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	<title>
	Comments on: Multiwinia Mathematics	</title>
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		<title>
		By: Fat Zombie		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36652</link>

		<dc:creator><![CDATA[Fat Zombie]]></dc:creator>
		<pubDate>Wed, 08 Oct 2008 19:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36652</guid>

					<description><![CDATA[@Jason L:

Yeah, World in Conflict. By some weird coincidence or something, it also happens to be one of my fave RTSes to play online.

(Hell, it&#039;s the ONLY RTS I play online. It&#039;s awesome)]]></description>
			<content:encoded><![CDATA[<p>@Jason L:</p>
<p>Yeah, World in Conflict. By some weird coincidence or something, it also happens to be one of my fave RTSes to play online.</p>
<p>(Hell, it&#8217;s the ONLY RTS I play online. It&#8217;s awesome)</p>
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		<title>
		By: Devenger		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36586</link>

		<dc:creator><![CDATA[Devenger]]></dc:creator>
		<pubDate>Tue, 07 Oct 2008 20:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36586</guid>

					<description><![CDATA[I also shy from mainstream RTS for reasons aboue... Multiwinia does try a lot to make last stands fun. In all the games I&#039;ve lost (most of them) the ending has been made more fun as the game practically throws crates next to my remaining spawnpoints to give me a decent chance. (Crate drop weighting to failing players is an option on by default.) Additionally, in a game with more than 2 players, if you lose all your spawnpoints you start geting random crate powerps to use wherever you wish - &#039;Retribution Mode&#039;. All of this maks losing a less intimidating prospect, even though ultimately online classic-competitive games must have winners and losers. (Maybe we need a specifically co-op RTS?)

Unless, of course, the crate you open next to your spawnpoint happens to be a plague that wipes out your last hope for survival. But that&#039;s at least hilarious for everyone else.]]></description>
			<content:encoded><![CDATA[<p>I also shy from mainstream RTS for reasons aboue&#8230; Multiwinia does try a lot to make last stands fun. In all the games I&#8217;ve lost (most of them) the ending has been made more fun as the game practically throws crates next to my remaining spawnpoints to give me a decent chance. (Crate drop weighting to failing players is an option on by default.) Additionally, in a game with more than 2 players, if you lose all your spawnpoints you start geting random crate powerps to use wherever you wish &#8211; &#8216;Retribution Mode&#8217;. All of this maks losing a less intimidating prospect, even though ultimately online classic-competitive games must have winners and losers. (Maybe we need a specifically co-op RTS?)</p>
<p>Unless, of course, the crate you open next to your spawnpoint happens to be a plague that wipes out your last hope for survival. But that&#8217;s at least hilarious for everyone else.</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36508</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 06 Oct 2008 21:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36508</guid>

					<description><![CDATA[Right on. In a shooter, if you&#039;re not the last man standing at least you can get some points. Off the top of my head, I can&#039;t think of any strategy games that aren&#039;t effectively all-or-nothing. Maybe World in Conflict, I guess.]]></description>
			<content:encoded><![CDATA[<p>Right on. In a shooter, if you&#8217;re not the last man standing at least you can get some points. Off the top of my head, I can&#8217;t think of any strategy games that aren&#8217;t effectively all-or-nothing. Maybe World in Conflict, I guess.</p>
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		<title>
		By: Fat Zombie		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36505</link>

		<dc:creator><![CDATA[Fat Zombie]]></dc:creator>
		<pubDate>Mon, 06 Oct 2008 18:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36505</guid>

					<description><![CDATA[@Doctor Disaster:

To be fair, I can enjoy online FPSes more because they&#039;re not as goal-centered.

...Well, okay, maybe they are a lot of the time. But the fact remains that I can enjoy myself a lot of the time even if I&#039;m not contributing towards the goal. I do, of course, but it&#039;s not the be all and end all whether our team wins or loses. As long as I can shoot some dudes, I&#039;m happy.

(Also, it helps when you have team-mates to fall back on/pick up your slack.)

Whereas in most RTS, you have to win in order to gain any enjoyment out of it. And since I suck at RTS, most of the games I lose; and losing takes so long, it becomes painful. (The fact is that I&#039;m a bad loser, so spending ten minutes watching my forces being butchered isn&#039;t FUN, which is the main goal of playing)]]></description>
			<content:encoded><![CDATA[<p>@Doctor Disaster:</p>
<p>To be fair, I can enjoy online FPSes more because they&#8217;re not as goal-centered.</p>
<p>&#8230;Well, okay, maybe they are a lot of the time. But the fact remains that I can enjoy myself a lot of the time even if I&#8217;m not contributing towards the goal. I do, of course, but it&#8217;s not the be all and end all whether our team wins or loses. As long as I can shoot some dudes, I&#8217;m happy.</p>
<p>(Also, it helps when you have team-mates to fall back on/pick up your slack.)</p>
<p>Whereas in most RTS, you have to win in order to gain any enjoyment out of it. And since I suck at RTS, most of the games I lose; and losing takes so long, it becomes painful. (The fact is that I&#8217;m a bad loser, so spending ten minutes watching my forces being butchered isn&#8217;t FUN, which is the main goal of playing)</p>
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		<title>
		By: DoctorDisaster		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36473</link>

		<dc:creator><![CDATA[DoctorDisaster]]></dc:creator>
		<pubDate>Mon, 06 Oct 2008 03:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36473</guid>

					<description><![CDATA[I have exactly the same problem as Fat Zombie. Not the overweight or undead part, of course. Just the bit about totally shying away from online RTS.

Then again, I felt exactly the same way about online FPS until I got into TF2. I owned the orange box for about three months before I even ran TF2, despite being head-over-heels in love with the screenshots that whole time.]]></description>
			<content:encoded><![CDATA[<p>I have exactly the same problem as Fat Zombie. Not the overweight or undead part, of course. Just the bit about totally shying away from online RTS.</p>
<p>Then again, I felt exactly the same way about online FPS until I got into TF2. I owned the orange box for about three months before I even ran TF2, despite being head-over-heels in love with the screenshots that whole time.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36432</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 05 Oct 2008 17:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36432</guid>

					<description><![CDATA[Darwinia is a story-driven single-player action-strategy, so you can take it at your own pace and you actually can&#039;t lose. Multiwinia is a very fast multiplayer real-time strategy, so you&#039;re managing large numbers of troops very quickly. Personally, I prefer Darwinia because I like exploring. But if you&#039;re more challenge-oriented or hardcore, you&#039;ll get more out of the competitive nature of Multiwinia.]]></description>
			<content:encoded><![CDATA[<p>Darwinia is a story-driven single-player action-strategy, so you can take it at your own pace and you actually can&#8217;t lose. Multiwinia is a very fast multiplayer real-time strategy, so you&#8217;re managing large numbers of troops very quickly. Personally, I prefer Darwinia because I like exploring. But if you&#8217;re more challenge-oriented or hardcore, you&#8217;ll get more out of the competitive nature of Multiwinia.</p>
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		<title>
		By: Devenger		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36428</link>

		<dc:creator><![CDATA[Devenger]]></dc:creator>
		<pubDate>Sun, 05 Oct 2008 17:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36428</guid>

					<description><![CDATA[Darwinia is a bit of an arthouse game - I&#039;m sue it&#039;s great when you get into it, and it is a beautiful world, but personally the demo put me off. Sorry Introversion!

Multiwinia, on the other hand, is brilliant right from the get-go, and only gets the more fun once you realise all the features they forgot to mention in the tutorial. Stuff like Retribution Mode (torture those who defeated you!), Turret Control (right-click on a turret to jump in! personal recommendation: flameturret, that you&#039;ve placed amidst a huge battle on top of one of your squads; just keep spinning and firing), and that special moment where your teammate in a 2v2 nukes your spawnpoint in an attempt to get rid of some pesky bees. Well, that&#039;s not a feature, but...

...aww, I did the long comment thing again. You know, you could just buy both and high-five independent developers.]]></description>
			<content:encoded><![CDATA[<p>Darwinia is a bit of an arthouse game &#8211; I&#8217;m sue it&#8217;s great when you get into it, and it is a beautiful world, but personally the demo put me off. Sorry Introversion!</p>
<p>Multiwinia, on the other hand, is brilliant right from the get-go, and only gets the more fun once you realise all the features they forgot to mention in the tutorial. Stuff like Retribution Mode (torture those who defeated you!), Turret Control (right-click on a turret to jump in! personal recommendation: flameturret, that you&#8217;ve placed amidst a huge battle on top of one of your squads; just keep spinning and firing), and that special moment where your teammate in a 2v2 nukes your spawnpoint in an attempt to get rid of some pesky bees. Well, that&#8217;s not a feature, but&#8230;</p>
<p>&#8230;aww, I did the long comment thing again. You know, you could just buy both and high-five independent developers.</p>
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		<title>
		By: Roadrunner		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36416</link>

		<dc:creator><![CDATA[Roadrunner]]></dc:creator>
		<pubDate>Sun, 05 Oct 2008 14:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36416</guid>

					<description><![CDATA[I don&#039;t have multiwinia or Darwinia, and i&#039;m downloading the demo now, to play it for the first time, but which one would you people say is the best?]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t have multiwinia or Darwinia, and i&#8217;m downloading the demo now, to play it for the first time, but which one would you people say is the best?</p>
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		<title>
		By: John Saflo		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36349</link>

		<dc:creator><![CDATA[John Saflo]]></dc:creator>
		<pubDate>Sat, 04 Oct 2008 07:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36349</guid>

					<description><![CDATA[Steamed. This is ridiculously fun. The only downside so far was someone calling me a &quot;noob&quot; when I airstriked (airstruck?) him from beyond the grave.]]></description>
			<content:encoded><![CDATA[<p>Steamed. This is ridiculously fun. The only downside so far was someone calling me a &#8220;noob&#8221; when I airstriked (airstruck?) him from beyond the grave.</p>
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		<title>
		By: Idlehands		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36332</link>

		<dc:creator><![CDATA[Idlehands]]></dc:creator>
		<pubDate>Sat, 04 Oct 2008 02:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36332</guid>

					<description><![CDATA[Oh well done now I&#039;ve got another game to play. I don&#039;t have the time, I no longer sleep! Please let me at least see my family, don&#039;t throw another great game my way.

Seriously though thank you for pointing this game out. I saw Darwinia but it didn&#039;t appeal to me that much, Defcon I loved the idea but barely played. This though I love the absolute randomness that can occur. The short game time means nice short frantic battles.

More people need it as there don&#039;t seem to be many online games, I would tell the public more but they don&#039;t seem to listen to me after that duck incident...]]></description>
			<content:encoded><![CDATA[<p>Oh well done now I&#8217;ve got another game to play. I don&#8217;t have the time, I no longer sleep! Please let me at least see my family, don&#8217;t throw another great game my way.</p>
<p>Seriously though thank you for pointing this game out. I saw Darwinia but it didn&#8217;t appeal to me that much, Defcon I loved the idea but barely played. This though I love the absolute randomness that can occur. The short game time means nice short frantic battles.</p>
<p>More people need it as there don&#8217;t seem to be many online games, I would tell the public more but they don&#8217;t seem to listen to me after that duck incident&#8230;</p>
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		<title>
		By: Fat Zombie		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36321</link>

		<dc:creator><![CDATA[Fat Zombie]]></dc:creator>
		<pubDate>Fri, 03 Oct 2008 20:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36321</guid>

					<description><![CDATA[Well, I tried the demo. The concept is simple enough to get my head round but, as always with this kind of thing, I found myself turning it off when, after teaching me the Advanced Concepts, the game then went, &quot;Well, good luck!&quot; and left me to fend for myself against two opponents.

I get this barrier in most RTSes; I realise that I&#039;m going to have to start thinking of what I have to do; then I start to panic, and if the option presents itself, I quit.

I think I have a problem. The game is nice, but I can&#039;t play it; it might be that I just don&#039;t want to spend so much time on a game just to lose.

(It&#039;s the same with DEFCON: I love the IDEA of it, it looks starkly fantastic, and it feels good to incinerate the Eastern Seaboard with SLBMs. But I&#039;m just no good at it, I always get trashed. So I don&#039;t play it.]]></description>
			<content:encoded><![CDATA[<p>Well, I tried the demo. The concept is simple enough to get my head round but, as always with this kind of thing, I found myself turning it off when, after teaching me the Advanced Concepts, the game then went, &#8220;Well, good luck!&#8221; and left me to fend for myself against two opponents.</p>
<p>I get this barrier in most RTSes; I realise that I&#8217;m going to have to start thinking of what I have to do; then I start to panic, and if the option presents itself, I quit.</p>
<p>I think I have a problem. The game is nice, but I can&#8217;t play it; it might be that I just don&#8217;t want to spend so much time on a game just to lose.</p>
<p>(It&#8217;s the same with DEFCON: I love the IDEA of it, it looks starkly fantastic, and it feels good to incinerate the Eastern Seaboard with SLBMs. But I&#8217;m just no good at it, I always get trashed. So I don&#8217;t play it.</p>
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		<title>
		By: The_B		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36290</link>

		<dc:creator><![CDATA[The_B]]></dc:creator>
		<pubDate>Fri, 03 Oct 2008 10:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36290</guid>

					<description><![CDATA[I have my Multiwinians, but I&#039;m a little disapointed. I got a red and a yellow one. But I wanted a green one. Sadface.


Not dissappointed with the game though. That&#039;s awesome. Well, except for the lack of being able to organise games with people because I don&#039;t have the Steam version, but hopefully the next patch should alliveate that somewhat.]]></description>
			<content:encoded><![CDATA[<p>I have my Multiwinians, but I&#8217;m a little disapointed. I got a red and a yellow one. But I wanted a green one. Sadface.</p>
<p>Not dissappointed with the game though. That&#8217;s awesome. Well, except for the lack of being able to organise games with people because I don&#8217;t have the Steam version, but hopefully the next patch should alliveate that somewhat.</p>
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		<title>
		By: Evan		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36287</link>

		<dc:creator><![CDATA[Evan]]></dc:creator>
		<pubDate>Fri, 03 Oct 2008 07:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36287</guid>

					<description><![CDATA[I never bought Darwinia, though I heard great things.  Defcon was my addiction for awhile.  And if the demo is like you described (strategy with random craziness thrown in) I&#039;ll probably end up buying this.]]></description>
			<content:encoded><![CDATA[<p>I never bought Darwinia, though I heard great things.  Defcon was my addiction for awhile.  And if the demo is like you described (strategy with random craziness thrown in) I&#8217;ll probably end up buying this.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36263</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 22:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36263</guid>

					<description><![CDATA[Hurrah!]]></description>
			<content:encoded><![CDATA[<p>Hurrah!</p>
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		<title>
		By: Devenger		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36262</link>

		<dc:creator><![CDATA[Devenger]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 21:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36262</guid>

					<description><![CDATA[Played it. Going to buy it on Steam tomorrow. In brief: Nuclear Strikes. And Crate Mania. Stuff like that instantly gets my purchase, I can&#039;t see why developers haven&#039;t worked out what I&#039;m now going to call the &#039;RAGE MODE&#039; formula.]]></description>
			<content:encoded><![CDATA[<p>Played it. Going to buy it on Steam tomorrow. In brief: Nuclear Strikes. And Crate Mania. Stuff like that instantly gets my purchase, I can&#8217;t see why developers haven&#8217;t worked out what I&#8217;m now going to call the &#8216;RAGE MODE&#8217; formula.</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36261</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 21:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36261</guid>

					<description><![CDATA[MrUnimport: I hate to say it in light of the subject of the post, but if you&#039;re going to play one game in the Darwinia engine I suggest you make it Darwinia. It&#039;s &lt;i&gt;even more&lt;/i&gt; jaw-droppingly beautiful than Multiwinia, and has a terrific story and a broader mix of gameplay. No multiplayer though, obviously.]]></description>
			<content:encoded><![CDATA[<p>MrUnimport: I hate to say it in light of the subject of the post, but if you&#8217;re going to play one game in the Darwinia engine I suggest you make it Darwinia. It&#8217;s <i>even more</i> jaw-droppingly beautiful than Multiwinia, and has a terrific story and a broader mix of gameplay. No multiplayer though, obviously.</p>
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		<title>
		By: Spartacus Morbidia, Commenter of Fearsome Wrath		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36260</link>

		<dc:creator><![CDATA[Spartacus Morbidia, Commenter of Fearsome Wrath]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 20:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36260</guid>

					<description><![CDATA[I...I downloaded the demo, OK? I was going to play it eventually, I just...I just haven&#039;t gotten around to it! I&#039;ll do it, I promise! Me and my Keychainwinian will play it right now, and play it with gusto.

Also, I now have statistical proof that I am awesome. I had suspected it, but I am now quite sure. So thank you for that.]]></description>
			<content:encoded><![CDATA[<p>I&#8230;I downloaded the demo, OK? I was going to play it eventually, I just&#8230;I just haven&#8217;t gotten around to it! I&#8217;ll do it, I promise! Me and my Keychainwinian will play it right now, and play it with gusto.</p>
<p>Also, I now have statistical proof that I am awesome. I had suspected it, but I am now quite sure. So thank you for that.</p>
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		<title>
		By: MrUnimport		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36258</link>

		<dc:creator><![CDATA[MrUnimport]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 20:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36258</guid>

					<description><![CDATA[I always thought their games were a tad expensive, so I haven&#039;t bought any of them so far. I will give the demo a shot later this week. It&#039;s jaw-droppingly beautiful, at least from your screenshots.]]></description>
			<content:encoded><![CDATA[<p>I always thought their games were a tad expensive, so I haven&#8217;t bought any of them so far. I will give the demo a shot later this week. It&#8217;s jaw-droppingly beautiful, at least from your screenshots.</p>
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		<title>
		By: Devenger		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36251</link>

		<dc:creator><![CDATA[Devenger]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 19:30:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36251</guid>

					<description><![CDATA[Fine, I&#039;ll download the demo. Darn peer pressure. Will report back...]]></description>
			<content:encoded><![CDATA[<p>Fine, I&#8217;ll download the demo. Darn peer pressure. Will report back&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Lack_26		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36249</link>

		<dc:creator><![CDATA[Lack_26]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 18:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36249</guid>

					<description><![CDATA[I wish I could have gone to the PC GAMER showdown, but I had an long, important test on the Saturday, so I wasn&#039;t really able to make it.]]></description>
			<content:encoded><![CDATA[<p>I wish I could have gone to the PC GAMER showdown, but I had an long, important test on the Saturday, so I wasn&#8217;t really able to make it.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Ludo		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36248</link>

		<dc:creator><![CDATA[Ludo]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 17:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36248</guid>

					<description><![CDATA[At one point people were hoarding those foam Darwinians and placing them in formation near the entrance. It was genuinely quite menacing.]]></description>
			<content:encoded><![CDATA[<p>At one point people were hoarding those foam Darwinians and placing them in formation near the entrance. It was genuinely quite menacing.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: PFC Skinner		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36242</link>

		<dc:creator><![CDATA[PFC Skinner]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 15:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36242</guid>

					<description><![CDATA[Of course, by &#039;Bots&#039; Tom means &#039;The President and the Presidential Candidates&#039;...]]></description>
			<content:encoded><![CDATA[<p>Of course, by &#8216;Bots&#8217; Tom means &#8216;The President and the Presidential Candidates&#8217;&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36240</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 14:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36240</guid>

					<description><![CDATA[I&#039;m told the old ones are more aerodynamic though.

Ross got everyone to sing happy birthday for you Tom, I hope you appreciate it.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m told the old ones are more aerodynamic though.</p>
<p>Ross got everyone to sing happy birthday for you Tom, I hope you appreciate it.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: ZomBuster		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36239</link>

		<dc:creator><![CDATA[ZomBuster]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 13:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36239</guid>

					<description><![CDATA[yeh its cool

and google knows how cool i am D:]]></description>
			<content:encoded><![CDATA[<p>yeh its cool</p>
<p>and google knows how cool i am D:</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36238</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 13:05:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36238</guid>

					<description><![CDATA[Dante: I have three, I even got Chris to sign one of them, much to his embarrassment. The PCG Showdown ones were probably the new generation, though, laser-cut from proper foam rubber rather than hacked out of old flip-flop soles.

Grill: says Mr &lt;a href=&quot;http://uk.pc.ign.com/articles/910/910076p1.html&quot; rel=&quot;nofollow&quot;&gt;Seventy-Six Percent&lt;/a&gt;. You can&#039;t trust anyone with a double-barreled first name.]]></description>
			<content:encoded><![CDATA[<p>Dante: I have three, I even got Chris to sign one of them, much to his embarrassment. The PCG Showdown ones were probably the new generation, though, laser-cut from proper foam rubber rather than hacked out of old flip-flop soles.</p>
<p>Grill: says Mr <a href="http://uk.pc.ign.com/articles/910/910076p1.html" rel="nofollow">Seventy-Six Percent</a>. You can&#8217;t trust anyone with a double-barreled first name.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Lack_26		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36237</link>

		<dc:creator><![CDATA[Lack_26]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 12:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36237</guid>

					<description><![CDATA[I&#039;ve been bugging my friends to try it for a few days now, I just got my brother hooked two days ago, I&#039;m going to buy it soon, once I start to get tired of the brilliant demo.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been bugging my friends to try it for a few days now, I just got my brother hooked two days ago, I&#8217;m going to buy it soon, once I start to get tired of the brilliant demo.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Grill		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36231</link>

		<dc:creator><![CDATA[Grill]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 09:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36231</guid>

					<description><![CDATA[(Quietly, trolling) I don&#039;t like it. It&#039;s rubbish!
(Runs)]]></description>
			<content:encoded><![CDATA[<p>(Quietly, trolling) I don&#8217;t like it. It&#8217;s rubbish!<br />
(Runs)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dante		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36230</link>

		<dc:creator><![CDATA[Dante]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 09:19:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36230</guid>

					<description><![CDATA[I have my own Foamwinians, from the PC Gamer showdown.

Missed a trick there, didn&#039;t you Tom?]]></description>
			<content:encoded><![CDATA[<p>I have my own Foamwinians, from the PC Gamer showdown.</p>
<p>Missed a trick there, didn&#8217;t you Tom?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: SenatorPalpatine		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36228</link>

		<dc:creator><![CDATA[SenatorPalpatine]]></dc:creator>
		<pubDate>Thu, 02 Oct 2008 06:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36228</guid>

					<description><![CDATA[I don&#039;t have time to play any video games, much less new video games.  But I&#039;ll add it to the list.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t have time to play any video games, much less new video games.  But I&#8217;ll add it to the list.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Rosti		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36209</link>

		<dc:creator><![CDATA[Rosti]]></dc:creator>
		<pubDate>Wed, 01 Oct 2008 23:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36209</guid>

					<description><![CDATA[Oh, all right; me and my Foamwinians will continue our reign of Introversion-fear-instilling terror.  (Amusingly, when I recently tried to get a DEFCON LAN party game going - since Diplomacy is ace when you&#039;re all in the same room - 2 of my friends admitted to pirating the full game but actually had the demo.  IV are good at thems DRM for sure.)]]></description>
			<content:encoded><![CDATA[<p>Oh, all right; me and my Foamwinians will continue our reign of Introversion-fear-instilling terror.  (Amusingly, when I recently tried to get a DEFCON LAN party game going &#8211; since Diplomacy is ace when you&#8217;re all in the same room &#8211; 2 of my friends admitted to pirating the full game but actually had the demo.  IV are good at thems DRM for sure.)</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36205</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Wed, 01 Oct 2008 22:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36205</guid>

					<description><![CDATA[You&#039;re far too late - Collector&#039;s Edition across the Atlantic here, complete with foam Darwinians. I am fanboy, hear me squeak.]]></description>
			<content:encoded><![CDATA[<p>You&#8217;re far too late &#8211; Collector&#8217;s Edition across the Atlantic here, complete with foam Darwinians. I am fanboy, hear me squeak.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Dave		</title>
		<link>https://www.pentadact.com/2008-10-01-multiwinia-mathematics/#comment-36204</link>

		<dc:creator><![CDATA[Dave]]></dc:creator>
		<pubDate>Wed, 01 Oct 2008 22:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-10-01-multiwinia-mathematics#comment-36204</guid>

					<description><![CDATA[Provide a link and make it one-click, dead-easy for us 800% cool James readers to get the demo!!

I&#039;ll Google it now, sounds great. Defcon was great fun.]]></description>
			<content:encoded><![CDATA[<p>Provide a link and make it one-click, dead-easy for us 800% cool James readers to get the demo!!</p>
<p>I&#8217;ll Google it now, sounds great. Defcon was great fun.</p>
]]></content:encoded>
		
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