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	<title>Comments on: The Left 4 Dead 2 Demo Is Here, And Subpar</title>
	<atom:link href="http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/</link>
	<description>A games writer in the UK who also sometimes tries to make things.</description>
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	<item>
		<title>By: Floodkiller</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126428</link>
		<dc:creator>Floodkiller</dc:creator>
		<pubDate>Fri, 20 Nov 2009 23:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126428</guid>
		<description>Yes, same as getting the Stashe Whacker achievement.</description>
		<content:encoded><![CDATA[Yes, same as getting the Stashe Whacker achievement.]]></content:encoded>
	</item>
	<item>
		<title>By: Hetnikik</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126427</link>
		<dc:creator>Hetnikik</dc:creator>
		<pubDate>Fri, 20 Nov 2009 19:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126427</guid>
		<description>If one person gets the Gnome to the end does everyone playing get the achivment?</description>
		<content:encoded><![CDATA[If one person gets the Gnome to the end does everyone playing get the achivment?]]></content:encoded>
	</item>
	<item>
		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126426</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Fri, 20 Nov 2009 17:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126426</guid>
		<description>I still haven&#039;t got it, if you want to join me tonight.</description>
		<content:encoded><![CDATA[I still haven't got it, if you want to join me tonight.]]></content:encoded>
	</item>
	<item>
		<title>By: EGTF</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126425</link>
		<dc:creator>EGTF</dc:creator>
		<pubDate>Fri, 20 Nov 2009 17:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126425</guid>
		<description>It appears my victory was bittersweet. Now that the game has opened up to the rest of the UK, it seems to have wiped wiped all achievements from my L4D2 profile.

I&#039;m going to have to get that stupid fecking gnome across the entire level again.</description>
		<content:encoded><![CDATA[It appears my victory was bittersweet. Now that the game has opened up to the rest of the UK, it seems to have wiped wiped all achievements from my L4D2 profile.<br />
<br />
I'm going to have to get that stupid fecking gnome across the entire level again.]]></content:encoded>
	</item>
	<item>
		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126420</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Wed, 18 Nov 2009 22:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126420</guid>
		<description>Hurray! Was hoping someone captured that. I have about 300 high res shots, but they&#039;re all tinged with the sadness that I had to leave early. On the plus side, it was a very good badminton game I left for.</description>
		<content:encoded><![CDATA[Hurray! Was hoping someone captured that. I have about 300 high res shots, but they're all tinged with the sadness that I had to leave early. On the plus side, it was a very good badminton game I left for.]]></content:encoded>
	</item>
	<item>
		<title>By: EGTF</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126419</link>
		<dc:creator>EGTF</dc:creator>
		<pubDate>Wed, 18 Nov 2009 20:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126419</guid>
		<description>Fraps broke, meaning I had to printscreen shamefully so the images aren&#039;t crystal clear. Tom didn&#039;t manage to have enough time to stick out with it to the end sadly, but we managed to carry the little grinning sod all the way. I can rest easy.

http://snipurl.com/tav8h
http://snipurl.com/tav98</description>
		<content:encoded><![CDATA[Fraps broke, meaning I had to printscreen shamefully so the images aren't crystal clear. Tom didn't manage to have enough time to stick out with it to the end sadly, but we managed to carry the little grinning sod all the way. I can rest easy.<br />
<br />
<a href="http://snipurl.com/tav8h" rel="nofollow">http://snipurl.com/tav8h</a><br />
<a href="http://snipurl.com/tav98" rel="nofollow">http://snipurl.com/tav98</a>]]></content:encoded>
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	<item>
		<title>By: Glen</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126417</link>
		<dc:creator>Glen</dc:creator>
		<pubDate>Wed, 18 Nov 2009 07:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126417</guid>
		<description>@Verde - see EGTF&#039;s comment above, you have to get 750points in the shooter carnival game to get the gnome.</description>
		<content:encoded><![CDATA[@Verde - see EGTF's comment above, you have to get 750points in the shooter carnival game to get the gnome.]]></content:encoded>
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		<title>By: Verde Flash</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126416</link>
		<dc:creator>Verde Flash</dc:creator>
		<pubDate>Wed, 18 Nov 2009 02:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126416</guid>
		<description>I couldn&#039;t find the gnome...</description>
		<content:encoded><![CDATA[I couldn't find the gnome...]]></content:encoded>
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		<title>By: Mr Chug</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126415</link>
		<dc:creator>Mr Chug</dc:creator>
		<pubDate>Wed, 18 Nov 2009 00:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126415</guid>
		<description>Just managed the run with the gnome. There was a panic at one point when a teammate threw it into an area we couldn&#039;t get to by mistake, but luckily a tank showed up and wiped us  out. We respawned to find him watching us from the pile of boxes we put him on while we recovered from the coaster. Proudly cradling him as I jumped onto the chopper was one of &#039;those&#039; gaming moments, up there with last time I carried a gnome through an entire game.</description>
		<content:encoded><![CDATA[Just managed the run with the gnome. There was a panic at one point when a teammate threw it into an area we couldn't get to by mistake, but luckily a tank showed up and wiped us  out. We respawned to find him watching us from the pile of boxes we put him on while we recovered from the coaster. Proudly cradling him as I jumped onto the chopper was one of 'those' gaming moments, up there with last time I carried a gnome through an entire game.]]></content:encoded>
	</item>
	<item>
		<title>By: Verde Flash</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126412</link>
		<dc:creator>Verde Flash</dc:creator>
		<pubDate>Tue, 17 Nov 2009 16:56:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126412</guid>
		<description>I&#039;m sure going for that achievement, since Little Rocket Man has been my favorite achievement from any game ever.</description>
		<content:encoded><![CDATA[I'm sure going for that achievement, since Little Rocket Man has been my favorite achievement from any game ever.]]></content:encoded>
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	<item>
		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126411</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Tue, 17 Nov 2009 13:27:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126411</guid>
		<description>Absolutely, that&#039;s my job for tonight. Anyone wanna join in and help me?</description>
		<content:encoded><![CDATA[Absolutely, that's my job for tonight. Anyone wanna join in and help me?]]></content:encoded>
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		<title>By: EGTF</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126409</link>
		<dc:creator>EGTF</dc:creator>
		<pubDate>Tue, 17 Nov 2009 10:48:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126409</guid>
		<description>I really do hope you go for the Guardin&#039; Gnome achievement in l4d2. It&#039;s the only one I personally care about getting myself. You go to the carnival, play the shooting game near the start and get over 750 points on it to unlock the gnome from his cage, then carry him through the entire level jumping onto the helicopter at the end with him in your hands.</description>
		<content:encoded><![CDATA[I really do hope you go for the Guardin' Gnome achievement in l4d2. It's the only one I personally care about getting myself. You go to the carnival, play the shooting game near the start and get over 750 points on it to unlock the gnome from his cage, then carry him through the entire level jumping onto the helicopter at the end with him in your hands.]]></content:encoded>
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	<item>
		<title>By: FunkyLlama</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126324</link>
		<dc:creator>FunkyLlama</dc:creator>
		<pubDate>Wed, 04 Nov 2009 20:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126324</guid>
		<description>If you prefer fullscreen, the stuttering issue can also be fixed by setting the max frames to render ahead setting in the driver control panel to 0.</description>
		<content:encoded><![CDATA[If you prefer fullscreen, the stuttering issue can also be fixed by setting the max frames to render ahead setting in the driver control panel to 0.]]></content:encoded>
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		<title>By: Nonomu198</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126323</link>
		<dc:creator>Nonomu198</dc:creator>
		<pubDate>Wed, 04 Nov 2009 19:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126323</guid>
		<description>Now that the demo&#039;s public I tried it. I&#039;m glad I didn&#039;t preorder, the demo stinks. I&#039;ve had no fun whatsoever, it&#039;s so moderately boring. There was nothing exciting or new, and the zombies are just sort of there. They don&#039;t scare me, they hardly touch me. Playing on hard mode, as in many bad games, only made me more vurnarble to the zombies (and made some more of them), which didn&#039;t add any excitment, just posible frustration of being 1-hit-killed. I hate the weapons, mostly their sounds. The freaking pistols piss me off. I&#039;m not a fan of the graphics either, why is the hud so bulky?

All in all, it&#039;s subpar.</description>
		<content:encoded><![CDATA[Now that the demo's public I tried it. I'm glad I didn't preorder, the demo stinks. I've had no fun whatsoever, it's so moderately boring. There was nothing exciting or new, and the zombies are just sort of there. They don't scare me, they hardly touch me. Playing on hard mode, as in many bad games, only made me more vurnarble to the zombies (and made some more of them), which didn't add any excitment, just posible frustration of being 1-hit-killed. I hate the weapons, mostly their sounds. The freaking pistols piss me off. I'm not a fan of the graphics either, why is the hud so bulky?<br />
<br />
All in all, it's subpar.]]></content:encoded>
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		<title>By: Ludo</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126320</link>
		<dc:creator>Ludo</dc:creator>
		<pubDate>Wed, 04 Nov 2009 17:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126320</guid>
		<description>You&#039;re totally right about the guns.</description>
		<content:encoded><![CDATA[You're totally right about the guns.]]></content:encoded>
	</item>
	<item>
		<title>By: you're a dumbass</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126318</link>
		<dc:creator>you're a dumbass</dc:creator>
		<pubDate>Wed, 04 Nov 2009 14:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126318</guid>
		<description>thx</description>
		<content:encoded><![CDATA[thx]]></content:encoded>
	</item>
	<item>
		<title>By: DoctorDisaster</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126309</link>
		<dc:creator>DoctorDisaster</dc:creator>
		<pubDate>Tue, 03 Nov 2009 21:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126309</guid>
		<description>I&#039;ve had two great spitter attacks where she separated the group, even making it difficult for us to see each other. Once was in the middle of the running finale and man, that was bad. Two of us got to the tower and look around and oops, the other two are still trapped in one of the chain-link corridors in the middle of a mob.

Personally, I think it&#039;s a good thing when two people can talk about the same game and have totally different stories to tell. It&#039;s just a shame that your story seems to be boring so far.

I will admit that the beefed-up AI seems to be more noticeable with the established infected. From what I can tell, the devs just taught the computer the best combo attacks from L4D1 versus mode. Smokers especially seem to be escorted by a puke or a pounce as a general rule now, which was more or less unheard of in the old campaign mode. The newbies do feel like a bit of a blank slate tactically.

@Tyshalle That&#039;s odd -- I found the AK to be a particularly solid choice. You trade the accuracy of the M-16 for way more punch. Even I, a habitual boomsticker, found it incredibly useful in areas like the running finale. It definitely blurs the line between shotties for short range, autos for accuracy (the latter half of which has always been pretty preposterous), but I think that&#039;s what I like about the wider selection. The choices in this game are less obvious, and that makes me more inclined to experiment, which will keep the game fresh in the long run.</description>
		<content:encoded><![CDATA[I've had two great spitter attacks where she separated the group, even making it difficult for us to see each other. Once was in the middle of the running finale and man, that was bad. Two of us got to the tower and look around and oops, the other two are still trapped in one of the chain-link corridors in the middle of a mob.<br />
<br />
Personally, I think it's a good thing when two people can talk about the same game and have totally different stories to tell. It's just a shame that your story seems to be boring so far.<br />
<br />
I will admit that the beefed-up AI seems to be more noticeable with the established infected. From what I can tell, the devs just taught the computer the best combo attacks from L4D1 versus mode. Smokers especially seem to be escorted by a puke or a pounce as a general rule now, which was more or less unheard of in the old campaign mode. The newbies do feel like a bit of a blank slate tactically.<br />
<br />
@Tyshalle That's odd -- I found the AK to be a particularly solid choice. You trade the accuracy of the M-16 for way more punch. Even I, a habitual boomsticker, found it incredibly useful in areas like the running finale. It definitely blurs the line between shotties for short range, autos for accuracy (the latter half of which has always been pretty preposterous), but I think that's what I like about the wider selection. The choices in this game are less obvious, and that makes me more inclined to experiment, which will keep the game fresh in the long run.]]></content:encoded>
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	<item>
		<title>By: Tubby McChubbles</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126306</link>
		<dc:creator>Tubby McChubbles</dc:creator>
		<pubDate>Tue, 03 Nov 2009 18:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126306</guid>
		<description>the spitter had an amazing moment for me. we were running across the tower to turn off the alarm, and the spitter spat (obviousl0 but it landed next to the button, forcing half the team to wait, and the other half to jump off the tower. I love the game so far, and have no probles other than one or two bugs that kinda wierdme out.</description>
		<content:encoded><![CDATA[the spitter had an amazing moment for me. we were running across the tower to turn off the alarm, and the spitter spat (obviousl0 but it landed next to the button, forcing half the team to wait, and the other half to jump off the tower. I love the game so far, and have no probles other than one or two bugs that kinda wierdme out.]]></content:encoded>
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	<item>
		<title>By: Tyshalle</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126272</link>
		<dc:creator>Tyshalle</dc:creator>
		<pubDate>Sun, 01 Nov 2009 20:58:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126272</guid>
		<description>It&#039;s less the variety that I have a problem with and more the fact that none of the new weapons feel solid. The AK is hugely inaccurate from what little time I had with it. I forget what the other one that I saw, the three-shot burst gun felt the most solid but it&#039;s basically useless if you&#039;re surrounded by a horde. The silenced uzi is terribly inaccurate, and even the pistols feel worse (though I&#039;ll admit that might be in my head).</description>
		<content:encoded><![CDATA[It's less the variety that I have a problem with and more the fact that none of the new weapons feel solid. The AK is hugely inaccurate from what little time I had with it. I forget what the other one that I saw, the three-shot burst gun felt the most solid but it's basically useless if you're surrounded by a horde. The silenced uzi is terribly inaccurate, and even the pistols feel worse (though I'll admit that might be in my head).]]></content:encoded>
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		<title>By: AlphaTM</title>
		<link>http://www.pentadact.com/2009-10-29-the-left-4-dead-2-demo-is-here-and-subpar/#comment-126270</link>
		<dc:creator>AlphaTM</dc:creator>
		<pubDate>Sun, 01 Nov 2009 19:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=1129#comment-126270</guid>
		<description>I don&#039;t understand what you mean by the new weapons being horrible, man. I think they&#039;re all good depending on your playstyle. I mean, in L4D, the only choice you had were &quot;so you want fire or an explosion?&quot; or &quot;do you want an automatic weapon or a shotgun?&quot; You picked up pills if you could find them. You picked up another pistol without a second glance. Now, there are loads more options. Do I want two pistols, or a melee weapon, or a Desert Eagle? Do I want an AK or and M16? Do I want to heal or play god? Do I wan- ad infinitum. This is even accelerated moreso with the grenade laucher (Not in the demo like half the content). Really, this is going to be a much more varied game than L4D ever was.</description>
		<content:encoded><![CDATA[I don't understand what you mean by the new weapons being horrible, man. I think they're all good depending on your playstyle. I mean, in L4D, the only choice you had were "so you want fire or an explosion?" or "do you want an automatic weapon or a shotgun?" You picked up pills if you could find them. You picked up another pistol without a second glance. Now, there are loads more options. Do I want two pistols, or a melee weapon, or a Desert Eagle? Do I want an AK or and M16? Do I want to heal or play god? Do I wan- ad infinitum. This is even accelerated moreso with the grenade laucher (Not in the demo like half the content). Really, this is going to be a much more varied game than L4D ever was.]]></content:encoded>
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