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	Comments on: The Completist: Far Cry	</title>
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		<title>
		By: DemonDoll		</title>
		<link>https://www.pentadact.com/2007-06-24-the-completist-far-cry/#comment-221014</link>

		<dc:creator><![CDATA[DemonDoll]]></dc:creator>
		<pubDate>Fri, 18 Feb 2011 15:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-the-completionist-far-cry#comment-221014</guid>

					<description><![CDATA[I liked the understated ending of Far Cry. Sure Doyle was the douche orchestrating all this madness, but he&#039;s just a man. He&#039;s not a lunatic like Krieger, and obviously saw value in preserving his own humanity. I think the one single bullet that it takes to end the game really puts the rest of the awesome shit you do in perspective.
The first time I played was on Veteran and second was on Realistic (unmodded). The volcano is daunting because there is a serious risk of running out of ammo long before you run out of Big Daddies (since good aim doesn&#039;t mix with dodging rockets). 
I love games that have bits where you get stripped of your equipment (many of them these days) because it lets you play with the underpowered and/or less popular weapons now that you have more skill than at the start of the game (when they were pushed on you). I think it&#039;s a huge error for a game to do this sort of mission and then just give you your stuff back 5 minutes later - that&#039;s such a wasted opportunity. Far Cry does it perfectly, giving you many different weapons on that level with very little ammo forcing you to use them all and use them well (or sneak around... WHICH I HATE!).
It is an amazing game because it allowed me to utilize the full range of my tactical skills without regret. In many games it feels like I&#039;m depriving myself of fun when I snipe everyone in a mercenary camp or toss a grenade to wipe out a group of guys because I probably could have had more fun attacking them head-on. This is because it is just so trivial when the enemies respond to sniper fire by running at you without shooting, for example. While most games present the head-on approach as suicide, it is generally far from it; not so in the case of Far Cry. The necessity of using tactics which might be &#039;cheap&#039; or &#039;unfair&#039; (to the pathetic AI) in other games makes Far Cry a very rewarding experience.
As a side note, despite the many backwards steps that Far Cry 2 takes, sniping is still extremely rewarding. Sniping also continues to be unfun in most other games of this decade as enemies continue to think that their bullets are unable to travel more than 25 feet or so and choose hiding places where the tops of their heads are exposed.]]></description>
			<content:encoded><![CDATA[<p>I liked the understated ending of Far Cry. Sure Doyle was the douche orchestrating all this madness, but he&#8217;s just a man. He&#8217;s not a lunatic like Krieger, and obviously saw value in preserving his own humanity. I think the one single bullet that it takes to end the game really puts the rest of the awesome shit you do in perspective.<br />
The first time I played was on Veteran and second was on Realistic (unmodded). The volcano is daunting because there is a serious risk of running out of ammo long before you run out of Big Daddies (since good aim doesn&#8217;t mix with dodging rockets).<br />
I love games that have bits where you get stripped of your equipment (many of them these days) because it lets you play with the underpowered and/or less popular weapons now that you have more skill than at the start of the game (when they were pushed on you). I think it&#8217;s a huge error for a game to do this sort of mission and then just give you your stuff back 5 minutes later &#8211; that&#8217;s such a wasted opportunity. Far Cry does it perfectly, giving you many different weapons on that level with very little ammo forcing you to use them all and use them well (or sneak around&#8230; WHICH I HATE!).<br />
It is an amazing game because it allowed me to utilize the full range of my tactical skills without regret. In many games it feels like I&#8217;m depriving myself of fun when I snipe everyone in a mercenary camp or toss a grenade to wipe out a group of guys because I probably could have had more fun attacking them head-on. This is because it is just so trivial when the enemies respond to sniper fire by running at you without shooting, for example. While most games present the head-on approach as suicide, it is generally far from it; not so in the case of Far Cry. The necessity of using tactics which might be &#8216;cheap&#8217; or &#8216;unfair&#8217; (to the pathetic AI) in other games makes Far Cry a very rewarding experience.<br />
As a side note, despite the many backwards steps that Far Cry 2 takes, sniping is still extremely rewarding. Sniping also continues to be unfun in most other games of this decade as enemies continue to think that their bullets are unable to travel more than 25 feet or so and choose hiding places where the tops of their heads are exposed.</p>
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		<title>
		By: Davd H west		</title>
		<link>https://www.pentadact.com/2007-06-24-the-completist-far-cry/#comment-24683</link>

		<dc:creator><![CDATA[Davd H west]]></dc:creator>
		<pubDate>Mon, 03 Dec 2007 01:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-the-completionist-far-cry#comment-24683</guid>

					<description><![CDATA[i do have to say the the farcry for the pc was the best version i did not mind trigens im waiting for far cry 2 but ill miss jack carver but he will live on :)]]></description>
			<content:encoded><![CDATA[<p>i do have to say the the farcry for the pc was the best version i did not mind trigens im waiting for far cry 2 but ill miss jack carver but he will live on :)</p>
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		<title>
		By: RogueSoul		</title>
		<link>https://www.pentadact.com/2007-06-24-the-completist-far-cry/#comment-19289</link>

		<dc:creator><![CDATA[RogueSoul]]></dc:creator>
		<pubDate>Sat, 14 Jul 2007 02:29:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-the-completionist-far-cry#comment-19289</guid>

					<description><![CDATA[I, along with a few other, did an endurance of this a few days ago. Stayed up till 5am, kicking Trigen arse, managing to get to Swamp. I particularly remember dying an insane number of times from a rocketeer on a huge white silo. Still, outdoor shenanigians FTW.]]></description>
			<content:encoded><![CDATA[<p>I, along with a few other, did an endurance of this a few days ago. Stayed up till 5am, kicking Trigen arse, managing to get to Swamp. I particularly remember dying an insane number of times from a rocketeer on a huge white silo. Still, outdoor shenanigians FTW.</p>
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		<title>
		By: Jason L		</title>
		<link>https://www.pentadact.com/2007-06-24-the-completist-far-cry/#comment-17967</link>

		<dc:creator><![CDATA[Jason L]]></dc:creator>
		<pubDate>Mon, 25 Jun 2007 14:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-the-completionist-far-cry#comment-17967</guid>

					<description><![CDATA[I&#039;m on an island! Cool! I&#039;m in the water! Cool! The guns feel good! Cool! I&#039;m in a beached aircraft carrier! Cool! I walk through a door and get capped from above by a guy sited straight up in an armoured balcony, then spend thirty minutes of trial-and-reload until I happen to spin to his exact pixel quickly enough to only take some damage! Not so cool! Quit shortly after.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m on an island! Cool! I&#8217;m in the water! Cool! The guns feel good! Cool! I&#8217;m in a beached aircraft carrier! Cool! I walk through a door and get capped from above by a guy sited straight up in an armoured balcony, then spend thirty minutes of trial-and-reload until I happen to spin to his exact pixel quickly enough to only take some damage! Not so cool! Quit shortly after.</p>
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