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	Comments on: Villainy Like It Oughta Be	</title>
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		<title>
		By: Pentadact		</title>
		<link>https://www.pentadact.com/2005-12-03-villainy-like-it-oughta-be/#comment-366</link>

		<dc:creator><![CDATA[Pentadact]]></dc:creator>
		<pubDate>Sun, 11 Dec 2005 17:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/?p=74#comment-366</guid>

					<description><![CDATA[Yeah, I avoid &#039;get amazing interesting awesome artifact&#039; missions when I can, because they&#039;re never of any interest to the player whatsoever.
&lt;br&gt;&lt;Br&gt;
Best mission in 28 levels of City Of Heroes: kill a load of voodoo zombies. But! They&#039;re much higher level than you. But! You get a Holy Shotgun and seventy-five Holy Shells. Completely awesome. I killed eight zombies with one shot at one point.
&lt;br&gt;&lt;br&gt;
I should add that I am, now, thoroughly enjoying Villains because of our Super Group. Never really been in a decent guild before.]]></description>
			<content:encoded><![CDATA[<p>Yeah, I avoid &#8216;get amazing interesting awesome artifact&#8217; missions when I can, because they&#8217;re never of any interest to the player whatsoever.</p>
<p>Best mission in 28 levels of City Of Heroes: kill a load of voodoo zombies. But! They&#8217;re much higher level than you. But! You get a Holy Shotgun and seventy-five Holy Shells. Completely awesome. I killed eight zombies with one shot at one point.</p>
<p>I should add that I am, now, thoroughly enjoying Villains because of our Super Group. Never really been in a decent guild before.</p>
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		<title>
		By: Bobsy		</title>
		<link>https://www.pentadact.com/2005-12-03-villainy-like-it-oughta-be/#comment-365</link>

		<dc:creator><![CDATA[Bobsy]]></dc:creator>
		<pubDate>Sun, 11 Dec 2005 11:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/?p=74#comment-365</guid>

					<description><![CDATA[Regarding missions, I just think they wussed out on presentation. You could quite easily &quot;villain it up&quot; by altering the nature of your contacts - rather than have you work for them, just make it seem like they work for you. They tip you off, you steal the loot.

Also, it&#039;d be nice if they&#039;d done something about rewards. If, as a magic Stalker, I&#039;m tasked with stealing a particular Artifact Of Terrible Power, I&#039;m going to want to use that artifact at some point. Temporary power? Yes sir! Even if it reduces the xp yield, I&#039;d rather have the opportunity to see my nefarious schemes come to some sort of fruition as I unleash the Eye of Horus on an unsuspecting island community.]]></description>
			<content:encoded><![CDATA[<p>Regarding missions, I just think they wussed out on presentation. You could quite easily &#8220;villain it up&#8221; by altering the nature of your contacts &#8211; rather than have you work for them, just make it seem like they work for you. They tip you off, you steal the loot.</p>
<p>Also, it&#8217;d be nice if they&#8217;d done something about rewards. If, as a magic Stalker, I&#8217;m tasked with stealing a particular Artifact Of Terrible Power, I&#8217;m going to want to use that artifact at some point. Temporary power? Yes sir! Even if it reduces the xp yield, I&#8217;d rather have the opportunity to see my nefarious schemes come to some sort of fruition as I unleash the Eye of Horus on an unsuspecting island community.</p>
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		<title>
		By: roBurky		</title>
		<link>https://www.pentadact.com/2005-12-03-villainy-like-it-oughta-be/#comment-356</link>

		<dc:creator><![CDATA[roBurky]]></dc:creator>
		<pubDate>Sat, 03 Dec 2005 16:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/?p=74#comment-356</guid>

					<description><![CDATA[I actually agree, on pretty much everything. I realised earleir this week that masterminds are just mini-corruptors with minions. Which leads me to ask &quot;Why mini-corruptors?&quot;. All vilains should have minion options, I agree.
&lt;br&gt;&lt;br&gt;
I wasn&#039;t aware the newspaper missions weren&#039;t in heroes, because it seemed like just another feature badly translated. The newspaper would have been a brilliant way to let you feel like your missions were your ideas, your evil schemes. You&#039;d see something like &quot;Enormous diamond exhibit opening in museum&quot;, and you could go &quot;Aha&quot; I&#039;ll steal them.&quot; Although the game is still giving you the mission, the possibility for the illusion is there.
&lt;br&gt;&lt;br&gt;
And so many of the missions are, as you say, serving society. You&#039;re doing hero&#039;s work, but you&#039;re not allowed to feel heroic for it.
&lt;br&gt;&lt;br&gt;
The use of fake money when I&#039;m actually robbing banks and being paid for missions also seems slightly silly.
&lt;br&gt;&lt;br&gt;
It does all seem like it would work better if I was a hero. I&#039;m playing it because a new updated version of Heroes seemed like a good excuse to try it, and reviews had led me to believe it was improved over the original. I&#039;m still playing because the basics are still fun, even if the villainous theme doesn&#039;t quite work.]]></description>
			<content:encoded><![CDATA[<p>I actually agree, on pretty much everything. I realised earleir this week that masterminds are just mini-corruptors with minions. Which leads me to ask &#8220;Why mini-corruptors?&#8221;. All vilains should have minion options, I agree.</p>
<p>I wasn&#8217;t aware the newspaper missions weren&#8217;t in heroes, because it seemed like just another feature badly translated. The newspaper would have been a brilliant way to let you feel like your missions were your ideas, your evil schemes. You&#8217;d see something like &#8220;Enormous diamond exhibit opening in museum&#8221;, and you could go &#8220;Aha&#8221; I&#8217;ll steal them.&#8221; Although the game is still giving you the mission, the possibility for the illusion is there.</p>
<p>And so many of the missions are, as you say, serving society. You&#8217;re doing hero&#8217;s work, but you&#8217;re not allowed to feel heroic for it.</p>
<p>The use of fake money when I&#8217;m actually robbing banks and being paid for missions also seems slightly silly.</p>
<p>It does all seem like it would work better if I was a hero. I&#8217;m playing it because a new updated version of Heroes seemed like a good excuse to try it, and reviews had led me to believe it was improved over the original. I&#8217;m still playing because the basics are still fun, even if the villainous theme doesn&#8217;t quite work.</p>
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