A stealth puzzle game that lets you rewire its levels to trick people.
Out now! $10!
Windows, Mac and Linux.
Tell us about it! Literally do tell us about it, or nothing will happen.
Here's the formal permission bit.
Find out when I release a new game, and when there are opportunities to test them.
By Tom Francis. Uses Adaptive Images by Matt Wilcox.
Ragnar: this is awesome :D thanks for sharing ;)
ThirteenthLetter: Now lack_26 will also send in fan art showing the Occupiers throwing Molotov cocktails into banks, blocking traffic during rush hour, and dumping human feces outside their encampments, right?
Jason L: "Blocking traffic during rush hour" <- I think he may have said that with a straight face! Well done sir!
ThirteenthLetter: True, Jason L, it was a great plan! All those people just trying to get home to their families? No doubt as they sat there in a haze of exhaust fumes on the Brooklyn Bridge, they were thinking to themselves "wow, now I totally support those protestors." Are the Molotov cocktails also OK with you, by the way?
Davie: Quick, Conway! Tackle him off a ledge!
phuzz: Did you know Moltov cocktails are named after a Russian? That must mean that they're communists!
Lack_26: I could do that, but that sounds like it takes time and effort, which are very effective barriers against me doing something. That and it isn't as funny as Pike casually walking around pepper-spraying all the things.
Dylan: This looks awesome, hopefully you will be successful enough to get this on xbox live arcade!
Stevieboy: This game looks amazing, cant wait to play it!
Rod Gillespie: That's brilliant
redn4x: Teflon Hyperface?
If your game gets popular, i can see some memes popping up.
Don't post them here, I'm a useless idiot! E-mail tech support with as much detail about your system and the problem as possible, and they can actually do something.
URLs get turned into links automatically. You can use <i>HTML</i> but not [b]forum[/b] code.