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Haven’t had this much fun doing one of these in a while, so I hope the result is of amusement. I can finally talk about two exciting games I’ve been gagged about until now: Plants Vs Zombies and BioShock 2. We also try a new thing where we read out and answer questions from anyone on Twitter who cares to throw them at us, and we got a highly entertaining selection. And I do two impressions, one of which only Battleforge players will know is rubbish.

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Our new issue on sale in the UK is our 200th special edition, which has, among its many items of note:

  • My Star Trek Online preview – I’m suddenly hugely excited about this after seeing it played: they’re fulfilling my all-time geekiest fantasies, and that’s really saying something.
  • Jim explaining how the massive Band of Brothers betrayal happened in EVE Online, and what it’s meant for the galaxy.
  • My eight-page BioShock 2 preview, with an entire boxout about the ways in which your drill fist is like a penis. Some great quotes from two hours of interviews with the devs, all of whom took one dig or another at the original game.
  • Kieron’s breakdown of the last 200 years of PC gaming, which features a picture of me as Adolf Hitler.
  • My reviews of Plants Vs Zombies and Red Alert 3: Uprising. One is unbelievably good and the other is barely fun.
 
 

Jazmeister: Jim Rossignol's picture on the back page is expertly hilarious. Uprising seems painful. PvZ looks like a great birthday present.
 

Discussers: Tim Edwards, Tom Francis, Craig Pearson and Steve Williams.

Discussees: Crayon Physics Deluxe, Saints Row 2, Mirror’s Edge, Dawn of War 2, Red Alert 3, real-time strategy’s problems, Penguins Arena, Pipe Mania, our picks for the best developer comma ever full stop, Railroads and Sins of a Solar Empire.

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Listen:

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Smurfy: I read this post and realised I am a fool for not listening to the podcast and buying the magazine.

I now listen to the podcast and buy the magazine.
 

Ross is still away, so the start is kind of a shambles again. In his absence, myself, Tim Edwards, Craig Pearson and special guest Steve Williams discuss why Prince of Persia sucks so profoundly, why GTA IV’s video editor wins so profoundly, what got cut from World of Goo, and what Valve could call a Left 4 Dead sequel. Stream or download below, or Really Simply Syndicate that bad boy here.

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Pentadact: Obviously you'd have to buy our exciting new issue to find out for sure. It's not that one, but it's 'related'.
 

This month, Ross Atherton, John Walker, Craig Pearson and myself discuss what Ross will do for a drink, how much John hates Fallout 3, and what’s wrong with my radar. Find out what the lead designer of Deus Ex 3 said to make me equate the original to the Mona Lisa, why a fifteen year-old reader is having a mid-life crisis, and WHAT GOES INTO A MAGAZINE.

Sign up here, download here, or listen here:

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This, by the way, is the Zombuster creation to which I refer towards the end:

 
 

Jazmeister: Did...

Did you say Eternal Darkness?
 

Tim calls this episode 11, because it’s the 12th, and I call it March, because it’s out in February. I’ve numbered the file 185, after the issue of PC Gamer that’s coming out this week.

In it, I do an impression of the bartender from the Witcher, we discuss the worst games of the year, gasmasks, some new information on the Team Fortress 2 changes, pleasing pirates in Sins of a Solar Empire, and our crack legal team’s advice on how to say things we’re not allowed to say.

Editor Ross Atherton is the smooth-talking host, Deputy Editor Tim is the one with the emphatic voice, I’m the low drone, and News Editor Craig is the Scot.

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The_B: It is worth mentioning though that AS does have a report function, if someone has sn entirely different looking track to what you played.