</p>
<p>Star Trek transporters largely get around the primate moral issues by doing it atom by atom.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37154</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 10:57:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37154</guid>

					<description><![CDATA[The duplicate would immediately start experiencing the world differently upon appearance, viewing the room from a different angle, breathing different air. So experientally the two would divide and become increasingly different people as time passes. Of course the urge would be to get rid of one of them because having two almost identical people in the same world seems wrong because, well, it&#039;s freaking wierd, but at that stage they are both valid and separate individuals and euthanising one of them would probably be murder.

It reminds me of a great scene in a Richard Morgan book where two clones of a man get drunk together, weighing up their relative experiences in order to decide which one gets to live on.]]></description>
			<content:encoded><![CDATA[<p>The duplicate would immediately start experiencing the world differently upon appearance, viewing the room from a different angle, breathing different air. So experientally the two would divide and become increasingly different people as time passes. Of course the urge would be to get rid of one of them because having two almost identical people in the same world seems wrong because, well, it&#8217;s freaking wierd, but at that stage they are both valid and separate individuals and euthanising one of them would probably be murder.</p>
<p>It reminds me of a great scene in a Richard Morgan book where two clones of a man get drunk together, weighing up their relative experiences in order to decide which one gets to live on.</p>
]]></content:encoded>
		
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		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37152</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 08:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37152</guid>

					<description><![CDATA[What really gets me is what happens if the teleporter fails one day and materialises you several feet away without the original vanishing?

Which one is you? Is it the one on the pad? And if it is, wouldn&#039;t &#039;you&#039; be dead if it had worked right? As Justice says, from an outside perspective you&#039;ve got a man who remembers being teleported, but is that what it&#039;s like from the inside, or is it just lights out?

Disappointingly, no Star Trek transporter malfunction episode ever grappled with these issues.]]></description>
			<content:encoded><![CDATA[<p>What really gets me is what happens if the teleporter fails one day and materialises you several feet away without the original vanishing?</p>
<p>Which one is you? Is it the one on the pad? And if it is, wouldn&#8217;t &#8216;you&#8217; be dead if it had worked right? As Justice says, from an outside perspective you&#8217;ve got a man who remembers being teleported, but is that what it&#8217;s like from the inside, or is it just lights out?</p>
<p>Disappointingly, no Star Trek transporter malfunction episode ever grappled with these issues.</p>
]]></content:encoded>
		
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37148</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 07:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37148</guid>

					<description><![CDATA[It gets interesting when you consider cases like, what about a test version of the teleporter that just makes you vanish and reappear in the same place a moment later? What if it&#039;s instantaneous? And if that&#039;s okay, what&#039;s so different about it zapping you a few feet away? And if that&#039;s okay, what if the teleporter now has a 1-second delay after materialising the new you and before removing the old one? Does the moral status of disintegrating that original person change from &quot;Eh,&quot; to &quot;Murder!&quot; because of that one second delay? If one day the teleporter you&#039;re used to using suddenly fails to materialise you at the other end, did it murder you? If one scientist designed the entrance pad, and another designed the exit pad, which one should your family blame for your death?

What if we haven&#039;t got a teleporter working yet, but we can use the same technology to rebuild any part of your brain should it be damaged in an accident? What if a car crash crushes a third of your brain, and the machine rebuilds it? Have you died and been replaced, or is it still really you? What if, on the way home from that operation, you crash again and the other two-thirds of your brain are crushed - rebuilt in an operation the same day? Is that entirely different from you being killed outright and rebuilt by the machine?

The Prestige is a good film.]]></description>
			<content:encoded><![CDATA[<p>It gets interesting when you consider cases like, what about a test version of the teleporter that just makes you vanish and reappear in the same place a moment later? What if it&#8217;s instantaneous? And if that&#8217;s okay, what&#8217;s so different about it zapping you a few feet away? And if that&#8217;s okay, what if the teleporter now has a 1-second delay after materialising the new you and before removing the old one? Does the moral status of disintegrating that original person change from &#8220;Eh,&#8221; to &#8220;Murder!&#8221; because of that one second delay? If one day the teleporter you&#8217;re used to using suddenly fails to materialise you at the other end, did it murder you? If one scientist designed the entrance pad, and another designed the exit pad, which one should your family blame for your death?</p>
<p>What if we haven&#8217;t got a teleporter working yet, but we can use the same technology to rebuild any part of your brain should it be damaged in an accident? What if a car crash crushes a third of your brain, and the machine rebuilds it? Have you died and been replaced, or is it still really you? What if, on the way home from that operation, you crash again and the other two-thirds of your brain are crushed &#8211; rebuilt in an operation the same day? Is that entirely different from you being killed outright and rebuilt by the machine?</p>
<p>The Prestige is a good film.</p>
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		<item>
		<title>
		By: Justice		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37140</link>

		<dc:creator><![CDATA[Justice]]></dc:creator>
		<pubDate>Thu, 16 Oct 2008 03:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37140</guid>

					<description><![CDATA[It&#039;s strange that this topic of teleportation should arise. I&#039;ve long felt against it for the exact reason proposed by Dante: under our knowledge of quantum teleportation, then you are &#039;deleted&#039; and an EXACT copy is reproduced on the recieving teleport. 

Yet,  while this EXACT copy retains every memory and every physical condition you had, so to all third parties would act EXACTLY like you, even believing that it had experienced a successful teleport, I can&#039;t shake the feeling that somehow it wouldn&#039;t be ME...]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s strange that this topic of teleportation should arise. I&#8217;ve long felt against it for the exact reason proposed by Dante: under our knowledge of quantum teleportation, then you are &#8216;deleted&#8217; and an EXACT copy is reproduced on the recieving teleport. </p>
<p>Yet,  while this EXACT copy retains every memory and every physical condition you had, so to all third parties would act EXACTLY like you, even believing that it had experienced a successful teleport, I can&#8217;t shake the feeling that somehow it wouldn&#8217;t be ME&#8230;</p>
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		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37122</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 16:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37122</guid>

					<description><![CDATA[I like the sound of your dissertation, Tom. A friend of mine did his on presidential policies and their effect on the Die Hard trilogy (trilogy at the time), as there was a different president each time a Die Hard was made.

Continuing on an irrelevant tangent (reminds me of the PCG podcasts), just got to the one niggle in Zarathustra. Ol&#039; Nietzsche wrote it in a time of incredible sexism (I think), so I just read a chapter where Zarathustra says women should be discussed only with men, and should stay at home while the men go out.

I was also reading an old PCG and noticed The Sun (eeeevviiilll) have a golden joystick award. Now the Daily Mail just need to sponsor the whole thing.]]></description>
			<content:encoded><![CDATA[<p>I like the sound of your dissertation, Tom. A friend of mine did his on presidential policies and their effect on the Die Hard trilogy (trilogy at the time), as there was a different president each time a Die Hard was made.</p>
<p>Continuing on an irrelevant tangent (reminds me of the PCG podcasts), just got to the one niggle in Zarathustra. Ol&#8217; Nietzsche wrote it in a time of incredible sexism (I think), so I just read a chapter where Zarathustra says women should be discussed only with men, and should stay at home while the men go out.</p>
<p>I was also reading an old PCG and noticed The Sun (eeeevviiilll) have a golden joystick award. Now the Daily Mail just need to sponsor the whole thing.</p>
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		<title>
		By: CloakRaider		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37119</link>

		<dc:creator><![CDATA[CloakRaider]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 16:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37119</guid>

					<description><![CDATA[God, undecided whether I should get this game. I&#039;m not exactly a fan of what it is trying to be.]]></description>
			<content:encoded><![CDATA[<p>God, undecided whether I should get this game. I&#8217;m not exactly a fan of what it is trying to be.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37118</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 16:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37118</guid>

					<description><![CDATA[Neither does anything in that shot, that&#039;s what I mean about the models not looking like they touch the backdrops. Hopefully it&#039;s just early days.]]></description>
			<content:encoded><![CDATA[<p>Neither does anything in that shot, that&#8217;s what I mean about the models not looking like they touch the backdrops. Hopefully it&#8217;s just early days.</p>
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		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37112</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 13:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37112</guid>

					<description><![CDATA[I just figured out what&#039;s been bothering me about that picture. Those toads cast no shadows. I know they&#039;re probably made of magic or something, but still, it&#039;s a bit disconcerting.]]></description>
			<content:encoded><![CDATA[<p>I just figured out what&#8217;s been bothering me about that picture. Those toads cast no shadows. I know they&#8217;re probably made of magic or something, but still, it&#8217;s a bit disconcerting.</p>
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		<title>
		By: Half Loaf 2		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37111</link>

		<dc:creator><![CDATA[Half Loaf 2]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:00:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37111</guid>

					<description><![CDATA[On the subject of deadly fauna of death, I just saw a trailer for Dawn of War 2. OMFGWTFBBQ! Tyranids! The one thing that tom was asking for in  a game of 40K. It showed that they were very powerful. However that may of been a slight modifying of the game to make them appeal if they are going to be a race you can play. That was my witty news anecdote.

PS: I think sacred 2 looks like a copy of Diablo 3]]></description>
			<content:encoded><![CDATA[<p>On the subject of deadly fauna of death, I just saw a trailer for Dawn of War 2. OMFGWTFBBQ! Tyranids! The one thing that tom was asking for in  a game of 40K. It showed that they were very powerful. However that may of been a slight modifying of the game to make them appeal if they are going to be a race you can play. That was my witty news anecdote.</p>
<p>PS: I think sacred 2 looks like a copy of Diablo 3</p>
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		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37108</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 11:41:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37108</guid>

					<description><![CDATA[No, it&#039;s the evil &#039;you&#039;.]]></description>
			<content:encoded><![CDATA[<p>No, it&#8217;s the evil &#8216;you&#8217;.</p>
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		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37106</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 09:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37106</guid>

					<description><![CDATA[I always wondered about that, if I&#039;m being teleported, is it the same &#039;me&#039; coming out the other side?]]></description>
			<content:encoded><![CDATA[<p>I always wondered about that, if I&#8217;m being teleported, is it the same &#8216;me&#8217; coming out the other side?</p>
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		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37075</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Tue, 14 Oct 2008 23:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37075</guid>

					<description><![CDATA[I know, right? It&#039;s like philosophy, only not hopelessly dry, fussy or redundantly overlong.

Yeah, I did Maths and Philosophy. My dissertation was on the morality of teleportation.]]></description>
			<content:encoded><![CDATA[<p>I know, right? It&#8217;s like philosophy, only not hopelessly dry, fussy or redundantly overlong.</p>
<p>Yeah, I did Maths and Philosophy. My dissertation was on the morality of teleportation.</p>
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		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37069</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Tue, 14 Oct 2008 16:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37069</guid>

					<description><![CDATA[So, I&#039;m 50 pages into Zarathustra, and I now believe Nietzsche is the greatest writer ever. We all know that incredible passage of &#039;god is dead&#039;, but I wasn&#039;t expecting every single page to be just as well written. I can&#039;t wait to finish Zarathustra and start on Beyond Good and Evil (book, not game). 

On a side note, did you take philosophy at uni, Tom?]]></description>
			<content:encoded><![CDATA[<p>So, I&#8217;m 50 pages into Zarathustra, and I now believe Nietzsche is the greatest writer ever. We all know that incredible passage of &#8216;god is dead&#8217;, but I wasn&#8217;t expecting every single page to be just as well written. I can&#8217;t wait to finish Zarathustra and start on Beyond Good and Evil (book, not game). </p>
<p>On a side note, did you take philosophy at uni, Tom?</p>
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		<title>
		By: 01d55		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37040</link>

		<dc:creator><![CDATA[01d55]]></dc:creator>
		<pubDate>Tue, 14 Oct 2008 07:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37040</guid>

					<description><![CDATA[D2 stats were terrible: You got just enough str/dex to use the gear you needed to use and then put every point you could into STA. If you ever spent a point in energy you were WRONG, energy didn&#039;t do anything for you that you could do better with mana potions.

D3&#039;s stats are much more useful, and remove the game balance horror that is stamina-stacking.

I played the demo at blizzcon - took me a few rounds to finish before I got called off to make way for the next set, and I really like the new skill system. At blizzcon usable skills had 1 rank and passive skills had multiple ranks, one of the panels said that they&#039;re planning on giving the used skills multiple ranks in future versions. Being allowed to have more than 1-2 skills is a huge step up from D2. Also something that I haven&#039;t seen mentioned elsewhere - the Barbarian used rage rather than mana, like WoW warriors. Also, you could remove runes from skills non-destructively, but only wizard runes worked in the demo (even though they demonstrated wdoc runes in a panel). Also awesome: The wizard trailer.

Try and find the panels on youtube.]]></description>
			<content:encoded><![CDATA[<p>D2 stats were terrible: You got just enough str/dex to use the gear you needed to use and then put every point you could into STA. If you ever spent a point in energy you were WRONG, energy didn&#8217;t do anything for you that you could do better with mana potions.</p>
<p>D3&#8217;s stats are much more useful, and remove the game balance horror that is stamina-stacking.</p>
<p>I played the demo at blizzcon &#8211; took me a few rounds to finish before I got called off to make way for the next set, and I really like the new skill system. At blizzcon usable skills had 1 rank and passive skills had multiple ranks, one of the panels said that they&#8217;re planning on giving the used skills multiple ranks in future versions. Being allowed to have more than 1-2 skills is a huge step up from D2. Also something that I haven&#8217;t seen mentioned elsewhere &#8211; the Barbarian used rage rather than mana, like WoW warriors. Also, you could remove runes from skills non-destructively, but only wizard runes worked in the demo (even though they demonstrated wdoc runes in a panel). Also awesome: The wizard trailer.</p>
<p>Try and find the panels on youtube.</p>
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		<title>
		By: Dave		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37036</link>

		<dc:creator><![CDATA[Dave]]></dc:creator>
		<pubDate>Tue, 14 Oct 2008 04:40:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37036</guid>

					<description><![CDATA[The comments from the Little Big Planet review are atrocious. My favourite one is probably, &quot;Wow these comments are insane. And inane.&quot;]]></description>
			<content:encoded><![CDATA[<p>The comments from the Little Big Planet review are atrocious. My favourite one is probably, &#8220;Wow these comments are insane. And inane.&#8221;</p>
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		<title>
		By: Justice		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37035</link>

		<dc:creator><![CDATA[Justice]]></dc:creator>
		<pubDate>Tue, 14 Oct 2008 04:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37035</guid>

					<description><![CDATA[Realised that&#039;s a bit vauge. I know the endings of both games, yet not any narrative during the game. I know Diablo III will be a worthy game, just wondering if I&#039;ll be able to appreciate it fully, story wise.]]></description>
			<content:encoded><![CDATA[<p>Realised that&#8217;s a bit vauge. I know the endings of both games, yet not any narrative during the game. I know Diablo III will be a worthy game, just wondering if I&#8217;ll be able to appreciate it fully, story wise.</p>
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		<title>
		By: Justice		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37034</link>

		<dc:creator><![CDATA[Justice]]></dc:creator>
		<pubDate>Tue, 14 Oct 2008 04:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37034</guid>

					<description><![CDATA[Having missed out on the original Diablo and Diablo II, yet knowing the storylines of both, will it be worth me obtaining a copy of Diablo III?]]></description>
			<content:encoded><![CDATA[<p>Having missed out on the original Diablo and Diablo II, yet knowing the storylines of both, will it be worth me obtaining a copy of Diablo III?</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37025</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 23:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37025</guid>

					<description><![CDATA[I&#039;m pretty good at &lt;a href=&quot;http://www.progressquest.com/dl.php&quot; rel=&quot;nofollow&quot;&gt;Progress Quest&lt;/a&gt; but &lt;a href=&quot;http://www.mochiads.com/contest/jul08/games/statbuilder-classic&quot; rel=&quot;nofollow&quot;&gt;Statbuilder&lt;/a&gt;&#039;s too complicated, so this is perfect for me.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m pretty good at <a href="http://www.progressquest.com/dl.php" rel="nofollow">Progress Quest</a> but <a href="http://www.mochiads.com/contest/jul08/games/statbuilder-classic" rel="nofollow">Statbuilder</a>&#8216;s too complicated, so this is perfect for me.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37024</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 23:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37024</guid>

					<description><![CDATA[Well put. That&#039;s pretty much their rationale for cutting stat choice, but I don&#039;t condone it. I think if freedom of choice is leading to some players to gimp their characters, you need to do a better job of communicating what the stats do and the consequences of upgrading or neglecting them - not just give up on the core concept of all role-playing games because there&#039;s a downside. Kotaku have a great quote from Diablo 3 lead Jay Wilson today:

&quot;We have a saying at Blizzard when something looks like too much work. How about we pay you? You can work on it, and every two weeks we&#039;ll cut you a check.&quot;]]></description>
			<content:encoded><![CDATA[<p>Well put. That&#8217;s pretty much their rationale for cutting stat choice, but I don&#8217;t condone it. I think if freedom of choice is leading to some players to gimp their characters, you need to do a better job of communicating what the stats do and the consequences of upgrading or neglecting them &#8211; not just give up on the core concept of all role-playing games because there&#8217;s a downside. Kotaku have a great quote from Diablo 3 lead Jay Wilson today:</p>
<p>&#8220;We have a saying at Blizzard when something looks like too much work. How about we pay you? You can work on it, and every two weeks we&#8217;ll cut you a check.&#8221;</p>
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		<title>
		By: Mark		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37020</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 22:35:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37020</guid>

					<description><![CDATA[I&#039;m pretty happy about the D3 stat changes. I always felt like I was permanently screwing myself whenever I chose stats in D2 (and experience demonstrated that was usually the case.) If there are many &quot;wrong&quot; answers and failure is permanent but not obvious, I&#039;d just as soon not be asked the question.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m pretty happy about the D3 stat changes. I always felt like I was permanently screwing myself whenever I chose stats in D2 (and experience demonstrated that was usually the case.) If there are many &#8220;wrong&#8221; answers and failure is permanent but not obvious, I&#8217;d just as soon not be asked the question.</p>
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		<title>
		By: Devenger		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37017</link>

		<dc:creator><![CDATA[Devenger]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 20:46:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37017</guid>

					<description><![CDATA[Learning a language to be able to read German philosophy texts... man, that&#039;s dedication. O.o Sadly I am a monoglot (get it?) so no German texts for me...]]></description>
			<content:encoded><![CDATA[<p>Learning a language to be able to read German philosophy texts&#8230; man, that&#8217;s dedication. O.o Sadly I am a monoglot (get it?) so no German texts for me&#8230;</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37014</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 20:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37014</guid>

					<description><![CDATA[Well, the title of the book is &lt;em&gt;Also sprach Zarathustra&lt;/em&gt;, because Nietzsche was German, but the first major English translation used &#039;Spake&#039;. Nietzsche is mocking the style of the Bible, so the archaic language is truer to what he was going for.

Mind you, the standard of English translations of German philosophy in general is terrible, partly because our language is so wretchedly imprecise. I got so irritated trying to sort through the Schopenhauer text we were given in Continental Philosophy that I eventually gave up and just learned some German.]]></description>
			<content:encoded><![CDATA[<p>Well, the title of the book is <em>Also sprach Zarathustra</em>, because Nietzsche was German, but the first major English translation used &#8216;Spake&#8217;. Nietzsche is mocking the style of the Bible, so the archaic language is truer to what he was going for.</p>
<p>Mind you, the standard of English translations of German philosophy in general is terrible, partly because our language is so wretchedly imprecise. I got so irritated trying to sort through the Schopenhauer text we were given in Continental Philosophy that I eventually gave up and just learned some German.</p>
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		<title>
		By: J-Man		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-37011</link>

		<dc:creator><![CDATA[J-Man]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 20:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-37011</guid>

					<description><![CDATA[I only mentioned the &#039;spake&#039; thing because the title of the book has &#039;spoke&#039; and I thought it was an error.]]></description>
			<content:encoded><![CDATA[<p>I only mentioned the &#8216;spake&#8217; thing because the title of the book has &#8216;spoke&#8217; and I thought it was an error.</p>
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		<title>
		By: Devenger		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-36996</link>

		<dc:creator><![CDATA[Devenger]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 17:38:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-36996</guid>

					<description><![CDATA[On LBP: Heh, I&#039;ll stick to my Garry&#039;s Mod where I have the power of the Lua scripting engine at my fingertips rather than being spoonfed capabilities by developers.

Diablo is one of those things I&#039;ve missed! I think it&#039;s very probable I&#039;ll be giving D3 a test drive at the oonest opportunity - I like a shiny action-grind RPG as much as the next sentient being. I&#039;m hoping character customization in abilities will be sufficient to promote long play with one given class.]]></description>
			<content:encoded><![CDATA[<p>On LBP: Heh, I&#8217;ll stick to my Garry&#8217;s Mod where I have the power of the Lua scripting engine at my fingertips rather than being spoonfed capabilities by developers.</p>
<p>Diablo is one of those things I&#8217;ve missed! I think it&#8217;s very probable I&#8217;ll be giving D3 a test drive at the oonest opportunity &#8211; I like a shiny action-grind RPG as much as the next sentient being. I&#8217;m hoping character customization in abilities will be sufficient to promote long play with one given class.</p>
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		<title>
		By: Octaeder		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-36994</link>

		<dc:creator><![CDATA[Octaeder]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 17:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-36994</guid>

					<description><![CDATA[The comments thread on that Little Big Planet review is just horrifying. Worst advert for gamers ever.

Also: Ever since the LBP hype machine hit overdrive I&#039;ve had an uncontrollable urge to dig out my old copies of Little Big Adventure and sequel.

Second Also: Diablo III... Woo!]]></description>
			<content:encoded><![CDATA[<p>The comments thread on that Little Big Planet review is just horrifying. Worst advert for gamers ever.</p>
<p>Also: Ever since the LBP hype machine hit overdrive I&#8217;ve had an uncontrollable urge to dig out my old copies of Little Big Adventure and sequel.</p>
<p>Second Also: Diablo III&#8230; Woo!</p>
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		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-36993</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 16:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-36993</guid>

					<description><![CDATA[@Lack

Not quite the same, it has the same meaning, but it&#039;s far more... epic.]]></description>
			<content:encoded><![CDATA[<p>@Lack</p>
<p>Not quite the same, it has the same meaning, but it&#8217;s far more&#8230; epic.</p>
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		<title>
		By: peterd102		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-36992</link>

		<dc:creator><![CDATA[peterd102]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 16:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-36992</guid>

					<description><![CDATA[I own Diablo adn a freind has Diablo 2. Sadly neither of them work. Diablo was good though, i got stuck eventually, i never could understand why the items you could buy from vendors were so crap and so expensive.]]></description>
			<content:encoded><![CDATA[<p>I own Diablo adn a freind has Diablo 2. Sadly neither of them work. Diablo was good though, i got stuck eventually, i never could understand why the items you could buy from vendors were so crap and so expensive.</p>
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		<title>
		By: Lack_26		</title>
		<link>https://www.pentadact.com/2008-10-13-deadly-toads-of-death/#comment-36990</link>

		<dc:creator><![CDATA[Lack_26]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 16:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-13-deadly-toads-of-death#comment-36990</guid>

					<description><![CDATA[I grew up as an RTS-er, never got into RPGs&#039; in a big way.

@J-man, Spake is a perfectly acceptable replacement of spoke, it means the same thing.]]></description>
			<content:encoded><![CDATA[<p>I grew up as an RTS-er, never got into RPGs&#8217; in a big way.</p>
<p>@J-man, Spake is a perfectly acceptable replacement of spoke, it means the same thing.</p>
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