Latest Trailer

Throw a wrench, change the galaxy.


Mostly nebulae.

Release date

No idea - sign up to be told when it's out


Windows for sure, dunno about others


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Design, Code, Writing

Tom Francis


John Roberts


John Halpart


Tom Francis
John Roberts

Adaptive Images by Matt Wilcox

Mailing List

We only mail you to invite you to closed alphas or tell you we released a game


Galactic Zoom In Heat Signature

Heat Signature’s universe has been infinite since day 2 or 3, but until now you’ve only been able to see a meager 35,000 x 35,000 pixels of it at once. I knew at some point I wanted to let you see an overview of the part of space you’re in, a collection of vast gas clouds that I think is going to be called The Grove. But I wasn’t sure if this would have be a map mode or if we could zoom smoothly from one to the other. I’m still not sure if the latter is viable performance-wise, or even if it’s the right way to go, and the galaxy is ugly at the moment, but for what it’s worth I made it and here it is: (CPU warning, mega-GFY!)

I tweeted about how I approached this as I went, here are those tweets:

I also added actual heat signatures for the first time!

Heat Signatures


Shaddap: Awesome!

Mark: "Title Finally Relevant"?

Alec Downing: Hope this feature stays, really shows the vastness of the game. Also, very much like the name "The Grove".

George: Looks fantastic! And I agree that "The Grove" is a great name that will give me pleasant GTA: San Andreas flashbacks.

Zekiel: Looks lovely!

TeaDrinker: I would say that having heat signatures should be an unlockable thing, not present from the start. This way there could be an actual "Title Finally Relevant" achievement.

Bric3d: It's looking quite amazing !

Gunpoint problem?

Don't post them here, I'm a useless idiot! E-mail tech support with as much detail about your system and the problem as possible, and they can actually do something.


There's a page about the games I've worked on, what I use to make them, and what platforms they're coming to.


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