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	<title>Comments on: The Combat In Mirror&#8217;s Edge And Why It Fucking Sucks</title>
	<atom:link href="http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/</link>
	<description>A games writer in the UK who also sometimes tries to make things.</description>
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		<title>By: Anthony</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-206159</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Tue, 19 Oct 2010 19:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-206159</guid>
		<description>The reason that Faith bounces back when she kicks is because they have tough armor. I semi-agree with you though. A flying kick should definitely cause a CPF policeman to fly backward. The more armor they have, the more recoil bounce (like the PK SWATs for example). I think the punches should still be in, it&#039;s particularly useful if you get cornered by a CPF. Also, they nudge you to push you back to continue shooting you as you stagger. They&#039;re tough, no reason to back up defensively. As far as shooting goes, I think it&#039;s perfectly fine. I&#039;ve heard people say that the aiming is poor or whatever but I think it&#039;s just them because I nail &#039;em every time. Perhaps an auto aim feature would be useful?</description>
		<content:encoded><![CDATA[The reason that Faith bounces back when she kicks is because they have tough armor. I semi-agree with you though. A flying kick should definitely cause a CPF policeman to fly backward. The more armor they have, the more recoil bounce (like the PK SWATs for example). I think the punches should still be in, it's particularly useful if you get cornered by a CPF. Also, they nudge you to push you back to continue shooting you as you stagger. They're tough, no reason to back up defensively. As far as shooting goes, I think it's perfectly fine. I've heard people say that the aiming is poor or whatever but I think it's just them because I nail 'em every time. Perhaps an auto aim feature would be useful?]]></content:encoded>
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		<title>By: The name is</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-191833</link>
		<dc:creator>The name is</dc:creator>
		<pubDate>Sun, 01 Aug 2010 16:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-191833</guid>
		<description>I think its Goofy that Im fighting Men with Guns in this game . I mean come on They are trained to Kill and have Weapons the Runner has no weaponry !! This game should of been Combat Fists Vs Fist !! The Guns in this game make me laugh at times . Heavy  gun Vs little old jumper Girl lol . I also thing this game needs Map editors for the Counsels so we can create interesting Puzzle online or time trials !!! Why is little big planet so popular ? Because they allow the game to Play Create and share</description>
		<content:encoded><![CDATA[I think its Goofy that Im fighting Men with Guns in this game . I mean come on They are trained to Kill and have Weapons the Runner has no weaponry !! This game should of been Combat Fists Vs Fist !! The Guns in this game make me laugh at times . Heavy  gun Vs little old jumper Girl lol . I also thing this game needs Map editors for the Counsels so we can create interesting Puzzle online or time trials !!! Why is little big planet so popular ? Because they allow the game to Play Create and share]]></content:encoded>
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		<title>By: Bret</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-187450</link>
		<dc:creator>Bret</dc:creator>
		<pubDate>Sun, 20 Jun 2010 21:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-187450</guid>
		<description>Mature, thoughtful, brilliant.

When I see a name like &quot;Fuck Mirror&#039;s Edge&quot; I expect literary sophistication on par with Wodehouse, and yet I underestimated your sheer capacity for wordplay, for understanding the intricacies of the language. &quot;and starts playing&quot;? Shakespeare himself would roll over in his grave with envy. 


(And Tom liked the game. Trust him a little more than you, yeah?)</description>
		<content:encoded><![CDATA[Mature, thoughtful, brilliant.<br />
<br />
When I see a name like "Fuck Mirror's Edge" I expect literary sophistication on par with Wodehouse, and yet I underestimated your sheer capacity for wordplay, for understanding the intricacies of the language. "and starts playing"? Shakespeare himself would roll over in his grave with envy. <br />
<br />
<br />
(And Tom liked the game. Trust him a little more than you, yeah?)]]></content:encoded>
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		<title>By: Fuck Mirror's Edge</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-187424</link>
		<dc:creator>Fuck Mirror's Edge</dc:creator>
		<pubDate>Sun, 20 Jun 2010 01:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-187424</guid>
		<description>This sure is one shitty ass game without any feeling at all. It does suck really. Looks great at first, but once you get it and starts playing, you&#039;ll be bored with it within 1 Hour. After 2 hours you&#039;d hate it.</description>
		<content:encoded><![CDATA[This sure is one shitty ass game without any feeling at all. It does suck really. Looks great at first, but once you get it and starts playing, you'll be bored with it within 1 Hour. After 2 hours you'd hate it.]]></content:encoded>
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		<title>By: rottenworld</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-170886</link>
		<dc:creator>rottenworld</dc:creator>
		<pubDate>Thu, 29 Apr 2010 04:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-170886</guid>
		<description>mirror&#039;s edge is the best, u r all geeks</description>
		<content:encoded><![CDATA[mirror's edge is the best, u r all geeks]]></content:encoded>
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		<title>By: anwesh</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-170885</link>
		<dc:creator>anwesh</dc:creator>
		<pubDate>Thu, 29 Apr 2010 04:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-170885</guid>
		<description>ur comments r stupid</description>
		<content:encoded><![CDATA[ur comments r stupid]]></content:encoded>
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		<title>By: Mirror&#8217;s Edge &#124; Knights of the Cardboard Castle</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-127392</link>
		<dc:creator>Mirror&#8217;s Edge &#124; Knights of the Cardboard Castle</dc:creator>
		<pubDate>Wed, 20 Jan 2010 13:34:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-127392</guid>
		<description>[...] be better off just running away from enemies than trying to engage them in melee. Game reviewer Tom Francis has some interesting ideas on how combat in Mirror&#8217;s Edge could have been improved and I [...]</description>
		<content:encoded><![CDATA[[...] be better off just running away from enemies than trying to engage them in melee. Game reviewer Tom Francis has some interesting ideas on how combat in Mirror&#8217;s Edge could have been improved and I [...]]]></content:encoded>
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		<title>By: Keeping The Peace In Mirror&#8217;s Edge, by Tom Francis</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-126802</link>
		<dc:creator>Keeping The Peace In Mirror&#8217;s Edge, by Tom Francis</dc:creator>
		<pubDate>Thu, 31 Dec 2009 13:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-126802</guid>
		<description>[...] of my suggestions for the combat with cops would make it less difficult, and hopefully less awkward. But it can&#8217;t get so easy [...]</description>
		<content:encoded><![CDATA[[...] of my suggestions for the combat with cops would make it less difficult, and hopefully less awkward. But it can&#8217;t get so easy [...]]]></content:encoded>
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		<title>By: Paul E</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-115336</link>
		<dc:creator>Paul E</dc:creator>
		<pubDate>Wed, 12 Aug 2009 01:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-115336</guid>
		<description>&quot;Once you’ve got hold of a gun in Mirror’s Edge, it should make a lot of noise, have a lot of kick, miss a lot at range, but kill when it hits.&quot;

-How is that different than how it is in the game?!</description>
		<content:encoded><![CDATA["Once you’ve got hold of a gun in Mirror’s Edge, it should make a lot of noise, have a lot of kick, miss a lot at range, but kill when it hits."<br />
<br />
-How is that different than how it is in the game?!]]></content:encoded>
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	<item>
		<title>By: SenatorPalpatine</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46161</link>
		<dc:creator>SenatorPalpatine</dc:creator>
		<pubDate>Tue, 27 Jan 2009 04:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46161</guid>
		<description>Why do you have to post so much about Mirror&#039;s Edge?  It makes me sad to think about what it could have been with a little more thought.  (When it&#039;s cheaper I will witness the enormous wasted potential for myself.)  Great points about the combat though.

And I now have a twitter account; I will promptly start to never use it.  I&#039;m a little bit angry because &quot;SenatorPalpatine&quot; is one too many characters.  This is why I don&#039;t have a Digg account, because they expect me to fit a username into fifteen characters.  Guess what?  IT&#039;S ONE TOO FEW!  &#039;Sen_Palpatine&#039; will have to do for twitter.  If only SenatorPalpatine was one less letter.  If only...</description>
		<content:encoded><![CDATA[Why do you have to post so much about Mirror's Edge?  It makes me sad to think about what it could have been with a little more thought.  (When it's cheaper I will witness the enormous wasted potential for myself.)  Great points about the combat though.<br />
<br />
And I now have a twitter account; I will promptly start to never use it.  I'm a little bit angry because "SenatorPalpatine" is one too many characters.  This is why I don't have a Digg account, because they expect me to fit a username into fifteen characters.  Guess what?  IT'S ONE TOO FEW!  'Sen_Palpatine' will have to do for twitter.  If only SenatorPalpatine was one less letter.  If only...]]></content:encoded>
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		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46152</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 26 Jan 2009 21:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46152</guid>
		<description>My god, these indie FPSs are awesome. Playing celestial impact, and just created a massive tower from which I grenaded my foes.</description>
		<content:encoded><![CDATA[My god, these indie FPSs are awesome. Playing celestial impact, and just created a massive tower from which I grenaded my foes.]]></content:encoded>
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		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46151</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 26 Jan 2009 20:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46151</guid>
		<description>Cheers, Jason; these all look awesome.</description>
		<content:encoded><![CDATA[Cheers, Jason; these all look awesome.]]></content:encoded>
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		<title>By: Jason L</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46150</link>
		<dc:creator>Jason L</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46150</guid>
		<description>Perpetual resource &lt;a href=&quot;http://www.gamesradar.com/f/365-days-of-free-games/a-2008071714293190000&quot; rel=&quot;nofollow&quot;&gt;PCG&#039;s 365 Days of Free Games&lt;/a&gt; - I&#039;ve been finally working my way through this for a week now. I&#039;m about halfway through and have only actually played 10% of the things I&#039;ve grabbed.</description>
		<content:encoded><![CDATA[Perpetual resource <a href="http://www.gamesradar.com/f/365-days-of-free-games/a-2008071714293190000" rel="nofollow">PCG's 365 Days of Free Games</a> - I've been finally working my way through this for a week now. I'm about halfway through and have only actually played 10% of the things I've grabbed.]]></content:encoded>
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		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46149</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46149</guid>
		<description>Just downloaded a free game called glitch - incredible. And then I found out I could upload music into it, so assembling a playlist of architecture in helsinki, decemberists and orishas right now.</description>
		<content:encoded><![CDATA[Just downloaded a free game called glitch - incredible. And then I found out I could upload music into it, so assembling a playlist of architecture in helsinki, decemberists and orishas right now.]]></content:encoded>
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		<title>By: Jazmeister</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46148</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46148</guid>
		<description>Hey, hey J-Man. Hey buddy. [a href=&quot;http://www.yougotrickrolled.com/&quot;]Click Here[/a] to learn all about html.

Cheap game? Tell two of your friends that each said something nasty about the other, and convince both that you&#039;re the only one they can trust.

Tom, your &lt;these&gt; tag didn&#039;t show up in my feed reader, but I see it here. When are you going to draw the line at making your website compatible? What about bally foreigners?

Lastly, do you &lt;i&gt;mind&lt;/i&gt; if I sound drunk? Impossible to tell, so far.</description>
		<content:encoded><![CDATA[Hey, hey J-Man. Hey buddy. [a href="http://www.yougotrickrolled.com/"]Click Here[/a] to learn all about html.<br />
<br />
Cheap game? Tell two of your friends that each said something nasty about the other, and convince both that you're the only one they can trust.<br />
<br />
Tom, your &lt;these&gt; tag didn't show up in my feed reader, but I see it here. When are you going to draw the line at making your website compatible? What about bally foreigners?<br />
<br />
Lastly, do you <i>mind</i> if I sound drunk? Impossible to tell, so far.]]></content:encoded>
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		<title>By: Redhawk</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46147</link>
		<dc:creator>Redhawk</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46147</guid>
		<description>Hrm, odd.  I distinctly remember writing it up in this chat field and am positive I saw it in the big comment mass.  Perhaps I was mistaken, though, if your enforcer isn&#039;t reporting anything.</description>
		<content:encoded><![CDATA[Hrm, odd.  I distinctly remember writing it up in this chat field and am positive I saw it in the big comment mass.  Perhaps I was mistaken, though, if your enforcer isn't reporting anything.]]></content:encoded>
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	<item>
		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46146</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46146</guid>
		<description>Woot. Also, can anyone recommend me a cheap game? I&#039;d love to buy Mirror&#039;s Edge, but I&#039;m broke.</description>
		<content:encoded><![CDATA[Woot. Also, can anyone recommend me a cheap game? I'd love to buy Mirror's Edge, but I'm broke.]]></content:encoded>
	</item>
	<item>
		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46145</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46145</guid>
		<description>&lt;b&gt;hmmm&lt;/b&gt;</description>
		<content:encoded><![CDATA[<b>hmmm</b>]]></content:encoded>
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		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46144</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Mon, 26 Jan 2009 18:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46144</guid>
		<description>Although if you&#039;re right, he can&#039;t see what tags you used. It&#039;s &lt;these&gt;.</description>
		<content:encoded><![CDATA[Although if you're right, he can't see what tags you used. It's &lt;these&gt;.]]></content:encoded>
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	<item>
		<title>By: Roadrunner</title>
		<link>http://www.pentadact.com/2009-01-25-the-combat-in-mirrors-edge-and-why-it-fucking-sucks/#comment-46142</link>
		<dc:creator>Roadrunner</dc:creator>
		<pubDate>Mon, 26 Jan 2009 18:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/?p=426#comment-46142</guid>
		<description>&lt;b&gt;He means like this.&lt;/b&gt;
This would be awkward if I was wrong.</description>
		<content:encoded><![CDATA[<b>He means like this.</b><br />
This would be awkward if I was wrong.]]></content:encoded>
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