James

By Pentadact


Games

 

Films

 

Music

 

Television

 

Personal

 
 

About

 
 
Let Tom Francis tell you all what it's like, being male, middle-class and white.
 

 

Last Comment

 
 
"Am I the only one who enjoys the mako combat? I found it nice to be in a pretty easy and fun situation after slogging through all the awesome, but tiring foot combat. I think I had..."

Weird Fish on 2008 In Games That Were Better Than Other Games
 

 

At Random

 
 
"Playing Archlord was one of the most miserable experiences of my life, including that time I didn’t put the lotion on my skin and got the hose again."
 

 

Least Hated

 
 
First Night, Second Life
A surreal break-in on my first night in the ultra-liberal virtual world.
SWAT 4: The Movie
Proposed script for the film of the tactical FPS.
 

 

Subscribe

 
 
All Posts
Games
Television
Films
Music
Links
Personal
Comments
 

2008 In Games That Were Better Than Other Games

 
 

I like those gaming-moments-of-the-year lists, but they don’t always tell you what the best games were or even what they were like. So mine’s a games-of-the-year list, but with defining moments instead of descriptions. There’s often a particular experience in a game that exemplifies its appeal, usually the one that springs to mind when you fancy playing it. I’m talking about those rather than highlights or secrets - though often they coincide. This’ll be spoiler-free - indeed, it will at times say nothing meaningful at all - and in descending order: best first.
 

Fallout 3

It’s: a huge open-world action RPG set in Washington two hundred years after a global thermonuclear apocalypse. Wilted fifties chic mixed with zombies being decapitated in slow-motion.

Fallout3 2008-11-15 02-26-17-82

Defining experience: The Oasis

I’m not going to say anything about where or what Oasis is, and the screenshot above isn’t from it. Most people probably complete Fallout 3 without ever finding it - I know I did, first time through. Oasis is just the crowning example of what made Fallout 3 my favourite game this year, and the main thing it has over Oblivion.

I’d heard of it, but I wasn’t looking when I found it. I was just investigating some interesting rocks, as one likes to do on a Sunday. The wasteland is generally pretty flat, but I’d found a complex network of valleys and crags that looked like they might contain something interesting. They did.

Despite its size, and despite is apparent barreness, every interesting-looking place actually is interesting. It doesn’t have Guilds like Oblivion, so its content isn’t organised into neat little mini-careers your character can systematically complete. It’s sown evenly throughout its blasted landscape, leaving little pockets of story, character, treats, secrets and unique treasures.

Fallout3 2008-11-15 03-09-29-71

It’s a brave choice. More people will miss more of Fallout 3’s most extraordinary moments than they did with Oblivion. But once you realise it, once your pessimism about this next house, cave or Vault being a generic one has been disproved often enough, it evokes an explorer’s excitement that I don’t get anywhere else.

But I wish: the skills were more fairly balanced. Small Guns and Repair are just flat out more effective than the others. Melee and Unarmed are crippled because you can’t target bodyparts, and Lockpicking gets its arse kicked by Science because most locked things have a hackable terminal to unlock them.
 

Left 4 Dead

It’s: a co-operative horror shooter for four people, in which the tide of zombies and superzombies intensifies towards the end of each hour-long campaign.

zoe

Defining experience: “TANK!”
“I’ll throw a-”
“Oh God, I’m on fire!”
“So am I!”
“So am I!”
“Hunter!”
“So’s the Hunter!”
“I’ve got him. Look out for the Smo- ack!”
“I’m coming!”
“Help!”
“I’m coming!
“Aaaargh!”
“I can’t move right now, and I’m still very much on fire, but I am coming!”
“Aaaargh! Look out for the-”
“Aaaaaaargh!”
“AAAAAAH!”
“AAAAAHHH!”
“AAAAAAH!”
“AAAAAAAAAAHH!”
“Heheh. Again?”

But I wish: there was a difficulty mode where the first four levels are frantic, but the finale isn’t impossible. And that Versus mode was just the latter two maps of a campaign, and the Director would give the losing side the Tank earlier or at the same time as it did the winning side.
 

World of Goo

It’s: a squishy building game in which you conjoin sentient goo-balls with different physical properties to reach your goal.

Blustery Day

Defining experience: A Blustery Day

Not my favourite level - that’s Red Carpet - but Blustery Day is more typical of World of Goo. A new style of art that the level’s theme exquisitely, a booming score far too stirring for a physics game, and a smart new kind of puzzle that seems impossible until it occurs to you, obvious thereafter.

But I wish: there were fewer simple levels. Early on this makes sense, but later there are one or two where the task is simple but daunting - building a very long bridge, or a very tall tower. I never hit a difficulty spike in World of Goo - it’s eerily close to flawless - but on these few the challenge felt fussy rather than creative.
 

Spore

It’s: a creative adventure in which you play every phase of a species’ life, from the microscopic to the interstellar, designing how it evolves along the way.

babystealer

Defining experience: “Holy shit, what’s that?

Spore’s riddled with Star Trek references, but there’s a more profound one that’s not explicit: here’s the game where you seek out new life. There’s an actual galaxy to explore, and you’ll meet species that perhaps one other human has ever seen: their creator.

I know a lot of people got pretty hung up on what they expected from Spore, or what else Spore could have been - and that is an interesting discussion. But I hope it didn’t blind anyone to what Spore actually is: an extraordinary exploration of human creativity, and the home of the most astonishing creatures I’ve ever seen.

But I wish: the other stages were integrated into the Space stage: fight an eco disaster by designing an anti-virus that you then control in the Cell game, impress a warlike race by beating their champion in the Creature game, claim a planet without a colony module by beaming down and starting a Tribe, or mind-control an enemy leader from orbit and take his planet by winning a Civilization game.
 

Mass Effect

It’s: a sci-fi action RPG with guns and science-magic in which you captain a spaceship to search for a single evil alien.

Mass Effect

Defining experience: “I’ve had enough of your snide insinuations.”

Actually that’s not the defining experience, but anyone who’s played it and said that line knows why it springs to mind whenever you try to nail down why Mass Effect is so much better than ordinary RPGs. For anyone who hasn’t played it yet, be sure to say it if you ever get the chance.

For me the defining experience was when I’d landed on a new planet, and was asked by security to surrender my weapons. I wasn’t going to do it. Thinking like a gamer, I’d assume the designers would never kill me while I’m defenseless. But I’d become so wrapped up in the character that BioWare’s writers, my decisions, and Jennifer Hale’s exemplary voice acting had collaborated to produce that I wasn’t thinking like a gamer anymore. I was thinking go to hell. You want my weapons? Come and fucking take them, see what happens.

I won’t spoil what the outcome was, but the moral of the story is this: trust Mass Effect. It’s so well written and exciting that you’ll find yourself slipping into a role that’s very much your own - stick with it, and you’ll find the story moulds around it beautifully.

But I wish: exploring a new planet felt a bit more like exploring a new planet. The Mako fun-bus was jarringly at odds with the serious tone of the game, I’d much rather have beamed down on foot.

Comment
 
 
The Poisoned Sponge: I'd agree with most of these, but I have to say even the wacky box pirates of Spore couldn't save it from being mind numbingly annoying once I had a space empire. Mass Effect though, was brilliant in taking a gamer and making him play a character. Lovely stuff.

Ronin08: I actually found the Oasis by a different route---(I don't know if these are actual spoilers, but you are hereby warned that it might be.)

I was exploring the area north of Arefu, on the Maryland side of the Potomac river, when I stumbled upon a very deadly robot. Fleeing this robot, I ran into a church nearby. After destroying the robot by blowing up a car outside of the church, I suddenly realized that I wasn't alone. I looked up, and saw a man pointing a sniper rifle at me, with a clear intent to use it. One slow-mo death later, and I was inspecting his body. To my surprise, he had a map to some place called "Oasis" (which put a map market on my map, making it easy to find,) and a very, VERY nice sniper rifle called the "Reservist's Rifle," which I never wound up replacing after I repaired it using other sniper rifles.

That actually was more of a defining experience for Fallout 3 than me--sure, Oasis itself was a cool experience, but that stumbling on some random secret just by ducking into a church to avoid a killer robot was very much a "yes please" moment.

Pseudonym: I agree with all you said about Mass Effect and Fallout, haven't played the others though.

One question, I played Mass Effect a couple of times, and I don't remember saying that line. Can you give me a hint as to where it is, in a way that won't spoil anything for others? Or I guess I can just play the game again...

Smurfy: Also yer. I've played all of these, but I couldn't get into Mass Effect. I got to the part where I was rescuing some dudes from a planet (not very far in) and got bored by the monotonous combat. I kept dying. I'm sure after that it's very fun and open, but I can't be bothered.

Iain "DDude" Dawson: Well said. Just a shame my PC cannot run Fallout 3 or Mass Effect. Then again, I am having too much fun with Left 4 Dead to care right now.

Pentadact: Ha, I found that guy too, but I couldn't search his corpse because I disintegrated him where he stood. Caught his rifle, but it wasn't much use to me because, as his cause of death might suggest, I'm an Energy Weapons specialist.

Smurfy, you can turn the combat difficulty down in Mass Effect if it's causing you grief. It's pretty sudden-death on Normal, so things can go wrong before you have a chance to react.

I really like it, actually. KotoR's combat was one of the main reasons I never got into it, and Jade Empire's was good but not quite there yet.

ZomBuster: That sums up the mayor PC games in 2008 I guess.
Haven't picked up Mass Effect yet, I'm now too busy working my way trough Beyond Good & Evil,
(finally on Steam in Europe and so cheap you can't not buy it)

Bob Arctor: To be fair FO1 and FO2 had very unbalanced skills as well. But unarmed's rubbishness is even more annoying than in Oblivion (such a waste of a charecter!!!!) as in FO2 particularly the old kick to the eyes or powerfist to the groin was so good.

Weird Fish: Mass Effect was just fantastic, best RPG i've ever played tbh.

Left 4 Dead just doensn't appeal to me, and TF2 remains the better game.

Spore gets progressively worse as the game goes on, and what starts as fantastic and innovative becomes dreary and irritating.

Fallout 3 is pretty much perfect, other than the mess of a skill system in which half of them are useless.

J-Man: No Call of Duty? Ah well.

Useful this, because I just found out that most Steam games are ridiculously cheap until tomorrow. Any other suggestions?

J-Man: Hhhmm... would Left 4 Dead and Trials 2 be suitable purchases?

Snow: [Fallout 3 ending spoiler!]

Fallout 3 was great and everything but I wish they didn't kill me at the end! i had so much more exploring to do even if i let the girl die (why didn't she have her helmet on?).

[End of Fallout 3 ending spoiler!]

Defining moment: sitting around medium evilness and three dog keeps calling me evil. Then I think "OK time to be good so three dog will like me". Twenty minutes later i look at my karma and I'm maximum evil! I'm no good at being nice.

Will: I actually started seeking the Oasis, once I ran into a few people who would mention it, and then decide to kill me so I couldn't tell other people about it. It was my major motivation for exploring the wastes (beyond the joy of exploring the wastes), and finally finding it was a profound sense of relief (even though I'd accidentally spoiled myself on the identity of its most interesting occupant).

My biggest gripe about the game is that, on replay, I began to feel a distinct lack of control (starting from the ending, which actively shuts down more creative avenues of dealing with the final problem with some claptrap about "destiny"). There's (almost) no way to influence the outcome of the main quest, and what input there is comes in the last minute of the game. More fundamentally, the inability to kill "important" NPCs feels, frankly, impotent. I gather this is what Oblivion did, as well, and I much prefer Morrowind's method of letting you kill whoever you want (and being informed of and accepting the consequences if you just broke the main quest). Bethesda are better world designers than they are writers, and I'd rather have freedom over mandated plot.

That being said, Fallout 3 was my second-favorite game of the year (after Mass Effect).

Smurfy: In response to my earlier comment about Mass Effect being a bad game, I just installed and played it on my new computer. I really like it, it's really fun. I can only assume that my opinions of it were tinged with hate because it ran awfully on my old PC.

Pentadact: The number of unkillable characters dropped dramatically from Oblivion to Fallout 3. In Oblivion, pretty much anyone who had anything significant to do with any questline was invincible, so frequently you wouldn't even know why the game was insisting on keeping them alive. So Bethesda are moving in that direction, they just haven't got there yet.

J-Man: I haven't played the latest Call of Duty, and after sitting next to Alec while he was reviewing it, I don't plan to. Seemed like the worst bits of CoD exaggerated, with the special bits taken out and the setting dragged back to one place I don't care about.

Ronin08: Pentadact, were you able to get close to the remains? Every time I disintegrated somebody, I was able to go their still-glowing bits and loot the body still...a bit of a break on the immersion factor, but hey.

...dammit, now I want to go play Fallout 3 again and just keep wandering. I remember a whole bunch of places I didn't get to fully explore...

Jason L: Things wot I bought in the Steal From Steam Sale:
Left4Dead - at $50, no. At $35...I'll bite. FOR YOU, Valve.
Trackmania United Forever Gelatinous Chartreuse Gamma Melange - was already firmly in the next-purchase chair, at half-price wahey
Trials 2 - I actually don't like it as much as their Flash versions, but two bucks for it is still daylight robbery on my part. Just the savegames are worth that.
Unreal Deal Pack - I actually thought this excluded UT3 when I cheerfully bought it for $20. It doesn't. Later they bumped the price to $40 and then eliminated it altogether so you can't buy it nyah.
Complete Naval Combat Pack - many masterfully modeled modern marine 'mersible murder mechanisms
Audiosurf - At the price, yes just in case I try it again and like it.
Bioshock - It's five dollars. The first room is worth that, even if the rest turn out not to be.
Everyday Shooter - wanted it for a long time, threw it in
Iron Warriors - It's a hardcore tank command sim. That's so Russian balls-grognard that it's worth two bucks.
Mount and Blade - worth it at the price
Nexus - wanted it for a long time
Peggle - *ahem* worth it at the price
X-Com - worth it merely for the time saved on tweaking DOSBox
X3 - an edge case, this one

Pentadact: Wow, you have kind of a lot to do. I hope BioShock sees a big upswing from that crazy price - at this stage I guess it's just promotional material for BioShock 2.

Ronin - yeah, the problem wasn't that I disintegrated him, it was that I disintegrated him where he stood: on an inaccessible scaffold in the roof.

mandrill: As an indicator of how good Fallout 3 is: its the first game that I have completed in a long, long time. Getting to work on Mass Effect and GTA IV now.

I liked the little incidental things in Fallout 3 that were nothing to do with the main plot. The things which brought a hint of other genre's to this behemoth of a game.

If you haven't found it already The Dunwich Building south of Girdershade is worth a look, make sure you pick up all the journal entries though and read/listen to them. There are (AFAIK) no quests associated with it but its a decent adventure in its own right and has all the elements of a complete game. It is this that makes Fallout 3 my game of the year.

Jason L: Oh yes indeed, but I've always got a pile of shame taller than I am. Fortunately(?) I'm less interested in 2009 than any year in my memory. There's Solium Infernum, Mirror's Edge PC has a chance, maybe Fallout 3 if I think I'll have time to play it, maybe Love, Braid on one platform or another depending on when I can fix my 360...and then in the fall The First Third of Starcraft 2 might get a chance to explain itself but probably not. I'm sure a few gaps will fill in, but from where I sit 2007-2008 was really quite a peak. I might have time to actually play some of the stuff I have!

Dan: Ugh, Mass Effect. I loved Mass Effect, then I was on that planet with the blue bitch i was supposed to take care of, and after learning WHY exactly i really have to start using quicksave (doing the Mako part like 5 times), and why diplomacy is not always the solution, I got messed up and couldn't get past the part. After all the time I spent getting to this certain point, i couldnt do it. Pissed me off.

Alexander: So GTA IV isn't one of them?

Ben Abraham: Yeah cause Science is SOOO much better than lockpick. All those ammo containers with hackable terminals on them rendered Lockpick redundant... :P

SenatorPalpatine: This makes me want to play Fallout 3. L4D and World of Goo were indeed better than other games. I never played Mass Effect, and I'm not sure if I want to.

I have Bioshock and Darwinia + Multiwinia to play now thanks to sale on Steam. And I'm on the hard levels in Trials 2.

Ronin08: Pentadact--Ah, that would do it. I suspected that might have been the case after I thought back to that encounter some more...

And mandrill, I found that building, and listened to all the tapes. Did you get to that inner part with the "WTF OMG I JUST PISSED MY PANTS" moment? If you did, WHAT WAS GOING ON IN THERE?! I looked and looked but couldn't figure out what was going on.


...On second thought, don't tell me. Just tell me if there was an answer, so I can go back and spend eight hours scouring the building and looking for it.

Alek: Yeah, I can get behind this list. World of Goo I just picked up 2 days ago maybe, and I heartily agree with it being good. The only thing that makes me sad is that I ended up skipping a decent chunk of the levels in Chapter 3. I knew the solution very clearly, but at that point, the 4th try felt just tedious.

Also, GTA IV? Having played all the stuff on this list in addition to IV, I can imagine it would fall just below Mass Effect. Good, but not as good as the others on the list.

Pentadact: If GTA IV's video editor could be considered a game, that would be way up there.

GTA IV freeplay multiplayer can be brilliant fun, but there's not enough to it to compare with the other games mentioned here.

And the single-player... Rockstar are great at scale, great at simulation, great at style and atmosphere and detail. All they're really lacking is any discernible talent for game design or storytelling.

Cartho: I am having tremendous fun with mass Effect, when I can play it without it crashing randomly, totally locking up my system and forcing a restart. It seems it disagrees with 8800 GTs and there has been no word from Bioware on a future patch to fix its tech related problems.

Amazing game though, I am playing it kinda like you Tom, as a totally imperious dick, who communicates by punching people / with threats of extreme physical violence: "You can't go there!"
"I can't go there? I'm a spectre god dammit I will go wherever the hell I want! *smack*"

its the first RPG which has really made me feel important - you play a spectre, a figure commanding instant respect and obedience from 99.999% of the galaxy, and abusing that power is wonderfully fulfilling

J-Man: I agree on the fact that in Mass Effect landing on a new planet was instantaneously under-whelming, although hunting down a cute monkey who's taken a peice of machinery and then retreated into a colony of roughly 300 monkies was a highlight for me.

Jazmeister: Having a lot of fun with spore right now, and yeah - the things it could be are innumerable. What the hell is it? I perhaps hastily branded it an RPG, what with the levels and xp and loot, the hobo clownism and mobs and grind... but you aren't a "you", you're an "us", you're role-playing a genus, playing the part of a world. I think that, because it isn't a shooter or an rts, because it's not the sims but it's like the sims, I think people saw in it what they wanted to, that it reflected some fragment of a forgotten gaming dream that it could never live up to.

Fallout 3 cut right through that shit and gave you the Fat Man.

Roadrunner: I went into Zavvi (that virgin megastore chain which recently went into administration) and apart from a nifty pile of music I picked up for a neat total of £25, I also got ahold of Mass Effect for £5. That's the best deal of all year :D
It was a choice of that, Tomb Raider Anniversary, or Frontlines Fuels of War. Hopefully I picked the right one, Despite me hating RPGs.

Bumface the Brave: The fact that you CAN be a dick in Mass Effect is great, except I always get huge spasms of conscience whenever I am so I tend to stick to being nice.

@ Roadrunner

A friend of mine got Mass Effect for £3 in Zavvi. Not sure what significance that has, but I'm just sayin'.

Roadrunner: Well, I went to the big one in town, and all the shops in towns are more expensive because of tourists, and as they're the biggest stores they hike up the prices anyway :|
Still a good deal though? :D

Bumface the Brave: I got it for £35 soon after it came out on the Xbox 360, so yeah, you got a good deal there. :p

Jazmeister: Just bought Bioshock a couple of days ago. I'd say that it's worth the £3.49, dear christ.

Roadrunner: As for mass effect....all it's done is reminded me why I hate RPGs.
No, I don't want to walk at a snail-pace across a bloody huge map to speak to someone, I would like to get there fast and in an exicting way (preferably with explosions) to go and blow someones head off.
I guess i'm an FPS-junkie.

J-Man: Unrelated, Indie Pop rocks on [SomaFm] is really good, but the amount of time it took me understand how to work it was obscene.

LaZodiac: I've recently found the Oasis, useing vauge directions from these comments, and based on the lucky fact that I was on the way to the *spoiler* that has the guy with the directions there.

I had to check the Fallout Wiki to find out just what exactly was so special. Now I feel all happy inside, like I'm apart of one really big thing.

J-Man: Since it's unlikely I'll be playing Fallout 3, I also looked on the wiki at the oasis. Is it solely that character which is the big deal? Unless he's got the same voice as Walton Simons from Deus Ex I'm not impressed.

Pentadact: No, it's nothing to do with him. Looking it up on a wiki probably isn't going to capture the emotional impact of (vague spoiler) finding that place by chance after sixty hours in a wasteland without seeing a single one of the things that are in abundance there.

Roadrunner: It must be someone with talented and not melodramatic voice acting then.

Put a big spoiler in, I'm never going to buy Fallout 3 anyway xD

Excelsior: Melee is pretty important. I mean, whenever I try outgunning a super mutant master, I usually get sodomized. Repeatedly. Usually, the best strategy for me is to bum-rush the LEFT SIDE of the mutant and slash at its arms and back. Like this, I can take down two Brutes and a Master on VERY HARD.

And Science blows. What do you need it for besides disabling turrets (which you can destroy), or unlocking safes (which you can lockpick)? Completely useless.

J-Man: [POSSIBLE MASSIVE SPOILERS]@Pentadact: Trees? The big deal is over a bunch of trees?[END POSSIBLE MASSIVE SPOILERS]

DoctorDisaster: I grabbed Mass Effect during the steam sale and it's just as good as everybody says. I find myself taking elevators in the citadel more than is really necessary, just to hear the members of my party interact. The MAKO sequences can be annoying as hell, but only once in a while, and ground combat generally makes up for it.

If I had to find something to complain about, it would probably be that I didn't find the romantic subplot very convincing. I haven't seen it through to its conclusion, so it may get better, but at the moment Liara reeks of one-dimensional nerd wish fulfillment. That may come along with the genre influence; the only TV scifi I've ever seen offer well-drawn love interests was Battlestar Galactica, and it's by no means batting a thousand. (Six? Anders? Try harder please.)

The Kaidan/Shepard homoeroticism, on the other hand, you could cut with a knife.

Pentadact: It's a shame Williams doesn't swing both ways - she's a convincing character if only for being so objectionable, but I can't abide male Shepard. And yes, Liara is by far the worst character in the game. She fills an archetype BioWare keep revisiting in their games, without ever making it compelling: meek-voiced, earnest paragon of virtue haunted by visions and hot for the player.

Roadrunner: My squad is fairly useless comapared to what it would be if Kaidan was in my squad. But i keep him out of it because of his inane and incessant flirting.

LaZodiac: I gotta admit though, from the point of view of a Canon Junky, the Oasis is beautifull in more ways then one.

Pentadact: I actually benched him for practical reasons before I realised he was also annoying. He seemed to die in every fight - a product of having zero Combat skill without being good enough at either of the other two disciplines to get access to the really cool top-tier skills. Tali, for example, has a late-game ability that's fantastic against the Geth.

Weird Fish: Am I the only one who enjoys the mako combat? I found it nice to be in a pretty easy and fun situation after slogging through all the awesome, but tiring foot combat.

I think I had Wrex in my team, and my mind seems to have wiped all memory of the other characters names >_> fantastic RPG though

Comment
 

GTA IV Shorts: Cut Off

 
 

Deputy Editor Tim Edwards is the moustachioed bike rider, I’m his pretty if slightly broad-hipped passenger, and Graham Smith is the… well, I think asshole is as good a word as any.

Cut Off

The people responsible for the tech side of porting GTA IV to the PC should be fired in a kiln, but I must admit the video editor they’ve added is a joy. Directing even the most aimless acts of violence into an obnoxiously slick Michael Bay spasgasm is one of the most rewarding creative projects I’ve taken on in games all year - up there with forging new life in Spore.

This is my loud, buzzing, shoddy first try. That YouTube link is actually good quality - you can add &fmt=22 to the URL of a video that was uploaded high-res to link the HD version now - but if like me you loathe the very principle of streaming video, here’s the full 34MB download.

I honestly thought I’d care about directing, and The Movies certainly never inspired one in me, but GTA IV has turned me around. It’s because the raw footage has such force and impact to it, it’s always tempting me to find a way to better show it off. Suddenly tips I found boring in DVD commentaries are flooding back, and I’m immediately and enthusiastically dissatisfied with everything I make.

I think that’s the litmus test for whether you truly love doing something. Not whether you like what you’ve made - most of us never do - but when you spot the flaws in what you’ve done, are you despirited that you suck, or excited to get on with fixing them? Unfortunately I tend to hit the “record what just happened” key ten times every time I play GTA, and it takes so long to render clips into uploadable .wmv files that at some point during the creative process, you just have to say “Fuck it, that’ll do.”

Update: Steve’s much better one is up now. Cracks me up every time.

‘Supdate: Neither YouTube or CVG are working for me right now, but another great one of Steve’s went up on the new PC Gamer YouTube channel yesterday, and I’ve got a download link to one more of mine that’s not really good enough for official publication. Have a good Christmas.

Comment
 
 
J-Man: that was fucking brilliant! GTA is now officially on my must-buy list solely for that.

Akirasfriend: *TWONK!*

Too many times has this happened to me.

Great stuff Tom, more plz.

SenatorPalpatine: Damn, now I really want GTAIV.

LaZodiac: Blasted helicopters. Atlest the flyer is dead.

Really shocked the biker didn't die, but you did.

Roadrunner: I think I'm missing the point here, all that happenend was that a helicopter made someone go flying into a pole?

Redhawk: Someone got clipped by a helicopter blade, went flying across half of Liberty City, hit a pole at terminal velocity, AND THEN STOOD UP.

Like Tom said, not exactly the most impressing video, but it is entertaining to see that even games hip-deep in "gritty realism" choose to ignore basic laws of physics.

Roadrunner: The physics are like in TF2 now when you get hit by projectiles!
But I don't see how thats funny and so awe-inspiring.

Smurfy: I've made a ton of videos in GTA IV. You can see some of them here: http://uk.youtube.com/view_pla.....55652659B8

I haven't uploaded most of them, either because they suck, are tests, or because I can't be bothered rendering them.

I'm about to render Death to the Preacher 2, wherein I kill the preacher in about eight different ways.

Pentadact: It's understandable if you're underwhelmed by my first-timer direction, but if you don't see the point of a helicopter crashing into a motorbike and batting its passenger over two city blocks into a steel railing, you're on the wrong blog.

ZomBuster: With some nice camera angles and music, anything can look cool in Liberty City. I still have some problems finding a decent free video editor tough, WMM makes it all crappy looking.

Here is a nice video of some chopper capers a friend recorded.
http://www.youtube.com/watch?v.....amp;fmt=22
(I'm the black guy in the black chopper)

Jazmeister: I think the games you can squeeze out of a game, those running parallel to the official ruleset, are equally valid. This legitamizes something that, for me, started with my brother and the Direct X demo disc, crouched around a computer playing the demo of Monster Truck Madness, crashing around and doing replays.

Funny video!

Graham: "...and Graham Smith is the asshole" could comfortably be said about most situations, I'm betting.

Pod: I think the last scene in the best.
Lovely, tranquil use of no sound bar his own, bloody death.

Roadrunner: Alrighty then, Whose the alternative blog I can read?
I still remember that cheesy scarface moment at the end of Vice City, where you're friends betray you and you have to run up to the helicopter pad. I died so many times in that.
..wait, Why was I playing 18 rated games when I was 10 or so? O.o

Little Green Man: How old are you now Roadrunner?
0.o

Little Green Man: Well that O.o failed. Also, sorry for rubbish double post, bu I really like that you've changed the comments thingy Tom. I remember you saying that you were annoyed about not changing it.

Rei Onryou: I think what I loved more than anything else in that video is how the helicopter only hit the passenger and driver escaped more or less intact. That's a good collision detection.

J-Man: Completely unrelated, but listened to Architecture in Helsinki for the first time - Like it or not. Now on my wanted christmas gift list.

Roadrunner: 15 - Even though many things are stamped with a BBFC rating of 18, somehow, and don't ask how, it's easy to acquire them even if you're young. In my case, my older brother got ahold of it.
..Who also happened to be underage. Who knows how he got it O.o

Alexander: That's the great thing about piracy - the ERSB can't regulate it.

Roadrunner: It was on PS2, and it wasn't piracy because he had the box and manual and everything :|
Which really makes you wonder, how DID he get it?!

Dorian Cornelius Jasper: Guys, I don't think it counts as a death if you don't actually die.

LaZodiac: Yha, Dorian is right. I apologize on my part, at any rate.

@Roadrunner: "Oh look, the kid wants to buy a video game. How adorable. You want that one? Ok, I won't even look at it as I put it into your bag, because video games are for kids"

J-Man: It's sick how the mainstream media patronise gaming to such a level. And then make unwavering, unbased statements that are completely false (Trust Fox, eh?).

Pixel Knight: I remember being screwed out of The Orange Box because the cashier at Best Buy asked for ID. I spent the rest of the day begging my sister to take me back up there to buy it for me. How was I supposed to know that shooting zombies and blowing up cartoony Russian men with pipe bombs was rated M?

CloakRaider: Okay, you take a helicopter to the chops, fly off and hit a guardrail at great speed and survive, and in Steve's one, a man gets hit in the face by a speeding motorcycle tire, and barely notices.

Are their skeletons made out of iron or something?

Pixel Knight: You think thats bad, in GTA 3 they were made of depleted uranium. How else do you explain not being able to swim?

TheLionsInnards: I never realised how harshly regulated age restrictions were in other countries. In South Africa (where I live), I have been buying age restricted 18 games over the counter since I was 12.

Pentadact: Updated the main post with a couple more.

Dave_C: Pentadact, I must commend you for your creation of that extra downloadable video. How it isn't good enough for public release is beyond me!

The music suited the random acts of violence perfectly, the slow-mo was spot on, and that's the best damn buildup to a fantastic ending I've seen in a while.

Roadrunner: These videos are just far too surreal O.o

Lack_26: Okay, I've got GTA IV today, now, if only it would recognise the disk.

Roadrunner: My problem with GTA IV is that everything is transparent, so I cant actually play it I've even googled the problem to no avail :(

Fez: I really want someone to make a coherent action movie with this. Is there a decent facial animation system?

Alexander: Curses! You have made me buy GTA! I bet you're going to run me out of all of my money some day

Lack_26: I've given up on GTA IV as it flat out refused to start once I finally managed to get it to install, I could get the social club up and running but when I clicked play a black dos box would come up and then a windows error box and it would stop. I've had to install all my games I got on my brothers computer since none of the discs are recognised down here because I have alcohol on this computer, which I use for entirely legitimate purposes and I have only limited access to his computer, half hour a day tops usually. I think I might have to pirate games I actually own, even though I've never pirated a game before.

Anyway, since technology no longer works, our family did a jigsaw instead, which was far more fun. I now renounce gaming and am starting a jigsaw club.

Pentadact: Do you have XP Service Pack 3 and .NET 3.0 installed? If not, GTA IV gives up with a meaningless error message on startup.

In a kiln.

Alextazy: What ever happend to Fallout Girl?

Pentadact: Yeah, bring back Fallout Girl! Bring back Fallout Girl!

J-Man: I would go out and purchase GTA IV, but I'm going to Bruges tomorrow, where I shall probably waste all my money on things.

Er...

I'm not quite sure what those things are, but I presume that by the time I get back I shall have much less money.

ZomBuster: ^ Waffles

Roadrunner: The IT crowd!
Does anyone else like the IT Crowd? I bring this up, because it's christmas time meaning there's a great drought of updates on blogs worldwide, and i'm making do with conversation in the comments.

Lack_26: I have service pack 3 installed and .NET 1, 1.1(hotfix), 2, 3 and 3.5 on my computer. I did wonder if it was my substandard graphics card, 6600GT, but in the read-me found references to graphical problems on that card series, so they can probably be used, albeit with poor performance.

Roadrunner: My newest problem- I'm literally missing textures.
And because patching it will give me the problem I described earlier, I'm unable to play multiplayer because Games for Windows Live are like the Cheka.

Pentadact: Take solace in the fact that it would look and move like John Sergeant, then. That's probably got 256MB video RAM, right? With my 512 at work it struggles at 1024x768 on near-minimum detail, and forcibly disables all higher settings.

A kiln. Slathered in glaze.

Roadrunner: Oh, I was hoping "the public could save me"
See what I did there-ahahaha- Double Eeeeeennteeendre.

I like to pride myself on how unsubtle and un-smooth I can be.

J-Man: @Zombuster:

Actually, only had waffles once, and they were way sweet.

ಠ_ಠ: IDK why but one day Nico's textures disappeared and he went wireframe, and ever since then it's been the same. Should I reinstall?

Alexander: It would be a whole lot better if they didn't bundle like 10 different graphics settings into the screen resolution.

Comment
 
 

Recommended

 
 
 

 

Status

 
 
     

     

    Images

     
     
     

     

    Comics

     
     
    QwantzPenny ArcadeXKCDDresden Codak
     

    Previously, On James...

     
     

    2008 In Games That Were Better Than Other Games     GTA IV Shorts: Cut Off     PC Gamer Podcast: The Future’s Dim     Thoughts On The Team Fortress 2 Christmas Changes     Dear Sir     Extra Mirror’s Edge Levels Blocky, Unrealistic     Dead Space: The Right-Hand Side Of A Good Game     So My Vesper Became Your Chariot     Fallout Girl: The Road To Tenpenny Towers     Revenge Of The Psycho Graverobber     I’m Not Making The Plan Next Time     HERO CLOSET     The Gold Ribbon Goldberg Device     Fallout Girl: Anywhere But Megaton     Bethesda Ruin America     Fallout Girl     Left 4 De-     The American Public Announce That Tom Francis Is Right     Right To Live     Far Cry 2: What I Do Like     Far Cry 2: What I’d Like     Far Cry 2: Impersonation Of A Buddy     New PC Gamer Podcast: Eau De Toilette Radioactifs     Far Cry 2 Released, Forest Fires Up 8000%     !     Deadly Toads Of Death     World Of Goo Is Coming To Steam, Gentlepersons     Trust Me With Your Ears: Volume Three     Plan B Is Complete     The Fate Of The Nation And, More Importantly, My £5     Multiwinia Mathematics     A Stab At Meet The Spy     Clear Screen     Trust Me With Your Ears: Volume Two     Retro Team Fortress 2     Sounds Like The Spy Update Is Next     Status Report     Field Studies 6: The PC Gamer Sporecast     I No Longer Feel I Have To Be James Dean     Plan B Chapter One Is Complete     Field Studies 5: My Spore Review     I Read A Thirty-Eight Page Comic About Google’s Browser     Heroes Of Medicine     Red Versus White     Soviet Power     Plan B Is Live     Trust Me With Your Ears: Volume One     He Looks Truly Mortified     Lumber Yard Wallpapers     Heavy Update Thoughts So Far     Relic Announce That Tom Francis Is Right     Team Fortress 2 Goes To The Rockies     Steel Yourself     Vote Tom Francis In The Games Media Awards     Heavy Update: Sandwiches And Fresh Green Grass     Chris Livingston Stops Considering A TF2 Comic     Seriously, Buy Braid     Braid Is Out On Filthy Consoles     Film Catch-Up     Tweak Fortress     Field Studies 4: Vu To A Thorough Game Demonstration     The Middleman     What’s Happening In Kansas     Mirror’s Edge     Dr. Horrible’s Sing-Along Blog     Weltpolizei     The Prop Cigarettes You Smoke, They Show Who You Are     Cutting Verses Down To Size     The Sun Is Shining But We Stay Inside     Mrs D Mrs I Mrs F-F-I, Mrs C Mrs U-L-T     I Propose A Less Serious Vote     Valve Completely Out Of Weapon Ideas, Beg For Help     I Know The Commander Because He’s My Pal     Blizzard Announce That Tom Francis Is Right     Regarding Matt’s Location     Oh My God What The Fuck Barbecue     Cube In Memoriam     Pyro Flare Pistol Thingy Shown In Meet The Sniper     Field Studies 3: My Pretties     Field Studies 2: I Will Save You From The Wangs     Field Studies 1: Sporegasm     Muxed Feelings     You Don’t Have To Be An Engy To Work Here But You Do     Someone Already Made An Ubersaw     Team Fortress 2 Unlockable Ideas     A Riposte To Valve’s Defense Of PC Gaming     Randy Smith Has The Worst Game Design Ideas Ever     Sire, My Regard For You Is This Big     Crysis Suit Modes Revisited     Fractal Hasselhoff And Football Management     What A Shame     The City That Rarely Enters Sleep Mode     The Most Needlessly Complex Terror Plots In Film History     No-One Drove In New York, There Was Too Much Traffic     In One Thousand Two Hundred And Ten New York Minutes     That Band You Like Has A New Thing Coming Out     A Slice Of Fried Gold Rush     Achievement Unlocked: Typed Achievement_Unlock     Bracing Oneself     It’s A Democratic Gaming Landscape, Bitches     Non-Problems Of The Obscenely Over-Privileged     Wanking ‘Not Inappropriate’ To Government Commerce     Dispensing Justice     Getting Owned     This Just In: Frogs Aren’t Morons     Der Uberdoktor     Jon Stewart On Presidential Elitism     I Actually Can’t Stop The Music     Offlyin’     The Life And Inevitable Death Of Bloopi     PC Gamer Blog: Five Years Of Foolishness     Anne Diamond Reviews Games     Fail Dogs     Review: Soulstorm (Fire Indeed Hot)     There Will Be Country For Old Men In Real Life, Baby     The Far Cry 2 Team     PC Gamer Tells Greg Costikyan To Shut The Fuck Up     Valve Decided Against The Overhealer     Austin Translation     Preview: World of Goo     ‘Meet The Scout’ Imminent     PC Gamer Blog: Greatest Videogame Weapon of All Time     Bill Hicks: Another Dead Hero     Vortessence Hangover     Nick Montfort On Portal Vs The Passage     I Eat What I Slaughter     Jonathan Blow On Making Enough Money For Food     Audiosurfing The Shipping News     Team Fortress 2 Badlands Exploit Patched     Lost, Season Four, Spoilers, Obviously     Badlands     James 2.5 Explained     PC Gamer Podcast: March     Chris Livingston Considering A TF2 Comic     Come In     Actors Out Of Context