Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. This video will explain it.
Windows only for now, hopefully Mac and Linux later.
By Tom Francis. Uses Adaptive Images by Matt Wilcox.
No! Don't tell them my scheme!
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I tweet news, shots of things I'm working on, and despair at the complexity of coding.
Here's the formal permission bit.
Every aspect of its clever design, laugh-out-loud noir story, tiny but expressive art, and moody music work harmoniously with one another.
A framework for a puzzler that rewards cleverness and convoluted sadism in equal measure. JC Denton would be proud.
I wrote a feature for PC Gamer in which I look at each of the easiest tools you can use to make a game, and interview indies who’ve made great things with them. It’s the Indies’ Guide To Game Making, and I’ve just updated it with some more detailed answers we didn’t have room for in the magazine.
I am, but I haven’t finished it yet. I’ve learnt a lot so far, though, and at Minecon in November, I gave a talk about what I’ve learned so far, and what I’d do differently if I was making my first game today. Here it is!
undefined: Thanks for this. I am making many of the mistakes mentioned here and it’s taken a lot of precious time for me to realize that fact.
Adam :): this is super cool, thanks..
also thanks for the feature on PC gamer :)
The Chosen One: Time for a (can even be very small) Kickstarter to ramp up developement and possible increase the scale (a tiny/lot bit) of the game given enough funding?
Love what I'm seeing of the game. Always available to give tips on above on http://forum.gamer.n... ....php?f=119 with same name. :)
Anonymous: You rock!!
Tommy Mann: This game sounds as if it has great mechanics, yet with those window diving style quirks, it's going to be great, I hope.
Crowd Source Willing: I'm an indie game developer myself and It's hilarious to listen to you. I have so many of the same thoughts as I'm sure most indies do. Keep it up and as my name says, do a crowd source thing and I'll be one of the first to back it.
C. Gibson: Thank you so much for this inspiring talk. You make very good points. I love your game and hope to see an expansion or sequel to Gunpoint. Honestly, if any other project you finish is as good as Gunpoint I plan to buy it. Thanks again!
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