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	Comments on: I Played Through The Crysis Demo Holding A Surprised Korean Guy	</title>
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	<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/</link>
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		<title>
		By: Geraint		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-24897</link>

		<dc:creator><![CDATA[Geraint]]></dc:creator>
		<pubDate>Tue, 11 Dec 2007 17:14:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-24897</guid>

					<description><![CDATA[Hi guys.  I&#039;m really looking forward to Crysis.  Methinks my new system will be good enough to play on it with Medium settins at a playable framerate]]></description>
			<content:encoded><![CDATA[<p>Hi guys.  I&#8217;m really looking forward to Crysis.  Methinks my new system will be good enough to play on it with Medium settins at a playable framerate</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-24424</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Thu, 22 Nov 2007 15:04:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-24424</guid>

					<description><![CDATA[Yeah, wah wah. My brother finally got this on his new not-quite-cutting-edge gaming &lt;i&gt;laptop&lt;/i&gt; (equivalent to a not-quite-cutting-edge desktop rig from six to nine months ago), where it&#039;s running beautifully with only a couple of the least noticeable postprocessors turned off - per one of the many excellent Crysis performance guides that are already available. You know - the things with words? That tell you what to do to get what you want? I guess you could complain that Crytek doesn&#039;t give us a slider with 256 levels of fidelity vs. performance arranged in order of personal preference, but continued disappointment has made me pretty mellow about software developers who fail to invent machine clairvoyance. And of course, even out of the box  on Medium &lt;i&gt;Crysis&lt;/i&gt; looked stunning - with no invisible walls or perspective scripting.

In terms of the actual game: 
1. I found out why people are bitching about weapon power - they&#039;re still using the silencer from the tutorial. My brother&#039;s comment upon reaching the first beach fight with a boat: &#039;WTB assault rifle that works.&#039; When we got around to taking the silencer off it was a revelation. In retrospect this is actually kind of impressive, at least if Testosterone Force&#039;s rifles are using the M16 round; that derives its killing power from unusually high velocity, so its subsonic rounds are pretty bad. I once read an autobiography of a Vietnam SEAL who used early ones and told about repeatedly shooting a guy who didn&#039;t even realise he was being shot - just kept swatting at the impact points and looking around quizzically. Of course, we&#039;re also supposed to believe that the rifle changes normal rounds to subLALALALA... and would it have hurt to mention this disparity somehow?

2. Holy cow, these guys are smart. Well, not smart enough to steal a HMMWV and flee when they see an invisible monster tearing their friends apart, but plenty smart all the same. That same first big beach fight was a wonderful shock for my brother, who&#039;s a sniping CSS twitch god. From the horse&#039;s mouth, while tagging guys with the binocs: &#039;Wow, I&#039;m going to be such a running little bitch in this game - normally I can&#039;t stand that, and normally I just move faster. These guys are going to turn me stealthy!&#039; The pressure just never lets up - they&#039;re constantly finding new angles, so you only have a few seconds to think after any violence. Pity they don&#039;t seem to think about &lt;i&gt;their&lt;/i&gt; cover at all, but I guess they&#039;d be less aggressive and you can&#039;t have everything. Glorious. Nine years later, we have successors for the &lt;i&gt;Half-Life&lt;/i&gt; Marines. I can&#039;t wait to see the nano guys in action.]]></description>
			<content:encoded><![CDATA[<p>Yeah, wah wah. My brother finally got this on his new not-quite-cutting-edge gaming <i>laptop</i> (equivalent to a not-quite-cutting-edge desktop rig from six to nine months ago), where it&#8217;s running beautifully with only a couple of the least noticeable postprocessors turned off &#8211; per one of the many excellent Crysis performance guides that are already available. You know &#8211; the things with words? That tell you what to do to get what you want? I guess you could complain that Crytek doesn&#8217;t give us a slider with 256 levels of fidelity vs. performance arranged in order of personal preference, but continued disappointment has made me pretty mellow about software developers who fail to invent machine clairvoyance. And of course, even out of the box  on Medium <i>Crysis</i> looked stunning &#8211; with no invisible walls or perspective scripting.</p>
<p>In terms of the actual game:<br />
1. I found out why people are bitching about weapon power &#8211; they&#8217;re still using the silencer from the tutorial. My brother&#8217;s comment upon reaching the first beach fight with a boat: &#8216;WTB assault rifle that works.&#8217; When we got around to taking the silencer off it was a revelation. In retrospect this is actually kind of impressive, at least if Testosterone Force&#8217;s rifles are using the M16 round; that derives its killing power from unusually high velocity, so its subsonic rounds are pretty bad. I once read an autobiography of a Vietnam SEAL who used early ones and told about repeatedly shooting a guy who didn&#8217;t even realise he was being shot &#8211; just kept swatting at the impact points and looking around quizzically. Of course, we&#8217;re also supposed to believe that the rifle changes normal rounds to subLALALALA&#8230; and would it have hurt to mention this disparity somehow?</p>
<p>2. Holy cow, these guys are smart. Well, not smart enough to steal a HMMWV and flee when they see an invisible monster tearing their friends apart, but plenty smart all the same. That same first big beach fight was a wonderful shock for my brother, who&#8217;s a sniping CSS twitch god. From the horse&#8217;s mouth, while tagging guys with the binocs: &#8216;Wow, I&#8217;m going to be such a running little bitch in this game &#8211; normally I can&#8217;t stand that, and normally I just move faster. These guys are going to turn me stealthy!&#8217; The pressure just never lets up &#8211; they&#8217;re constantly finding new angles, so you only have a few seconds to think after any violence. Pity they don&#8217;t seem to think about <i>their</i> cover at all, but I guess they&#8217;d be less aggressive and you can&#8217;t have everything. Glorious. Nine years later, we have successors for the <i>Half-Life</i> Marines. I can&#8217;t wait to see the nano guys in action.</p>
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		<title>
		By: Archonsod		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-24374</link>

		<dc:creator><![CDATA[Archonsod]]></dc:creator>
		<pubDate>Wed, 21 Nov 2007 01:09:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-24374</guid>

					<description><![CDATA[I&#039;m running it on full, with an FPS of 40 - 50 even when it gets crowded, and the only thing my rig is likely to have that&#039;s still fairly unusual is a quad core CPU (2.6 Ghz Intel). I&#039;ve only got 1Gb Ram in there too, plus Vista.

From what I can tell not all the DX10 effects are enabled with the XP Mod, but who cares about graphics when you can master your parking a jeep in a shack skills.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m running it on full, with an FPS of 40 &#8211; 50 even when it gets crowded, and the only thing my rig is likely to have that&#8217;s still fairly unusual is a quad core CPU (2.6 Ghz Intel). I&#8217;ve only got 1Gb Ram in there too, plus Vista.</p>
<p>From what I can tell not all the DX10 effects are enabled with the XP Mod, but who cares about graphics when you can master your parking a jeep in a shack skills.</p>
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		<title>
		By: Gabriel		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-24369</link>

		<dc:creator><![CDATA[Gabriel]]></dc:creator>
		<pubDate>Tue, 20 Nov 2007 16:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-24369</guid>

					<description><![CDATA[And,unfortunately,on almost every machine Crysis drops often under 25 fps.This is why ppl complain about the graphic part.Game is too heavy,period.]]></description>
			<content:encoded><![CDATA[<p>And,unfortunately,on almost every machine Crysis drops often under 25 fps.This is why ppl complain about the graphic part.Game is too heavy,period.</p>
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		<title>
		By: Gabriel		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-24368</link>

		<dc:creator><![CDATA[Gabriel]]></dc:creator>
		<pubDate>Tue, 20 Nov 2007 16:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-24368</guid>

					<description><![CDATA[Playable framerate means that it NEVER DROPS UNDER 25 FPS..]]></description>
			<content:encoded><![CDATA[<p>Playable framerate means that it NEVER DROPS UNDER 25 FPS..</p>
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		<title>
		By: Gabriel		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-24367</link>

		<dc:creator><![CDATA[Gabriel]]></dc:creator>
		<pubDate>Tue, 20 Nov 2007 16:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-24367</guid>

					<description><![CDATA[The complaints are so many cause Crytek CEO lied about the hardware needed to run it SMOOTH.No hardware atm can run it smooth unless you drop visual settings to &quot;medium&quot; on high end machines (8800 graphic card) and &quot;low&quot; on mid-level machines.
Game is good but if you almost can&#039;t have it at a playable framerate it&#039;s unuseful.And under settings like &quot;High&quot; for shaders and medium for the rest the game looks fine but less good than many other games around like CoD4 (that can be maxed out and runs smooth).]]></description>
			<content:encoded><![CDATA[<p>The complaints are so many cause Crytek CEO lied about the hardware needed to run it SMOOTH.No hardware atm can run it smooth unless you drop visual settings to &#8220;medium&#8221; on high end machines (8800 graphic card) and &#8220;low&#8221; on mid-level machines.<br />
Game is good but if you almost can&#8217;t have it at a playable framerate it&#8217;s unuseful.And under settings like &#8220;High&#8221; for shaders and medium for the rest the game looks fine but less good than many other games around like CoD4 (that can be maxed out and runs smooth).</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-23769</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Tue, 30 Oct 2007 09:00:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-23769</guid>

					<description><![CDATA[I&#039;ve seen a few people complain about the Koreans taking more bullets than you. I have a few objections to this complaint, the least of which is that it&#039;s openly untrue. You take more even when you&#039;re not using your suit&#039;s Armour mode, and with it you&#039;re a tank. 

I think people just aren&#039;t realising when they&#039;re missing. You fire four times, the guy doesn&#039;t die, you get hit four times, you do. That doesn&#039;t mean you hit four times or that they only shot four times.

I&#039;m pretty sure the game even does you the favour of treating all incoming hits as bodyshots, whereas your enemies have no such luxury. If you&#039;re actually aiming and you&#039;re within the effective range of your weapon, no-one takes more than two shots with any weapon on any difficulty. I&#039;m pretty sure that if you hit the head and not the helmet on the most heavily armoured opponents, they go down in one too.

But the spirit of the complaint is obviously that the Koreans take too many bullets and you take too few, whatever the respective figures. Crytek had the audacity to discourage you from taking more than ten or twenty guys on at a time in a straight firefight with no cover. You&#039;re challenged to win on the strength of your strategy and versatility rather than the inherent invulnerability of the character you play. Imagine!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve seen a few people complain about the Koreans taking more bullets than you. I have a few objections to this complaint, the least of which is that it&#8217;s openly untrue. You take more even when you&#8217;re not using your suit&#8217;s Armour mode, and with it you&#8217;re a tank. </p>
<p>I think people just aren&#8217;t realising when they&#8217;re missing. You fire four times, the guy doesn&#8217;t die, you get hit four times, you do. That doesn&#8217;t mean you hit four times or that they only shot four times.</p>
<p>I&#8217;m pretty sure the game even does you the favour of treating all incoming hits as bodyshots, whereas your enemies have no such luxury. If you&#8217;re actually aiming and you&#8217;re within the effective range of your weapon, no-one takes more than two shots with any weapon on any difficulty. I&#8217;m pretty sure that if you hit the head and not the helmet on the most heavily armoured opponents, they go down in one too.</p>
<p>But the spirit of the complaint is obviously that the Koreans take too many bullets and you take too few, whatever the respective figures. Crytek had the audacity to discourage you from taking more than ten or twenty guys on at a time in a straight firefight with no cover. You&#8217;re challenged to win on the strength of your strategy and versatility rather than the inherent invulnerability of the character you play. Imagine!</p>
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		<title>
		By: Ben		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-23762</link>

		<dc:creator><![CDATA[Ben]]></dc:creator>
		<pubDate>Mon, 29 Oct 2007 22:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-23762</guid>

					<description><![CDATA[In the comparison shots, Far Cry actually looks better.
Looking forward to installing the demo to see just how wrong i am...]]></description>
			<content:encoded><![CDATA[<p>In the comparison shots, Far Cry actually looks better.<br />
Looking forward to installing the demo to see just how wrong i am&#8230;</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-23756</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 29 Oct 2007 14:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-23756</guid>

					<description><![CDATA[Well, now I don&#039;t know what to believe. I hadn&#039;t read anyone whinging about the system requirements, but people were saying that buildings fall over if you brush against them and enemies in khakis take more bullets than you do in your Armour-O-Suit...? Fortunately I don&#039;t yet have a respectable machine, so it&#039;s not yet relevant to me.

The difficulty thing is amazing, though. Full marks, gentlemen.]]></description>
			<content:encoded><![CDATA[<p>Well, now I don&#8217;t know what to believe. I hadn&#8217;t read anyone whinging about the system requirements, but people were saying that buildings fall over if you brush against them and enemies in khakis take more bullets than you do in your Armour-O-Suit&#8230;? Fortunately I don&#8217;t yet have a respectable machine, so it&#8217;s not yet relevant to me.</p>
<p>The difficulty thing is amazing, though. Full marks, gentlemen.</p>
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		<title>
		By: The_B		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-23750</link>

		<dc:creator><![CDATA[The_B]]></dc:creator>
		<pubDate>Mon, 29 Oct 2007 02:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-23750</guid>

					<description><![CDATA[The angle you&#039;ve gone for: Best Angle Ever.

No seriously, bloody brilliant. I actually lolled. Hard.]]></description>
			<content:encoded><![CDATA[<p>The angle you&#8217;ve gone for: Best Angle Ever.</p>
<p>No seriously, bloody brilliant. I actually lolled. Hard.</p>
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		<title>
		By: Chis		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-23740</link>

		<dc:creator><![CDATA[Chis]]></dc:creator>
		<pubDate>Mon, 29 Oct 2007 01:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-23740</guid>

					<description><![CDATA[Completely agree with your assessment of the gameplay, just spent an hour scouring what I could of the map simply because the game is so FUN.  A stealth shooter that isn&#039;t entirely linear and is fun, at last.  However, even on delta difficulty I had few troubles dispatching enemies.

Sold, will be buying this as soon as it is released.]]></description>
			<content:encoded><![CDATA[<p>Completely agree with your assessment of the gameplay, just spent an hour scouring what I could of the map simply because the game is so FUN.  A stealth shooter that isn&#8217;t entirely linear and is fun, at last.  However, even on delta difficulty I had few troubles dispatching enemies.</p>
<p>Sold, will be buying this as soon as it is released.</p>
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		<title>
		By: roBurky		</title>
		<link>https://www.pentadact.com/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy/#comment-23729</link>

		<dc:creator><![CDATA[roBurky]]></dc:creator>
		<pubDate>Sun, 28 Oct 2007 18:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-10-28-i-played-through-the-crysis-demo-holding-a-very-surprised-korean-guy#comment-23729</guid>

					<description><![CDATA[It&#039;s a shame most internet discussion about the demo is mostly centred on how hardly anyone can run it, so any actual discussion of the game is drowned out.

I had absolutely no interest in this game before the demo. Now I&#039;m a complete convert. It&#039;s fantastic, and that&#039;s entirely ignoring the graphical shinies. This is stealth combat done better than anything else I&#039;ve ever played.

I also agree with you about the &#039;delta&#039; difficulty. I rolled my eyes at the suggestion that everyone should play on hardest, at first. Then I tried it and understood. It doesn&#039;t really make it harder, it just stops you from playing it like a typical shooter and missing the unique fun this game offers.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a shame most internet discussion about the demo is mostly centred on how hardly anyone can run it, so any actual discussion of the game is drowned out.</p>
<p>I had absolutely no interest in this game before the demo. Now I&#8217;m a complete convert. It&#8217;s fantastic, and that&#8217;s entirely ignoring the graphical shinies. This is stealth combat done better than anything else I&#8217;ve ever played.</p>
<p>I also agree with you about the &#8216;delta&#8217; difficulty. I rolled my eyes at the suggestion that everyone should play on hardest, at first. Then I tried it and understood. It doesn&#8217;t really make it harder, it just stops you from playing it like a typical shooter and missing the unique fun this game offers.</p>
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