I’ve taken over 700 shots of Fallout 3, but they’re almost all of people’s heads exploding. Those will come up in future Fallout Girl entries, but in the meantime I direct you to the more scenic work of freelancer and PC Gamer contributor Duncan Harris. In fact, one of the things he contributed to PC Gamer was a guide to gaming photography, a term which starts to make sense when you watch the slideshow of his Fallout shots fullscreen. A warning! There are mild visual spoilers for the main quest about forty shots in. If you haven’t got far enough in the main quest to imagine what they might be, stop when you reach this shot:
One of the main reasons I wasn’t hugely excited about Fallout 3 was that I thought bleak would end up just being boring. I’m happy to say I was wrong about that, its world feels rich and full and has moments of extraordinary beauty. But I do still think a wasteland doesn’t have to be so uniform. I would have loved to find forests of melted plastics, vast impact craters and thickets of whatever inverted vegetation regrows 200 years after armageddon.
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