Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.
Jepp: 1) Please keep critiquing games by building new ones :)...
Chris Kilgariff: Hey, This game needs to be a mobile phone...
Andrew: Just linked the book club to you, boosting your...
Ow, this was hard going. If you’ve seen all of season four, the John Lithgow series and the best yet, you’ll know what I’m talking about. If you haven’t, don’t read any more of this. I’m pretty sure I’ve already ruined it for both the people adjacent to me on the plane when I watched it. “Whose funeral was that?” “Uh…”
They kind of had to do an episode like this – skipping over it or doing anything fun would have been a betrayal of the emotional punch of the finale. But that didn’t make it any easier to watch. The theme of discovering your humanity through a relationship just hit a little hard. That makes this an effective episode, but I can’t claim to have enjoyed it over the lump in my throat.
More Brevity Week
Bret: Ever read the books?
Similar theme comes up from a slightly more positive angle in the latest one.