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Month In Links: December
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This is a thing I do now. Most of this stuff I mentioned on Twitter, but it’s not an ideal channel and I don’t like that I never link stuff here anymore.

Craig Mullins’ extraordinary BioShock 2 tribute art: ‘1959′. The first image in years to immediately become my desktop background at home and at work. I love that he can make such a concealed place feel spacious and calm, and it makes me want a game where we see Rapture in its glory – even if it has to be without the people. He’s a concept artist who’s worked on Halo, Fallout 3 and one of the Matrix films.
Hard On, by Withered Hand. The name would have put me off, but this came up on shuffle when I was going through Said The Gramaphone’s songs of the year. I love the friendly advice tone of the lyrics.
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Amazon customer reviews of a steering-wheel mounted laptop desk: everyone’s a comedian, most of them pretty good ones.
Man earns every World of Warcraft achievement: I won’t link it, but this was one of those strange stories where the only thing about the story isn’t true, and the people reporting the story all know it isn’t true. If it were mainstream sources, you’d assume it was ignorance. If it were the guy himself, you’d assume it was mendacity. When it’s disinterested parties who know their stuff, you can only imagine its borne of some kind of news desperation. It’s okay, guys, there’s plenty of news out there that actually did happen! You could report that! Long story short, he hadn’t got every achievement: a bug caused his total to be reported one higher than it is. The story therefore becomes: …
The Onion named Eternal Sunshine of the Spotless Mind their film of the decade. An interesting choice – it would have been easy to go with There Will Be Blood without really thinking about it. They also make a good case for their equally surprising #2, another film I love. My list would be Memento, Serenity, Adaptation.
Just Cause 2 Vehicle Stunts Trailer: on top of everything else, I’m really excited by how good Just Cause 2 feels – the first game was only really fluid when you were parachuting. Here vehicles seem to have that same smoothness and momentum. Watch for the awesome jump at 2m52s.
Just Cause 2 Island In Chaos Trailer: Worth it for what he does after the end titles.
Jonty explains the London Underground’s mysterious Inspector Sands. I love codes.
Star Trek Online gives you ridiculously good in-game stuff for pre-ordering at various places. The worst use of game content and development time – as bribes to take sides in the puerile retail wars. Got me so annoyed I started an argument about it, which’ll be in the next issue of PC Gamer.
IGN’s Rogue Warrior review: “the hit detection is extremely hit or miss”.
A Claptrap in a tux. I just like this shot. I still haven’t played any of the Borderlands DLC.
Andy Dufresne is tweeting the Shawshank Redemption in first person, in order. “Oh dear God.” is a common update.
There really is a gnome of Noam Chomsky. Sad news via @icouldbeahero.
LightBox’s Trent Polack finds there’s a thread on the Avatar forums to help fans cope with the depression of returning to the real world after the awesomeness of the movie.

Cute but dark short by a Pixar animator, via Waxy.
roBurky notes that Calvin and Hobbes did the ‘where’s the future?’ joke everyone’s been driving into the ground back in 1989. As an eight year old, I don’t think I was actually tired of it then.
@ex0’s stupendous Captain Forever ship: like a flying cathedral made of rainbows and pain.
Facebook is now the size of the entire internet ten years ago. The average Facebook user spends 55 minutes on it a day.
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My Favourite Films Of 09
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11. Duplicity
Intricate corporate espionage con romance.
This might not even be the eleventh best film of the year, but it’s fresh in my mind so it’s going here. It’s a denser, more convincing version of the Mr And Mrs Smith premise: spies in love, associated trust issues. The corporate espionage theme somehow makes it cooler than the usual CIA/NSA/MEH, and the intentionally confusing time structure is fun to unravel. It also marks itself out as a superior con flick with its ending, avoiding both the ’smug’ and ‘makes no fucking sense’ traps most of the rest of the genre falls into.
Having said that, for those who’ve seen it, once The Thing is acquired, why does The Person put suspicion on The Other Person, and how does the latter get out of it?
Supporting Role goes to Giamatti for a spectacularly frothing take on a very Ballmer-like CEO.

10. Where The Wild Things Are
Violent, surreal kid’s fantasy.
I had kind of hoped that one of my favourite writers adapting one of my favourite children’s books might mean some kind of story or content would be added to it, but it still works for the same reason the book does. It knows exactly what a weird young boy wants to do, and supposes a place where it can happen for a while. The arbitrary nature of the conflict and turmoil feels a bit pointless in the new book, Egger’s novelisation of his own script, but on-screen it doesn’t especially need a point: it’s wonderful madness to watch, and the emotions are impactful even if their causes are randomised.

9. Fantastic Mr Fox
Animated Wes Anderson movie.
Every review I’ve read of this is entirely about whether it works as a kid’s movie, which misses the more important question: is it a good Wes Anderson movie? Yes! One of the best! The characteristic awkward pauses, wonky comic timing, lame heroics and quiet psychosis all work marvellously with the inherent creakiness of hand-made models, the shitty dancing and scary eating.
Supporting Role goes either to rat, for being amazing, or Michael Gambon for: “You wrote a bad song, Petey!”

8. Watchmen
Less idealised superhero movie.
Blessed with the advantage of never having read the comic, I was able to wholeheartedly enjoy this. It’s fun to see superheroes in a vaguely real world, where people are assholes and politics matter. The mask-off moment is tough to handle well with any vigilante, tougher still when he’s as vicious, gravelly-voiced and enigmatic as Rorschach. But here it’s done with a disarming lack of ceremony, and the casting of an awkward, freckly weirdo is perfect (says an awkward, freckly weirdo). More generally, that awkward freckly weirdo is perfect: when he finally gets his ‘face’ back, it’s almost a relief – he’s more terrifying without it. His quivering facial expression in the final scenes defies adequate description.

7. Coraline
Dark, surreal fairytale.
It was a traumatic year to be a kid. Four of my ten favourite films were kid’s movies with disturbing, disgusting, upsetting or inappropriate content. Coraline is about a girl seeking comfort in another dimension where she can have everything she wants if she lets them REMOVE HER EYES and REPLACE THEM WITH BUTTONS. Jesus fucking Christ. Happily, it’s disturbing in even more inspired and wonderful ways, and it’s one of the most deliciously weird films outside of the cult.

6. In The Loop
British political satire.
“In Britain we have a saying… It’s difficult, difficult… lemon… difficult.”

5. District 9
Grim sci-fi action.
Just around the time District 9 is getting a little too dark, a little too painful and unpleasant to watch, someone flicks a switch and it transforms into a spectacular and fun action film. Some say that lets it down, for me it saves it. I have no interest in the allegory and I was about to genuinely not like this film for taking itself too seriously, and as if by magic it stopped.

4. Moon
Sci-fi mystery.
I’ll just say what I said earlier in the year: I thought it was going to be primarily about madness, and I’m glad it wasn’t. I thought it wouldn’t make sense, and I’m glad it did. I thought nothing would happen, and I was glad I was wrong. It’s not a twist film; the quirk occurs early and almost casually. But it keeps dodging expectations by straying close to clichés is has no intention of treading in. That makes it feel natural rather than contrived.

3. Zombieland
Comedy horror.
A film made specifically for people who, like me, get irritated with the protagonists of zombie films for not having seen any zombie films. The protagonist of Zombieland – a World of Warcraft player – has seen some zombie films. He knows how they get you, and has geekily sensible rules for how to avoid it. There’s that, and there’s a general sense of fun: the reason zombies are such a mainstay is they combine an empty-world fantasy with an acceptable-violence one, which are two cheap and exploitative ways to have irresponsible fun without becoming morally compromised. Zombieland actually gets it, and gears its whole mood around the guilty positives.

2. Up
Adventure.
You know when people say “I’m not ashamed to say I cried”? I’m ashamed! Of course I’m ashamed! It’s pathetic! My only excuse is that Pixar have some witchy way to key into my emotions in a matter of seconds. That didn’t trigger the waterworks, despite an early death: sad things never do. It was when, towards the very end, a private discovery puts the old guy’s whole quest in a new, happier light. They cynically stashed all that sadness in my headspace all the way back in the intro, just so they could pull the plug and immasculate me at the last minute. Twats.

1. Star Trek
Pyow!
I don’t actually like Star Trek very much, the original series. And this is the same characters even earlier, so not much positive bias going in. But I love this, partly for making retro sci-fi feel impactful, fantastic and exciting, but mostly because of Kirk and Spock. I never cared for the insufferably unstoppable alpha-male Kirk and the nothingy Spock. But by pitting the two as fierce rivals, they’ve revitalised both characters: Kirk’s still cocky, but he’s not always right and he doesn’t always get his way. Spock’s still dry, but there’s real steel beneath it now, and you feel like he gives a damn. [Spoiler warning] Ultimately in their struggle Kirk gets the command, and Spock gets – or rather always had – the girl. It’s a surprising twist, which is exactly why it makes the characters work: there’s no longer that dull inevitability.
Also I really like the way the phasers have a disc that swivels when switching between stun and kill.
Anyone see anything good I missed?
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Section 8, District 9, Station 10
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Section 8

Is a sci-fi multiplayer shooter out this week, extremely like Battlefield 2142. Battlefield 2142 was awesome, and so is this. You literally dive into the battlefield from orbit, with no parachute, then pound each other with raucous guns and squabble over objectives.
I like it because you can design your own class in a powerful and elegant way, choose where to drop down and angle your descent, and the dynamic missions that pop up are clear, fun and varied.
Enemies get dynamic missions too, and in one round they were coming very close to capturing our intelligence. I’d died, so chose my custom Assault Sniper class, and picked their intel capture point to drop in on. I smacked into the ground just as the intel carrier reached the walkway leading to the capture point, and knelt there nailing him with sniper shots as he ran toward me until he buckled. It occured to me afterwards that I was the final boss in some AI dude’s epic quest to take our intelligence across this huge warzone. Sorry AI dude! Boss fights suck!

Aside: I got to see this game at an event in Texas once, and ran into the developers in the hotel the next morning, on my way out from breakfast. I asked them how they felt the presentation went, which is a stupid thing to ask developers because that’s exactly what they want to know from you. So they invited me to sit down and tell them.
Previously I knew them only as the guys responsible for a FEAR expansion so drab I openly mocked it on this site (sorry!). But after my oat bran French toast stuffed with maple banana cream-cheese with them, I was left with the impression that they were smart, fun guys who play all the games I play and have most of the same loves and gripes about them. I’m really pleased to see that actually comes out in their game.
District 9

Is a film released in the UK this week about aliens living alongside humans in Johannesburg. It’s unusual in that the aliens are powerless: only the workers survived their accidental arrival, and they don’t have the wit to stand up for themselves. It’s also unusual in that the protagonist is both dorky and unsympathetic. He’s a smiling bureaucrat who goes about his unpleasant task with equal parts relish, cruelty and incompetence.
The horrors that befall him, initially satisfying, soon become hard to watch, and the whole film threatens to become darker than its slightly flimsy premise warrants. Mercifully it stops short of that, and instead explodes in a giddy celebration of slapstick ultraguns and splattery comeuppance. The gritty unease of the first half sets off the geeky indulgence of the second satisfyingly, mixing moods and genres and smart and dumb in ways we rarely see, but should more often.

Aside: Mark Kermode said this week that all good sci-fi has to be a metaphor for something, make a point about reality. He’s an idiot. District 9 wilfully draws parallels to social rifts in Johannesburg, but like much good sci-fi, does it to add potency to its alien imagery, rather than say something about the source. You don’t need to replace black people with aliens for us to recognise cruelty and oppression.
Station 10
Is Bletchley Park, which became known in wartime as Station X partly because it was the tenth wireless communications station established, and partly because if they went around calling it Bletchley Park people might realise it was in Bletchley.
It’s where the first programmable electronic computer was invented, not to crack the Enigma code but the Lorenz cipher, a much harder encryption that no-one seems to have heard of.
It’s also where the war was won, a good two years earlier than it otherwise might have been, thanks essentially to mathematicians there being better at maths than the Germans thought anyone possibly could be. The ability to read communications they assumed were undecipherable was such an enormous advantage that the Allies had to pretend they didn’t have it. They’d send scout planes to locations they already knew contained German fleets, just to give the Germans a feasible explanation for why they were about to be destroyed.

Kim and I went there last weekend. It’s falling apart. They can’t afford to maintain it, and no-one’s willing to help. Some thieves stole a German Enigma machine from there a while back, wrongly assuming that the site of one of Britain’s greatest contributions to humanity would have government money to pay the ransom. They couldn’t. The thieves gave up and posted the machine to Jeremy Paxman, who returned it with what we must assume was an expression of some bemusement.
Aside: This week the British Prime Minister Gordon Brown capitulated to an online petition by coder John Graham-Cumming for the government to apologise for sentencing the man primarily responsible for breaking the Enigma code to chemical castration for being homosexual. I don’t follow my own country’s politics closely enough to be conversant in the many reasons I should hate Gordon Brown, but the slimy, repulsive way he or his writers attempted to turn that apology into an excuse to boast, bafflingly claiming that he’s ‘pleased and proud’ to have to apologise for our country’s mutilation of its hero, is officially one.

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