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Haven’t had this much fun doing one of these in a while, so I hope the result is of amusement. I can finally talk about two exciting games I’ve been gagged about until now: Plants Vs Zombies and BioShock 2. We also try a new thing where we read out and answer questions from anyone on Twitter who cares to throw them at us, and we got a highly entertaining selection. And I do two impressions, one of which only Battleforge players will know is rubbish. Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser. Our new issue on sale in the UK is our 200th special edition, which has, among its many items of note:
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Jazmeister: Jim Rossignol's picture on the back page is expertly hilarious. Uprising seems painful. PvZ looks like a great birthday present.
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![]() Discussers: Tim Edwards, Tom Francis, Craig Pearson and Steve Williams. Discussees: Crayon Physics Deluxe, Saints Row 2, Mirror’s Edge, Dawn of War 2, Red Alert 3, real-time strategy’s problems, Penguins Arena, Pipe Mania, our picks for the best developer comma ever full stop, Railroads and Sins of a Solar Empire. Subscribe: here. Listen: Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.
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Smurfy: I read this post and realised I am a fool for not listening to the podcast and buying the magazine.
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![]() Ross is still away, so the start is kind of a shambles again. In his absence, myself, Tim Edwards, Craig Pearson and special guest Steve Williams discuss why Prince of Persia sucks so profoundly, why GTA IV’s video editor wins so profoundly, what got cut from World of Goo, and what Valve could call a Left 4 Dead sequel. Stream or download below, or Really Simply Syndicate that bad boy here. Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.
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Pentadact: Obviously you'd have to buy our exciting new issue to find out for sure. It's not that one, but it's 'related'.
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![]() This month, Ross Atherton, John Walker, Craig Pearson and myself discuss what Ross will do for a drink, how much John hates Fallout 3, and what’s wrong with my radar. Find out what the lead designer of Deus Ex 3 said to make me equate the original to the Mona Lisa, why a fifteen year-old reader is having a mid-life crisis, and WHAT GOES INTO A MAGAZINE. Sign up here, download here, or listen here: Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser. This, by the way, is the Zombuster creation to which I refer towards the end: ![]()
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Tim calls this episode 11, because it’s the 12th, and I call it March, because it’s out in February. I’ve numbered the file 185, after the issue of PC Gamer that’s coming out this week. In it, I do an impression of the bartender from the Witcher, we discuss the worst games of the year, gasmasks, some new information on the Team Fortress 2 changes, pleasing pirates in Sins of a Solar Empire, and our crack legal team’s advice on how to say things we’re not allowed to say. Editor Ross Atherton is the smooth-talking host, Deputy Editor Tim is the one with the emphatic voice, I’m the low drone, and News Editor Craig is the Scot. Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.
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The_B: It is worth mentioning though that AS does have a report function, if someone has sn entirely different looking track to what you played.
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A Stab At Meet The Spy
The Best And Worst Of Mass Effect 2
I Played Through Ep2 Holding A Goddamn Gnome
First Night, Second Life
Don't Make Me Play Football Manager
Oh My God What The Fuck Barbecue
Exploded
Team Fortress 2 Weapon Ideas

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