Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.
On the latest two Crate and Crowbar podcasts I talk about what I’ve been up to in these two games, and what I think of them. Here are the bits where I do that, Fallout first!
Magnificentophat: On the subject of length of invisible inc campaigns, I think a lot of people speed through it at breakneck speed with not so much as a pause to ponder their situations. There's this one guy, A Coda, who plays on time attack mode, 2 minutes per turn, and gets through missions in only half an hour.