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	Comments on: Gamespot Finally Do The Logical Thing	</title>
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	<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/</link>
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		<title>
		By: Patrick Rose		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-216113</link>

		<dc:creator><![CDATA[Patrick Rose]]></dc:creator>
		<pubDate>Wed, 22 Dec 2010 00:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-216113</guid>

					<description><![CDATA[Review scores annoy me and they should be culled and replaced with a word scale. Since you want the review to tell you whats good about the game, not the score.]]></description>
			<content:encoded><![CDATA[<p>Review scores annoy me and they should be culled and replaced with a word scale. Since you want the review to tell you whats good about the game, not the score.</p>
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		<title>
		By: icouldbeahero		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-111953</link>

		<dc:creator><![CDATA[icouldbeahero]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 23:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-111953</guid>

					<description><![CDATA[Now we are going to be unable to accurate tell the difference between a 9 and a 9.5, so we will have to remove the decimal choices.

But then, what is there to distinguish between an 8 and a 9?  Clearly the even numbers will have to be culled as well.

Oh, but I can decide between this game which got a 6 and this other one that got an 8...]]></description>
			<content:encoded><![CDATA[<p>Now we are going to be unable to accurate tell the difference between a 9 and a 9.5, so we will have to remove the decimal choices.</p>
<p>But then, what is there to distinguish between an 8 and a 9?  Clearly the even numbers will have to be culled as well.</p>
<p>Oh, but I can decide between this game which got a 6 and this other one that got an 8&#8230;</p>
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		<title>
		By: Rob		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-18072</link>

		<dc:creator><![CDATA[Rob]]></dc:creator>
		<pubDate>Tue, 26 Jun 2007 20:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-18072</guid>

					<description><![CDATA[Gamespot are on to something here. Why restrict ourselves to base ten? Decimal is the past; it&#039;s scratches on rock, it&#039;s Roman numerals. The future? The future is fractions of Pi, and all scores being expressed in the golden ratio. I see no other way forward for game journalism.

(Cynic Mode Engaged: Or, you could just view the removal of everything between 0.0 and 1.0 as simply a step towards honesty. Maybe soon GameSpot will get around to removing everything below 5.0, thus giving a true reflection of their scoring system? ;) )]]></description>
			<content:encoded><![CDATA[<p>Gamespot are on to something here. Why restrict ourselves to base ten? Decimal is the past; it&#8217;s scratches on rock, it&#8217;s Roman numerals. The future? The future is fractions of Pi, and all scores being expressed in the golden ratio. I see no other way forward for game journalism.</p>
<p>(Cynic Mode Engaged: Or, you could just view the removal of everything between 0.0 and 1.0 as simply a step towards honesty. Maybe soon GameSpot will get around to removing everything below 5.0, thus giving a true reflection of their scoring system? ;) )</p>
]]></content:encoded>
		
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		<title>
		By: The_B		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-18064</link>

		<dc:creator><![CDATA[The_B]]></dc:creator>
		<pubDate>Tue, 26 Jun 2007 17:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-18064</guid>

					<description><![CDATA[Binary systems are clearly the way forward!


*(Note: this may be extreme sarcasam and not actually represent the true feelings of The_B or indeed anyone who knows him...)]]></description>
			<content:encoded><![CDATA[<p>Binary systems are clearly the way forward!</p>
<p>*(Note: this may be extreme sarcasam and not actually represent the true feelings of The_B or indeed anyone who knows him&#8230;)</p>
]]></content:encoded>
		
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		<title>
		By: Iain		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-17998</link>

		<dc:creator><![CDATA[Iain]]></dc:creator>
		<pubDate>Mon, 25 Jun 2007 21:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-17998</guid>

					<description><![CDATA[If you *really* wanted to screw people up, you should have a hexadecimal rating system, with a range of scores from 00 to FF... 

Base 10 scoring systems are *so* last millennium.]]></description>
			<content:encoded><![CDATA[<p>If you *really* wanted to screw people up, you should have a hexadecimal rating system, with a range of scores from 00 to FF&#8230; </p>
<p>Base 10 scoring systems are *so* last millennium.</p>
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		<title>
		By: James Wallis		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-17997</link>

		<dc:creator><![CDATA[James Wallis]]></dc:creator>
		<pubDate>Mon, 25 Jun 2007 21:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-17997</guid>

					<description><![CDATA[&quot;Who is that guy?&quot;

I&#039;ve been asking myself that for several decades and I&#039;ve still not got a decent answer.]]></description>
			<content:encoded><![CDATA[<p>&#8220;Who is that guy?&#8221;</p>
<p>I&#8217;ve been asking myself that for several decades and I&#8217;ve still not got a decent answer.</p>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-17992</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 25 Jun 2007 21:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-17992</guid>

					<description><![CDATA[In fact, if you drew the angel and devil faces &lt;em&gt;inside&lt;/em&gt; the shaded block, you&#039;d have more or less the perfect scoring system. 

For me, though, the axes would have to be 0 to 1. That way the area would produce a result within the same range. You&#039;d probably want to square-root it to be on the safe side, too. Well, I would.]]></description>
			<content:encoded><![CDATA[<p>In fact, if you drew the angel and devil faces <em>inside</em> the shaded block, you&#8217;d have more or less the perfect scoring system. </p>
<p>For me, though, the axes would have to be 0 to 1. That way the area would produce a result within the same range. You&#8217;d probably want to square-root it to be on the safe side, too. Well, I would.</p>
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		<item>
		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-17987</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Mon, 25 Jun 2007 20:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-17987</guid>

					<description><![CDATA[Jim: the angels and devils thing is ace, we should totally go with that. Who is that guy?

Iain: I started to think I might be a geek when, while watching the Dead Poets Society, I found myself thinking &quot;What an awesome rating system! That totally quantifies greatness in a really logical way.&quot; 

I talk like that in my thoughts.]]></description>
			<content:encoded><![CDATA[<p>Jim: the angels and devils thing is ace, we should totally go with that. Who is that guy?</p>
<p>Iain: I started to think I might be a geek when, while watching the Dead Poets Society, I found myself thinking &#8220;What an awesome rating system! That totally quantifies greatness in a really logical way.&#8221; </p>
<p>I talk like that in my thoughts.</p>
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		<item>
		<title>
		By: Iain		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-17959</link>

		<dc:creator><![CDATA[Iain]]></dc:creator>
		<pubDate>Mon, 25 Jun 2007 11:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-17959</guid>

					<description><![CDATA[Skog and I came up with a hugely pretentious marking scheme for the (now sadly defunct) Truth Lasers blog.

It was based on the marking scheme Robin Williams calls &quot;excrement&quot; in Dead Poets Society, where you plot a graph of perfection versus importance and use the area to &quot;greatness&quot;. We did it using arbitrarily large numbers, 300 for each axis (if I recall correctly) so that you had an &quot;area&quot; score out of 90,000. Clearly the way forward...]]></description>
			<content:encoded><![CDATA[<p>Skog and I came up with a hugely pretentious marking scheme for the (now sadly defunct) Truth Lasers blog.</p>
<p>It was based on the marking scheme Robin Williams calls &#8220;excrement&#8221; in Dead Poets Society, where you plot a graph of perfection versus importance and use the area to &#8220;greatness&#8221;. We did it using arbitrarily large numbers, 300 for each axis (if I recall correctly) so that you had an &#8220;area&#8221; score out of 90,000. Clearly the way forward&#8230;</p>
]]></content:encoded>
		
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		<title>
		By: Rossignol		</title>
		<link>https://www.pentadact.com/2007-06-24-gamespot-finally-do-the-logical-thing/#comment-17954</link>

		<dc:creator><![CDATA[Rossignol]]></dc:creator>
		<pubDate>Mon, 25 Jun 2007 11:09:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2007-06-24-gamespot-finally-do-the-logical-thing#comment-17954</guid>

					<description><![CDATA[I&#039;ve long contended that all games should be marked out of 12,000. More numbers means more journalism!

Also, what about this scoring system: http://www.spaaace.com/cope/?p=46]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve long contended that all games should be marked out of 12,000. More numbers means more journalism!</p>
<p>Also, what about this scoring system: <a href="http://www.spaaace.com/cope/?p=46" rel="nofollow ugc">http://www.spaaace.com/cope/?p=46</a></p>
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