Starcraft 2

 

starcraft-2

It’s a game from Blizzard, and yet it’s artistically uninteresting. I’m sure it’ll be wonderful, but why does it look so vapid and plastic? These might as well be sprites, they have no depth or character to them. In the original the Zerg looked sticky and disgusting. In this they look like a breakfast cereal.

Blizzard have never had the edge with tech, but their artists always wildly over-compenstated by giving everything wonderfully exaggerated character. Even with the primitive Warcraft 3 engine, they managed to make units look cool enough that you could zoom in on them for cutscenes, and watch them talk. And as you can see, you wouldn’t want to zoom in on these guys.

Anyway, excited nonetheless. Beww!

Comment
 
 
bob_Arctor: Meh. The gameplay video did absolutely nothing to excite me.

We have Dawn of War and Company of Heros, not that they massively interested me, but they are obviously better than this.

RTS used to be my favourite genre, now I just can't get excited about it.

The napoleonic 3d wargame looks good. Can't remember the name, Tim Stone mentioned it in PCG.
The civil war ones were a nice idea but the interface and presentation put me off buying them, 2d sprites and a restrictive camera, unrewarding fighting animations, difficult to do things.

Bobsy: I mostly want to play SC2 for the dialogue, story and cutscenes (and the Dark Templar). Playing -Craft RTSs is an exercise in patience as missions become increasingly complicated and effort-consuming. There'd better be an easy mode for this.
 
 

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Setting aside that Valve have gone back to the bad old days of seeming as surprised as anyone when their stated release dates come and go without event, now that Left 4 Dead 2 is playable I sort of wish it wasn’t. I stayed up late for the grand, long delayed unlocking on Steam because ...

 

 

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